rbx_loader: some meshes have no polygons LOL
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@@ -70,7 +70,8 @@ impl MeshWithSize{
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#[derive(Debug)]
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pub enum Error{
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RbxMesh(rbx_mesh::mesh::Error)
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NoPolygons,
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RbxMesh(rbx_mesh::mesh::Error),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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@@ -121,6 +122,10 @@ fn ingest_vertices_truncated2(
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))).collect()
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}
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fn new_polygon_list_checked(list:Vec<model::IndexedVertexList>)->Option<PolygonList>{
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(!list.is_empty()).then_some(PolygonList::new(list))
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}
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fn ingest_faces2_lods3(
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polygon_groups:&mut Vec<PolygonGroup>,
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vertex_id_map:&HashMap<rbx_mesh::mesh::VertexId2,VertexId>,
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@@ -128,10 +133,10 @@ fn ingest_faces2_lods3(
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lods:&[rbx_mesh::mesh::Lod3],
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){
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//faces have to be split into polygon groups based on lod
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polygon_groups.extend(lods.windows(2).map(|lod_pair|
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PolygonGroup::PolygonList(PolygonList::new(faces[lod_pair[0].0 as usize..lod_pair[1].0 as usize].iter().filter_map(|rbx_mesh::mesh::Face2(v0,v1,v2)|
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polygon_groups.extend(lods.windows(2).filter_map(|lod_pair|
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Some(PolygonGroup::PolygonList(new_polygon_list_checked(faces[lod_pair[0].0 as usize..lod_pair[1].0 as usize].iter().filter_map(|rbx_mesh::mesh::Face2(v0,v1,v2)|
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Some(vec![*vertex_id_map.get(&v0)?,*vertex_id_map.get(&v1)?,*vertex_id_map.get(&v2)?])
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).collect()))
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).collect())?))
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))
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}
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@@ -142,7 +147,7 @@ pub fn convert(roblox_mesh_bytes:&[u8])->Result<MeshWithSize,Error>{
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match rbx_mesh::read_versioned(std::io::Cursor::new(roblox_mesh_bytes)).map_err(Error::RbxMesh)?{
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rbx_mesh::mesh::Mesh::V1(mesh)=>{
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let color_id=mb.acquire_color_id(glam::Vec4::ONE);
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polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.vertices.chunks_exact(3).filter_map(|trip|{
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let polygon_list=new_polygon_list_checked(mesh.vertices.chunks_exact(3).filter_map(|trip|{
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let mut ingest_vertex1=|vertex:&rbx_mesh::mesh::Vertex1|{
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let vertex=IndexedVertex{
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pos:mb.acquire_pos_id(vec3::try_from_f32_array(vertex.pos).ok()?),
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@@ -153,7 +158,10 @@ pub fn convert(roblox_mesh_bytes:&[u8])->Result<MeshWithSize,Error>{
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Some(mb.acquire_vertex_id(vertex))
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};
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Some(vec![ingest_vertex1(&trip[0])?,ingest_vertex1(&trip[1])?,ingest_vertex1(&trip[2])?])
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}).collect())));
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}).collect());
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if let Some(polygon_list)=polygon_list{
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polygon_groups.push(PolygonGroup::PolygonList(polygon_list));
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}
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},
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rbx_mesh::mesh::Mesh::V2(mesh)=>{
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let vertex_id_map=match mesh.header.sizeof_vertex{
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@@ -165,9 +173,12 @@ pub fn convert(roblox_mesh_bytes:&[u8])->Result<MeshWithSize,Error>{
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rbx_mesh::mesh::SizeOfVertex2::Full=>ingest_vertices2(mesh.vertices,&mut mb),
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};
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//one big happy group for all the faces
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polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().filter_map(|face|
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let polygon_list=new_polygon_list_checked(mesh.faces.into_iter().filter_map(|face|
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Some(vec![*vertex_id_map.get(&face.0)?,*vertex_id_map.get(&face.1)?,*vertex_id_map.get(&face.2)?])
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).collect())));
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).collect());
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if let Some(polygon_list)=polygon_list{
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polygon_groups.push(PolygonGroup::PolygonList(polygon_list));
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}
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},
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rbx_mesh::mesh::Mesh::V3(mesh)=>{
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let vertex_id_map=match mesh.header.sizeof_vertex{
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@@ -188,6 +199,9 @@ pub fn convert(roblox_mesh_bytes:&[u8])->Result<MeshWithSize,Error>{
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ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
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},
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}
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if polygon_groups.is_empty(){
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return Err(Error::NoPolygons);
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}
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let mesh=mb.build(
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polygon_groups,
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//these should probably be moved to the model...
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@@ -164,6 +164,10 @@ fn build_mesh5(
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Ok(())
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}
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fn new_polygon_list_checked(list:Vec<model::IndexedVertexList>)->Option<PolygonList>{
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(!list.is_empty()).then_some(PolygonList::new(list))
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}
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const NORMAL_FACES:usize=6;
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impl std::error::Error for Error{}
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pub fn convert(
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@@ -210,9 +214,9 @@ pub fn convert(
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};
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//physics
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let polygon_groups_normal_it=polygon_groups_normal_id.into_iter().filter(|group|!group.is_empty()).map(|faces|
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let polygon_groups_normal_it=polygon_groups_normal_id.into_iter().filter_map(|faces|
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// graphics polygon groups (to be rendered)
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PolygonGroup::PolygonList(PolygonList::new(faces))
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Some(PolygonGroup::PolygonList(new_polygon_list_checked(faces)?))
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);
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let polygon_groups:Vec<PolygonGroup>=if !roblox_physics_data.is_empty(){
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let physics_data=rbx_mesh::read_physics_data_versioned(
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@@ -231,12 +235,12 @@ pub fn convert(
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rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::V7(meshes))
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=>meshes.meshes,
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};
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let physics_convex_meshes_it=physics_convex_meshes.into_iter().map(|mesh|{
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let physics_convex_meshes_it=physics_convex_meshes.into_iter().filter_map(|mesh|{
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// this can be factored out of the loop but I am lazy
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let color=mb.acquire_color_id(glam::Vec4::ONE);
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let tex=mb.acquire_tex_id(glam::Vec2::ZERO);
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// physics polygon groups (to do physics)
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Ok(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|[PhysicsDataVertexId(vertex_id0),PhysicsDataVertexId(vertex_id1),PhysicsDataVertexId(vertex_id2)]|{
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let polygons=mesh.faces.into_iter().map(|[PhysicsDataVertexId(vertex_id0),PhysicsDataVertexId(vertex_id1),PhysicsDataVertexId(vertex_id2)]|{
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let face=[
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mesh.vertices.get(vertex_id0 as usize).ok_or(Error::MissingVertexId(vertex_id0))?,
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mesh.vertices.get(vertex_id1 as usize).ok_or(Error::MissingVertexId(vertex_id1))?,
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@@ -249,7 +253,12 @@ pub fn convert(
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let pos=mb.acquire_pos_id(vec3::try_from_f32_array(vertex_pos.to_array()).map_err(Error::Planar64Vec3)?);
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Ok(mb.acquire_vertex_id(IndexedVertex{pos,tex,normal,color}))
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}).collect()
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}).collect::<Result<_,_>>()?)))
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}).collect::<Result<_,_>>();
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let polygon_list=match polygons{
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Ok(polygons)=>new_polygon_list_checked(polygons)?,
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Err(e)=>return Some(Err(e)),
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};
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Some(Ok(PolygonGroup::PolygonList(polygon_list)))
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});
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polygon_groups_normal_it.map(Ok).chain(physics_convex_meshes_it).collect::<Result<_,_>>()?
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}else{
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