Compare commits
9 Commits
workaround
...
write
| Author | SHA1 | Date | |
|---|---|---|---|
| 60cebc0607 | |||
| a3aa6ea7d5 | |||
| e81909d375 | |||
| 340ddad47e | |||
| 320b8726ee | |||
| 7479a67e29 | |||
| c786392275 | |||
| d4e3235935 | |||
| a18c56f235 |
@@ -1,6 +1,5 @@
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use binrw::{BinReaderExt, binrw};
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader,
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InvalidSegment(binrw::Error),
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@@ -65,7 +64,7 @@ mod simulation{
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#[binrw]
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#[brw(little)]
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#[derive(Clone,Copy,Debug,id::Id)]
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#[derive(Clone,Copy,id::Id)]
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pub struct SegmentId(u32);
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#[binrw]
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@@ -1,6 +1,5 @@
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use binrw::BinReaderExt;
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader,
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}
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@@ -28,4 +27,4 @@ impl<R:BinReaderExt> StreamableDemo<R>{
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pub(crate) fn new(file:crate::file::File<R>)->Result<Self,Error>{
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Err(Error::InvalidHeader)
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}
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}
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}
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12
src/file.rs
12
src/file.rs
@@ -2,19 +2,12 @@
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use binrw::{binrw, BinReaderExt, io::TakeSeekExt};
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader(binrw::Error),
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UnexpectedEOF,
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InvalidBlockId(BlockId),
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Seek(std::io::Error),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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write!(f,"{self:?}")
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}
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}
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impl std::error::Error for Error{}
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/* spec
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@@ -47,7 +40,7 @@ for block_id in 1..num_blocks{
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*/
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#[binrw]
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#[brw(little)]
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#[derive(Clone,Copy,Debug)]
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#[derive(Clone,Copy)]
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pub(crate) enum FourCC{
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#[brw(magic=b"SNFM")]
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Map,
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@@ -58,7 +51,6 @@ pub(crate) enum FourCC{
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}
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#[binrw]
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#[brw(little)]
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#[derive(Debug)]
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pub struct Header{
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/// Type of file
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pub fourcc:FourCC,
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@@ -76,7 +68,7 @@ pub struct Header{
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#[binrw]
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#[brw(little)]
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#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,Ord,PartialEq,PartialOrd)]
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#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
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pub struct BlockId(u32);
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pub(crate) struct File<R:BinReaderExt>{
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@@ -7,7 +7,6 @@ pub mod map;
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pub mod bot;
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pub mod demo;
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#[derive(Debug)]
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pub enum Error{
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UnexpectedFourCC,
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Header(file::Error),
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@@ -15,12 +14,6 @@ pub enum Error{
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Bot(bot::Error),
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Demo(demo::Error),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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write!(f,"{self:?}")
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}
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}
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impl std::error::Error for Error{}
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pub enum SNF<R:BinReaderExt>{
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Map(map::StreamableMap<R>),
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94
src/map.rs
94
src/map.rs
@@ -9,23 +9,15 @@ use strafesnet_common::aabb::Aabb;
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use strafesnet_common::bvh::BvhNode;
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use strafesnet_common::gameplay_modes;
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader(binrw::Error),
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InvalidBlockId(BlockId),
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InvalidMeshId(model::MeshId),
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InvalidModelId(model::ModelId),
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InvalidTextureId(model::TextureId),
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InvalidData(binrw::Error),
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IO(std::io::Error),
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File(crate::file::Error),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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write!(f,"{self:?}")
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}
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}
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impl std::error::Error for Error{}
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/* block types
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@@ -145,7 +137,7 @@ struct ResourceExternalHeader{
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struct MapHeader{
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num_spacial_blocks:u32,
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num_resource_blocks:u32,
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//num_resources_external:u32,
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num_resources_external:u32,
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num_modes:u32,
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num_attributes:u32,
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num_render_configs:u32,
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@@ -153,8 +145,8 @@ struct MapHeader{
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spacial_blocks:Vec<SpacialBlockHeader>,
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#[br(count=num_resource_blocks)]
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resource_blocks:Vec<ResourceBlockHeader>,
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//#[br(count=num_resources_external)]
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//external_resources:Vec<ResourceExternalHeader>,
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#[br(count=num_resources_external)]
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external_resources:Vec<ResourceExternalHeader>,
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#[br(count=num_modes)]
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modes:Vec<newtypes::gameplay_modes::Mode>,
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#[br(count=num_attributes)]
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@@ -169,20 +161,18 @@ struct Region{
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//consider including a bvh in the region instead of needing to rebalance the physics bvh on the fly
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model_count:u32,
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#[br(count=model_count)]
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models:Vec<(u32,newtypes::model::Model)>,
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models:Vec<newtypes::model::Model>,
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}
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//code deduplication reused in into_complete_map
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fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
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fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<model::Model>,Error>{
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//load region from disk
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//parse the models and determine what resources need to be loaded
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//load resources into self.resources
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//return Region
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let mut block=file.block_reader(block_id).map_err(Error::File)?;
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let region:Region=block.read_le().map_err(Error::InvalidData)?;
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Ok(region.models.into_iter().map(|(model_id,model)|
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(model::ModelId::new(model_id),model.into())
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).collect())
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Ok(region.models.into_iter().map(Into::into).collect())
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}
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fn read_mesh<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<model::Mesh,Error>{
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let mut block=file.block_reader(block_id).map_err(Error::File)?;
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@@ -254,7 +244,7 @@ impl<R:BinReaderExt> StreamableMap<R>{
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self.bvh.the_tester(aabb,&mut |&block_id|block_ids.push(block_id));
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block_ids
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}
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pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
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pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<model::Model>,Error>{
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read_region(&mut self.file,block_id)
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}
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pub fn load_mesh(&mut self,mesh_id:model::MeshId)->Result<model::Mesh,Error>{
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@@ -266,33 +256,20 @@ impl<R:BinReaderExt> StreamableMap<R>{
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read_texture(&mut self.file,block_id)
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}
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pub fn into_complete_map(mut self)->Result<strafesnet_common::map::CompleteMap,Error>{
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//load all meshes
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let meshes=self.resource_blocks.meshes.into_values().map(|block_id|
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read_mesh(&mut self.file,block_id)
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).collect::<Result<Vec<_>,_>>()?;
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//load all textures
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let textures=self.resource_blocks.textures.into_values().map(|block_id|
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read_texture(&mut self.file,block_id)
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).collect::<Result<Vec<_>,_>>()?;
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let mut block_ids=Vec::new();
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self.bvh.into_visitor(&mut |block_id|block_ids.push(block_id));
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//count on reading the file in sequential order being fastest
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block_ids.sort_unstable();
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//load all regions
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let mut model_pairs=HashMap::new();
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let mut models=Vec::new();
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for block_id in block_ids{
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model_pairs.extend(read_region(&mut self.file,block_id)?);
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}
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let mut models=Vec::with_capacity(model_pairs.len());
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for model_id in 0..model_pairs.len() as u32{
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let model_id=model::ModelId::new(model_id);
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models.push(model_pairs.remove(&model_id).ok_or(Error::InvalidModelId(model_id))?);
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}
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//load all meshes
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let mut meshes=Vec::with_capacity(self.resource_blocks.meshes.len());
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for mesh_id in 0..self.resource_blocks.meshes.len() as u32{
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let mesh_id=model::MeshId::new(mesh_id);
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let block_id=self.resource_blocks.meshes[&mesh_id];
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meshes.push(read_mesh(&mut self.file,block_id)?);
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};
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//load all textures
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let mut textures=Vec::with_capacity(self.resource_blocks.textures.len());
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for texture_id in 0..self.resource_blocks.textures.len() as u32{
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let texture_id=model::TextureId::new(texture_id);
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let block_id=self.resource_blocks.textures[&texture_id];
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textures.push(read_texture(&mut self.file,block_id)?);
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models.append(&mut read_region(&mut self.file,block_id)?);
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}
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Ok(strafesnet_common::map::CompleteMap{
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modes:self.modes,
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@@ -310,7 +287,7 @@ fn collect_spacial_blocks(
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block_location:&mut Vec<u64>,
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block_headers:&mut Vec<SpacialBlockHeader>,
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sequential_block_data:&mut std::io::Cursor<&mut Vec<u8>>,
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bvh_node:strafesnet_common::bvh::BvhWeightNode<usize,(model::ModelId,newtypes::model::Model)>
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bvh_node:strafesnet_common::bvh::BvhWeightNode<usize,newtypes::model::Model>
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)->Result<(),Error>{
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//inspect the node weights top-down.
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//When a node weighs less than the limit,
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@@ -319,11 +296,11 @@ fn collect_spacial_blocks(
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let mut models=Vec::new();
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let mut model_count=0;
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let extents=bvh_node.aabb().clone().into();
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bvh_node.into_visitor(&mut |(model_id,model)|{
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bvh_node.into_visitor(&mut |model|{
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model_count+=1;
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models.push((model_id.get(),model));
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models.push(model);
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});
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let id=BlockId::new(block_headers.len() as u32+1);
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let id=BlockId::new(block_headers.len() as u32);
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block_headers.push(SpacialBlockHeader{
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id,
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extents,
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@@ -351,28 +328,23 @@ fn collect_spacial_blocks(
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/// otherwise sort by distance to start zone
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pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::CompleteMap)->Result<(),Error>{
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//serialize models and make a bvh that knows the file size of the branch
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let boxen=map.models.into_iter().enumerate().map(|(model_id,model)|{
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let boxen=map.models.into_iter().map(|model|{
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//grow your own aabb
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let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
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let mut aabb=strafesnet_common::aabb::Aabb::default();
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for &pos in &mesh.unique_pos{
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aabb.grow(model.transform.transform_point3(pos));
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}
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Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
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Ok((model.into(),aabb))
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}).collect::<Result<Vec<_>,_>>()?;
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let bvh=strafesnet_common::bvh::generate_bvh(boxen).weigh_contents(&|_|std::mem::size_of::<newtypes::model::Model>());
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//build blocks
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//block location is initialized with two values
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//the first value represents the location of the first byte after the file header
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//the second value represents the first byte of the second data block
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//the first data block is always the map header, so the difference is the map header size.
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//this information is filled in later after the sizes are known.
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let mut block_location=vec![0,0];//for file header
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let mut block_location=vec![0];//for file header
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let mut spacial_blocks=Vec::new();//for map header
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let mut sequential_block_data=Vec::new();
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let mut cursor_to_data=std::io::Cursor::new(&mut sequential_block_data);
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collect_spacial_blocks(&mut block_location,&mut spacial_blocks,&mut cursor_to_data,bvh)?;
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let mut block_count=spacial_blocks.len() as u32+1;//continue block id
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let mut block_count=spacial_blocks.len() as u32;//continue block id
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let mut resource_blocks=Vec::new();//for map header
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//meshes
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for mesh in map.meshes.into_iter(){
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@@ -399,13 +371,13 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
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let map_header=MapHeader{
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num_spacial_blocks:spacial_blocks.len() as u32,
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num_resource_blocks:resource_blocks.len() as u32,
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//num_resources_external:0,
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num_resources_external:0,
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num_modes:map.modes.modes.len() as u32,
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num_attributes:map.attributes.len() as u32,
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num_render_configs:map.render_configs.len() as u32,
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spacial_blocks,
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resource_blocks,
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//external_resources:Vec::new(),
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external_resources:Vec::new(),
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modes:map.modes.modes.into_iter().map(Into::into).collect(),
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attributes:map.attributes.into_iter().map(Into::into).collect(),
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render_configs:map.render_configs.into_iter().map(Into::into).collect(),
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@@ -413,27 +385,25 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
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let mut file_header=crate::file::Header{
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fourcc:crate::file::FourCC::Map,
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version:0,
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priming:0,
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priming:0,//TODO
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resource:0,
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block_count,
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block_location,
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};
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//probe header length
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//probe header lengths
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let mut file_header_data=Vec::new();
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binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?;
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let mut map_header_data=Vec::new();
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binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
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//update file header according to probe data
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let mut offset=file_header_data.len() as u64;
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let offset=file_header_data.len() as u64+map_header_data.len() as u64;
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file_header.priming=offset;
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file_header.block_location[0]=offset;
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offset+=map_header_data.len() as u64;
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for position in &mut file_header.block_location[1..]{
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for position in &mut file_header.block_location{
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*position+=offset;
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}
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//write (updated) file header
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//write file header
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writer.write_le(&file_header).map_err(Error::InvalidData)?;
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//write map header
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writer.write(&map_header_data).map_err(Error::IO)?;
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@@ -1,4 +1,3 @@
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mod common;
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pub mod aabb;
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pub mod model;
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pub mod integer;
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@@ -1,26 +0,0 @@
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pub const fn flag(b:bool,mask:u8)->u8{
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(-(b as i8) as u8)&mask
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}
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#[binrw::binrw]
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#[brw(little,repr=u8)]
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pub enum Boolio{
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True,
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False
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}
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impl Into<bool> for Boolio{
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fn into(self)->bool{
|
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match self{
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Boolio::True=>true,
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Boolio::False=>false,
|
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}
|
||||
}
|
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}
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impl From<bool> for Boolio{
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fn from(value:bool)->Self{
|
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match value{
|
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true=>Boolio::True,
|
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false=>Boolio::False,
|
||||
}
|
||||
}
|
||||
}
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@@ -1,22 +1,24 @@
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use super::common::{flag,Boolio};
|
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use super::integer::{Time,Planar64,Planar64Vec3};
|
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#[binrw::binrw]
|
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#[brw(little)]
|
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pub struct ContactingLadder{
|
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pub sticky:Boolio,
|
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pub sticky:Option<()>,
|
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}
|
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impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
|
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fn into(self)->strafesnet_common::gameplay_attributes::ContactingLadder{
|
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strafesnet_common::gameplay_attributes::ContactingLadder{
|
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sticky:self.sticky.into(),
|
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sticky:self.sticky.is_some(),
|
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}
|
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}
|
||||
}
|
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impl From<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
|
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fn from(value:strafesnet_common::gameplay_attributes::ContactingLadder)->Self{
|
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Self{
|
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sticky:value.sticky.into(),
|
||||
sticky:match value.sticky{
|
||||
true=>Some(()),
|
||||
false=>None,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -24,15 +26,10 @@ impl From<strafesnet_common::gameplay_attributes::ContactingLadder> for Contacti
|
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#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum ContactingBehaviour{
|
||||
#[brw(magic=0u8)]
|
||||
Surf,
|
||||
#[brw(magic=1u8)]
|
||||
Ladder(ContactingLadder),
|
||||
#[brw(magic=2u8)]
|
||||
NoJump,
|
||||
#[brw(magic=3u8)]
|
||||
Cling,
|
||||
#[brw(magic=4u8)]
|
||||
Elastic(u32),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
|
||||
@@ -121,9 +118,7 @@ impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum Booster{
|
||||
#[brw(magic=0u8)]
|
||||
Velocity(Planar64Vec3),
|
||||
#[brw(magic=1u8)]
|
||||
Energy{direction:Planar64Vec3,energy:Planar64},
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
|
||||
@@ -185,24 +180,18 @@ impl From<strafesnet_common::gameplay_attributes::TrajectoryChoice> for Trajecto
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum SetTrajectory{
|
||||
#[brw(magic=0u8)]
|
||||
AirTime(Time),
|
||||
#[brw(magic=1u8)]
|
||||
Height(Planar64),
|
||||
#[brw(magic=2u8)]
|
||||
DotVelocity{direction:Planar64Vec3,dot:Planar64},
|
||||
#[brw(magic=3u8)]
|
||||
TargetPointTime{
|
||||
target_point:Planar64Vec3,
|
||||
time:Time,
|
||||
},
|
||||
#[brw(magic=4u8)]
|
||||
TargetPointSpeed{
|
||||
target_point:Planar64Vec3,
|
||||
speed:Planar64,
|
||||
trajectory_choice:TrajectoryChoice,
|
||||
},
|
||||
#[brw(magic=5u8)]
|
||||
Velocity(Planar64Vec3),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
|
||||
@@ -297,22 +286,11 @@ impl From<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct GeneralAttributes{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::BOOSTER!=0))]
|
||||
pub booster:Option<Booster>,
|
||||
#[br(if(header&Self::TRAJECTORY!=0))]
|
||||
pub trajectory:Option<SetTrajectory>,
|
||||
#[br(if(header&Self::WORMHOLE!=0))]
|
||||
pub wormhole:Option<Wormhole>,
|
||||
#[br(if(header&Self::ACCELERATOR!=0))]
|
||||
pub accelerator:Option<Accelerator>,
|
||||
}
|
||||
impl GeneralAttributes{
|
||||
const BOOSTER:u8=1<<0;
|
||||
const TRAJECTORY:u8=1<<1;
|
||||
const WORMHOLE:u8=1<<2;
|
||||
const ACCELERATOR:u8=1<<3;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||
strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||
@@ -325,13 +303,7 @@ impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for General
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{
|
||||
let header=
|
||||
flag(value.booster.is_some(),GeneralAttributes::BOOSTER)
|
||||
|flag(value.trajectory.is_some(),GeneralAttributes::TRAJECTORY)
|
||||
|flag(value.wormhole.is_some(),GeneralAttributes::WORMHOLE)
|
||||
|flag(value.accelerator.is_some(),GeneralAttributes::ACCELERATOR);
|
||||
Self{
|
||||
header,
|
||||
booster:value.booster.map(Into::into),
|
||||
trajectory:value.trajectory.map(Into::into),
|
||||
wormhole:value.wormhole.map(Into::into),
|
||||
@@ -343,13 +315,8 @@ impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for General
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ContactingAttributes{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::CONTACTING_BEHAVIOUR!=0))]
|
||||
pub contact_behaviour:Option<ContactingBehaviour>,
|
||||
}
|
||||
impl ContactingAttributes{
|
||||
const CONTACTING_BEHAVIOUR:u8=1<<0;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||
strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||
@@ -360,7 +327,6 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for Cont
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{
|
||||
Self{
|
||||
header:flag(value.contact_behaviour.is_some(),ContactingAttributes::CONTACTING_BEHAVIOUR),
|
||||
contact_behaviour:value.contact_behaviour.map(Into::into),
|
||||
}
|
||||
}
|
||||
@@ -369,13 +335,8 @@ impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for Cont
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IntersectingAttributes{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::INTERSECTING_WATER!=0))]
|
||||
pub water:Option<IntersectingWater>,
|
||||
}
|
||||
impl IntersectingAttributes{
|
||||
const INTERSECTING_WATER:u8=1<<0;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
@@ -386,7 +347,6 @@ impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for In
|
||||
impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{
|
||||
Self{
|
||||
header:flag(value.water.is_some(),IntersectingAttributes::INTERSECTING_WATER),
|
||||
water:value.water.map(Into::into),
|
||||
}
|
||||
}
|
||||
@@ -395,14 +355,11 @@ impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for In
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum CollisionAttributes{
|
||||
#[brw(magic=0u8)]
|
||||
Decoration,
|
||||
#[brw(magic=1u8)]
|
||||
Contact{
|
||||
contacting:ContactingAttributes,
|
||||
general:GeneralAttributes,
|
||||
},
|
||||
#[brw(magic=2u8)]
|
||||
Intersect{
|
||||
intersecting:IntersectingAttributes,
|
||||
general:GeneralAttributes,
|
||||
|
||||
@@ -1,60 +1,65 @@
|
||||
use super::common::flag;
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum StageElementBehaviour{
|
||||
SpawnAt,//must be standing on top to get effect. except cancollide false
|
||||
Trigger,
|
||||
Teleport,
|
||||
Platform,
|
||||
//Check(point) acts like a trigger if you haven't hit all the checkpoints on previous stages yet.
|
||||
//Note that all stage elements act like this, this is just the isolated behaviour.
|
||||
Check,
|
||||
Checkpoint,//this is a combined behaviour for Ordered & Unordered in case a model is used multiple times or for both.
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
|
||||
fn into(self)->strafesnet_common::gameplay_modes::StageElementBehaviour{
|
||||
match self{
|
||||
StageElementBehaviour::SpawnAt=>strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt,
|
||||
StageElementBehaviour::Trigger=>strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger,
|
||||
StageElementBehaviour::Teleport=>strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport,
|
||||
StageElementBehaviour::Platform=>strafesnet_common::gameplay_modes::StageElementBehaviour::Platform,
|
||||
StageElementBehaviour::Check=>strafesnet_common::gameplay_modes::StageElementBehaviour::Check,
|
||||
StageElementBehaviour::Checkpoint=>strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
|
||||
fn from(value:strafesnet_common::gameplay_modes::StageElementBehaviour)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>StageElementBehaviour::SpawnAt,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>StageElementBehaviour::Trigger,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>StageElementBehaviour::Teleport,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>StageElementBehaviour::Platform,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>StageElementBehaviour::Check,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>StageElementBehaviour::Checkpoint,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StageElement{
|
||||
pub header:u8,
|
||||
pub stage_id:u32,
|
||||
#[br(if(header&Self::JUMP_LIMIT!=0))]
|
||||
pub stage_id:u32,//which stage spawn to send to
|
||||
pub behaviour:StageElementBehaviour,
|
||||
pub jump_limit:Option<u8>,
|
||||
}
|
||||
impl StageElement{
|
||||
const BEHAVIOUR:u8=0b00111;
|
||||
const JUMP_LIMIT:u8=1<<3;
|
||||
const FORCE:u8=1<<4;
|
||||
const fn behaviour(&self)->Option<strafesnet_common::gameplay_modes::StageElementBehaviour>{
|
||||
match self.header&Self::BEHAVIOUR{
|
||||
0=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt),
|
||||
1=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger),
|
||||
2=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport),
|
||||
3=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Platform),
|
||||
4=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Check),
|
||||
5=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn force(&self)->bool{
|
||||
self.header&Self::FORCE!=0
|
||||
}
|
||||
pub force:Option<()>,//allow setting to lower spawn id i.e. 7->3
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
fn into(self)->strafesnet_common::gameplay_modes::StageElement{
|
||||
strafesnet_common::gameplay_modes::StageElement::new(
|
||||
strafesnet_common::gameplay_modes::StageId::new(self.stage_id),
|
||||
self.force(),
|
||||
self.behaviour().unwrap(),
|
||||
self.force.is_some(),
|
||||
self.behaviour.into(),
|
||||
self.jump_limit,
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{
|
||||
let behaviour=match value.behaviour(){
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>0,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>1,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>2,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>3,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>4,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>5,
|
||||
};
|
||||
let header=
|
||||
behaviour
|
||||
|flag(value.jump_limit().is_some(),StageElement::JUMP_LIMIT)
|
||||
|flag(value.force(),StageElement::FORCE);
|
||||
Self{
|
||||
header,
|
||||
stage_id:value.stage_id().get(),
|
||||
behaviour:value.behaviour().into(),
|
||||
jump_limit:value.jump_limit(),
|
||||
force:match value.force(){true=>Some(()),false=>None},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
use super::common::flag;
|
||||
use super::integer::{Time,Ratio64,Planar64,Planar64Vec3};
|
||||
|
||||
pub type Controls=u32;
|
||||
@@ -6,34 +5,19 @@ pub type Controls=u32;
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StyleModifiers{
|
||||
pub header:u8,
|
||||
pub controls_mask:Controls,
|
||||
pub controls_mask_state:Controls,
|
||||
#[br(if(header&Self::STRAFE!=0))]
|
||||
pub strafe:Option<StrafeSettings>,
|
||||
#[br(if(header&Self::ROCKET!=0))]
|
||||
pub rocket:Option<PropulsionSettings>,
|
||||
#[br(if(header&Self::JUMP!=0))]
|
||||
pub jump:Option<JumpSettings>,
|
||||
#[br(if(header&Self::WALK!=0))]
|
||||
pub walk:Option<WalkSettings>,
|
||||
#[br(if(header&Self::LADDER!=0))]
|
||||
pub ladder:Option<LadderSettings>,
|
||||
#[br(if(header&Self::SWIM!=0))]
|
||||
pub swim:Option<PropulsionSettings>,
|
||||
pub gravity:Planar64Vec3,
|
||||
pub hitbox:Hitbox,
|
||||
pub camera_offset:Planar64Vec3,
|
||||
pub mass:Planar64,
|
||||
}
|
||||
impl StyleModifiers{
|
||||
const STRAFE:u8=1<<0;
|
||||
const ROCKET:u8=1<<1;
|
||||
const JUMP:u8=1<<2;
|
||||
const WALK:u8=1<<3;
|
||||
const LADDER:u8=1<<4;
|
||||
const SWIM:u8=1<<5;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
fn into(self)->strafesnet_common::gameplay_style::StyleModifiers{
|
||||
strafesnet_common::gameplay_style::StyleModifiers{
|
||||
@@ -55,15 +39,7 @@ impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
fn from(value:strafesnet_common::gameplay_style::StyleModifiers)->Self{
|
||||
let header=
|
||||
flag(value.strafe.is_some(),StyleModifiers::STRAFE)
|
||||
|flag(value.rocket.is_some(),StyleModifiers::ROCKET)
|
||||
|flag(value.jump.is_some(),StyleModifiers::JUMP)
|
||||
|flag(value.walk.is_some(),StyleModifiers::WALK)
|
||||
|flag(value.ladder.is_some(),StyleModifiers::LADDER)
|
||||
|flag(value.swim.is_some(),StyleModifiers::SWIM);
|
||||
Self{
|
||||
header,
|
||||
controls_mask:value.controls_mask.bits(),
|
||||
controls_mask_state:value.controls_mask_state.bits(),
|
||||
strafe:value.strafe.map(Into::into),
|
||||
@@ -106,7 +82,8 @@ impl From<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculatio
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: test this
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum JumpImpulse{
|
||||
FromTime(Time),
|
||||
FromHeight(Planar64),
|
||||
@@ -163,16 +140,11 @@ impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsAct
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StrafeSettings{
|
||||
header:u8,
|
||||
enable:ControlsActivation,
|
||||
mv:Planar64,
|
||||
#[br(if(header&Self::AIR_ACCEL_LIMIT!=0))]
|
||||
air_accel_limit:Option<Planar64>,
|
||||
tick_rate:Ratio64,
|
||||
}
|
||||
impl StrafeSettings{
|
||||
const AIR_ACCEL_LIMIT:u8=1<<0;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::StrafeSettings{
|
||||
strafesnet_common::gameplay_style::StrafeSettings::new(
|
||||
@@ -186,9 +158,7 @@ impl Into<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
impl From<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::StrafeSettings)->Self{
|
||||
let (enable,mv,air_accel_limit,tick_rate)=value.into_inner();
|
||||
let header=flag(air_accel_limit.is_some(),StrafeSettings::AIR_ACCEL_LIMIT);
|
||||
Self{
|
||||
header,
|
||||
enable:enable.into(),
|
||||
mv:mv.get(),
|
||||
air_accel_limit:air_accel_limit.map(|a|a.get()),
|
||||
@@ -220,58 +190,23 @@ impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionS
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct JumpSettings{
|
||||
header:u8,
|
||||
impulse:i64,
|
||||
}
|
||||
impl JumpSettings{
|
||||
const IMPULSE:u8=0b0011;
|
||||
const CALCULATION:u8=0b1100;
|
||||
const fn impulse(&self)->Option<strafesnet_common::gameplay_style::JumpImpulse>{
|
||||
match self.header&Self::IMPULSE{
|
||||
0=>Some(strafesnet_common::gameplay_style::JumpImpulse::FromTime(strafesnet_common::integer::Time::raw(self.impulse))),
|
||||
1=>Some(strafesnet_common::gameplay_style::JumpImpulse::FromHeight(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
2=>Some(strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
3=>Some(strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn calculation(&self)->Option<strafesnet_common::gameplay_style::JumpCalculation>{
|
||||
match (self.header&Self::CALCULATION)>>2{
|
||||
0=>Some(strafesnet_common::gameplay_style::JumpCalculation::Capped),
|
||||
1=>Some(strafesnet_common::gameplay_style::JumpCalculation::Energy),
|
||||
2=>Some(strafesnet_common::gameplay_style::JumpCalculation::Linear),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
impulse:JumpImpulse,
|
||||
calculation:JumpCalculation,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::JumpSettings{
|
||||
strafesnet_common::gameplay_style::JumpSettings::new(
|
||||
self.impulse().unwrap(),
|
||||
self.calculation().unwrap(),
|
||||
self.impulse.into(),
|
||||
self.calculation.into(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpSettings)->Self{
|
||||
let (impulse_enum,calculation)=value.into_inner();
|
||||
let (impulse,impulse_header)=match impulse_enum{
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromTime(impulse)=>(impulse.get(),0),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromHeight(impulse)=>(impulse.get(),1),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(impulse)=>(impulse.get(),2),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(impulse)=>(impulse.get(),3),
|
||||
};
|
||||
let calculation_header=match calculation{
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Capped=>0,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Energy=>1,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Linear=>2,
|
||||
};
|
||||
let header=
|
||||
impulse_header
|
||||
|(calculation_header<<2);
|
||||
let (impulse,calculation)=value.into_inner();
|
||||
Self{
|
||||
header,
|
||||
impulse,
|
||||
impulse:impulse.into(),
|
||||
calculation:calculation.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
use super::common::flag;
|
||||
use strafesnet_common::model::PolygonIter;
|
||||
|
||||
use super::integer::{Planar64Vec3,Planar64Affine3};
|
||||
@@ -61,13 +60,8 @@ impl From<strafesnet_common::model::PolygonGroup> for PolygonGroup{
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct RenderConfig{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::TEXTURE!=0))]
|
||||
pub texture:Option<u32>,
|
||||
}
|
||||
impl RenderConfig{
|
||||
const TEXTURE:u8=1<<0;
|
||||
}
|
||||
impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn into(self)->strafesnet_common::model::RenderConfig{
|
||||
strafesnet_common::model::RenderConfig{
|
||||
@@ -77,9 +71,7 @@ impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
}
|
||||
impl From<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn from(value:strafesnet_common::model::RenderConfig)->Self{
|
||||
let header=flag(value.texture.is_some(),RenderConfig::TEXTURE);
|
||||
Self{
|
||||
header,
|
||||
texture:value.texture.map(|texture_id|texture_id.get()),
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user