Commit Graph

308 Commits

Author SHA1 Message Date
fd82fa6203 reject meshes with zero vertices 2026-02-25 13:17:47 -08:00
36f44ffd43 common v0.8.2: Ratio64 fixes 2026-02-25 08:56:34 -08:00
7f16468104 common: integer: test Ratio64 from float 2026-02-25 08:48:02 -08:00
a870899743 common: integer: fix Ratio64::mul_int with large numbers 2026-02-25 08:48:02 -08:00
b5431c0732 common: v0.8.1 pub RunState 2026-02-20 07:01:34 -08:00
36ccbdc6b2 print when zero size mesh 2026-02-19 14:40:56 -08:00
a68f009658 ignore empty face 2026-02-19 14:37:15 -08:00
118a1639a7 common: tweak run 2026-02-19 10:11:02 -08:00
3174f9caa9 fix divide by zero 2026-02-18 09:19:14 -08:00
67680312dd fixed_wide v0.2.2 mul_sign div_sign 2026-02-05 07:36:18 -08:00
1a0a3403f0 specify crate versions in workspace 2026-02-05 07:34:19 -08:00
ebc897aad8 snf v0.3.2 sprint control 2026-02-05 07:28:37 -08:00
23a6655bb0 specify crate versions in workspace 2026-02-05 07:23:27 -08:00
0422c223cd common v0.8.0 2026-02-05 06:58:21 -08:00
5db2ce076d update glam 2026-02-05 06:51:07 -08:00
534f2a2141 fixed: silence lint 2026-01-30 07:52:52 -08:00
79ea88fc74 fixed: remove pub(crate) field visibility 2026-01-30 07:52:42 -08:00
7220506fd5 plumb sprint 2026-01-27 07:46:17 -08:00
a3b0306430 rbx_loader: fix regex 2025-12-19 13:10:04 -08:00
0668ac2def use allow instead of expect 2025-12-09 14:39:42 -08:00
73e3181d0c roblox_emulator: v0.5.2 2025-11-27 16:42:01 -08:00
0495d07e26 update rbx-dom 2025-11-27 15:48:17 -08:00
0ea353b27d common: fixed_wide: min max 2025-11-24 13:04:44 -08:00
99706079d9 common: fixed_wide: add mul_sign div_sign 2025-11-24 13:04:44 -08:00
730c5fb7dd common: integer: generic zero 2025-11-22 08:47:16 -08:00
a9e4705d89 remove (some) fixed point implicit conversion
They may be convenient, but they cannot be done at compile-time.
TODO: remove more of them i.e. impl_multiplicative_operator
2025-11-18 11:53:52 -08:00
1e19f804cc custom hex Debug print for Fixed 2025-11-17 12:45:55 -08:00
f6f35c5f54 fix lints 2025-11-17 12:41:34 -08:00
4e7d580918 add lints to workspace 2025-11-16 14:53:23 -08:00
91208db706 drop lazy_regex dep 2025-11-09 05:47:33 -08:00
661d706a22 common: aabb: area_weight fn 2025-10-17 15:48:59 +01:00
5550d5771e common: bvh: reduce variable scope 2025-10-17 15:03:54 +01:00
c834d1d1ca common: bvh: name constant 2025-10-17 14:57:53 +01:00
ca9d2238a7 common: bvh: tweak code style 2025-10-17 14:57:53 +01:00
e58f9b9ff2 rbx_loader: silently filter vertices which fail to convert 2025-09-29 19:45:16 -07:00
54c4ed6bad update deps 2025-08-30 15:20:23 -07:00
9aceafa0df roblox_emulator: fix lints 2025-08-30 15:15:23 -07:00
d065bac130 Revert "roblox_emulator: use extended instances"
This reverts commit bb8e131464.
2025-08-30 15:13:28 -07:00
a4d0393556 update rbx-dom 2025-08-30 15:12:22 -07:00
c2ff52a2ae instruction: iterator 2025-08-29 18:30:18 -07:00
6509bef070 it: add test scene 2025-08-29 16:47:46 -07:00
0fa097a004 aabb: tweak Aabb.contains 2025-08-29 15:40:00 -07:00
cfd9550566 common: truncate vertex precision to 16 bits in MeshBuilder
The physics algorithm expects vertices to align exactly with faces.  Since the face normal is calculated via the cross product of vertex positions, this allows the face normals to be exact with respect to the vertex positions.
2025-08-26 16:09:15 -07:00
bd16720b5a rbx_loader: refactor mesh convert to use MeshBuilder 2025-08-26 15:55:55 -07:00
633f767d0f snf: disable demo code 2025-08-26 15:55:55 -07:00
602b63e953 fix lifetime lints 2025-08-26 15:55:55 -07:00
6abe622885 fix dead code lints 2025-08-26 15:55:55 -07:00
657a2530dc update deps 2025-08-19 21:59:25 -07:00
c4bd034928 update rbx_mesh with CSGMDL5 support 2025-07-23 23:26:36 -07:00
bbcdac8879 rbx_loader: fix dead code lints 2025-07-23 23:26:36 -07:00