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9 Commits
config-fil
...
timers
| Author | SHA1 | Date | |
|---|---|---|---|
| 64e1e762a1 | |||
| ad862ae8c9 | |||
| 0ee17ac3d9 | |||
| e2af6fc4ed | |||
| bdc0dd1b3b | |||
| 95fb316a23 | |||
| 9dec53d764 | |||
| 3552491a9a | |||
| dd13a066d0 |
128
src/main.rs
128
src/main.rs
@@ -7,9 +7,11 @@ use instruction::{TimedInstruction, InstructionConsumer};
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mod bvh;
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mod aabb;
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mod model;
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mod timers;
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mod zeroes;
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mod worker;
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mod physics;
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mod settings;
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mod framework;
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mod primitives;
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mod instruction;
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@@ -64,10 +66,10 @@ fn perspective_rh(fov_x_slope: f32, fov_y_slope: f32, z_near: f32, z_far: f32) -
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)
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}
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impl GraphicsCamera{
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pub fn new(screen_size:glam::UVec2,fov_y:f32)->Self{
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pub fn new(screen_size:glam::UVec2,fov:glam::Vec2)->Self{
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Self{
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screen_size,
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fov: glam::vec2(fov_y*(screen_size.x as f32)/(screen_size.y as f32),fov_y),
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fov,
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}
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}
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pub fn proj(&self)->glam::Mat4{
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@@ -77,10 +79,6 @@ impl GraphicsCamera{
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//f32 good enough for view matrix
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glam::Mat4::from_translation(pos) * glam::Mat4::from_euler(glam::EulerRot::YXZ, angles.x, angles.y, 0f32)
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}
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pub fn set_screen_size(&mut self,screen_size:glam::UVec2){
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self.screen_size=screen_size;
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self.fov.x=self.fov.y*(screen_size.x as f32)/(screen_size.y as f32);
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}
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pub fn to_uniform_data(&self,(pos,angles): (glam::Vec3,glam::Vec2)) -> [f32; 16 * 4] {
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let proj=self.proj();
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@@ -114,12 +112,16 @@ impl GraphicsState{
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pub fn clear(&mut self){
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self.models.clear();
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}
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pub fn load_user_settings(&mut self,user_settings:&settings::UserSettings){
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self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
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}
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}
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pub struct GlobalState{
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start_time: std::time::Instant,
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manual_mouse_lock:bool,
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mouse:physics::MouseState,
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user_settings:settings::UserSettings,
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graphics:GraphicsState,
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physics_thread:worker::CompatWorker<TimedInstruction<InputInstruction>,physics::PhysicsOutputState,Box<dyn FnMut(TimedInstruction<InputInstruction>)->physics::PhysicsOutputState>>,
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}
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@@ -413,6 +415,8 @@ impl framework::Example for GlobalState {
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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) -> Self {
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//wee
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let user_settings=settings::read_user_settings();
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let mut indexed_models = Vec::new();
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indexed_models.append(&mut model::generate_indexed_model_list_from_obj(obj::ObjData::load_buf(&include_bytes!("../models/teslacyberv3.0.obj")[..]).unwrap(),*glam::Vec4::ONE.as_ref()));
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indexed_models.push(primitives::unit_sphere());
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@@ -752,7 +756,11 @@ impl framework::Example for GlobalState {
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let mut physics = physics::PhysicsState::default();
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let camera=GraphicsCamera::new(glam::uvec2(config.width,config.height), 1.0);
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physics.load_user_settings(&user_settings);
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let screen_size=glam::uvec2(config.width,config.height);
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let camera=GraphicsCamera::new(screen_size,user_settings.calculate_fov(1.0,&screen_size).as_vec2());
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let camera_uniforms = camera.to_uniform_data(physics.output().adjust_mouse(&physics.next_mouse));
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let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("Camera"),
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@@ -787,7 +795,7 @@ impl framework::Example for GlobalState {
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let depth_view = Self::create_depth_texture(config, device);
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let graphics=GraphicsState {
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let mut graphics=GraphicsState {
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pipelines:GraphicsPipelines{
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skybox:sky_pipeline,
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model:model_pipeline
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@@ -806,6 +814,8 @@ impl framework::Example for GlobalState {
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temp_squid_texture_view: squid_texture_view,
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};
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graphics.load_user_settings(&user_settings);
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let indexed_model_instances=model::IndexedModelInstances{
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textures:Vec::new(),
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models:indexed_models,
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@@ -827,6 +837,7 @@ impl framework::Example for GlobalState {
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start_time:Instant::now(),
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manual_mouse_lock:false,
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mouse:physics::MouseState::default(),
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user_settings,
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graphics,
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physics_thread,
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};
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@@ -888,9 +899,11 @@ impl framework::Example for GlobalState {
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time:physics.time,
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instruction: PhysicsInstruction::Input(physics::PhysicsInputInstruction::Reset),
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});
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physics.load_user_settings(&self.user_settings);
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physics.generate_models(&indexed_model_instances);
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self.physics_thread=physics.into_worker();
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//graphics.load_user_settings(&self.user_settings);
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self.generate_model_graphics(device,queue,indexed_model_instances);
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//manual reset
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}else{
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@@ -906,51 +919,23 @@ impl framework::Example for GlobalState {
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#[allow(clippy::single_match)]
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fn update(&mut self, window: &winit::window::Window, device: &wgpu::Device, queue: &wgpu::Queue, event: winit::event::WindowEvent) {
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let time=self.start_time.elapsed().as_nanos() as i64;
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match event {
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winit::event::WindowEvent::DroppedFile(path) => self.load_file(path,device,queue),
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winit::event::WindowEvent::Focused(state)=>{
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//pause unpause
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//recalculate pressed keys on focus
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}
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_=>(),
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}
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}
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fn device_event(&mut self, window: &winit::window::Window, event: winit::event::DeviceEvent) {
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//there's no way this is the best way get a timestamp.
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let time=self.start_time.elapsed().as_nanos() as i64;
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match event {
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winit::event::DeviceEvent::Key(winit::event::KeyboardInput {
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state,
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scancode: keycode,
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},
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winit::event::WindowEvent::KeyboardInput {
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input:winit::event::KeyboardInput{state, virtual_keycode,..},
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..
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}) => {
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}=>{
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let s=match state {
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winit::event::ElementState::Pressed => true,
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winit::event::ElementState::Released => false,
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};
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if let Some(input_instruction)=match keycode {
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17=>Some(InputInstruction::MoveForward(s)),//W
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30=>Some(InputInstruction::MoveLeft(s)),//A
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31=>Some(InputInstruction::MoveBack(s)),//S
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32=>Some(InputInstruction::MoveRight(s)),//D
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18=>Some(InputInstruction::MoveUp(s)),//E
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16=>Some(InputInstruction::MoveDown(s)),//Q
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57=>Some(InputInstruction::Jump(s)),//Space
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44=>Some(InputInstruction::Zoom(s)),//Z
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19=>if s{Some(InputInstruction::Reset)}else{None},//R
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01=>{//Esc
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if s{
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self.manual_mouse_lock=false;
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match window.set_cursor_grab(winit::window::CursorGrabMode::None){
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Ok(())=>(),
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Err(e)=>println!("Could not release cursor: {:?}",e),
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}
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window.set_cursor_visible(true);
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}
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None
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},
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15=>{//Tab
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match virtual_keycode{
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Some(winit::event::VirtualKeyCode::Tab)=>{
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if s{
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self.manual_mouse_lock=false;
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match window.set_cursor_position(winit::dpi::PhysicalPosition::new(self.graphics.camera.screen_size.x as f32/2.0, self.graphics.camera.screen_size.y as f32/2.0)){
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@@ -978,16 +963,56 @@ impl framework::Example for GlobalState {
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}
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}
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window.set_cursor_visible(s);
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None
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},
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_ => {println!("scancode {}",keycode);None},
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}{
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self.physics_thread.send(TimedInstruction{
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time,
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instruction:input_instruction,
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}).unwrap();
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Some(winit::event::VirtualKeyCode::F11)=>{
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if s{
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if window.fullscreen().is_some(){
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window.set_fullscreen(None);
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}else{
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window.set_fullscreen(Some(winit::window::Fullscreen::Borderless(None)));
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}
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}
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},
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Some(winit::event::VirtualKeyCode::Escape)=>{
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if s{
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self.manual_mouse_lock=false;
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match window.set_cursor_grab(winit::window::CursorGrabMode::None){
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Ok(())=>(),
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Err(e)=>println!("Could not release cursor: {:?}",e),
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}
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window.set_cursor_visible(true);
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}
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},
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Some(keycode)=>{
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if let Some(input_instruction)=match keycode {
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winit::event::VirtualKeyCode::W => Some(InputInstruction::MoveForward(s)),
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winit::event::VirtualKeyCode::A => Some(InputInstruction::MoveLeft(s)),
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winit::event::VirtualKeyCode::S => Some(InputInstruction::MoveBack(s)),
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winit::event::VirtualKeyCode::D => Some(InputInstruction::MoveRight(s)),
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winit::event::VirtualKeyCode::E => Some(InputInstruction::MoveUp(s)),
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winit::event::VirtualKeyCode::Q => Some(InputInstruction::MoveDown(s)),
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winit::event::VirtualKeyCode::Space => Some(InputInstruction::Jump(s)),
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winit::event::VirtualKeyCode::Z => Some(InputInstruction::Zoom(s)),
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winit::event::VirtualKeyCode::R => if s{Some(InputInstruction::Reset)}else{None},
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_ => None,
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}{
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self.physics_thread.send(TimedInstruction{
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time,
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instruction:input_instruction,
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}).unwrap();
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}
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},
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_=>(),
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}
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},
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_=>(),
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}
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}
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fn device_event(&mut self, window: &winit::window::Window, event: winit::event::DeviceEvent) {
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//there's no way this is the best way get a timestamp.
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let time=self.start_time.elapsed().as_nanos() as i64;
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match event {
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winit::event::DeviceEvent::MouseMotion {
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delta,//these (f64,f64) are integers on my machine
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} => {
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@@ -1029,7 +1054,8 @@ impl framework::Example for GlobalState {
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_queue: &wgpu::Queue,
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) {
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self.graphics.depth_view = Self::create_depth_texture(config, device);
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self.graphics.camera.set_screen_size(glam::uvec2(config.width, config.height));
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self.graphics.camera.screen_size=glam::uvec2(config.width, config.height);
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self.graphics.load_user_settings(&self.user_settings);
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}
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fn render(
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@@ -19,12 +19,12 @@ pub enum PhysicsInstruction {
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pub enum PhysicsInputInstruction {
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ReplaceMouse(MouseState,MouseState),
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SetNextMouse(MouseState),
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SetMoveForward(bool),
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SetMoveLeft(bool),
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SetMoveBack(bool),
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SetMoveRight(bool),
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SetMoveUp(bool),
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SetMoveBack(bool),
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SetMoveLeft(bool),
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SetMoveDown(bool),
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SetMoveForward(bool),
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SetJump(bool),
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SetZoom(bool),
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Reset,
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@@ -33,21 +33,22 @@ pub enum PhysicsInputInstruction {
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#[derive(Debug)]
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pub enum InputInstruction {
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MoveMouse(glam::IVec2),
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MoveForward(bool),
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MoveLeft(bool),
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MoveBack(bool),
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MoveRight(bool),
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MoveUp(bool),
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MoveBack(bool),
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MoveLeft(bool),
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MoveDown(bool),
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MoveForward(bool),
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Jump(bool),
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Zoom(bool),
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Reset,
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SetPaused(bool),
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Idle,
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//Idle: there were no input events, but the simulation is safe to advance to this timestep
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//for interpolation / networking / playback reasons, most playback heads will always want
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//to be 1 instruction ahead to generate the next state for interpolation.
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}
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#[derive(Clone)]
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#[derive(Clone,Debug)]
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pub struct Body {
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position: glam::Vec3,//I64 where 2^32 = 1 u
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velocity: glam::Vec3,//I64 where 2^32 = 1 u/s
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@@ -175,7 +176,7 @@ impl PhysicsCamera {
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Self{
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offset,
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angles: glam::DVec2::ZERO,
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sensitivity: glam::dvec2(1.0/16384.0,1.0/16384.0),
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sensitivity: glam::dvec2(1.0/1024.0,1.0/1024.0),
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mouse:MouseState{pos:glam::IVec2::ZERO,time:-1},//escape initialization hell divide by zero
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}
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}
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@@ -453,6 +454,7 @@ impl PhysicsState {
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pub fn into_worker(mut self)->crate::worker::CompatWorker<TimedInstruction<InputInstruction>,PhysicsOutputState,Box<dyn FnMut(TimedInstruction<InputInstruction>)->PhysicsOutputState>>{
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let mut mouse_blocking=true;
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let mut last_mouse_time=self.next_mouse.time;
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let mut simulation_timer=crate::timers::UnscaledTimer::unpaused();
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let mut timeline=std::collections::VecDeque::new();
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crate::worker::CompatWorker::new(self.output(),Box::new(move |ins:TimedInstruction<InputInstruction>|{
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if if let Some(phys_input)=match ins.instruction{
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@@ -460,17 +462,17 @@ impl PhysicsState {
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if mouse_blocking{
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//tell the game state which is living in the past about its future
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timeline.push_front(TimedInstruction{
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time:last_mouse_time,
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time:simulation_timer.time(last_mouse_time),
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instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:m}),
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});
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}else{
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//mouse has just started moving again after being still for longer than 10ms.
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//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
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timeline.push_front(TimedInstruction{
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time:last_mouse_time,
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time:simulation_timer.time(last_mouse_time),
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instruction:PhysicsInputInstruction::ReplaceMouse(
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MouseState{time:last_mouse_time,pos:self.next_mouse.pos},
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MouseState{time:ins.time,pos:m}
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MouseState{time:simulation_timer.time(last_mouse_time),pos:self.next_mouse.pos},
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MouseState{time:simulation_timer.time(ins.time),pos:m}
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),
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});
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//delay physics execution until we have an interpolation target
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@@ -479,6 +481,14 @@ impl PhysicsState {
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last_mouse_time=ins.time;
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None
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},
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InputInstruction::SetPaused(s)=>{
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if s{
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simulation_timer.pause(ins.time);
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}else{
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simulation_timer.unpause(ins.time);
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}
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Some(PhysicsInputInstruction::Idle)
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}
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InputInstruction::MoveForward(s)=>Some(PhysicsInputInstruction::SetMoveForward(s)),
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InputInstruction::MoveLeft(s)=>Some(PhysicsInputInstruction::SetMoveLeft(s)),
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InputInstruction::MoveBack(s)=>Some(PhysicsInputInstruction::SetMoveBack(s)),
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@@ -492,7 +502,7 @@ impl PhysicsState {
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}{
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//non-mouse event
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timeline.push_back(TimedInstruction{
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time:ins.time,
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time:simulation_timer.time(ins.time),
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instruction:phys_input,
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});
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@@ -504,7 +514,7 @@ impl PhysicsState {
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if 10_000_000<ins.time-self.next_mouse.time{
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//push an event to extrapolate no movement from
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timeline.push_front(TimedInstruction{
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time:last_mouse_time,
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time:simulation_timer.time(last_mouse_time),
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instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:self.next_mouse.pos}),
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});
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last_mouse_time=ins.time;
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@@ -526,9 +536,10 @@ impl PhysicsState {
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}{
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//empty queue
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while let Some(instruction)=timeline.pop_front(){
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self.run(instruction.time);
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let simulation_time=simulation_timer.time(instruction.time);
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self.run(simulation_time);
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self.process_instruction(TimedInstruction{
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time:instruction.time,
|
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time:simulation_time,
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instruction:PhysicsInstruction::Input(instruction.instruction),
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});
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||||
}
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@@ -617,6 +628,10 @@ impl PhysicsState {
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println!("Physics Objects: {}",self.models.len());
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}
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pub fn load_user_settings(&mut self,user_settings:&crate::settings::UserSettings){
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self.camera.sensitivity=user_settings.calculate_sensitivity();
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}
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pub fn get_mode(&self,mode_id:u32)->Option<&crate::model::ModeDescription>{
|
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if let Some(&mode)=self.mode_from_mode_id.get(&mode_id){
|
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self.modes.get(mode)
|
||||
|
||||
123
src/settings.rs
Normal file
123
src/settings.rs
Normal file
@@ -0,0 +1,123 @@
|
||||
struct Ratio{
|
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ratio:f64,
|
||||
}
|
||||
enum DerivedFov{
|
||||
FromScreenAspect,
|
||||
FromAspect(Ratio),
|
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}
|
||||
enum Fov{
|
||||
Exactly{x:f64,y:f64},
|
||||
DeriveX{x:DerivedFov,y:f64},
|
||||
DeriveY{x:f64,y:DerivedFov},
|
||||
}
|
||||
impl Default for Fov{
|
||||
fn default() -> Self {
|
||||
Fov::DeriveX{x:DerivedFov::FromScreenAspect,y:1.0}
|
||||
}
|
||||
}
|
||||
|
||||
enum Sensitivity{
|
||||
Exactly{x:f64,y:f64},
|
||||
DeriveX{x:Ratio,y:f64},
|
||||
DeriveY{x:f64,y:Ratio},
|
||||
}
|
||||
impl Default for Sensitivity{
|
||||
fn default() -> Self {
|
||||
Sensitivity::DeriveY{x:0.001,y:Ratio{ratio:1.0}}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct UserSettings{
|
||||
fov:Fov,
|
||||
sensitivity:Sensitivity,
|
||||
}
|
||||
impl UserSettings{
|
||||
pub fn calculate_fov(&self,zoom:f64,screen_size:&glam::UVec2)->glam::DVec2{
|
||||
zoom*match &self.fov{
|
||||
&Fov::Exactly{x,y}=>glam::dvec2(x,y),
|
||||
Fov::DeriveX{x,y}=>match x{
|
||||
DerivedFov::FromScreenAspect=>glam::dvec2(y*(screen_size.x as f64/screen_size.y as f64),*y),
|
||||
DerivedFov::FromAspect(ratio)=>glam::dvec2(y*ratio.ratio,*y),
|
||||
},
|
||||
Fov::DeriveY{x,y}=>match y{
|
||||
DerivedFov::FromScreenAspect=>glam::dvec2(*x,x*(screen_size.y as f64/screen_size.x as f64)),
|
||||
DerivedFov::FromAspect(ratio)=>glam::dvec2(*x,x*ratio.ratio),
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn calculate_sensitivity(&self)->glam::DVec2{
|
||||
match &self.sensitivity{
|
||||
&Sensitivity::Exactly{x,y}=>glam::dvec2(x,y),
|
||||
Sensitivity::DeriveX{x,y}=>glam::dvec2(y*x.ratio,*y),
|
||||
Sensitivity::DeriveY{x,y}=>glam::dvec2(*x,x*y.ratio),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
//sensitivity is raw input dots (i.e. dpi = dots per inch) to radians conversion factor
|
||||
sensitivity_x=0.001
|
||||
sensitivity_y_from_x_ratio=1
|
||||
Sensitivity::DeriveY{x:0.0.001,y:DerivedSensitivity{ratio:1.0}}
|
||||
*/
|
||||
|
||||
pub fn read_user_settings()->UserSettings{
|
||||
let mut cfg=configparser::ini::Ini::new();
|
||||
if let Ok(_)=cfg.load("settings.conf"){
|
||||
let (cfg_fov_x,cfg_fov_y)=(cfg.getfloat("camera","fov_x"),cfg.getfloat("camera","fov_y"));
|
||||
let fov=match(cfg_fov_x,cfg_fov_y){
|
||||
(Ok(Some(fov_x)),Ok(Some(fov_y)))=>Fov::Exactly {
|
||||
x:fov_x,
|
||||
y:fov_y
|
||||
},
|
||||
(Ok(Some(fov_x)),Ok(None))=>Fov::DeriveY{
|
||||
x:fov_x,
|
||||
y:if let Ok(Some(fov_y_from_x_ratio))=cfg.getfloat("camera","fov_y_from_x_ratio"){
|
||||
DerivedFov::FromAspect(Ratio{ratio:fov_y_from_x_ratio})
|
||||
}else{
|
||||
DerivedFov::FromScreenAspect
|
||||
}
|
||||
},
|
||||
(Ok(None),Ok(Some(fov_y)))=>Fov::DeriveX{
|
||||
x:if let Ok(Some(fov_x_from_y_ratio))=cfg.getfloat("camera","fov_x_from_y_ratio"){
|
||||
DerivedFov::FromAspect(Ratio{ratio:fov_x_from_y_ratio})
|
||||
}else{
|
||||
DerivedFov::FromScreenAspect
|
||||
},
|
||||
y:fov_y,
|
||||
},
|
||||
_=>{
|
||||
Fov::default()
|
||||
},
|
||||
};
|
||||
let (cfg_sensitivity_x,cfg_sensitivity_y)=(cfg.getfloat("camera","sensitivity_x"),cfg.getfloat("camera","sensitivity_y"));
|
||||
let sensitivity=match(cfg_sensitivity_x,cfg_sensitivity_y){
|
||||
(Ok(Some(sensitivity_x)),Ok(Some(sensitivity_y)))=>Sensitivity::Exactly {
|
||||
x:sensitivity_x,
|
||||
y:sensitivity_y
|
||||
},
|
||||
(Ok(Some(sensitivity_x)),Ok(None))=>Sensitivity::DeriveY{
|
||||
x:sensitivity_x,
|
||||
y:Ratio{
|
||||
ratio:if let Ok(Some(sensitivity_y_from_x_ratio))=cfg.getfloat("camera","sensitivity_y_from_x_ratio"){sensitivity_y_from_x_ratio}else{1.0}
|
||||
}
|
||||
},
|
||||
(Ok(None),Ok(Some(sensitivity_y)))=>Sensitivity::DeriveX{
|
||||
x:Ratio{
|
||||
ratio:if let Ok(Some(sensitivity_x_from_y_ratio))=cfg.getfloat("camera","sensitivity_x_from_y_ratio"){sensitivity_x_from_y_ratio}else{1.0}
|
||||
},
|
||||
y:sensitivity_y,
|
||||
},
|
||||
_=>{
|
||||
Sensitivity::default()
|
||||
},
|
||||
};
|
||||
UserSettings{
|
||||
fov,
|
||||
sensitivity,
|
||||
}
|
||||
}else{
|
||||
UserSettings::default()
|
||||
}
|
||||
}
|
||||
237
src/timers.rs
Normal file
237
src/timers.rs
Normal file
@@ -0,0 +1,237 @@
|
||||
type TIME=crate::physics::TIME;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Timescale{
|
||||
num:i64,
|
||||
den:std::num::NonZeroU64,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Paused{}
|
||||
#[derive(Clone)]
|
||||
pub struct Unpaused{}
|
||||
#[derive(Clone)]
|
||||
pub struct PausedScaled{scale:Timescale}
|
||||
#[derive(Clone)]
|
||||
pub struct UnpausedScaled{scale:Timescale}
|
||||
|
||||
pub trait TimerState{}
|
||||
impl TimerState for Paused{}
|
||||
impl TimerState for Unpaused{}
|
||||
impl TimerState for PausedScaled{}
|
||||
impl TimerState for UnpausedScaled{}
|
||||
|
||||
pub trait IsPaused{}
|
||||
impl IsPaused for Paused{}
|
||||
impl IsPaused for PausedScaled{}
|
||||
|
||||
pub trait IsUnpaused{}
|
||||
impl IsUnpaused for Unpaused{}
|
||||
impl IsUnpaused for UnpausedScaled{}
|
||||
|
||||
pub trait IsScaled{}
|
||||
impl IsScaled for PausedScaled{}
|
||||
impl IsScaled for UnpausedScaled{}
|
||||
|
||||
pub trait IsUnscaled{}
|
||||
impl IsUnscaled for Paused{}
|
||||
impl IsUnscaled for Unpaused{}
|
||||
|
||||
//scaled timer wrapper
|
||||
enum Scaled{
|
||||
Paused(Timer<PausedScaled>),
|
||||
Unpaused(Timer<UnpausedScaled>),
|
||||
}
|
||||
pub struct ScaledTimer{
|
||||
timer:Scaled,
|
||||
}
|
||||
impl ScaledTimer{
|
||||
pub fn unpaused()->Self{
|
||||
Self{
|
||||
timer:Scaled::Unpaused(unpaused_scaled(Timescale{num:1,den:std::num::NonZeroU64::new(1).unwrap()}))
|
||||
}
|
||||
}
|
||||
pub fn time(&self,time:TIME)->TIME{
|
||||
match &self.timer{
|
||||
Scaled::Paused(timer)=>timer.time(),
|
||||
Scaled::Unpaused(timer)=>timer.time(time),
|
||||
}
|
||||
}
|
||||
pub fn pause(&mut self,time:TIME){
|
||||
match &self.timer{
|
||||
Scaled::Paused(_)=>(),
|
||||
Scaled::Unpaused(timer)=>self.timer=Scaled::Paused(timer.clone().pause(time)),
|
||||
};
|
||||
}
|
||||
pub fn unpause(&mut self,time:TIME){
|
||||
match &self.timer{
|
||||
Scaled::Paused(timer)=>self.timer=Scaled::Unpaused(timer.clone().unpause(time)),
|
||||
Scaled::Unpaused(_)=>(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
//unscaled timer wrapper
|
||||
enum Unscaled{
|
||||
Paused(Timer<Paused>),
|
||||
Unpaused(Timer<Unpaused>),
|
||||
}
|
||||
pub struct UnscaledTimer{
|
||||
timer:Unscaled,
|
||||
}
|
||||
|
||||
impl UnscaledTimer{
|
||||
pub fn unpaused()->Self{
|
||||
Self{
|
||||
timer:Unscaled::Unpaused(unpaused())
|
||||
}
|
||||
}
|
||||
pub fn time(&self,time:TIME)->TIME{
|
||||
match &self.timer{
|
||||
Unscaled::Paused(timer)=>timer.time(),
|
||||
Unscaled::Unpaused(timer)=>timer.time(time),
|
||||
}
|
||||
}
|
||||
pub fn pause(&mut self,time:TIME){
|
||||
match &self.timer{
|
||||
Unscaled::Paused(_)=>(),
|
||||
Unscaled::Unpaused(timer)=>self.timer=Unscaled::Paused(timer.clone().pause(time)),
|
||||
};
|
||||
}
|
||||
pub fn unpause(&mut self,time:TIME){
|
||||
match &self.timer{
|
||||
Unscaled::Paused(timer)=>self.timer=Unscaled::Unpaused(timer.clone().unpause(time)),
|
||||
Unscaled::Unpaused(_)=>(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Timer<State:TimerState>{
|
||||
offset:crate::physics::TIME,
|
||||
state:State,
|
||||
}
|
||||
|
||||
fn get_offset(time:TIME,write_time:TIME)->TIME{
|
||||
write_time-time
|
||||
}
|
||||
fn get_offset_scaled(time:TIME,write_time:TIME,scale:&Timescale)->TIME{
|
||||
write_time-time*scale.num/scale.den.get() as i64
|
||||
}
|
||||
|
||||
fn paused()->Timer<Paused>{
|
||||
Timer{
|
||||
offset:0,
|
||||
state:Paused{},
|
||||
}
|
||||
}
|
||||
fn unpaused()->Timer<Unpaused>{
|
||||
Timer{
|
||||
offset:0,
|
||||
state:Unpaused{},
|
||||
}
|
||||
}
|
||||
fn paused_scaled(scale:Timescale)->Timer<PausedScaled>{
|
||||
Timer{
|
||||
offset:0,
|
||||
state:PausedScaled{scale},
|
||||
}
|
||||
}
|
||||
fn unpaused_scaled(scale:Timescale)->Timer<UnpausedScaled>{
|
||||
Timer{
|
||||
offset:0,
|
||||
state:UnpausedScaled{scale},
|
||||
}
|
||||
}
|
||||
impl Timer<Paused>{
|
||||
pub fn time(&self)->TIME{
|
||||
self.offset
|
||||
}
|
||||
pub fn unpause(self,time:TIME)->Timer<Unpaused>{
|
||||
Timer{
|
||||
offset:get_offset(time,self.time()),
|
||||
state:Unpaused{},
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:TIME,write_time:TIME){
|
||||
self.offset=get_offset(time,write_time);
|
||||
}
|
||||
pub fn set_scale(self,time:TIME,scale:Timescale)->Timer<PausedScaled>{
|
||||
Timer{
|
||||
offset:get_offset_scaled(time,self.time(),&scale),
|
||||
state:PausedScaled{scale},
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Timer<Unpaused>{
|
||||
pub fn time(&self,time:TIME)->TIME{
|
||||
self.offset+time
|
||||
}
|
||||
pub fn pause(self,time:TIME)->Timer<Paused>{
|
||||
Timer{
|
||||
offset:self.time(time),
|
||||
state:Paused{},
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:TIME,write_time:TIME){
|
||||
self.offset=get_offset(time,write_time);
|
||||
}
|
||||
pub fn set_scale(self,time:TIME,scale:Timescale)->Timer<UnpausedScaled>{
|
||||
Timer{
|
||||
offset:get_offset_scaled(time,self.time(time),&scale),
|
||||
state:UnpausedScaled{scale},
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Timer<PausedScaled>{
|
||||
pub fn time(&self)->TIME{
|
||||
self.offset
|
||||
}
|
||||
pub fn unpause(self,time:TIME)->Timer<UnpausedScaled>{
|
||||
Timer{
|
||||
offset:get_offset_scaled(time,self.time(),&self.state.scale),
|
||||
state:UnpausedScaled{scale:self.state.scale},
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:TIME,write_time:TIME){
|
||||
self.offset=get_offset_scaled(time,write_time,&self.state.scale);
|
||||
}
|
||||
pub fn set_scale(self,time:TIME,scale:Timescale)->Timer<PausedScaled>{
|
||||
Timer{
|
||||
offset:get_offset_scaled(time,self.time(),&scale),
|
||||
state:PausedScaled{scale},
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Timer<UnpausedScaled>{
|
||||
pub fn time(&self,time:TIME)->TIME{
|
||||
self.offset+time*self.state.scale.num/self.state.scale.den.get() as i64
|
||||
}
|
||||
pub fn pause(self,time:TIME)->Timer<PausedScaled>{
|
||||
Timer{
|
||||
offset:self.time(time),
|
||||
state:PausedScaled{scale:self.state.scale},
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:TIME,write_time:TIME){
|
||||
self.offset=get_offset_scaled(time,write_time,&self.state.scale);
|
||||
}
|
||||
pub fn set_scale(self,time:TIME,scale:Timescale)->Timer<UnpausedScaled>{
|
||||
Timer{
|
||||
offset:get_offset_scaled(time,self.time(time),&scale),
|
||||
//self.offset+time*self.state.scale.num/self.state.scale.den.get() as i64-time*scale.num/scale.den.get() as i64
|
||||
state:UnpausedScaled{scale},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_timer_unscaled(){
|
||||
const ONE_SECOND:TIME=1_000_000_000;
|
||||
let run_prepare=paused();
|
||||
|
||||
let run_start=run_prepare.unpause(ONE_SECOND);
|
||||
let run_finish=run_start.pause(11*ONE_SECOND);
|
||||
|
||||
assert_eq!(run_finish.time(),10*ONE_SECOND);
|
||||
}
|
||||
Reference in New Issue
Block a user