20 Commits

Author SHA1 Message Date
51bbc93116 more test 2026-02-25 08:38:28 -08:00
8c5e80d860 kill tabs 2026-02-25 08:38:28 -08:00
413e88d1ec no heap 2026-02-25 08:15:27 -08:00
8c5ff71af2 build entire continued fraction every loop 2026-02-25 08:02:38 -08:00
4528e6b0c2 work 2026-02-24 09:58:53 -08:00
834aa4263f js work 2026-02-24 09:12:20 -08:00
98e2b72418 implement it - easier than expected 2026-02-24 09:06:31 -08:00
385fa57f0a ratio 2026-02-24 08:50:49 -08:00
54beb3e9df rename arg 2026-02-23 07:46:51 -08:00
aa0a333431 speed control input 2026-02-23 07:42:17 -08:00
cb7474522f fix R 2026-02-23 06:56:42 -08:00
87fa1220c6 js controls 2026-02-21 17:04:06 -08:00
4fb2e6c800 rename html ids 2026-02-21 17:04:03 -08:00
b1ebd01463 restart bind 2026-02-21 17:04:03 -08:00
de8ef7fae2 readme: tweak git lfs section 2026-02-20 11:21:23 -08:00
dd55987403 license 2026-02-20 11:18:59 -08:00
e4f6f8490d clean up window 2026-02-20 11:09:35 -08:00
db634247ac tweak seek implementation 2026-02-20 11:06:16 -08:00
c5cd25c27a sort deps 2026-02-20 10:54:41 -08:00
57c545efa6 adjust playback speed with arrow keys 2026-02-20 10:54:34 -08:00
11 changed files with 507 additions and 23 deletions

176
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@@ -0,0 +1,176 @@
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23
LICENSE-MIT Normal file
View File

@@ -0,0 +1,23 @@
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the
Software without restriction, including without
limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software
is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice
shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

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@@ -1,4 +1,9 @@
This respository uses git lfs for large file storage. You will need to run `git lfs pull` after cloning.
How to clone this repository:
```
git clone https://git.itzana.me/StrafesNET/roblox-bot-player
cd roblox-bot-player
git lfs pull
```
How to build the wasm module:
```
@@ -18,3 +23,22 @@ cd native-player
cargo run --release -- ../web-demo/bhop_marble_5692093612.snfm ../web-demo/bhop_marble_7cf33a64-7120-4514-b9fa-4fe29d9523d.qbot
```
You can drag and drop map files and bot files to load them.
#### License
This code depends on a proprietary module, [strafesnet_graphics](https://git.itzana.me/StrafesNET/strafe-project/src/branch/master/engine/graphics). The resulting binary is
not redistributable without the express permission of Rhys Lloyd. The code in this repository
is MIT & Apache 2.0 dual licensed, and is free to use.
<sup>
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
</sup>
<br>
<sub>
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
be dual licensed as above, without any additional terms or conditions.
</sub>

View File

@@ -50,20 +50,29 @@ impl PlaybackHead{
pub fn set_paused(&mut self,time:SessionTime,paused:bool){
_=self.timer.set_paused(time,paused);
}
pub fn seek_backward(&mut self,time:SessionTime){
pub fn seek_to(&mut self,time:SessionTime,new_time:PhysicsTime){
self.timer.set_time(time,new_time);
self.loop_offset=PhysicsTime::ZERO;
// reset head
self.head=HEAD_NO_CRASH;
}
pub fn seek_backward(&mut self,time_offset:SessionTime){
let (mut state,paused)=self.timer.clone().into_state();
let offset=state.get_offset()-time.coerce();
let offset=state.get_time(-time_offset).coerce();
state.set_offset(offset);
self.timer=Timer::from_state(state,paused);
// reset head
self.head=HEAD_NO_CRASH;
}
pub fn seek_forward(&mut self,time:SessionTime){
pub fn seek_forward(&mut self,time_offset:SessionTime){
let (mut state,paused)=self.timer.clone().into_state();
let offset=state.get_offset()+time.coerce();
let offset=state.get_time(time_offset).coerce();
state.set_offset(offset);
self.timer=Timer::from_state(state,paused);
}
pub fn set_scale(&mut self,time:SessionTime,new_scale:strafesnet_common::integer::Ratio64){
self.timer.set_scale(time,new_scale);
}
pub fn advance_time(&mut self,bot:&CompleteBot,time:SessionTime){
let mut simulation_time=self.time(bot,time);
let mut time_float=simulation_time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64;

View File

@@ -4,12 +4,12 @@ version = "0.1.0"
edition = "2024"
[dependencies]
glam = "0.31.0"
pollster = "0.4.0"
strafesnet_roblox_bot_player = { version = "0.1.0", path = "../lib" }
wgpu = "28.0.0"
winit = "0.30.12"
strafesnet_roblox_bot_player = { version = "0.1.0", path = "../lib" }
strafesnet_common.workspace = true
strafesnet_graphics.workspace = true
strafesnet_roblox_bot_file.workspace = true
strafesnet_snf.workspace = true
glam = "0.31.0"

View File

@@ -1,9 +1,11 @@
use strafesnet_common::instruction::TimedInstruction;
use strafesnet_common::session::Time as SessionTime;
use strafesnet_common::physics::Time as PhysicsTime;
use strafesnet_roblox_bot_player::{bot::CompleteBot,graphics::Graphics,head::PlaybackHead};
pub enum SessionControlInstruction{
SetPaused(bool),
Restart,
SkipForward,
SkipBack,
DecreaseTimescale,
@@ -18,11 +20,20 @@ pub enum Instruction{
LoadReplay(strafesnet_roblox_bot_file::v0::Block),
}
fn speed_ratio(speed:i8)->strafesnet_common::integer::Ratio64{
if speed.is_negative(){
strafesnet_common::integer::Ratio64::new(4i64.pow(-speed as u32),5u64.pow(-speed as u32)).unwrap()
}else{
strafesnet_common::integer::Ratio64::new(5i64.pow(speed as u32),4u64.pow(speed as u32)).unwrap()
}
}
pub struct PlayerWorker<'a>{
surface:wgpu::Surface<'a>,
graphics_thread:Graphics,
bot:Option<CompleteBot>,
playback_head:PlaybackHead,
playback_speed:i8,
}
impl<'a> PlayerWorker<'a>{
pub fn new(
@@ -35,6 +46,7 @@ impl<'a> PlayerWorker<'a>{
graphics_thread,
bot:None,
playback_head,
playback_speed:0,
}
}
pub fn send(&mut self,ins:TimedInstruction<Instruction,SessionTime>){
@@ -42,13 +54,23 @@ impl<'a> PlayerWorker<'a>{
Instruction::SessionControl(SessionControlInstruction::SetPaused(paused))=>{
self.playback_head.set_paused(ins.time,paused);
},
Instruction::SessionControl(SessionControlInstruction::Restart)=>{
self.playback_head.seek_to(ins.time,PhysicsTime::ZERO);
},
Instruction::SessionControl(SessionControlInstruction::SkipForward)=>{
self.playback_head.seek_forward(SessionTime::from_secs(5));
self.playback_head.seek_forward(SessionTime::from_secs(2));
},
Instruction::SessionControl(SessionControlInstruction::SkipBack)=>{
self.playback_head.seek_backward(SessionTime::from_secs(5));
self.playback_head.seek_backward(SessionTime::from_secs(2));
},
Instruction::SessionControl(SessionControlInstruction::DecreaseTimescale)=>{
self.playback_speed=self.playback_speed.saturating_sub(1).max(-27);
self.playback_head.set_scale(ins.time,speed_ratio(self.playback_speed));
},
Instruction::SessionControl(SessionControlInstruction::IncreaseTimescale)=>{
self.playback_speed=self.playback_speed.saturating_add(1).min(27);
self.playback_head.set_scale(ins.time,speed_ratio(self.playback_speed));
},
Instruction::SessionControl(session_control_instruction)=>{},
Instruction::Render=>if let Some(bot)=&self.bot{
self.playback_head.advance_time(bot,ins.time);
let (pos,angles)=self.playback_head.get_position_angles(bot,ins.time);

View File

@@ -1,6 +1,5 @@
use strafesnet_common::instruction::TimedInstruction;
use strafesnet_common::session::Time as SessionTime;
use strafesnet_common::physics::{MiscInstruction,SetControlInstruction};
use crate::file::LoadFormat;
use crate::player::{PlayerWorker,Instruction as PhysicsWorkerInstruction,SessionControlInstruction};
@@ -12,7 +11,6 @@ pub enum Instruction{
//holds thread handles to dispatch to
pub struct WindowContext<'a>{
simulation_paused:bool,
screen_size:glam::UVec2,
window:&'a winit::window::Window,
physics_thread:PlayerWorker<'a>,
}
@@ -70,6 +68,10 @@ impl WindowContext<'_>{
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowDown)=>session_ctrl!(DecreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowLeft)=>session_ctrl!(SkipBack,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowRight)=>session_ctrl!(SkipForward,s),
winit::keyboard::Key::Character(key)=>match key.as_str(){
"R"|"r"=>session_ctrl!(Restart,s),
_=>None,
},
_=>None,
}{
self.physics_thread.send(TimedInstruction{
@@ -101,7 +103,7 @@ impl WindowContext<'_>{
}
}
fn device_event(&mut self,time:SessionTime,event:winit::event::DeviceEvent){
fn device_event(&mut self,_time:SessionTime,_event:winit::event::DeviceEvent){
}
pub fn send(&mut self,ins:TimedInstruction<Instruction,SessionTime>){
@@ -122,12 +124,9 @@ impl WindowContext<'_>{
surface:wgpu::Surface<'a>,
config:wgpu::SurfaceConfiguration,
)->WindowContext<'a>{
let screen_size=glam::uvec2(config.width,config.height);
let graphics=strafesnet_roblox_bot_player::graphics::Graphics::new(device,queue,config);
WindowContext{
simulation_paused:false,
//make sure to update this!!!!!
screen_size,
window,
physics_thread:crate::player::PlayerWorker::new(
surface,

View File

@@ -5,6 +5,8 @@ use strafesnet_roblox_bot_player::{bot,head,time,graphics};
use strafesnet_graphics::setup;
use strafesnet_common::physics::Time as PhysicsTime;
mod ratio;
// Hack to keep the code compiling,
// SurfaceTarget::Canvas is not available in IDE for whatever reason.
struct ToSurfaceTarget(web_sys::HtmlCanvasElement);
@@ -135,4 +137,31 @@ impl PlaybackHead{
let mode=v0::ModeID(mode_id);
Some(self.head.state().get_run(mode)?.is_finished())
}
#[wasm_bindgen]
pub fn set_paused(&mut self,time:f64,paused:bool){
let time=time::from_float(time).unwrap();
self.head.set_paused(time,paused);
}
#[wasm_bindgen]
pub fn set_scale(&mut self,time:f64,scale:f64){
let time=time::from_float(time).unwrap();
let scale=crate::ratio::ratio_from_float(scale).unwrap();
self.head.set_scale(time,scale);
}
#[wasm_bindgen]
pub fn seek_to(&mut self,time:f64,new_time:f64){
let time=time::from_float(time).unwrap();
let new_time=time::from_float(new_time).unwrap();
self.head.seek_to(time,new_time);
}
#[wasm_bindgen]
pub fn seek_forward(&mut self,time_offset:f64){
let time_offset=time::from_float(time_offset).unwrap();
self.head.seek_forward(time_offset);
}
#[wasm_bindgen]
pub fn seek_backward(&mut self,time_offset:f64){
let time_offset=time::from_float(time_offset).unwrap();
self.head.seek_backward(time_offset);
}
}

130
wasm-module/src/ratio.rs Normal file
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@@ -0,0 +1,130 @@
use strafesnet_common::integer::Ratio64;
#[derive(Debug)]
pub enum RatioFromFloatError{
Nan,
Overflow,
Underflow,
}
fn f64_into_parts(f: f64) -> (u64, i16, i8) {
let bits: u64 = f.to_bits();
let sign: i8 = if bits >> 63 == 0 { 1 } else { -1 };
let mut exponent: i16 = ((bits >> 52) & 0x7ff) as i16;
let mantissa = if exponent == 0 {
(bits & 0xfffffffffffff) << 1
} else {
(bits & 0xfffffffffffff) | 0x10000000000000
};
// Exponent bias + mantissa shift
exponent -= 1023 + 52;
(mantissa, exponent, sign)
}
pub fn ratio_from_float(value:f64)->Result<Ratio64,RatioFromFloatError>{
// Handle special values first
match value.classify(){
core::num::FpCategory::Nan=>return Err(RatioFromFloatError::Nan),
core::num::FpCategory::Zero=>return Ok(Ratio64::ZERO),
core::num::FpCategory::Subnormal
|core::num::FpCategory::Normal
|core::num::FpCategory::Infinite=>{
if value<i64::MIN as f64{
return Err(RatioFromFloatError::Underflow);
}
if (i64::MAX as f64)<value{
return Err(RatioFromFloatError::Overflow);
}
}
}
// value = sign * mantissa * 2 ^ exponent
let (mantissa,exponent,sign)=f64_into_parts(value);
if 0<=exponent{
// we know value < i64::MIN, so it must just be an integer.
return Ok(Ratio64::new((sign as i64*mantissa as i64)<<exponent,1).unwrap());
}
if exponent< -62-52{
// very small number is not representable
return Ok(Ratio64::ZERO);
}
if -63<exponent{
// exactly representable
return Ok(Ratio64::new(sign as i64*mantissa as i64,1<<-exponent).unwrap());
}
// the denominator is necessarily bigger than the numerator at this point.
// create exact float num/den ratio
let mut in_num=mantissa as u128;
let mut in_den=1u128<<-exponent;
// a+b*c
fn ma(a:i64,b:i64,c:i64)->Option<i64>{
a.checked_add(b.checked_mul(c)?)
}
let mut p_prev=1i64;
let mut q_prev=0i64;
let mut p_cur=0i64;
let mut q_cur=1i64;
// compute continued fraction
loop{
let whole=in_den/in_num;
if whole==0{
// we have depleted the input fraction and created an exact representation
break;
}
if (i64::MAX as u128)<whole{
// cannot continue fraction
break;
}
let Some(p_next)=ma(p_prev,p_cur,whole as i64)else{
// overflow
break;
};
let Some(q_next)=ma(q_prev,q_cur,whole as i64)else{
// overflow
break;
};
p_prev=p_cur;
q_prev=q_cur;
p_cur=p_next;
q_cur=q_next;
(in_num,in_den)=(in_den-in_num*whole,in_num);
}
Ok(Ratio64::new(p_cur,q_cur as u64).unwrap())
}
#[cfg(test)]
fn req(r0:Ratio64,r1:Ratio64){
println!("r0={r0:?} r1={r1:?}");
assert_eq!(r0.num(),r1.num(),"Nums not eq");
assert_eq!(r0.den(),r1.den(),"Dens not eq");
}
#[test]
fn test(){
req(ratio_from_float(2.0).unwrap(),Ratio64::new(2,1).unwrap());
req(ratio_from_float(1.0).unwrap(),Ratio64::new(1,1).unwrap());
req(ratio_from_float(0.5).unwrap(),Ratio64::new(1,2).unwrap());
req(ratio_from_float(1.1).unwrap(),Ratio64::new(2476979795053773,2251799813685248).unwrap());
req(ratio_from_float(0.8).unwrap(),Ratio64::new(3602879701896397,4503599627370496).unwrap());
req(ratio_from_float(0.61).unwrap(),Ratio64::new(5494391545392005,9007199254740992).unwrap());
req(ratio_from_float(0.01).unwrap(),Ratio64::new(5764607523034235,576460752303423488).unwrap());
req(ratio_from_float(0.001).unwrap(),Ratio64::new(1152921504606847,1152921504606846976).unwrap());
req(ratio_from_float(0.00001).unwrap(),Ratio64::new(89605456633725,8960545663372499267).unwrap());
req(ratio_from_float(0.00000000001).unwrap(),Ratio64::new(35204848,3520484800000000213).unwrap());
req(ratio_from_float(0.000000000000000001).unwrap(),Ratio64::new(2,1999999999999999857).unwrap());
req(ratio_from_float(2222222222222.0).unwrap(),Ratio64::new(2222222222222,1).unwrap());
req(ratio_from_float(core::f64::consts::PI).unwrap(),Ratio64::new(884279719003555,281474976710656).unwrap());
}

View File

@@ -40,6 +40,15 @@
font-size: 14px;
border-radius: 3px;
}
.controls {
position: fixed;
bottom: 10px;
left: 120px;
display: flex;
flex-direction: row; /* stack horizontally */
gap: 4px; /* space between timers */
}
</style>
<script defer src="player.js" type="module"></script>
<script defer type="module" src="iframe-helper.js"></script>
@@ -47,8 +56,17 @@
<body>
<canvas id="viewport"> </canvas>
<div class="hud">
<div id="duration" class="timer">00:00:00</div>
<div id="timer" class="timer">00:00:00</div>
<div id="hud_duration" class="timer">00:00:00</div>
<div id="hud_timer" class="timer">00:00:00</div>
</div>
<div class="controls">
<button id="control_reset">↪️</button>
<button id="control_pause"></button>
<button id="control_backward">⬅️</button>
<button id="control_forward">➡️</button>
<button id="control_slower"></button>
<input type="text" id="control_speed" value="1.00x"></>
<button id="control_faster"></button>
</div>
</body>
</html>

View File

@@ -5,6 +5,7 @@ import init, {
PlaybackHead,
} from "./pkg/strafesnet_roblox_bot_player_wasm_module.js";
// Loading
await init(); // load the wasm module
const b = await fetch("bhop_marble_7cf33a64-7120-4514-b9fa-4fe29d9523d.qbot");
@@ -19,9 +20,9 @@ const playback = new PlaybackHead(0);
graphics.change_map(map);
const startTime = performance.now();
const timer = document.getElementById("timer");
const duration = document.getElementById("duration");
// HUD
const hud_timer = document.getElementById("hud_timer");
const hud_duration = document.getElementById("hud_duration");
const MODE_MAIN = 0;
function timer_text(t) {
@@ -32,8 +33,60 @@ function timer_text(t) {
return `${String(h).padStart(2, "0")}:${String(m).padStart(2, "0")}:${String(s).padStart(2, "0")}.${String(ms).padStart(3, "0")}`;
}
duration.textContent = timer_text(bot.run_duration(MODE_MAIN));
hud_duration.textContent = timer_text(bot.run_duration(MODE_MAIN));
// Stuff
const startTime = document.timeline.currentTime;
function elapsed() {
return (document.timeline.currentTime - startTime) / 1000;
}
const control_speed = document.getElementById("control_speed");
var paused = false;
var scale = 1;
function set_scale(new_scale) {
scale = new_scale;
playback.set_scale(elapsed(), scale);
control_speed.value = `${scale.toPrecision(3)}x`;
}
// Controls
document.getElementById("control_reset").addEventListener("click", (e) => {
playback.seek_to(elapsed(), 0.0);
});
document.getElementById("control_pause").addEventListener("click", (e) => {
paused = !paused;
playback.set_paused(elapsed(), paused);
});
document.getElementById("control_forward").addEventListener("click", (e) => {
playback.seek_forward(2.0);
});
document.getElementById("control_backward").addEventListener("click", (e) => {
playback.seek_backward(2.0);
});
document.getElementById("control_slower").addEventListener("click", (e) => {
set_scale((scale * 4) / 5);
});
const regex = new RegExp("^([^x]*)x?$");
control_speed.addEventListener("change", (e) => {
const parsed = regex.exec(e.target.value);
if (!parsed) {
set_scale(1);
return;
}
const input = Number(parsed.at(1));
if (Number.isNaN(input)) {
set_scale(1);
return;
}
set_scale(input);
});
document.getElementById("control_faster").addEventListener("click", (e) => {
set_scale((scale * 5) / 4);
});
// Rendering
function animate(now) {
const elapsedMs = now - startTime;
const elapsedSec = elapsedMs / 1000; // wasm expects seconds
@@ -43,7 +96,7 @@ function animate(now) {
// update the timer text
const time = playback.get_run_time(bot, elapsedSec, MODE_MAIN);
timer.textContent = timer_text(time);
hud_timer.textContent = timer_text(time);
// Render the frame that the bot is at that time
graphics.render(bot, playback, elapsedSec);
@@ -54,6 +107,7 @@ function animate(now) {
requestAnimationFrame(animate);
// Resizing
function resize() {
canvas.width = canvas.clientWidth;
canvas.height = canvas.clientHeight;