roblox_emulator: remove Vector3 component setters
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@@ -38,20 +38,8 @@ impl mlua::UserData for Vector3{
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fn add_fields<F:mlua::UserDataFields<Self>>(fields:&mut F){
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fn add_fields<F:mlua::UserDataFields<Self>>(fields:&mut F){
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fields.add_field_method_get("magnitude",|_,this|Ok(this.0.length()));
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fields.add_field_method_get("magnitude",|_,this|Ok(this.0.length()));
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fields.add_field_method_get("x",|_,this|Ok(this.0.x));
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fields.add_field_method_get("x",|_,this|Ok(this.0.x));
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fields.add_field_method_set("x",|_,this,val|{
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this.0.x=val;
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Ok(())
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});
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fields.add_field_method_get("y",|_,this|Ok(this.0.y));
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fields.add_field_method_get("y",|_,this|Ok(this.0.y));
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fields.add_field_method_set("y",|_,this,val|{
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this.0.y=val;
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Ok(())
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});
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fields.add_field_method_get("z",|_,this|Ok(this.0.z));
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fields.add_field_method_get("z",|_,this|Ok(this.0.z));
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fields.add_field_method_set("z",|_,this,val|{
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this.0.z=val;
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Ok(())
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});
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}
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}
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fn add_methods<M:mlua::UserDataMethods<Self>>(methods:&mut M){
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fn add_methods<M:mlua::UserDataMethods<Self>>(methods:&mut M){
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