Compare commits
3 Commits
cylinder
...
max-area-t
| Author | SHA1 | Date | |
|---|---|---|---|
| 2a03987d89 | |||
| 57a4cadaf3 | |||
| 881bc60ab3 |
@@ -103,26 +103,6 @@ impl std::default::Default for GraphicsCamera{
|
||||
}
|
||||
}
|
||||
|
||||
const MODEL_BUFFER_SIZE:usize=4*4 + 12 + 4;//let size=std::mem::size_of::<ModelInstance>();
|
||||
const MODEL_BUFFER_SIZE_BYTES:usize=MODEL_BUFFER_SIZE*4;
|
||||
fn get_instances_buffer_data(instances:&[GraphicsModelOwned])->Vec<f32>{
|
||||
let mut raw=Vec::with_capacity(MODEL_BUFFER_SIZE*instances.len());
|
||||
for mi in instances{
|
||||
//model transform
|
||||
raw.extend_from_slice(&AsRef::<[f32; 4*4]>::as_ref(&mi.transform)[..]);
|
||||
//normal transform
|
||||
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.x_axis));
|
||||
raw.extend_from_slice(&[0.0]);
|
||||
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.y_axis));
|
||||
raw.extend_from_slice(&[0.0]);
|
||||
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.z_axis));
|
||||
raw.extend_from_slice(&[0.0]);
|
||||
//color
|
||||
raw.extend_from_slice(AsRef::<[f32; 4]>::as_ref(&mi.color.get()));
|
||||
}
|
||||
raw
|
||||
}
|
||||
|
||||
pub struct GraphicsState{
|
||||
pipelines:GraphicsPipelines,
|
||||
bind_groups:GraphicsBindGroups,
|
||||
@@ -987,3 +967,22 @@ impl GraphicsState{
|
||||
self.staging_belt.recall();
|
||||
}
|
||||
}
|
||||
const MODEL_BUFFER_SIZE:usize=4*4 + 12 + 4;//let size=std::mem::size_of::<ModelInstance>();
|
||||
const MODEL_BUFFER_SIZE_BYTES:usize=MODEL_BUFFER_SIZE*4;
|
||||
fn get_instances_buffer_data(instances:&[GraphicsModelOwned])->Vec<f32>{
|
||||
let mut raw=Vec::with_capacity(MODEL_BUFFER_SIZE*instances.len());
|
||||
for mi in instances{
|
||||
//model transform
|
||||
raw.extend_from_slice(&AsRef::<[f32; 4*4]>::as_ref(&mi.transform)[..]);
|
||||
//normal transform
|
||||
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.x_axis));
|
||||
raw.extend_from_slice(&[0.0]);
|
||||
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.y_axis));
|
||||
raw.extend_from_slice(&[0.0]);
|
||||
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.z_axis));
|
||||
raw.extend_from_slice(&[0.0]);
|
||||
//color
|
||||
raw.extend_from_slice(AsRef::<[f32; 4]>::as_ref(&mi.color.get()));
|
||||
}
|
||||
raw
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -982,7 +982,7 @@ impl PhysicsContext<'_>{
|
||||
impl PhysicsData{
|
||||
/// use with caution, this is the only non-instruction way to mess with physics
|
||||
pub fn generate_models(&mut self,map:&map::CompleteMap){
|
||||
let modes=map.modes.clone().denormalize();
|
||||
let mut modes=map.modes.clone().denormalize();
|
||||
let mut used_contact_attributes=Vec::new();
|
||||
let mut used_intersect_attributes=Vec::new();
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
use strafesnet_common::integer::Planar64;
|
||||
use strafesnet_common::{model,integer};
|
||||
use strafesnet_common::integer::{self,Planar64,Planar64Vec3};
|
||||
use strafesnet_common::model::{self,VertexId};
|
||||
use strafesnet_common::integer::{vec3::Vector3,Fixed,Ratio};
|
||||
|
||||
use crate::{valve_transform_normal,valve_transform_dist};
|
||||
@@ -138,7 +138,15 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
|
||||
loop{
|
||||
// push point onto vertices
|
||||
// problem: this may push a vertex that does not fit in the fixed point range and is thus meaningless
|
||||
face.push(intersection.divide().narrow_1().unwrap());
|
||||
//
|
||||
// physics bug 2 originates from vertices being imprecise?
|
||||
//
|
||||
// Mask off the most precise 16 bits so that
|
||||
// when face normals are calculated from
|
||||
// the remaining 16 fractional bits
|
||||
// they never exceed 32 bits of precision.
|
||||
const MASK:Planar64=Planar64::raw(!((1<<16)-1));
|
||||
face.push(intersection.divide().narrow_1().unwrap().map(|c|c&MASK));
|
||||
|
||||
// we looped back around to face1, we're done!
|
||||
if core::ptr::eq(face1,face2){
|
||||
@@ -204,6 +212,33 @@ impl std::fmt::Display for BrushToMeshError{
|
||||
}
|
||||
impl core::error::Error for BrushToMeshError{}
|
||||
|
||||
fn subdivide_max_area(tris:&mut Vec<Vec<VertexId>>,cw_verts:&[(VertexId,Planar64Vec3)],i0:usize,i2:usize,id0:VertexId,id2:VertexId,v0:Planar64Vec3,v2:Planar64Vec3){
|
||||
if i0+1==i2{
|
||||
return;
|
||||
}
|
||||
let mut best_i1=i0+1;
|
||||
if i0+2<i2{
|
||||
let mut best_area={
|
||||
let (_,v1)=cw_verts[best_i1.rem_euclid(cw_verts.len())];
|
||||
(v2-v0).cross(v1-v0).length_squared()
|
||||
};
|
||||
for i1 in i0+2..=i2-1{
|
||||
let (_,v1)=cw_verts[i1.rem_euclid(cw_verts.len())];
|
||||
let area=(v2-v0).cross(v1-v0).length_squared();
|
||||
if best_area<area{
|
||||
best_i1=i1;
|
||||
best_area=area;
|
||||
}
|
||||
}
|
||||
}
|
||||
let i1=best_i1;
|
||||
let (id1,v1)=cw_verts[i1.rem_euclid(cw_verts.len())];
|
||||
// draw max area first
|
||||
tris.push(vec![id0,id1,id2]);
|
||||
subdivide_max_area(tris,cw_verts,i0,i1,id0,id1,v0,v1);
|
||||
subdivide_max_area(tris,cw_verts,i1,i2,id1,id2,v1,v2);
|
||||
}
|
||||
|
||||
pub fn faces_to_mesh(faces:Vec<Vec<integer::Planar64Vec3>>)->model::Mesh{
|
||||
// generate the mesh
|
||||
let mut mb=model::MeshBuilder::new();
|
||||
@@ -212,16 +247,34 @@ pub fn faces_to_mesh(faces:Vec<Vec<integer::Planar64Vec3>>)->model::Mesh{
|
||||
// normals are ignored by physics
|
||||
let normal=mb.acquire_normal_id(integer::vec3::ZERO);
|
||||
|
||||
let polygon_list=faces.into_iter().map(|face|{
|
||||
face.into_iter().map(|pos|{
|
||||
let pos=mb.acquire_pos_id(pos);
|
||||
mb.acquire_vertex_id(model::IndexedVertex{
|
||||
let polygon_list=faces.into_iter().flat_map(|face|{
|
||||
let cw_verts=face.into_iter().map(|position|{
|
||||
let pos=mb.acquire_pos_id(position);
|
||||
(mb.acquire_vertex_id(model::IndexedVertex{
|
||||
pos,
|
||||
tex,
|
||||
normal,
|
||||
color,
|
||||
})
|
||||
}).collect()
|
||||
}),position)
|
||||
}).collect::<Vec<_>>();
|
||||
|
||||
// scan and select maximum area triangle O(n^3)
|
||||
let len=cw_verts.len();
|
||||
let cw_verts=cw_verts.as_slice();
|
||||
let ((i0,i1,i2),(v0,v1,v2))=cw_verts[..len-2].iter().enumerate().flat_map(|(i0,&(_,v0))|
|
||||
cw_verts[i0+1..len-1].iter().enumerate().flat_map(move|(i1,&(_,v1))|
|
||||
cw_verts[i0+i1+2..].iter().enumerate().map(move|(i2,&(_,v2))|((i0,i0+i1+1,i0+i1+i2+2),(v0,v1,v2)))
|
||||
)
|
||||
).max_by_key(|&(_,(v0,v1,v2))|(v2-v0).cross(v1-v0).length_squared()).unwrap();
|
||||
// scan and select more maximum area triangles n * O(n)
|
||||
let mut tris=Vec::with_capacity(len-2);
|
||||
// da big one
|
||||
let (id0,id1,id2)=(cw_verts[i0].0,cw_verts[i1].0,cw_verts[i2].0);
|
||||
tris.push(vec![id0,id1,id2]);
|
||||
subdivide_max_area(&mut tris,cw_verts,i0,i1,id0,id1,v0,v1);
|
||||
subdivide_max_area(&mut tris,cw_verts,i1,i2,id1,id2,v1,v2);
|
||||
subdivide_max_area(&mut tris,cw_verts,i2,i0+len,id2,id0,v2,v0);
|
||||
tris
|
||||
}).collect();
|
||||
|
||||
let polygon_groups=vec![model::PolygonGroup::PolygonList(model::PolygonList::new(polygon_list))];
|
||||
|
||||
@@ -401,10 +401,6 @@ impl Angle32{
|
||||
pub const NEG_FRAC_PI_2:Self=Self(-1<<30);
|
||||
pub const PI:Self=Self(-1<<31);
|
||||
#[inline]
|
||||
pub const fn raw(num:i32)->Self{
|
||||
Self(num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn wrap_from_i64(theta:i64)->Self{
|
||||
//take lower bits
|
||||
//note: this was checked on compiler explorer and compiles to 1 instruction!
|
||||
@@ -562,10 +558,6 @@ pub mod vec3{
|
||||
pub const MAX:Planar64Vec3=Planar64Vec3::new([Planar64::MAX;3]);
|
||||
pub const ZERO:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO;3]);
|
||||
pub const ZERO_2:linear_ops::types::Vector3<Fixed::<2,64>>=linear_ops::types::Vector3::new([Fixed::<2,64>::ZERO;3]);
|
||||
pub const ZERO_3:linear_ops::types::Vector3<Fixed::<3,96>>=linear_ops::types::Vector3::new([Fixed::<3,96>::ZERO;3]);
|
||||
pub const ZERO_4:linear_ops::types::Vector3<Fixed::<4,128>>=linear_ops::types::Vector3::new([Fixed::<4,128>::ZERO;3]);
|
||||
pub const ZERO_5:linear_ops::types::Vector3<Fixed::<5,160>>=linear_ops::types::Vector3::new([Fixed::<5,160>::ZERO;3]);
|
||||
pub const ZERO_6:linear_ops::types::Vector3<Fixed::<6,192>>=linear_ops::types::Vector3::new([Fixed::<6,192>::ZERO;3]);
|
||||
pub const X:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ZERO,Planar64::ZERO]);
|
||||
pub const Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ONE,Planar64::ZERO]);
|
||||
pub const Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::ONE]);
|
||||
|
||||
Reference in New Issue
Block a user