explicitly note that timelines must be sorted
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@@ -434,6 +434,7 @@ pub struct SettingEvent{
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}
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}
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/// A segment of event timelines.
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/// A segment of event timelines.
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/// Timelines are always be sorted.
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#[derive(Default)]
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#[derive(Default)]
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pub struct Block{
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pub struct Block{
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pub input_events:Vec<Timed<InputEvent>>,
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pub input_events:Vec<Timed<InputEvent>>,
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