Revert "validation: spend way to much time saving 1 microsecond"

This reverts commit 18d51af7ca.
This commit is contained in:
2025-08-15 22:19:17 -07:00
parent 18d51af7ca
commit f5dfd5a163

View File

@@ -61,30 +61,17 @@ pub async fn load_asset_versions<I:IntoIterator<Item=u64>>(
context:&rbx_asset::cloud::Context,
runtime:&rbx_asset::cloud::LuauSessionLatestRequest,
assets:I,
)->Result<Vec<u64>,LoadAssetVersionsError>
where <I as IntoIterator>::IntoIter:ExactSizeIterator,
{
)->Result<Vec<u64>,LoadAssetVersionsError>{
// construct script with inline IDs
// TODO: concurrent execution
let script={
let mut iter=assets.into_iter();
let mut script=String::with_capacity(60+iter.len()*(42+16));
script+="local InsertService=game:GetService(\"InsertService\")\nreturn\n";//60
macro_rules! write_call{
($id:expr)=>{
write!(script,"InsertService:GetLatestAssetVersionAsync({})",$id)//42 + decimal_digits(1<<52)
};
}
if let Some(first)=iter.next(){
use std::fmt::Write;
write_call!(first).unwrap();
for item in iter{
script.push_str(",\n");
write_call!(item).unwrap();
}
}
script
};
let mut script="local InsertService=game:GetService(\"InsertService\")\n".to_string();
script+="return {\n";
for asset in assets{
script+="InsertService:GetLatestAssetVersionAsync(";
script+=&asset.to_string();
script+="),\n";
}
script+="}\n";
let session=rbx_asset::cloud::LuauSessionCreate{
script:&script,
@@ -106,10 +93,7 @@ pub async fn load_asset_versions<I:IntoIterator<Item=u64>>(
match result{
Ok(Ok(rbx_asset::cloud::LuauResults{results}))=>{
results.into_iter().map(|load_asset_version|
match load_asset_version.as_u64(){
Some(version)=>Ok(version),
None=>Err(LoadAssetVersionsError::NonPositiveNumber(load_asset_version))
}
load_asset_version.as_u64().ok_or_else(||LoadAssetVersionsError::NonPositiveNumber(load_asset_version.clone()))
).collect()
},
Ok(Err(e))=>Err(LoadAssetVersionsError::Script(e)),