tabs
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
struct VertexOutput {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@builtin(position) position: vec4<f32>,
|
||||
}
|
||||
|
||||
@group(0)
|
||||
@@ -8,21 +8,21 @@ var texture: texture_2d<f32>;
|
||||
|
||||
@fragment
|
||||
fn fs_main_y(input: VertexOutput) -> @location(0) f32 {
|
||||
let conversion_weights = vec3<f32>(0.2126, 0.7152, 0.0722);
|
||||
let color = textureSample(texture, model_sampler, vertex.texture);
|
||||
let conversion_weights = vec3<f32>(0.2126, 0.7152, 0.0722);
|
||||
let color = textureSample(texture, model_sampler, vertex.texture);
|
||||
|
||||
return clamp(dot(color, conversion_weights), 0.0, 1.0);
|
||||
return clamp(dot(color, conversion_weights), 0.0, 1.0);
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_main_uv(input: VertexOutput) -> @location(0) vec2<f32> {
|
||||
let conversion_weights = mat3x2<f32>(
|
||||
-0.1146, 0.5,
|
||||
-0.3854, -0.4542,
|
||||
0.5, -0.0458,
|
||||
);
|
||||
let conversion_bias = vec2<f32>(0.5, 0.5);
|
||||
let color = textureSample(texture, model_sampler, vertex.texture);
|
||||
let conversion_weights = mat3x2<f32>(
|
||||
-0.1146, 0.5,
|
||||
-0.3854, -0.4542,
|
||||
0.5, -0.0458,
|
||||
);
|
||||
let conversion_bias = vec2<f32>(0.5, 0.5);
|
||||
let color = textureSample(texture, model_sampler, vertex.texture);
|
||||
|
||||
return clamp(conversion_weights * color + conversion_bias, vec2(0.0, 0.0), vec2(1.0, 1.0));
|
||||
return clamp(conversion_weights * color + conversion_bias, vec2(0.0, 0.0), vec2(1.0, 1.0));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user