delete get_angles

This commit is contained in:
2026-03-13 10:40:40 -07:00
parent 9007de1a2d
commit a53cf8a8c7

View File

@@ -193,13 +193,6 @@ impl PlaybackHead{
pub fn get_game_controls(&self)->u32{ pub fn get_game_controls(&self)->u32{
self.head.state().get_controls().bits() self.head.state().get_controls().bits()
} }
/// Returns an array of [pitch, yaw, roll] in radians. Yaw is not restricted to any particular range.
#[wasm_bindgen]
pub fn get_angles(&self,bot:&CompleteBot,time:f64)->Vec<f32>{
let time=time::from_float(time).unwrap();
let angles=self.head.get_angles(&bot.bot,time);
angles.to_array().to_vec()
}
/// Returns the camera angles yaw delta between the last game tick and the most recent game tick. /// Returns the camera angles yaw delta between the last game tick and the most recent game tick.
#[wasm_bindgen] #[wasm_bindgen]
pub fn get_angles_yaw_delta(&self)->f32{ pub fn get_angles_yaw_delta(&self)->f32{