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453
Cargo.lock
generated
453
Cargo.lock
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File diff suppressed because it is too large
Load Diff
16
Cargo.toml
16
Cargo.toml
@@ -2,6 +2,7 @@
|
||||
members = [
|
||||
"lib",
|
||||
"native-player",
|
||||
"video-encoder",
|
||||
"wasm-module"
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||||
]
|
||||
resolver = "3"
|
||||
@@ -12,7 +13,16 @@ strip = true
|
||||
codegen-units = 1
|
||||
|
||||
[workspace.dependencies]
|
||||
strafesnet_common = { version = "0.8.1", registry = "strafesnet" }
|
||||
strafesnet_graphics = { version = "0.0.2", registry = "strafesnet" }
|
||||
strafesnet_roblox_bot_file = { version = "0.9.0", registry = "strafesnet" }
|
||||
glam = "0.32.0"
|
||||
|
||||
strafesnet_common = { version = "0.8.6", registry = "strafesnet" }
|
||||
strafesnet_graphics = { version = "0.0.7", registry = "strafesnet" }
|
||||
strafesnet_roblox_bot_file = { version = "0.9.3", registry = "strafesnet" }
|
||||
strafesnet_snf = { version = "0.3.2", registry = "strafesnet" }
|
||||
|
||||
strafesnet_roblox_bot_player = { version = "0.2.0", path = "lib" }
|
||||
|
||||
# strafesnet_common = { path = "../strafe-project/lib/common" }
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# strafesnet_graphics = { path = "../strafe-project/engine/graphics" }
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# strafesnet_roblox_bot_file = { path = "../roblox_bot_file" }
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# strafesnet_snf = { path = "../strafe-project/lib/snf" }
|
||||
|
||||
14
README.md
14
README.md
@@ -1,23 +1,29 @@
|
||||
How to clone this repository:
|
||||
### How to clone this repository:
|
||||
- Install git
|
||||
- Install git lfs (for test files)
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||||
```
|
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git clone https://git.itzana.me/StrafesNET/roblox-bot-player
|
||||
cd roblox-bot-player
|
||||
git lfs pull
|
||||
```
|
||||
|
||||
How to build the wasm module:
|
||||
### How to build the wasm module:
|
||||
- Install rust
|
||||
- Install wasm-pack
|
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```
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cd wasm-module
|
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wasm-pack build --target web --out-dir ../web-demo/pkg
|
||||
```
|
||||
|
||||
How to serve the web demo (requires wasm module):
|
||||
### How to serve the web demo (requires wasm module):
|
||||
- Install python3 or use your favourite http server
|
||||
```
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||||
cd web-demo
|
||||
python3 -m http.server
|
||||
```
|
||||
|
||||
How to run the native player:
|
||||
### How to run the native player:
|
||||
- Install rust
|
||||
```
|
||||
cd native-player
|
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cargo run --release -- ../web-demo/bhop_marble_5692093612.snfm ../web-demo/bhop_marble_7cf33a64-7120-4514-b9fa-4fe29d9523d.qbot
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|
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@@ -1,10 +1,10 @@
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[package]
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name = "strafesnet_roblox_bot_player"
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version = "0.1.0"
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||||
version = "0.2.0"
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||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
glam = "0.31.0"
|
||||
glam.workspace = true
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_graphics.workspace = true
|
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strafesnet_roblox_bot_file.workspace = true
|
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|
||||
@@ -1,36 +1,49 @@
|
||||
use strafesnet_common::timer::{TimerFixed,Realtime,Unpaused};
|
||||
use strafesnet_common::run::{Time as RunTime};
|
||||
use strafesnet_common::physics::{Time as PhysicsTime,TimeInner as PhysicsTimeInner};
|
||||
use strafesnet_roblox_bot_file::v0;
|
||||
use strafesnet_common::physics::{Time as PhysicsTime};
|
||||
|
||||
use crate::head::{Time as PlaybackTime,TimeInner as PlaybackTimeInner};
|
||||
|
||||
/// A loaded bot file.
|
||||
pub struct CompleteBot{
|
||||
//Instructions
|
||||
timelines:v0::Block,
|
||||
time_base:PhysicsTime,
|
||||
timer:TimerFixed<Realtime<PlaybackTimeInner,PhysicsTimeInner>,Unpaused>,
|
||||
duration:PhysicsTime,
|
||||
world_offset:glam::Vec3,
|
||||
}
|
||||
impl CompleteBot{
|
||||
pub(crate) const CAMERA_OFFSET:glam::Vec3=glam::vec3(0.0,2.0,0.0);
|
||||
pub fn new(
|
||||
timelines:v0::Block,
|
||||
)->Self{
|
||||
let first=timelines.output_events.first().unwrap();
|
||||
let last=timelines.output_events.last().unwrap();
|
||||
let start=crate::time::from_float(timelines.output_events.first().unwrap().time).unwrap();
|
||||
let end=crate::time::from_float(timelines.output_events.last().unwrap().time).unwrap();
|
||||
let world_position=timelines.world_events.iter().find_map(|event|match &event.event{
|
||||
v0::WorldEvent::Reset(world_reset_event)=>Some(world_reset_event.position),
|
||||
_=>None,
|
||||
}).expect("Map must contain a WorldReset event");
|
||||
Self{
|
||||
time_base:crate::time::from_float(first.time).unwrap(),
|
||||
duration:crate::time::from_float(last.time-first.time).unwrap(),
|
||||
timer:TimerFixed::new(PlaybackTime::ZERO,start),
|
||||
duration:end-start,
|
||||
timelines,
|
||||
world_offset:glam::vec3(world_position.x,world_position.y,world_position.z),
|
||||
}
|
||||
}
|
||||
pub const fn time_base(&self)->PhysicsTime{
|
||||
self.time_base
|
||||
pub fn time(&self,time:PlaybackTime)->PhysicsTime{
|
||||
self.timer.time(time)
|
||||
}
|
||||
pub const fn duration(&self)->PhysicsTime{
|
||||
self.duration
|
||||
}
|
||||
pub const fn world_offset(&self)->glam::Vec3{
|
||||
self.world_offset
|
||||
}
|
||||
pub const fn timelines(&self)->&v0::Block{
|
||||
&self.timelines
|
||||
}
|
||||
pub fn run_duration(&self,mode_id:v0::ModeID)->Option<PhysicsTime>{
|
||||
pub fn run_duration(&self,mode_id:v0::ModeID)->Option<RunTime>{
|
||||
let mut it=self.timelines.run_events.iter().rev();
|
||||
let end=it.find_map(|event|match &event.event{
|
||||
v0::RunEvent::Finish(run_start_event) if run_start_event.mode==mode_id=>Some(event.time),
|
||||
|
||||
@@ -3,49 +3,28 @@ use strafesnet_graphics::graphics::GraphicsState;
|
||||
/// The graphics state, essentially a handle to all the information on the GPU.
|
||||
pub struct Graphics{
|
||||
graphics:GraphicsState,
|
||||
config:wgpu::SurfaceConfiguration,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
start_offset:glam::Vec3,
|
||||
}
|
||||
impl Graphics{
|
||||
pub fn new(device:wgpu::Device,queue:wgpu::Queue,config:wgpu::SurfaceConfiguration)->Self{
|
||||
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&device,&queue,&config);
|
||||
graphics.resize(&device,&config,glam::Vec2::ONE);
|
||||
pub fn new(device:&wgpu::Device,queue:&wgpu::Queue,size:glam::UVec2,view_format:wgpu::TextureFormat)->Self{
|
||||
let graphics=strafesnet_graphics::graphics::GraphicsState::new(device,queue,size,view_format);
|
||||
Self{
|
||||
graphics,
|
||||
device,
|
||||
queue,
|
||||
config,
|
||||
start_offset:glam::Vec3::ZERO,
|
||||
}
|
||||
}
|
||||
pub fn change_map(&mut self,map:&strafesnet_common::map::CompleteMap){
|
||||
pub fn change_map(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&strafesnet_common::map::CompleteMap){
|
||||
self.graphics.clear();
|
||||
self.graphics.generate_models(&self.device,&self.queue,map);
|
||||
self.graphics.generate_models(device,queue,map);
|
||||
let modes=map.modes.clone().denormalize();
|
||||
let mode=modes.get_mode(strafesnet_common::gameplay_modes::ModeId::MAIN).expect("Map does not have a main mode");
|
||||
let start_zone=map.models.get(mode.get_start().get() as usize).expect("Map does not have a start zone");
|
||||
self.start_offset=glam::Vec3::from_array(start_zone.transform.translation.map(|f|f.into()).to_array());
|
||||
}
|
||||
pub fn resize(&mut self,surface:&wgpu::Surface<'_>,size:glam::UVec2){
|
||||
self.config.width=size.x.max(1);
|
||||
self.config.height=size.y.max(1);
|
||||
surface.configure(&self.device,&self.config);
|
||||
self.graphics.resize(&self.device,&self.config,glam::Vec2::ONE);
|
||||
pub fn resize(&mut self,device:&wgpu::Device,size:glam::UVec2,fov:glam::Vec2){
|
||||
self.graphics.resize(device,size,fov);
|
||||
}
|
||||
pub fn render(&mut self,surface:&wgpu::Surface<'_>,pos:glam::Vec3,angles:glam::Vec2){
|
||||
//this has to go deeper somehow
|
||||
let frame=match surface.get_current_texture(){
|
||||
Ok(frame)=>frame,
|
||||
Err(_)=>{
|
||||
surface.configure(&self.device,&self.config);
|
||||
surface
|
||||
.get_current_texture()
|
||||
.expect("Failed to acquire next surface texture!")
|
||||
}
|
||||
};
|
||||
let view=frame.texture.create_view(&wgpu::TextureViewDescriptor{
|
||||
format:Some(self.config.view_formats[0]),
|
||||
..wgpu::TextureViewDescriptor::default()
|
||||
});
|
||||
|
||||
self.graphics.render(&view,&self.device,&self.queue,strafesnet_graphics::graphics::view_inv(pos,angles));
|
||||
|
||||
frame.present();
|
||||
pub fn encode_commands(&mut self,encoder:&mut wgpu::CommandEncoder,view:&wgpu::TextureView,pos:glam::Vec3,angles:glam::Vec2){
|
||||
self.graphics.encode_commands(encoder,view,strafesnet_graphics::graphics::view_inv(pos+self.start_offset,angles));
|
||||
}
|
||||
}
|
||||
|
||||
161
lib/src/head.rs
161
lib/src/head.rs
@@ -1,7 +1,6 @@
|
||||
use glam::Vec3Swizzles;
|
||||
use strafesnet_common::timer::{Scaled,Timer,TimerState};
|
||||
use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInner};
|
||||
use strafesnet_common::physics::{Time as PhysicsTime,TimeInner as PhysicsTimeInner};
|
||||
use strafesnet_roblox_bot_file::v0::{EventType,Head,Timed};
|
||||
|
||||
use crate::bot::CompleteBot;
|
||||
@@ -11,71 +10,65 @@ fn vector3_to_glam(v:&strafesnet_roblox_bot_file::v0::Vector3)->glam::Vec3{
|
||||
glam::vec3(v.x,v.y,v.z)
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,Ord,PartialOrd,Debug)]
|
||||
pub enum TimeInner{}
|
||||
pub type Time=strafesnet_common::integer::Time<TimeInner>;
|
||||
|
||||
/// A playback context. Advance time and then generate a camera position to pass to the renderer.
|
||||
pub struct PlaybackHead{
|
||||
head:Head,
|
||||
loop_offset:PhysicsTime,
|
||||
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,
|
||||
timer:Timer<Scaled<SessionTimeInner,TimeInner>>,
|
||||
state:PlaybackState,
|
||||
}
|
||||
const HEAD_NO_CRASH:Head={
|
||||
let mut head=Head::new();
|
||||
// push one output event so that output-1 doesn't underflow
|
||||
head.push(EventType::Output);
|
||||
head
|
||||
};
|
||||
impl PlaybackHead{
|
||||
pub fn new(time:SessionTime)->Self{
|
||||
let timer=Timer::unpaused(time,PhysicsTime::ZERO);
|
||||
pub fn new(bot:&CompleteBot,time:SessionTime)->Self{
|
||||
let timer=Timer::unpaused(time,Time::ZERO);
|
||||
let head=Head::after_time(bot.timelines(),bot.time(Time::ZERO).into());
|
||||
let mut state=PlaybackState::new();
|
||||
state.process_head(bot.timelines(),&head);
|
||||
Self{
|
||||
head:HEAD_NO_CRASH,
|
||||
loop_offset:PhysicsTime::ZERO,
|
||||
head,
|
||||
timer,
|
||||
state:PlaybackState::new(),
|
||||
state,
|
||||
}
|
||||
}
|
||||
pub const fn state(&self)->&PlaybackState{
|
||||
&self.state
|
||||
}
|
||||
pub fn time(&self,bot:&CompleteBot,time:SessionTime)->PhysicsTime{
|
||||
bot.time_base()+self.timer.time(time)+self.loop_offset
|
||||
pub fn time(&self,time:SessionTime)->Time{
|
||||
self.timer.time(time)
|
||||
}
|
||||
pub fn timer(&self)->&Timer<Scaled<SessionTimeInner,TimeInner>>{
|
||||
&self.timer
|
||||
}
|
||||
pub fn set_paused(&mut self,time:SessionTime,paused:bool){
|
||||
_=self.timer.set_paused(time,paused);
|
||||
}
|
||||
pub fn set_time(&mut self,bot:&CompleteBot,time:SessionTime,new_time:Time){
|
||||
let new_time=new_time.rem_euclid(bot.duration().coerce());
|
||||
self.timer.set_time(time,new_time);
|
||||
// reset head
|
||||
self.head=Head::after_time(bot.timelines(),bot.time(new_time).into());
|
||||
|
||||
self.state=PlaybackState::new();
|
||||
self.state.process_head(bot.timelines(),&self.head);
|
||||
}
|
||||
pub fn get_scale(&self)->strafesnet_common::integer::Ratio64{
|
||||
self.timer.get_scale()
|
||||
}
|
||||
pub fn set_scale(&mut self,time:SessionTime,new_scale:strafesnet_common::integer::Ratio64){
|
||||
self.timer.set_scale(time,new_scale);
|
||||
}
|
||||
pub fn next_event(&self,bot:&CompleteBot)->Option<Timed<EventType>>{
|
||||
self.head.next_event(bot.timelines())
|
||||
}
|
||||
pub fn process_event(&mut self,bot:&CompleteBot,event_type:EventType){
|
||||
self.state.process_event(bot,event_type,self.head.get_event_index(event_type));
|
||||
self.state.process_event(bot.timelines(),event_type,self.head.get_event_index(event_type));
|
||||
self.head.push(event_type);
|
||||
}
|
||||
pub fn set_paused(&mut self,time:SessionTime,paused:bool){
|
||||
_=self.timer.set_paused(time,paused);
|
||||
}
|
||||
pub fn seek_to(&mut self,time:SessionTime,new_time:PhysicsTime){
|
||||
self.timer.set_time(time,new_time);
|
||||
self.loop_offset=PhysicsTime::ZERO;
|
||||
// reset head
|
||||
self.head=HEAD_NO_CRASH;
|
||||
}
|
||||
pub fn seek_backward(&mut self,time_offset:SessionTime){
|
||||
let (mut state,paused)=self.timer.clone().into_state();
|
||||
let offset=state.get_time(-time_offset).coerce();
|
||||
state.set_offset(offset);
|
||||
self.timer=Timer::from_state(state,paused);
|
||||
// reset head
|
||||
self.head=HEAD_NO_CRASH;
|
||||
}
|
||||
pub fn seek_forward(&mut self,time_offset:SessionTime){
|
||||
let (mut state,paused)=self.timer.clone().into_state();
|
||||
let offset=state.get_time(time_offset).coerce();
|
||||
state.set_offset(offset);
|
||||
self.timer=Timer::from_state(state,paused);
|
||||
}
|
||||
pub fn set_scale(&mut self,time:SessionTime,new_scale:strafesnet_common::integer::Ratio64){
|
||||
self.timer.set_scale(time,new_scale);
|
||||
}
|
||||
pub fn advance_time(&mut self,bot:&CompleteBot,time:SessionTime){
|
||||
let mut simulation_time=self.time(bot,time);
|
||||
let mut time_float=simulation_time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64;
|
||||
let mut simulation_time=bot.time(self.time(time));
|
||||
let mut time_float=simulation_time.into();
|
||||
loop{
|
||||
match self.next_event(bot){
|
||||
Some(next_event)=>{
|
||||
@@ -87,38 +80,74 @@ impl PlaybackHead{
|
||||
},
|
||||
None=>{
|
||||
//reset playback
|
||||
self.head=HEAD_NO_CRASH;
|
||||
self.loop_offset-=bot.duration();
|
||||
self.head=Head::after_time(bot.timelines(),bot.time(Time::ZERO).into());
|
||||
self.state=PlaybackState::new();
|
||||
self.state.process_head(bot.timelines(),&self.head);
|
||||
|
||||
// hack to wind back timer offset without precise session timestamp
|
||||
let (mut state,paused)=self.timer.clone().into_state();
|
||||
let offset=state.get_offset()-bot.duration().coerce();
|
||||
state.set_offset(offset);
|
||||
self.timer=Timer::from_state(state,paused);
|
||||
|
||||
// update loop variables
|
||||
simulation_time-=bot.duration();
|
||||
time_float=simulation_time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64;
|
||||
time_float=simulation_time.into();
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn get_position_angles(&self,bot:&CompleteBot,time:SessionTime)->(glam::Vec3,glam::Vec2){
|
||||
let time=self.time(bot,time);
|
||||
fn interpolate_output<'a>(&self,bot:&'a CompleteBot,time:SessionTime)->InterpolateOutput<'a>{
|
||||
let time=bot.time(self.time(time));
|
||||
let event0=&bot.timelines().output_events[self.head.get_event_index(EventType::Output)-1];
|
||||
let event1=&bot.timelines().output_events[self.head.get_event_index(EventType::Output)];
|
||||
let p0=vector3_to_glam(&event0.event.position);
|
||||
let p1=vector3_to_glam(&event1.event.position);
|
||||
// let v0=vector3_to_glam(&event0.event.velocity);
|
||||
// let v1=vector3_to_glam(&event1.event.velocity);
|
||||
// let a0=vector3_to_glam(&event0.event.acceleration);
|
||||
// let a1=vector3_to_glam(&event1.event.acceleration);
|
||||
let t0=event0.time;
|
||||
let t1=event1.time;
|
||||
let time_float=time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64;
|
||||
let time_float:f64=time.into();
|
||||
let t=((time_float-t0)/(t1-t0)) as f32;
|
||||
let p=p0.lerp(p1,t);
|
||||
// let v=v0.lerp(v1,t);
|
||||
// let a=a0.lerp(a1,t);
|
||||
InterpolateOutput{
|
||||
event0:&event0.event,
|
||||
event1:&event1.event,
|
||||
t:t,
|
||||
}
|
||||
}
|
||||
pub fn get_position_angles(&self,bot:&CompleteBot,time:SessionTime)->(glam::Vec3,glam::Vec2){
|
||||
let interp=self.interpolate_output(bot,time);
|
||||
|
||||
//println!("position={:?}",p);
|
||||
let p=interp.position();
|
||||
let a=interp.angles();
|
||||
|
||||
let angles0=vector3_to_glam(&event0.event.angles);
|
||||
let angles1=vector3_to_glam(&event1.event.angles);
|
||||
let angles=angles0.lerp(angles1,t);
|
||||
|
||||
(p+CompleteBot::CAMERA_OFFSET,angles.yx())
|
||||
(p-bot.world_offset()+CompleteBot::CAMERA_OFFSET,a.yx())
|
||||
}
|
||||
pub fn get_velocity(&self,bot:&CompleteBot,time:SessionTime)->glam::Vec3{
|
||||
let interp=self.interpolate_output(bot,time);
|
||||
interp.velocity()
|
||||
}
|
||||
pub fn get_angles(&self,bot:&CompleteBot,time:SessionTime)->glam::Vec3{
|
||||
let interp=self.interpolate_output(bot,time);
|
||||
interp.angles()
|
||||
}
|
||||
}
|
||||
|
||||
struct InterpolateOutput<'a>{
|
||||
event0:&'a strafesnet_roblox_bot_file::v0::OutputEvent,
|
||||
event1:&'a strafesnet_roblox_bot_file::v0::OutputEvent,
|
||||
t:f32,
|
||||
}
|
||||
impl InterpolateOutput<'_>{
|
||||
fn position(&self)->glam::Vec3{
|
||||
let p0=vector3_to_glam(&self.event0.position);
|
||||
let p1=vector3_to_glam(&self.event1.position);
|
||||
p0.lerp(p1,self.t)
|
||||
}
|
||||
fn velocity(&self)->glam::Vec3{
|
||||
let v0=vector3_to_glam(&self.event0.velocity);
|
||||
let v1=vector3_to_glam(&self.event1.velocity);
|
||||
v0.lerp(v1,self.t)
|
||||
}
|
||||
fn angles(&self)->glam::Vec3{
|
||||
let a0=vector3_to_glam(&self.event0.angles);
|
||||
let a1=vector3_to_glam(&self.event1.angles);
|
||||
a0.lerp(a1,self.t)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,14 +2,4 @@ pub mod bot;
|
||||
pub mod head;
|
||||
pub mod time;
|
||||
pub mod state;
|
||||
// pub mod surface;
|
||||
pub mod graphics;
|
||||
|
||||
// Create Surface
|
||||
// Create Graphics from map file and with surface as sample
|
||||
// Create bot from bot file
|
||||
// Create playback head
|
||||
// loop{
|
||||
// advance head
|
||||
// render frame
|
||||
// }
|
||||
|
||||
116
lib/src/state.rs
116
lib/src/state.rs
@@ -4,8 +4,6 @@ use strafesnet_common::run;
|
||||
use strafesnet_common::physics::Time as PhysicsTime;
|
||||
use strafesnet_roblox_bot_file::v0;
|
||||
|
||||
use crate::bot::CompleteBot;
|
||||
|
||||
pub struct Run{
|
||||
run:run::RunState,
|
||||
flag_reason:Option<v0::FlagReason>,
|
||||
@@ -57,6 +55,8 @@ pub struct PlaybackState{
|
||||
mouse_pos:v0::Vector2,
|
||||
// EventType::Output
|
||||
jump_count:u32,
|
||||
angles:v0::Vector3,
|
||||
angles_delta:glam::Vec3,
|
||||
// EventType::Sound
|
||||
// EventType::World
|
||||
// EventType::Gravity
|
||||
@@ -79,23 +79,31 @@ impl PlaybackState{
|
||||
game_controls:v0::GameControls::empty(),
|
||||
mouse_pos:v0::Vector2{x:0.0,y:0.0},
|
||||
jump_count:0,
|
||||
angles:v0::Vector3{x:0.0,y:0.0,z:0.0},
|
||||
angles_delta:glam::Vec3::ZERO,
|
||||
gravity:v0::Vector3{x:0.0,y:0.0,z:0.0},
|
||||
runs:HashMap::new(),
|
||||
style:v0::Style::Autohop,
|
||||
absolute_sensitivity_enabled:false,
|
||||
fov_y:1.0,
|
||||
sens_x:1.0,
|
||||
sens_x:0.3,
|
||||
vertical_sensitivity_multipler:1.0,
|
||||
turn_speed:1.0,
|
||||
turn_speed:core::f64::consts::TAU/0.715588,
|
||||
}
|
||||
}
|
||||
pub fn get_run(&self,mode:v0::ModeID)->Option<&Run>{
|
||||
self.runs.get(&mode)
|
||||
}
|
||||
fn push_output(&mut self,event:&v0::OutputEvent){
|
||||
// Jumps may occur during a substep
|
||||
if event.tick_info.contains(v0::TickInfo::Jump){
|
||||
self.jump_count+=1;
|
||||
}
|
||||
// Game tick "end", i.e. not a sub-step
|
||||
if event.tick_info.contains(v0::TickInfo::TickEnd){
|
||||
self.angles_delta=glam::vec3(event.angles.x,event.angles.y,event.angles.z)-glam::vec3(self.angles.x,self.angles.y,self.angles.z);
|
||||
self.angles=event.angles;
|
||||
}
|
||||
}
|
||||
fn push_input(&mut self,event:&v0::InputEvent){
|
||||
self.game_controls=event.game_controls;
|
||||
@@ -111,13 +119,13 @@ impl PlaybackState{
|
||||
self.style=run_event_prepare.style;
|
||||
},
|
||||
v0::RunEvent::Start(run_event_zone)=>{
|
||||
let time=PhysicsTime::raw((event.time*PhysicsTime::ONE_SECOND.get() as f64) as i64);
|
||||
let time=crate::time::from_float(event.time).unwrap();
|
||||
if let Some(run)=self.runs.get_mut(&run_event_zone.mode){
|
||||
_=run.run.start(time);
|
||||
}
|
||||
},
|
||||
v0::RunEvent::Finish(run_event_zone)=>{
|
||||
let time=PhysicsTime::raw((event.time*PhysicsTime::ONE_SECOND.get() as f64) as i64);
|
||||
let time=crate::time::from_float(event.time).unwrap();
|
||||
if let Some(run)=self.runs.get_mut(&run_event_zone.mode){
|
||||
_=run.run.finish(time);
|
||||
}
|
||||
@@ -179,7 +187,7 @@ impl PlaybackState{
|
||||
fn push_setting(&mut self,event:&v0::SettingEvent){
|
||||
match event{
|
||||
v0::SettingEvent::FieldOfView(setting_event_field_of_view)=>{
|
||||
self.fov_y=setting_event_field_of_view.fov;
|
||||
self.fov_y=(setting_event_field_of_view.fov*0.5).to_radians().tan();
|
||||
},
|
||||
v0::SettingEvent::Sensitivity(setting_event_sensitivity)=>{
|
||||
self.sens_x=setting_event_sensitivity.sensitivity;
|
||||
@@ -195,16 +203,90 @@ impl PlaybackState{
|
||||
},
|
||||
}
|
||||
}
|
||||
pub(crate) fn process_event(&mut self,bot:&CompleteBot,event_type:v0::EventType,event_index:usize){
|
||||
match event_type{
|
||||
v0::EventType::Input=>self.push_input(&bot.timelines().input_events[event_index].event),
|
||||
v0::EventType::Output=>self.push_output(&bot.timelines().output_events[event_index].event),
|
||||
v0::EventType::Sound=>{},
|
||||
v0::EventType::World=>{},
|
||||
v0::EventType::Gravity=>self.push_gravity(&bot.timelines().gravity_events[event_index].event),
|
||||
v0::EventType::Run=>self.push_run(&bot.timelines().run_events[event_index]),
|
||||
v0::EventType::Camera=>{},
|
||||
v0::EventType::Setting=>self.push_setting(&bot.timelines().setting_events[event_index].event),
|
||||
pub(crate) fn process_head(&mut self,block:&v0::Block,head:&v0::Head){
|
||||
// Avoid running the realtime events from the beginning.
|
||||
// Run the preceding input event to initialize the state.
|
||||
if let Some(index)=head.get_event_index(v0::EventType::Input).checked_sub(1)
|
||||
&&let Some(event)=block.input_events.get(index)
|
||||
{
|
||||
self.push_input(&event.event);
|
||||
}
|
||||
|
||||
// Helper function
|
||||
fn is_output_tick_end(&(_,event):&(usize,&v0::Timed<v0::OutputEvent>))->bool{
|
||||
event.event.tick_info.contains(v0::TickInfo::TickEnd)
|
||||
}
|
||||
// Run two preceding output events to flush out the default state.
|
||||
let output_end_index=head.get_event_index(v0::EventType::Output);
|
||||
let mut it=block.output_events[..output_end_index].iter().enumerate().rev();
|
||||
// Find two TickEnd events before output_end_index
|
||||
let _first=it.find(is_output_tick_end);
|
||||
let second=it.find(is_output_tick_end);
|
||||
// Get the index at the second event, if two TickEnd events don't exist then start at 0
|
||||
let output_start_index=second.map_or(0,|(i,_)|i);
|
||||
for event in &block.output_events[output_start_index..output_end_index]{
|
||||
self.push_output(&event.event);
|
||||
}
|
||||
|
||||
// for event in &bot.sound_events[0..head.get_event_index(v0::EventType::Sound)]{
|
||||
// self.push_sound(&event.event);
|
||||
// }
|
||||
|
||||
// Offline events have to be run from the beginning because they contain cumulative state.
|
||||
// for event in &bot.world_events[0..head.get_event_index(v0::EventType::World)]{
|
||||
// self.push_world(&event.event);
|
||||
// }
|
||||
|
||||
// Except for gravity, only the most recent event is relevant.
|
||||
if let Some(index)=head.get_event_index(v0::EventType::Gravity).checked_sub(1)
|
||||
&&let Some(event)=block.gravity_events.get(index)
|
||||
{
|
||||
self.push_gravity(&event.event);
|
||||
}
|
||||
for event in &block.run_events[0..head.get_event_index(v0::EventType::Run)]{
|
||||
self.push_run(event);
|
||||
}
|
||||
// for event in &bot.camera_events[0..head.get_event_index(v0::EventType::Camera)]{
|
||||
// self.push_camera(&event.event);
|
||||
// }
|
||||
for event in &block.setting_events[0..head.get_event_index(v0::EventType::Setting)]{
|
||||
self.push_setting(&event.event);
|
||||
}
|
||||
}
|
||||
pub(crate) fn process_event(&mut self,block:&v0::Block,event_type:v0::EventType,event_index:usize){
|
||||
match event_type{
|
||||
v0::EventType::Input=>self.push_input(&block.input_events[event_index].event),
|
||||
v0::EventType::Output=>self.push_output(&block.output_events[event_index].event),
|
||||
v0::EventType::Sound=>{},
|
||||
v0::EventType::World=>{},
|
||||
v0::EventType::Gravity=>self.push_gravity(&block.gravity_events[event_index].event),
|
||||
v0::EventType::Run=>self.push_run(&block.run_events[event_index]),
|
||||
v0::EventType::Camera=>{},
|
||||
v0::EventType::Setting=>self.push_setting(&block.setting_events[event_index].event),
|
||||
}
|
||||
}
|
||||
pub const fn get_fov_y(&self)->f64{
|
||||
let zoom_enabled=self.game_controls.contains(v0::GameControls::Zoom);
|
||||
if zoom_enabled{self.fov_y*0.2}else{self.fov_y}
|
||||
}
|
||||
pub const fn get_sensitivity(&self)->glam::DVec2{
|
||||
if self.absolute_sensitivity_enabled{
|
||||
glam::dvec2(self.sens_x,self.sens_x*self.vertical_sensitivity_multipler)
|
||||
}else{
|
||||
let sens_x=self.sens_x*self.get_fov_y()/128.0;
|
||||
glam::dvec2(sens_x,sens_x*self.vertical_sensitivity_multipler)
|
||||
}
|
||||
}
|
||||
pub const fn get_controls(&self)->v0::GameControls{
|
||||
self.game_controls
|
||||
}
|
||||
pub const fn get_jump_count(&self)->u32{
|
||||
self.jump_count
|
||||
}
|
||||
pub const fn get_gravity(&self)->v0::Vector3{
|
||||
self.gravity
|
||||
}
|
||||
pub const fn get_angles_delta(&self)->glam::Vec3{
|
||||
self.angles_delta
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
/// A render surface configuration, containing information such as resolution and pixel format
|
||||
pub struct Surface{}
|
||||
@@ -4,11 +4,11 @@ version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
glam = "0.31.0"
|
||||
glam.workspace = true
|
||||
pollster = "0.4.0"
|
||||
wgpu = "28.0.0"
|
||||
winit = "0.30.12"
|
||||
strafesnet_roblox_bot_player = { version = "0.1.0", path = "../lib" }
|
||||
strafesnet_roblox_bot_player.workspace = true
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_graphics.workspace = true
|
||||
strafesnet_roblox_bot_file.workspace = true
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::session::Time as SessionTime;
|
||||
use strafesnet_common::physics::Time as PhysicsTime;
|
||||
use strafesnet_roblox_bot_player::{bot::CompleteBot,graphics::Graphics,head::PlaybackHead};
|
||||
use strafesnet_common::timer::TimerState;
|
||||
use strafesnet_roblox_bot_player::{bot::CompleteBot,graphics::Graphics,head::{PlaybackHead,Time as PlaybackTime}};
|
||||
use strafesnet_graphics::surface::Surface;
|
||||
|
||||
pub enum SessionControlInstruction{
|
||||
SetPaused(bool),
|
||||
@@ -28,62 +29,86 @@ fn speed_ratio(speed:i8)->strafesnet_common::integer::Ratio64{
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PlayerWorker<'a>{
|
||||
surface:wgpu::Surface<'a>,
|
||||
graphics_thread:Graphics,
|
||||
bot:Option<CompleteBot>,
|
||||
struct Playback{
|
||||
bot:CompleteBot,
|
||||
playback_head:PlaybackHead,
|
||||
playback_speed:i8,
|
||||
}
|
||||
|
||||
pub struct PlayerWorker<'a>{
|
||||
graphics_thread:Graphics,
|
||||
surface:Surface<'a>,
|
||||
playback:Option<Playback>,
|
||||
}
|
||||
impl<'a> PlayerWorker<'a>{
|
||||
pub fn new(
|
||||
surface:wgpu::Surface<'a>,
|
||||
graphics_thread:Graphics,
|
||||
surface:Surface<'a>,
|
||||
)->Self{
|
||||
let playback_head=PlaybackHead::new(SessionTime::ZERO);
|
||||
Self{
|
||||
surface,
|
||||
graphics_thread,
|
||||
bot:None,
|
||||
playback_head,
|
||||
playback_speed:0,
|
||||
surface,
|
||||
playback:None,
|
||||
}
|
||||
}
|
||||
pub fn send(&mut self,ins:TimedInstruction<Instruction,SessionTime>){
|
||||
pub fn send(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,ins:TimedInstruction<Instruction,SessionTime>){
|
||||
match ins.instruction{
|
||||
Instruction::SessionControl(SessionControlInstruction::SetPaused(paused))=>{
|
||||
self.playback_head.set_paused(ins.time,paused);
|
||||
Instruction::SessionControl(SessionControlInstruction::SetPaused(paused))=>if let Some(playback)=&mut self.playback{
|
||||
playback.playback_head.set_paused(ins.time,paused);
|
||||
},
|
||||
Instruction::SessionControl(SessionControlInstruction::Restart)=>{
|
||||
self.playback_head.seek_to(ins.time,PhysicsTime::ZERO);
|
||||
Instruction::SessionControl(SessionControlInstruction::Restart)=>if let Some(playback)=&mut self.playback{
|
||||
playback.playback_head.set_time(&playback.bot,ins.time,PlaybackTime::ZERO);
|
||||
},
|
||||
Instruction::SessionControl(SessionControlInstruction::SkipForward)=>{
|
||||
self.playback_head.seek_forward(SessionTime::from_secs(2));
|
||||
Instruction::SessionControl(SessionControlInstruction::SkipForward)=>if let Some(playback)=&mut self.playback{
|
||||
let head_time=playback.playback_head.timer().clone().into_state().0.get_time(ins.time+SessionTime::from_secs(2));
|
||||
playback.playback_head.set_time(&playback.bot,ins.time,head_time);
|
||||
},
|
||||
Instruction::SessionControl(SessionControlInstruction::SkipBack)=>{
|
||||
self.playback_head.seek_backward(SessionTime::from_secs(2));
|
||||
Instruction::SessionControl(SessionControlInstruction::SkipBack)=>if let Some(playback)=&mut self.playback{
|
||||
let head_time=playback.playback_head.timer().clone().into_state().0.get_time(ins.time-SessionTime::from_secs(2));
|
||||
playback.playback_head.set_time(&playback.bot,ins.time,head_time);
|
||||
},
|
||||
Instruction::SessionControl(SessionControlInstruction::DecreaseTimescale)=>{
|
||||
self.playback_speed=self.playback_speed.saturating_sub(1).max(-27);
|
||||
self.playback_head.set_scale(ins.time,speed_ratio(self.playback_speed));
|
||||
Instruction::SessionControl(SessionControlInstruction::DecreaseTimescale)=>if let Some(playback)=&mut self.playback{
|
||||
playback.playback_speed=playback.playback_speed.saturating_sub(1).max(-27);
|
||||
playback.playback_head.set_scale(ins.time,speed_ratio(playback.playback_speed));
|
||||
},
|
||||
Instruction::SessionControl(SessionControlInstruction::IncreaseTimescale)=>{
|
||||
self.playback_speed=self.playback_speed.saturating_add(1).min(27);
|
||||
self.playback_head.set_scale(ins.time,speed_ratio(self.playback_speed));
|
||||
Instruction::SessionControl(SessionControlInstruction::IncreaseTimescale)=>if let Some(playback)=&mut self.playback{
|
||||
playback.playback_speed=playback.playback_speed.saturating_add(1).min(27);
|
||||
playback.playback_head.set_scale(ins.time,speed_ratio(playback.playback_speed));
|
||||
},
|
||||
Instruction::Render=>if let Some(bot)=&self.bot{
|
||||
self.playback_head.advance_time(bot,ins.time);
|
||||
let (pos,angles)=self.playback_head.get_position_angles(bot,ins.time);
|
||||
self.graphics_thread.render(&self.surface,pos,angles);
|
||||
Instruction::Render=>if let Some(playback)=&mut self.playback{
|
||||
playback.playback_head.advance_time(&playback.bot,ins.time);
|
||||
let (pos,angles)=playback.playback_head.get_position_angles(&playback.bot,ins.time);
|
||||
|
||||
//this has to go deeper somehow
|
||||
let frame=self.surface.new_frame(device);
|
||||
|
||||
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
|
||||
self.graphics_thread.encode_commands(&mut encoder,frame.view(),pos,angles);
|
||||
|
||||
queue.submit([encoder.finish()]);
|
||||
|
||||
frame.present();
|
||||
},
|
||||
Instruction::Resize(physical_size)=>{
|
||||
self.graphics_thread.resize(&self.surface,glam::uvec2(physical_size.width,physical_size.height));
|
||||
Instruction::Resize(physical_size)=>if let Some(playback)=&self.playback{
|
||||
let fov_y=playback.playback_head.state().get_fov_y();
|
||||
let fov_x=fov_y*physical_size.width as f64/physical_size.height as f64;
|
||||
let fov=glam::vec2(fov_x as f32,fov_y as f32);
|
||||
let size=glam::uvec2(physical_size.width,physical_size.height);
|
||||
self.surface.configure(device,size);
|
||||
self.graphics_thread.resize(device,size,fov);
|
||||
},
|
||||
Instruction::ChangeMap(complete_map)=>{
|
||||
self.graphics_thread.change_map(&complete_map);
|
||||
self.graphics_thread.change_map(device,queue,&complete_map);
|
||||
},
|
||||
Instruction::LoadReplay(bot)=>{
|
||||
self.bot=Some(CompleteBot::new(bot));
|
||||
let bot=CompleteBot::new(bot);
|
||||
let playback_head=PlaybackHead::new(&bot,SessionTime::ZERO);
|
||||
self.playback=Some(Playback{
|
||||
bot,
|
||||
playback_head,
|
||||
playback_speed:0,
|
||||
});
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,10 +19,10 @@ pub async fn setup_and_start(title:&str){
|
||||
|
||||
let adapter=setup::step3::pick_adapter(&instance,&surface).await.expect("No suitable GPU adapters found on the system!");
|
||||
|
||||
let (device,queue)=setup::step4::request_device(&adapter).await;
|
||||
let (device,queue)=setup::step4::request_device(&adapter).await.unwrap();
|
||||
|
||||
let size=window.inner_size();
|
||||
let config=setup::step5::configure_surface(&adapter,&device,&surface,(size.width,size.height));
|
||||
let surface=setup::step5::configure_surface(&adapter,&device,surface,(size.width,size.height)).unwrap();
|
||||
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
|
||||
@@ -32,7 +32,6 @@ pub async fn setup_and_start(title:&str){
|
||||
device,
|
||||
queue,
|
||||
surface,
|
||||
config,
|
||||
);
|
||||
|
||||
for arg in std::env::args().skip(1){
|
||||
|
||||
@@ -13,15 +13,20 @@ pub struct WindowContext<'a>{
|
||||
simulation_paused:bool,
|
||||
window:&'a winit::window::Window,
|
||||
physics_thread:PlayerWorker<'a>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
}
|
||||
|
||||
impl WindowContext<'_>{
|
||||
fn phys(&mut self,ins:TimedInstruction<crate::player::Instruction,strafesnet_common::session::Time>){
|
||||
self.physics_thread.send(&self.device,&self.queue,ins);
|
||||
}
|
||||
fn window_event(&mut self,time:SessionTime,event:winit::event::WindowEvent){
|
||||
match event{
|
||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||
match crate::file::load(path.as_path()){
|
||||
Ok(LoadFormat::Map(map))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}),
|
||||
Ok(LoadFormat::Bot(bot))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::LoadReplay(bot)}),
|
||||
Ok(LoadFormat::Map(map))=>self.phys(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}),
|
||||
Ok(LoadFormat::Bot(bot))=>self.phys(TimedInstruction{time,instruction:PhysicsWorkerInstruction::LoadReplay(bot)}),
|
||||
Err(e)=>println!("Failed to load file: {e}"),
|
||||
}
|
||||
},
|
||||
@@ -31,7 +36,7 @@ impl WindowContext<'_>{
|
||||
return;
|
||||
}
|
||||
//pause unpause
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
self.phys(TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::SessionControl(SessionControlInstruction::SetPaused(!state)),
|
||||
});
|
||||
@@ -74,7 +79,7 @@ impl WindowContext<'_>{
|
||||
},
|
||||
_=>None,
|
||||
}{
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
self.phys(TimedInstruction{
|
||||
time,
|
||||
instruction,
|
||||
});
|
||||
@@ -83,7 +88,7 @@ impl WindowContext<'_>{
|
||||
}
|
||||
},
|
||||
winit::event::WindowEvent::Resized(size)=>{
|
||||
self.physics_thread.send(
|
||||
self.phys(
|
||||
TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Resize(size)
|
||||
@@ -92,7 +97,7 @@ impl WindowContext<'_>{
|
||||
},
|
||||
winit::event::WindowEvent::RedrawRequested=>{
|
||||
self.window.request_redraw();
|
||||
self.physics_thread.send(
|
||||
self.phys(
|
||||
TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Render
|
||||
@@ -121,17 +126,19 @@ impl WindowContext<'_>{
|
||||
window:&'a winit::window::Window,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
surface:wgpu::Surface<'a>,
|
||||
config:wgpu::SurfaceConfiguration,
|
||||
surface:strafesnet_graphics::surface::Surface<'a>,
|
||||
)->WindowContext<'a>{
|
||||
let graphics=strafesnet_roblox_bot_player::graphics::Graphics::new(device,queue,config);
|
||||
let size=surface.size();
|
||||
let graphics=strafesnet_roblox_bot_player::graphics::Graphics::new(&device,&queue,size,surface.view_format());
|
||||
WindowContext{
|
||||
simulation_paused:false,
|
||||
window,
|
||||
physics_thread:crate::player::PlayerWorker::new(
|
||||
surface,
|
||||
graphics,
|
||||
surface,
|
||||
),
|
||||
device,
|
||||
queue,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
14
video-encoder/Cargo.toml
Normal file
14
video-encoder/Cargo.toml
Normal file
@@ -0,0 +1,14 @@
|
||||
[package]
|
||||
name = "video-encoder"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
glam.workspace = true
|
||||
wgpu = "28.0.0"
|
||||
strafesnet_roblox_bot_player.workspace = true
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_graphics.workspace = true
|
||||
strafesnet_roblox_bot_file.workspace = true
|
||||
strafesnet_snf.workspace = true
|
||||
vk-video = "0.2.0"
|
||||
51
video-encoder/shaders/rgb_to_yuv.wgsl
Normal file
51
video-encoder/shaders/rgb_to_yuv.wgsl
Normal file
@@ -0,0 +1,51 @@
|
||||
struct VertexOutput {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(1) uv: vec2<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_main(@builtin(vertex_index) vertex_index: u32) -> VertexOutput {
|
||||
// hacky way to draw a large triangle
|
||||
let tmp1 = i32(vertex_index) / 2;
|
||||
let tmp2 = i32(vertex_index) & 1;
|
||||
var result:VertexOutput;
|
||||
result.position=vec4<f32>(
|
||||
f32(tmp1) * 4.0 - 1.0,
|
||||
f32(tmp2) * 4.0 - 1.0,
|
||||
1.0,
|
||||
1.0
|
||||
);
|
||||
result.uv=vec2<f32>(
|
||||
f32(tmp1) * 2.0,
|
||||
1.0 - f32(tmp2) * 2.0
|
||||
);
|
||||
return result;
|
||||
}
|
||||
|
||||
@group(0)
|
||||
@binding(0)
|
||||
var texture: texture_2d<f32>;
|
||||
@group(0)
|
||||
@binding(1)
|
||||
var texture_sampler: sampler;
|
||||
|
||||
@fragment
|
||||
fn fs_main_y(input: VertexOutput) -> @location(0) f32 {
|
||||
let conversion_weights = vec3<f32>(0.2126, 0.7152, 0.0722);
|
||||
let color = textureSample(texture, texture_sampler, input.uv).rgb;
|
||||
|
||||
return clamp(dot(color, conversion_weights), 0.0, 1.0);
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_main_uv(input: VertexOutput) -> @location(0) vec2<f32> {
|
||||
let conversion_weights = mat3x2<f32>(
|
||||
-0.1146, 0.5,
|
||||
-0.3854, -0.4542,
|
||||
0.5, -0.0458,
|
||||
);
|
||||
let conversion_bias = vec2<f32>(0.5, 0.5);
|
||||
let color = textureSample(texture, texture_sampler, input.uv).rgb;
|
||||
|
||||
return clamp(conversion_weights * color + conversion_bias, vec2(0.0, 0.0), vec2(1.0, 1.0));
|
||||
}
|
||||
5
video-encoder/src/main.rs
Normal file
5
video-encoder/src/main.rs
Normal file
@@ -0,0 +1,5 @@
|
||||
mod setup;
|
||||
|
||||
fn main(){
|
||||
setup::setup_and_start();
|
||||
}
|
||||
367
video-encoder/src/setup.rs
Normal file
367
video-encoder/src/setup.rs
Normal file
@@ -0,0 +1,367 @@
|
||||
use std::io::Write;
|
||||
use strafesnet_common::session::Time as SessionTime;
|
||||
|
||||
pub fn setup_and_start(){
|
||||
let vulkan_instance = vk_video::VulkanInstance::new().unwrap();
|
||||
let vulkan_adapter = vulkan_instance.create_adapter(None).unwrap();
|
||||
let vulkan_device = vulkan_adapter
|
||||
.create_device(
|
||||
wgpu::Features::TEXTURE_COMPRESSION_BC,
|
||||
wgpu::ExperimentalFeatures::disabled(),
|
||||
wgpu::Limits::defaults(),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let size = glam::uvec2(1920,1080);
|
||||
let target_framerate = 60;
|
||||
let average_bitrate = 10_000_000;
|
||||
let max_bitrate = 20_000_000;
|
||||
|
||||
let bot_file=include_bytes!("../../web-demo/bhop_marble_7cf33a64-7120-4514-b9fa-4fe29d9523d.qbot");
|
||||
let map_file=include_bytes!("../../web-demo/bhop_marble_5692093612.snfm");
|
||||
|
||||
// decode
|
||||
let timelines=strafesnet_roblox_bot_file::v0::read_all_to_block(std::io::Cursor::new(bot_file)).unwrap();
|
||||
let map=strafesnet_snf::read_map(std::io::Cursor::new(map_file)).unwrap().into_complete_map().unwrap();
|
||||
|
||||
// playback
|
||||
let bot=strafesnet_roblox_bot_player::bot::CompleteBot::new(timelines);
|
||||
let mut playback_head=strafesnet_roblox_bot_player::head::PlaybackHead::new(&bot,SessionTime::ZERO);
|
||||
|
||||
let mut wgpu_state = WgpuState::new(
|
||||
vulkan_device.wgpu_device(),
|
||||
vulkan_device.wgpu_queue(),
|
||||
size,
|
||||
);
|
||||
|
||||
wgpu_state.change_map(&map);
|
||||
|
||||
let mut encoder = vulkan_device
|
||||
.create_wgpu_textures_encoder(
|
||||
vulkan_device
|
||||
.encoder_parameters_high_quality(
|
||||
vk_video::parameters::VideoParameters {
|
||||
width:size.x.try_into().unwrap(),
|
||||
height:size.y.try_into().unwrap(),
|
||||
target_framerate:target_framerate.into(),
|
||||
},
|
||||
vk_video::parameters::RateControl::VariableBitrate {
|
||||
average_bitrate,
|
||||
max_bitrate,
|
||||
virtual_buffer_size: std::time::Duration::from_secs(2),
|
||||
},
|
||||
)
|
||||
.unwrap(),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let mut output_file = std::fs::File::create("output.h264").unwrap();
|
||||
|
||||
let duration = bot.duration();
|
||||
for i in 0..duration.get()*target_framerate as i64/SessionTime::ONE_SECOND.get() {
|
||||
let time=SessionTime::raw(i*SessionTime::ONE_SECOND.get()/target_framerate as i64);
|
||||
playback_head.advance_time(&bot,time);
|
||||
let (pos,angles)=playback_head.get_position_angles(&bot,time);
|
||||
wgpu_state.render(pos,angles);
|
||||
|
||||
let res = unsafe {
|
||||
encoder
|
||||
.encode(
|
||||
vk_video::Frame {
|
||||
data: wgpu_state.video_texture.clone(),
|
||||
pts: None,
|
||||
},
|
||||
false,
|
||||
)
|
||||
.unwrap()
|
||||
};
|
||||
|
||||
output_file.write_all(&res.data).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
struct WgpuState {
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
// graphics output
|
||||
graphics:strafesnet_roblox_bot_player::graphics::Graphics,
|
||||
// not sure if this needs to stay bound to keep the TextureView valid
|
||||
#[expect(unused)]
|
||||
graphics_texture: wgpu::Texture,
|
||||
graphics_texture_view: wgpu::TextureView,
|
||||
// video output
|
||||
video_texture: wgpu::Texture,
|
||||
y_renderer: PlaneRenderer,
|
||||
uv_renderer: PlaneRenderer,
|
||||
}
|
||||
|
||||
impl WgpuState {
|
||||
fn new(
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
size: glam::UVec2,
|
||||
) -> WgpuState {
|
||||
const FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Bgra8UnormSrgb;
|
||||
let graphics = strafesnet_roblox_bot_player::graphics::Graphics::new(&device,&queue,size,FORMAT);
|
||||
|
||||
let shader = wgpu::include_wgsl!("../shaders/rgb_to_yuv.wgsl");
|
||||
let shader = device.create_shader_module(shader);
|
||||
|
||||
let graphics_texture_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
|
||||
label:Some("RGB Bind Group Layout"),
|
||||
entries:&[
|
||||
wgpu::BindGroupLayoutEntry{
|
||||
binding:0,
|
||||
visibility:wgpu::ShaderStages::FRAGMENT,
|
||||
ty:wgpu::BindingType::Texture{
|
||||
sample_type:wgpu::TextureSampleType::Float{filterable:true},
|
||||
multisampled:false,
|
||||
view_dimension:wgpu::TextureViewDimension::D2,
|
||||
},
|
||||
count:None,
|
||||
},
|
||||
wgpu::BindGroupLayoutEntry{
|
||||
binding:1,
|
||||
visibility:wgpu::ShaderStages::FRAGMENT,
|
||||
ty:wgpu::BindingType::Sampler(wgpu::SamplerBindingType::Filtering),
|
||||
count:None,
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let graphics_texture=device.create_texture(&wgpu::TextureDescriptor{
|
||||
label:Some("RGB texture"),
|
||||
format:FORMAT,
|
||||
size:wgpu::Extent3d{
|
||||
width:size.x,
|
||||
height:size.y,
|
||||
depth_or_array_layers:1,
|
||||
},
|
||||
mip_level_count:1,
|
||||
sample_count:1,
|
||||
dimension:wgpu::TextureDimension::D2,
|
||||
usage:wgpu::TextureUsages::RENDER_ATTACHMENT|wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
view_formats:&[],
|
||||
});
|
||||
let graphics_texture_view = graphics_texture.create_view(&wgpu::TextureViewDescriptor {
|
||||
label: Some("RGB texture view"),
|
||||
aspect: wgpu::TextureAspect::All,
|
||||
usage: Some(wgpu::TextureUsages::RENDER_ATTACHMENT|wgpu::TextureUsages::TEXTURE_BINDING),
|
||||
..Default::default()
|
||||
});
|
||||
let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
|
||||
label:Some("Clamp Sampler"),
|
||||
address_mode_u:wgpu::AddressMode::ClampToEdge,
|
||||
address_mode_v:wgpu::AddressMode::ClampToEdge,
|
||||
address_mode_w:wgpu::AddressMode::ClampToEdge,
|
||||
mag_filter:wgpu::FilterMode::Linear,
|
||||
min_filter:wgpu::FilterMode::Linear,
|
||||
mipmap_filter:wgpu::MipmapFilterMode::Linear,
|
||||
..Default::default()
|
||||
});
|
||||
let graphics_texture_bind_group=device.create_bind_group(&wgpu::BindGroupDescriptor{
|
||||
layout:&graphics_texture_bind_group_layout,
|
||||
entries:&[
|
||||
wgpu::BindGroupEntry{
|
||||
binding:0,
|
||||
resource:wgpu::BindingResource::TextureView(&graphics_texture_view),
|
||||
},
|
||||
wgpu::BindGroupEntry{
|
||||
binding:1,
|
||||
resource:wgpu::BindingResource::Sampler(&clamp_sampler),
|
||||
},
|
||||
],
|
||||
label:Some("Graphics Texture"),
|
||||
});
|
||||
|
||||
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||
label: Some("wgpu pipeline layout"),
|
||||
bind_group_layouts: &[
|
||||
&graphics_texture_bind_group_layout
|
||||
],
|
||||
immediate_size: 0,
|
||||
});
|
||||
|
||||
let video_texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("wgpu render target"),
|
||||
format: wgpu::TextureFormat::NV12,
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_SRC,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
sample_count: 1,
|
||||
view_formats: &[],
|
||||
mip_level_count: 1,
|
||||
size: wgpu::Extent3d {
|
||||
width: size.x,
|
||||
height: size.y,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
});
|
||||
|
||||
let y_renderer = PlaneRenderer::new(
|
||||
&device,
|
||||
&pipeline_layout,
|
||||
&shader,
|
||||
"fs_main_y",
|
||||
&video_texture,
|
||||
wgpu::TextureAspect::Plane0,
|
||||
graphics_texture_bind_group.clone(),
|
||||
);
|
||||
let uv_renderer = PlaneRenderer::new(
|
||||
&device,
|
||||
&pipeline_layout,
|
||||
&shader,
|
||||
"fs_main_uv",
|
||||
&video_texture,
|
||||
wgpu::TextureAspect::Plane1,
|
||||
graphics_texture_bind_group,
|
||||
);
|
||||
|
||||
WgpuState {
|
||||
device,
|
||||
queue,
|
||||
graphics,
|
||||
graphics_texture,
|
||||
graphics_texture_view,
|
||||
video_texture,
|
||||
y_renderer,
|
||||
uv_renderer,
|
||||
}
|
||||
}
|
||||
|
||||
fn change_map(&mut self,map:&strafesnet_common::map::CompleteMap){
|
||||
self.graphics.change_map(&self.device,&self.queue,map);
|
||||
}
|
||||
|
||||
fn render(&mut self,pos:glam::Vec3,angles:glam::Vec2) {
|
||||
let mut encoder = self
|
||||
.device
|
||||
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("wgpu encoder"),
|
||||
});
|
||||
|
||||
self.graphics.encode_commands(&mut encoder,&self.graphics_texture_view,pos,angles);
|
||||
|
||||
self.y_renderer.render(&mut encoder);
|
||||
self.uv_renderer.render(&mut encoder);
|
||||
|
||||
encoder.transition_resources(
|
||||
[].into_iter(),
|
||||
[wgpu::TextureTransition {
|
||||
texture: &self.video_texture,
|
||||
state: wgpu::TextureUses::COPY_SRC,
|
||||
selector: None,
|
||||
}]
|
||||
.into_iter(),
|
||||
);
|
||||
|
||||
let buffer = encoder.finish();
|
||||
|
||||
self.queue.submit([buffer]);
|
||||
}
|
||||
}
|
||||
|
||||
struct PlaneRenderer {
|
||||
graphics_texture_bind_group: wgpu::BindGroup,
|
||||
pipeline: wgpu::RenderPipeline,
|
||||
plane: wgpu::TextureAspect,
|
||||
plane_view: wgpu::TextureView,
|
||||
}
|
||||
|
||||
impl PlaneRenderer {
|
||||
fn new(
|
||||
device: &wgpu::Device,
|
||||
pipeline_layout: &wgpu::PipelineLayout,
|
||||
shader: &wgpu::ShaderModule,
|
||||
fragment_entry_point: &str,
|
||||
texture: &wgpu::Texture,
|
||||
plane: wgpu::TextureAspect,
|
||||
graphics_texture_bind_group: wgpu::BindGroup,
|
||||
) -> Self {
|
||||
let format = texture.format().aspect_specific_format(plane).unwrap();
|
||||
let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
label: Some("wgpu pipeline"),
|
||||
layout: Some(pipeline_layout),
|
||||
cache: None,
|
||||
vertex: wgpu::VertexState {
|
||||
module: shader,
|
||||
buffers: &[],
|
||||
entry_point: None,
|
||||
compilation_options: Default::default(),
|
||||
},
|
||||
fragment: Some(wgpu::FragmentState {
|
||||
module: shader,
|
||||
entry_point: Some(fragment_entry_point),
|
||||
compilation_options: Default::default(),
|
||||
targets: &[Some(wgpu::ColorTargetState {
|
||||
blend: None,
|
||||
format,
|
||||
write_mask: wgpu::ColorWrites::ALL,
|
||||
})],
|
||||
}),
|
||||
primitive: wgpu::PrimitiveState {
|
||||
topology: wgpu::PrimitiveTopology::TriangleList,
|
||||
cull_mode: Some(wgpu::Face::Back),
|
||||
polygon_mode: wgpu::PolygonMode::Fill,
|
||||
front_face: wgpu::FrontFace::Cw,
|
||||
conservative: false,
|
||||
unclipped_depth: false,
|
||||
strip_index_format: None,
|
||||
},
|
||||
multiview_mask: None,
|
||||
multisample: wgpu::MultisampleState {
|
||||
count: 1,
|
||||
mask: !0,
|
||||
alpha_to_coverage_enabled: false,
|
||||
},
|
||||
depth_stencil: None,
|
||||
});
|
||||
|
||||
let plane_view = texture.create_view(&wgpu::TextureViewDescriptor {
|
||||
label: Some("wgpu render target plane view"),
|
||||
aspect: plane,
|
||||
usage: Some(wgpu::TextureUsages::RENDER_ATTACHMENT),
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
Self {
|
||||
graphics_texture_bind_group,
|
||||
pipeline,
|
||||
plane,
|
||||
plane_view,
|
||||
}
|
||||
}
|
||||
|
||||
fn render(&self, encoder: &mut wgpu::CommandEncoder) {
|
||||
let clear_color = match self.plane {
|
||||
wgpu::TextureAspect::Plane0 => wgpu::Color::BLACK,
|
||||
wgpu::TextureAspect::Plane1 => wgpu::Color {
|
||||
r: 0.5,
|
||||
g: 0.5,
|
||||
b: 0.0,
|
||||
a: 1.0,
|
||||
},
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: Some("wgpu render pass"),
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
depth_stencil_attachment: None,
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: &self.plane_view,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(clear_color),
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
resolve_target: None,
|
||||
depth_slice: None,
|
||||
})],
|
||||
multiview_mask: None,
|
||||
});
|
||||
|
||||
render_pass.set_bind_group(0,&self.graphics_texture_bind_group,&[]);
|
||||
render_pass.set_pipeline(&self.pipeline);
|
||||
render_pass.draw(0..3, 0..1);
|
||||
}
|
||||
}
|
||||
@@ -6,8 +6,13 @@ edition = "2024"
|
||||
[lib]
|
||||
crate-type = ["cdylib"]
|
||||
|
||||
[features]
|
||||
default = []
|
||||
webgl = ["wgpu/webgl"]
|
||||
|
||||
[dependencies]
|
||||
strafesnet_roblox_bot_player = { version = "0.1.0", path = "../lib" }
|
||||
glam.workspace = true
|
||||
strafesnet_roblox_bot_player.workspace = true
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_graphics.workspace = true
|
||||
strafesnet_roblox_bot_file.workspace = true
|
||||
@@ -15,7 +20,7 @@ strafesnet_snf.workspace = true
|
||||
wasm-bindgen = "0.2.108"
|
||||
wasm-bindgen-futures = "0.4.58"
|
||||
web-sys = { version = "0.3.85", features = ["HtmlCanvasElement"] }
|
||||
wgpu = "28.0.0"
|
||||
wgpu = { version = "28.0.0" }
|
||||
|
||||
[package.metadata.wasm-pack.profile.release]
|
||||
wasm-opt = ["-Oz", "--enable-bulk-memory","--enable-nontrapping-float-to-int"]
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
use wasm_bindgen::prelude::wasm_bindgen;
|
||||
use wasm_bindgen::JsValue;
|
||||
use wasm_bindgen::JsError;
|
||||
use strafesnet_roblox_bot_file::v0;
|
||||
use strafesnet_roblox_bot_player::{bot,head,time,graphics};
|
||||
use strafesnet_graphics::setup;
|
||||
use strafesnet_common::physics::Time as PhysicsTime;
|
||||
use strafesnet_graphics::{setup,surface};
|
||||
|
||||
// Hack to keep the code compiling,
|
||||
// SurfaceTarget::Canvas is not available in IDE for whatever reason.
|
||||
@@ -23,21 +22,30 @@ impl From<ToSurfaceTarget> for wgpu::SurfaceTarget<'static>{
|
||||
#[wasm_bindgen]
|
||||
pub struct Graphics{
|
||||
graphics:graphics::Graphics,
|
||||
surface:wgpu::Surface<'static>,
|
||||
surface:surface::Surface<'static>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub async fn setup_graphics(canvas:web_sys::HtmlCanvasElement)->Graphics{
|
||||
let size=(canvas.width(),canvas.height());
|
||||
pub async fn setup_graphics(canvas:web_sys::HtmlCanvasElement)->Result<Graphics,JsError>{
|
||||
let size=glam::uvec2(canvas.width(),canvas.height());
|
||||
|
||||
let instance=setup::step1::create_instance();
|
||||
let surface=setup::step2::create_surface(&instance,ToSurfaceTarget(canvas)).unwrap();
|
||||
let adapter=setup::step3::pick_adapter(&instance,&surface).await.expect("No suitable GPU adapters found on the system!");
|
||||
let (device,queue)=setup::step4::request_device(&adapter).await;
|
||||
let config=setup::step5::configure_surface(&adapter,&device,&surface,size);
|
||||
Graphics{
|
||||
graphics:graphics::Graphics::new(device,queue,config),
|
||||
surface:surface,
|
||||
}
|
||||
let instance_desc=wgpu::InstanceDescriptor::from_env_or_default();
|
||||
let instance=wgpu::util::new_instance_with_webgpu_detection(&instance_desc).await;
|
||||
let surface=setup::step2::create_surface(&instance,ToSurfaceTarget(canvas)).map_err(|e|JsError::new(&e.to_string()))?;
|
||||
let adapter=instance.request_adapter(&wgpu::RequestAdapterOptions{
|
||||
power_preference:wgpu::PowerPreference::HighPerformance,
|
||||
force_fallback_adapter:false,
|
||||
compatible_surface:Some(&surface),
|
||||
}).await.map_err(|e|JsError::new(&e.to_string()))?;
|
||||
let (device,queue)=setup::step4::request_device(&adapter).await.map_err(|e|JsError::new(&e.to_string()))?;
|
||||
let surface=setup::step5::configure_surface(&adapter,&device,surface,(size.x,size.y)).map_err(|e|JsError::new(&e.to_string()))?;
|
||||
Ok(Graphics{
|
||||
graphics:graphics::Graphics::new(&device,&queue,size,surface.view_format()),
|
||||
surface,
|
||||
device,
|
||||
queue,
|
||||
})
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
impl Graphics{
|
||||
@@ -45,15 +53,21 @@ impl Graphics{
|
||||
pub fn render(&mut self,bot:&CompleteBot,head:&PlaybackHead,time:f64){
|
||||
let time=time::from_float(time).unwrap();
|
||||
let (pos,angles)=head.head.get_position_angles(&bot.bot,time);
|
||||
self.graphics.render(&self.surface,pos,angles);
|
||||
let frame=self.surface.new_frame(&self.device);
|
||||
let mut encoder=self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
self.graphics.encode_commands(&mut encoder,frame.view(),pos,angles);
|
||||
self.queue.submit([encoder.finish()]);
|
||||
frame.present();
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn resize(&mut self,width:u32,height:u32){
|
||||
self.graphics.resize(&self.surface,[width,height].into());
|
||||
pub fn resize(&mut self,width:u32,height:u32,fov_slope_x:f32,fov_slope_y:f32){
|
||||
let size=[width,height].into();
|
||||
self.surface.configure(&self.device,size);
|
||||
self.graphics.resize(&self.device,size,[fov_slope_x as f32,fov_slope_y as f32].into());
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn change_map(&mut self,map:&CompleteMap){
|
||||
self.graphics.change_map(&map.map);
|
||||
self.graphics.change_map(&self.device,&self.queue,&map.map);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,20 +78,20 @@ pub struct CompleteBot{
|
||||
#[wasm_bindgen]
|
||||
impl CompleteBot{
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new(data:&[u8])->Result<Self,JsValue>{
|
||||
let timelines=v0::read_all_to_block(std::io::Cursor::new(data)).map_err(|e|JsValue::from_str(&e.to_string()))?;
|
||||
pub fn new(data:&[u8])->Result<Self,JsError>{
|
||||
let timelines=v0::read_all_to_block(std::io::Cursor::new(data)).map_err(|e|JsError::new(&e.to_string()))?;
|
||||
Ok(Self{
|
||||
bot:bot::CompleteBot::new(timelines),
|
||||
})
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn duration(&self)->f64{
|
||||
self.bot.duration().get() as f64/PhysicsTime::ONE_SECOND.get() as f64
|
||||
self.bot.duration().into()
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn run_duration(&self,mode_id:u32)->Option<f64>{
|
||||
let mode=v0::ModeID(mode_id);
|
||||
Some(self.bot.run_duration(mode)?.get() as f64/PhysicsTime::ONE_SECOND.get() as f64)
|
||||
Some(self.bot.run_duration(mode)?.into())
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,11 +102,11 @@ pub struct CompleteMap{
|
||||
#[wasm_bindgen]
|
||||
impl CompleteMap{
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new(data:&[u8])->Result<Self,JsValue>{
|
||||
pub fn new(data:&[u8])->Result<Self,JsError>{
|
||||
let map=strafesnet_snf::read_map(std::io::Cursor::new(data))
|
||||
.map_err(|e|JsValue::from_str(&e.to_string()))?
|
||||
.map_err(|e|JsError::new(&e.to_string()))?
|
||||
.into_complete_map()
|
||||
.map_err(|e|JsValue::from_str(&e.to_string()))?;
|
||||
.map_err(|e|JsError::new(&e.to_string()))?;
|
||||
Ok(Self{
|
||||
map,
|
||||
})
|
||||
@@ -106,11 +120,11 @@ pub struct PlaybackHead{
|
||||
#[wasm_bindgen]
|
||||
impl PlaybackHead{
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new(time:f64)->Result<Self,JsValue>{
|
||||
pub fn new(bot:&CompleteBot,time:f64)->Self{
|
||||
let time=time::from_float(time).unwrap();
|
||||
Ok(Self{
|
||||
head:head::PlaybackHead::new(time),
|
||||
})
|
||||
Self{
|
||||
head:head::PlaybackHead::new(&bot.bot,time),
|
||||
}
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn advance_time(&mut self,bot:&CompleteBot,time:f64){
|
||||
@@ -118,12 +132,40 @@ impl PlaybackHead{
|
||||
self.head.advance_time(&bot.bot,time);
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn set_paused(&mut self,time:f64,paused:bool){
|
||||
let time=time::from_float(time).unwrap();
|
||||
self.head.set_paused(time,paused);
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn get_scale(&mut self)->f64{
|
||||
let scale=self.head.get_scale();
|
||||
scale.num() as f64/scale.den() as f64
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn set_scale(&mut self,time:f64,scale:f64){
|
||||
let time=time::from_float(time).unwrap();
|
||||
self.head.set_scale(time,scale.try_into().unwrap());
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn get_head_time(&self,time:f64)->f64{
|
||||
let time=time::from_float(time).unwrap();
|
||||
let time=self.head.time(time);
|
||||
time.into()
|
||||
}
|
||||
/// Set the playback head position to new_time.
|
||||
#[wasm_bindgen]
|
||||
pub fn set_head_time(&mut self,bot:&CompleteBot,time:f64,new_time:f64){
|
||||
let time=time::from_float(time).unwrap();
|
||||
let new_time=time::from_float(new_time).unwrap();
|
||||
self.head.set_time(&bot.bot,time,new_time);
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn get_run_time(&self,bot:&CompleteBot,time:f64,mode_id:u32)->Option<f64>{
|
||||
let time=time::from_float(time).unwrap();
|
||||
let time=self.head.time(&bot.bot,time);
|
||||
let time=bot.bot.time(self.head.time(time));
|
||||
let mode=v0::ModeID(mode_id);
|
||||
let run_time=self.head.state().get_run(mode)?.time(time);
|
||||
Some(run_time.get() as f64/strafesnet_common::run::Time::ONE_SECOND.get() as f64)
|
||||
Some(run_time.into())
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn is_run_in_progress(&self,mode_id:u32)->Option<bool>{
|
||||
@@ -136,29 +178,31 @@ impl PlaybackHead{
|
||||
Some(self.head.state().get_run(mode)?.is_finished())
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn set_paused(&mut self,time:f64,paused:bool){
|
||||
pub fn get_fov_slope_y(&self)->f64{
|
||||
self.head.state().get_fov_y()
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn get_speed(&self,bot:&CompleteBot,time:f64)->f32{
|
||||
let time=time::from_float(time).unwrap();
|
||||
self.head.set_paused(time,paused);
|
||||
let velocity=self.head.get_velocity(&bot.bot,time);
|
||||
|
||||
use glam::Vec3Swizzles;
|
||||
velocity.xz().length()
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn set_scale(&mut self,time:f64,scale_num:i64,scale_den:u64){
|
||||
pub fn get_game_controls(&self)->u32{
|
||||
self.head.state().get_controls().bits()
|
||||
}
|
||||
/// Returns an array of [pitch, yaw, roll] in radians. Yaw is not restricted to any particular range.
|
||||
#[wasm_bindgen]
|
||||
pub fn get_angles(&self,bot:&CompleteBot,time:f64)->Vec<f32>{
|
||||
let time=time::from_float(time).unwrap();
|
||||
self.head.set_scale(time,strafesnet_common::integer::Ratio64::new(scale_num,scale_den).unwrap());
|
||||
let angles=self.head.get_angles(&bot.bot,time);
|
||||
angles.to_array().to_vec()
|
||||
}
|
||||
/// Returns the camera angles yaw delta between the last game tick and the most recent game tick.
|
||||
#[wasm_bindgen]
|
||||
pub fn seek_to(&mut self,time:f64,new_time:f64){
|
||||
let time=time::from_float(time).unwrap();
|
||||
let new_time=time::from_float(new_time).unwrap();
|
||||
self.head.seek_to(time,new_time);
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn seek_forward(&mut self,time_offset:f64){
|
||||
let time_offset=time::from_float(time_offset).unwrap();
|
||||
self.head.seek_forward(time_offset);
|
||||
}
|
||||
#[wasm_bindgen]
|
||||
pub fn seek_backward(&mut self,time_offset:f64){
|
||||
let time_offset=time::from_float(time_offset).unwrap();
|
||||
self.head.seek_backward(time_offset);
|
||||
pub fn get_angles_yaw_delta(&self)->f32{
|
||||
self.head.state().get_angles_delta().y
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ const canvas = document.getElementById("viewport");
|
||||
const graphics = await setup_graphics(canvas);
|
||||
const bot = new CompleteBot(new Uint8Array(await b.arrayBuffer()));
|
||||
const map = new CompleteMap(new Uint8Array(await m.arrayBuffer()));
|
||||
const playback = new PlaybackHead(0);
|
||||
const playback = new PlaybackHead(bot, 0);
|
||||
|
||||
graphics.change_map(map);
|
||||
|
||||
@@ -44,56 +44,54 @@ function elapsed() {
|
||||
const control_speed = document.getElementById("control_speed");
|
||||
|
||||
var paused = false;
|
||||
var speed = 0;
|
||||
function set_speed(new_speed) {
|
||||
speed = new_speed;
|
||||
var speed_num = null;
|
||||
var speed_den = null;
|
||||
if (new_speed < 0) {
|
||||
speed_num = BigInt(4) ** BigInt(-new_speed);
|
||||
speed_den = BigInt(5) ** BigInt(-new_speed);
|
||||
} else {
|
||||
speed_num = BigInt(5) ** BigInt(new_speed);
|
||||
speed_den = BigInt(4) ** BigInt(new_speed);
|
||||
}
|
||||
playback.set_scale(elapsed(), speed_num, speed_den);
|
||||
control_speed.value = `${((5 / 4) ** new_speed).toPrecision(3)}x`;
|
||||
var scale = 1;
|
||||
function set_scale(new_scale) {
|
||||
scale = new_scale;
|
||||
playback.set_scale(elapsed(), scale);
|
||||
control_speed.value = `${scale.toPrecision(3)}x`;
|
||||
}
|
||||
|
||||
const SEEK_DURATION = 1.0;
|
||||
|
||||
// Controls
|
||||
document.getElementById("control_reset").addEventListener("click", (e) => {
|
||||
playback.seek_to(elapsed(), 0.0);
|
||||
playback.set_head_time(bot, elapsed(), 0.0);
|
||||
});
|
||||
document.getElementById("control_pause").addEventListener("click", (e) => {
|
||||
paused = !paused;
|
||||
playback.set_paused(elapsed(), paused);
|
||||
});
|
||||
document.getElementById("control_forward").addEventListener("click", (e) => {
|
||||
playback.seek_forward(2.0);
|
||||
const time_now = elapsed();
|
||||
const playback_time = playback.get_head_time(time_now);
|
||||
const time_offset = playback.get_scale() * SEEK_DURATION;
|
||||
playback.set_head_time(bot, time_now, playback_time + time_offset);
|
||||
});
|
||||
document.getElementById("control_backward").addEventListener("click", (e) => {
|
||||
playback.seek_backward(2.0);
|
||||
const time_now = elapsed();
|
||||
const playback_time = playback.get_head_time(time_now);
|
||||
const time_offset = playback.get_scale() * SEEK_DURATION;
|
||||
playback.set_head_time(bot, time_now, playback_time - time_offset);
|
||||
});
|
||||
document.getElementById("control_slower").addEventListener("click", (e) => {
|
||||
set_speed(Math.max(speed - 1, -27));
|
||||
set_scale((scale * 4) / 5);
|
||||
});
|
||||
const regex = new RegExp("^([^x]*)x?$");
|
||||
control_speed.addEventListener("change", (e) => {
|
||||
const parsed = regex.exec(e.target.value);
|
||||
if (!parsed) {
|
||||
set_speed(0);
|
||||
set_scale(1);
|
||||
return;
|
||||
}
|
||||
const input = Number(parsed.at(1));
|
||||
if (Number.isNaN(input)) {
|
||||
set_speed(0);
|
||||
set_scale(1);
|
||||
return;
|
||||
}
|
||||
const rounded = Math.round(Math.log(input) / Math.log(5 / 4));
|
||||
set_speed(Math.max(-27, Math.min(27, rounded)));
|
||||
set_scale(input);
|
||||
});
|
||||
document.getElementById("control_faster").addEventListener("click", (e) => {
|
||||
set_speed(Math.min(speed + 1, 27));
|
||||
set_scale((scale * 5) / 4);
|
||||
});
|
||||
|
||||
// Rendering
|
||||
@@ -121,7 +119,9 @@ requestAnimationFrame(animate);
|
||||
function resize() {
|
||||
canvas.width = canvas.clientWidth;
|
||||
canvas.height = canvas.clientHeight;
|
||||
graphics.resize(canvas.width, canvas.height);
|
||||
const fov_y = playback.get_fov_slope_y();
|
||||
const fov_x = (fov_y * canvas.width) / canvas.height;
|
||||
graphics.resize(canvas.width, canvas.height, fov_x, fov_y);
|
||||
}
|
||||
window.addEventListener("resize", resize);
|
||||
resize();
|
||||
|
||||
Reference in New Issue
Block a user