From 7ce2ca8b0ad5b9218fcdc02dcec21ed7896ce793 Mon Sep 17 00:00:00 2001 From: Rhys Lloyd Date: Fri, 6 Mar 2026 08:57:33 -0800 Subject: [PATCH] lib: use DVec2 for get_sensitivity --- lib/src/state.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/lib/src/state.rs b/lib/src/state.rs index 25211ec..e950216 100644 --- a/lib/src/state.rs +++ b/lib/src/state.rs @@ -238,12 +238,12 @@ impl PlaybackState{ let zoom_enabled=self.game_controls.contains(v0::GameControls::Zoom); if zoom_enabled{self.fov_y*0.2}else{self.fov_y} } - pub const fn get_sensitivity(&self)->(f64,f64){ + pub const fn get_sensitivity(&self)->glam::DVec2{ if self.absolute_sensitivity_enabled{ - (self.sens_x,self.sens_x*self.vertical_sensitivity_multipler) + glam::dvec2(self.sens_x,self.sens_x*self.vertical_sensitivity_multipler) }else{ let sens_x=self.sens_x*self.get_fov_y()/128.0; - (sens_x,sens_x*self.vertical_sensitivity_multipler) + glam::dvec2(sens_x,sens_x*self.vertical_sensitivity_multipler) } } pub const fn get_controls(&self)->v0::GameControls{