update graphics
This commit is contained in:
4
Cargo.lock
generated
4
Cargo.lock
generated
@@ -1647,9 +1647,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_graphics"
|
||||
version = "0.0.6"
|
||||
version = "0.0.7"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "0956371782403270db1788d0af2977d3d30632e5bdb9e514cd1550db0999c82a"
|
||||
checksum = "5b0afe15871f8205f3387dd5816e797c0576429d3013a33a3daed293bcaeedef"
|
||||
dependencies = [
|
||||
"bytemuck",
|
||||
"ddsfile",
|
||||
|
||||
@@ -15,8 +15,13 @@ codegen-units = 1
|
||||
glam = "0.32.0"
|
||||
|
||||
strafesnet_common = { version = "0.8.6", registry = "strafesnet" }
|
||||
strafesnet_graphics = { version = "0.0.6", registry = "strafesnet" }
|
||||
strafesnet_graphics = { version = "0.0.7", registry = "strafesnet" }
|
||||
strafesnet_roblox_bot_file = { version = "0.9.3", registry = "strafesnet" }
|
||||
strafesnet_snf = { version = "0.3.2", registry = "strafesnet" }
|
||||
|
||||
strafesnet_roblox_bot_player = { version = "0.2.0", path = "lib" }
|
||||
|
||||
# strafesnet_common = { path = "../strafe-project/lib/common" }
|
||||
# strafesnet_graphics = { path = "../strafe-project/engine/graphics" }
|
||||
# strafesnet_roblox_bot_file = { path = "../roblox_bot_file" }
|
||||
# strafesnet_snf = { path = "../strafe-project/lib/snf" }
|
||||
|
||||
@@ -3,58 +3,28 @@ use strafesnet_graphics::graphics::GraphicsState;
|
||||
/// The graphics state, essentially a handle to all the information on the GPU.
|
||||
pub struct Graphics{
|
||||
graphics:GraphicsState,
|
||||
config:wgpu::SurfaceConfiguration,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
start_offset:glam::Vec3,
|
||||
}
|
||||
impl Graphics{
|
||||
pub fn new(device:wgpu::Device,queue:wgpu::Queue,config:wgpu::SurfaceConfiguration)->Self{
|
||||
let graphics=strafesnet_graphics::graphics::GraphicsState::new(&device,&queue,glam::uvec2(config.width,config.height),config.view_formats[0]);
|
||||
pub fn new(device:&wgpu::Device,queue:&wgpu::Queue,size:glam::UVec2,view_format:wgpu::TextureFormat)->Self{
|
||||
let graphics=strafesnet_graphics::graphics::GraphicsState::new(device,queue,size,view_format);
|
||||
Self{
|
||||
graphics,
|
||||
device,
|
||||
queue,
|
||||
config,
|
||||
start_offset:glam::Vec3::ZERO,
|
||||
}
|
||||
}
|
||||
pub fn change_map(&mut self,map:&strafesnet_common::map::CompleteMap){
|
||||
pub fn change_map(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&strafesnet_common::map::CompleteMap){
|
||||
self.graphics.clear();
|
||||
self.graphics.generate_models(&self.device,&self.queue,map);
|
||||
self.graphics.generate_models(device,queue,map);
|
||||
let modes=map.modes.clone().denormalize();
|
||||
let mode=modes.get_mode(strafesnet_common::gameplay_modes::ModeId::MAIN).expect("Map does not have a main mode");
|
||||
let start_zone=map.models.get(mode.get_start().get() as usize).expect("Map does not have a start zone");
|
||||
self.start_offset=glam::Vec3::from_array(start_zone.transform.translation.map(|f|f.into()).to_array());
|
||||
}
|
||||
pub fn resize(&mut self,surface:&wgpu::Surface<'_>,size:glam::UVec2,fov:glam::Vec2){
|
||||
self.config.width=size.x.max(1);
|
||||
self.config.height=size.y.max(1);
|
||||
surface.configure(&self.device,&self.config);
|
||||
self.graphics.resize(&self.device,size,fov);
|
||||
pub fn resize(&mut self,device:&wgpu::Device,size:glam::UVec2,fov:glam::Vec2){
|
||||
self.graphics.resize(device,size,fov);
|
||||
}
|
||||
pub fn render(&mut self,surface:&wgpu::Surface<'_>,pos:glam::Vec3,angles:glam::Vec2){
|
||||
//this has to go deeper somehow
|
||||
let frame=match surface.get_current_texture(){
|
||||
Ok(frame)=>frame,
|
||||
Err(_)=>{
|
||||
surface.configure(&self.device,&self.config);
|
||||
surface
|
||||
.get_current_texture()
|
||||
.expect("Failed to acquire next surface texture!")
|
||||
}
|
||||
};
|
||||
let view=frame.texture.create_view(&wgpu::TextureViewDescriptor{
|
||||
format:Some(self.config.view_formats[0]),
|
||||
..wgpu::TextureViewDescriptor::default()
|
||||
});
|
||||
|
||||
let mut encoder=self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
|
||||
self.graphics.encode_commands(&mut encoder,&view,strafesnet_graphics::graphics::view_inv(pos+self.start_offset,angles));
|
||||
|
||||
self.queue.submit([encoder.finish()]);
|
||||
|
||||
frame.present();
|
||||
pub fn encode_commands(&mut self,encoder:&mut wgpu::CommandEncoder,view:&wgpu::TextureView,pos:glam::Vec3,angles:glam::Vec2){
|
||||
self.graphics.encode_commands(encoder,view,strafesnet_graphics::graphics::view_inv(pos+self.start_offset,angles));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,14 +2,4 @@ pub mod bot;
|
||||
pub mod head;
|
||||
pub mod time;
|
||||
pub mod state;
|
||||
// pub mod surface;
|
||||
pub mod graphics;
|
||||
|
||||
// Create Surface
|
||||
// Create Graphics from map file and with surface as sample
|
||||
// Create bot from bot file
|
||||
// Create playback head
|
||||
// loop{
|
||||
// advance head
|
||||
// render frame
|
||||
// }
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
/// A render surface configuration, containing information such as resolution and pixel format
|
||||
pub struct Surface{}
|
||||
@@ -2,6 +2,7 @@ use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::session::Time as SessionTime;
|
||||
use strafesnet_common::timer::TimerState;
|
||||
use strafesnet_roblox_bot_player::{bot::CompleteBot,graphics::Graphics,head::{PlaybackHead,Time as PlaybackTime}};
|
||||
use strafesnet_graphics::surface::Surface;
|
||||
|
||||
pub enum SessionControlInstruction{
|
||||
SetPaused(bool),
|
||||
@@ -35,22 +36,22 @@ struct Playback{
|
||||
}
|
||||
|
||||
pub struct PlayerWorker<'a>{
|
||||
surface:wgpu::Surface<'a>,
|
||||
graphics_thread:Graphics,
|
||||
surface:Surface<'a>,
|
||||
playback:Option<Playback>,
|
||||
}
|
||||
impl<'a> PlayerWorker<'a>{
|
||||
pub fn new(
|
||||
surface:wgpu::Surface<'a>,
|
||||
graphics_thread:Graphics,
|
||||
surface:Surface<'a>,
|
||||
)->Self{
|
||||
Self{
|
||||
surface,
|
||||
graphics_thread,
|
||||
surface,
|
||||
playback:None,
|
||||
}
|
||||
}
|
||||
pub fn send(&mut self,ins:TimedInstruction<Instruction,SessionTime>){
|
||||
pub fn send(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,ins:TimedInstruction<Instruction,SessionTime>){
|
||||
match ins.instruction{
|
||||
Instruction::SessionControl(SessionControlInstruction::SetPaused(paused))=>if let Some(playback)=&mut self.playback{
|
||||
playback.playback_head.set_paused(ins.time,paused);
|
||||
@@ -77,15 +78,28 @@ impl<'a> PlayerWorker<'a>{
|
||||
Instruction::Render=>if let Some(playback)=&mut self.playback{
|
||||
playback.playback_head.advance_time(&playback.bot,ins.time);
|
||||
let (pos,angles)=playback.playback_head.get_position_angles(&playback.bot,ins.time);
|
||||
self.graphics_thread.render(&self.surface,pos,angles);
|
||||
|
||||
//this has to go deeper somehow
|
||||
let frame=self.surface.new_frame(device);
|
||||
|
||||
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
|
||||
self.graphics_thread.encode_commands(&mut encoder,frame.view(),pos,angles);
|
||||
|
||||
queue.submit([encoder.finish()]);
|
||||
|
||||
frame.present();
|
||||
},
|
||||
Instruction::Resize(physical_size)=>if let Some(playback)=&self.playback{
|
||||
let fov_y=playback.playback_head.state().get_fov_y();
|
||||
let fov_x=fov_y*physical_size.width as f64/physical_size.height as f64;
|
||||
self.graphics_thread.resize(&self.surface,glam::uvec2(physical_size.width,physical_size.height),glam::vec2(fov_x as f32,fov_y as f32));
|
||||
let fov=glam::vec2(fov_x as f32,fov_y as f32);
|
||||
let size=glam::uvec2(physical_size.width,physical_size.height);
|
||||
self.surface.configure(device,size);
|
||||
self.graphics_thread.resize(device,size,fov);
|
||||
},
|
||||
Instruction::ChangeMap(complete_map)=>{
|
||||
self.graphics_thread.change_map(&complete_map);
|
||||
self.graphics_thread.change_map(device,queue,&complete_map);
|
||||
},
|
||||
Instruction::LoadReplay(bot)=>{
|
||||
let bot=CompleteBot::new(bot);
|
||||
|
||||
@@ -22,7 +22,7 @@ pub async fn setup_and_start(title:&str){
|
||||
let (device,queue)=setup::step4::request_device(&adapter).await.unwrap();
|
||||
|
||||
let size=window.inner_size();
|
||||
let config=setup::step5::configure_surface(&adapter,&device,&surface,(size.width,size.height)).unwrap();
|
||||
let surface=setup::step5::configure_surface(&adapter,&device,surface,(size.width,size.height)).unwrap();
|
||||
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
|
||||
@@ -32,7 +32,6 @@ pub async fn setup_and_start(title:&str){
|
||||
device,
|
||||
queue,
|
||||
surface,
|
||||
config,
|
||||
);
|
||||
|
||||
for arg in std::env::args().skip(1){
|
||||
|
||||
@@ -13,15 +13,20 @@ pub struct WindowContext<'a>{
|
||||
simulation_paused:bool,
|
||||
window:&'a winit::window::Window,
|
||||
physics_thread:PlayerWorker<'a>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
}
|
||||
|
||||
impl WindowContext<'_>{
|
||||
fn phys(&mut self,ins:TimedInstruction<crate::player::Instruction,strafesnet_common::session::Time>){
|
||||
self.physics_thread.send(&self.device,&self.queue,ins);
|
||||
}
|
||||
fn window_event(&mut self,time:SessionTime,event:winit::event::WindowEvent){
|
||||
match event{
|
||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||
match crate::file::load(path.as_path()){
|
||||
Ok(LoadFormat::Map(map))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}),
|
||||
Ok(LoadFormat::Bot(bot))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::LoadReplay(bot)}),
|
||||
Ok(LoadFormat::Map(map))=>self.phys(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}),
|
||||
Ok(LoadFormat::Bot(bot))=>self.phys(TimedInstruction{time,instruction:PhysicsWorkerInstruction::LoadReplay(bot)}),
|
||||
Err(e)=>println!("Failed to load file: {e}"),
|
||||
}
|
||||
},
|
||||
@@ -31,7 +36,7 @@ impl WindowContext<'_>{
|
||||
return;
|
||||
}
|
||||
//pause unpause
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
self.phys(TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::SessionControl(SessionControlInstruction::SetPaused(!state)),
|
||||
});
|
||||
@@ -74,7 +79,7 @@ impl WindowContext<'_>{
|
||||
},
|
||||
_=>None,
|
||||
}{
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
self.phys(TimedInstruction{
|
||||
time,
|
||||
instruction,
|
||||
});
|
||||
@@ -83,7 +88,7 @@ impl WindowContext<'_>{
|
||||
}
|
||||
},
|
||||
winit::event::WindowEvent::Resized(size)=>{
|
||||
self.physics_thread.send(
|
||||
self.phys(
|
||||
TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Resize(size)
|
||||
@@ -92,7 +97,7 @@ impl WindowContext<'_>{
|
||||
},
|
||||
winit::event::WindowEvent::RedrawRequested=>{
|
||||
self.window.request_redraw();
|
||||
self.physics_thread.send(
|
||||
self.phys(
|
||||
TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Render
|
||||
@@ -121,17 +126,19 @@ impl WindowContext<'_>{
|
||||
window:&'a winit::window::Window,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
surface:wgpu::Surface<'a>,
|
||||
config:wgpu::SurfaceConfiguration,
|
||||
surface:strafesnet_graphics::surface::Surface<'a>,
|
||||
)->WindowContext<'a>{
|
||||
let graphics=strafesnet_roblox_bot_player::graphics::Graphics::new(device,queue,config);
|
||||
let size=surface.size();
|
||||
let graphics=strafesnet_roblox_bot_player::graphics::Graphics::new(&device,&queue,size,surface.view_format());
|
||||
WindowContext{
|
||||
simulation_paused:false,
|
||||
window,
|
||||
physics_thread:crate::player::PlayerWorker::new(
|
||||
surface,
|
||||
graphics,
|
||||
surface,
|
||||
),
|
||||
device,
|
||||
queue,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@ use wasm_bindgen::prelude::wasm_bindgen;
|
||||
use wasm_bindgen::JsError;
|
||||
use strafesnet_roblox_bot_file::v0;
|
||||
use strafesnet_roblox_bot_player::{bot,head,time,graphics};
|
||||
use strafesnet_graphics::setup;
|
||||
use strafesnet_graphics::{setup,surface};
|
||||
|
||||
// Hack to keep the code compiling,
|
||||
// SurfaceTarget::Canvas is not available in IDE for whatever reason.
|
||||
@@ -22,11 +22,13 @@ impl From<ToSurfaceTarget> for wgpu::SurfaceTarget<'static>{
|
||||
#[wasm_bindgen]
|
||||
pub struct Graphics{
|
||||
graphics:graphics::Graphics,
|
||||
surface:wgpu::Surface<'static>,
|
||||
surface:surface::Surface<'static>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub async fn setup_graphics(canvas:web_sys::HtmlCanvasElement)->Result<Graphics,JsError>{
|
||||
let size=(canvas.width(),canvas.height());
|
||||
let size=glam::uvec2(canvas.width(),canvas.height());
|
||||
|
||||
let instance_desc=wgpu::InstanceDescriptor::from_env_or_default();
|
||||
let instance=wgpu::util::new_instance_with_webgpu_detection(&instance_desc).await;
|
||||
@@ -37,10 +39,12 @@ pub async fn setup_graphics(canvas:web_sys::HtmlCanvasElement)->Result<Graphics,
|
||||
compatible_surface:Some(&surface),
|
||||
}).await.map_err(|e|JsError::new(&e.to_string()))?;
|
||||
let (device,queue)=setup::step4::request_device(&adapter).await.map_err(|e|JsError::new(&e.to_string()))?;
|
||||
let config=setup::step5::configure_surface(&adapter,&device,&surface,size).map_err(|e|JsError::new(&e.to_string()))?;
|
||||
let surface=setup::step5::configure_surface(&adapter,&device,surface,(size.x,size.y)).map_err(|e|JsError::new(&e.to_string()))?;
|
||||
Ok(Graphics{
|
||||
graphics:graphics::Graphics::new(device,queue,config),
|
||||
surface:surface,
|
||||
graphics:graphics::Graphics::new(&device,&queue,size,surface.view_format()),
|
||||
surface,
|
||||
device,
|
||||
queue,
|
||||
})
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
@@ -49,15 +53,21 @@ impl Graphics{
|
||||
pub fn render(&mut self,bot:&CompleteBot,head:&PlaybackHead,time:f64){
|
||||
let time=time::from_float(time).unwrap();
|
||||
let (pos,angles)=head.head.get_position_angles(&bot.bot,time);
|
||||
self.graphics.render(&self.surface,pos,angles);
|
||||
let frame=self.surface.new_frame(&self.device);
|
||||
let mut encoder=self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
self.graphics.encode_commands(&mut encoder,frame.view(),pos,angles);
|
||||
self.queue.submit([encoder.finish()]);
|
||||
frame.present();
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn resize(&mut self,width:u32,height:u32,fov_slope_x:f32,fov_slope_y:f32){
|
||||
self.graphics.resize(&self.surface,[width,height].into(),[fov_slope_x as f32,fov_slope_y as f32].into());
|
||||
let size=[width,height].into();
|
||||
self.surface.configure(&self.device,size);
|
||||
self.graphics.resize(&self.device,size,[fov_slope_x as f32,fov_slope_y as f32].into());
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn change_map(&mut self,map:&CompleteMap){
|
||||
self.graphics.change_map(&map.map);
|
||||
self.graphics.change_map(&self.device,&self.queue,&map.map);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user