eccentric fov implementation
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@@ -79,7 +79,7 @@ fn run_roblox_bot_in_strafe_client_physics(physics_data:&PhysicsData,block:&v0::
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// Reset
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run!(time,Instruction::Mode(ModeInstruction::Reset));
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// generate an instruction to set the sensitivity (sens is also based on fov in rbhop, but pure in strafe client)
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let fov=90.0;
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let fov=1.0;//tan(90)
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let zoom=1.0;
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let pixels_to_radians=setting.event.value*fov*zoom/128.0;
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// convert radians to Angle32
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