Compare commits
58 Commits
refactor-l
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fcrawler-v
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915
Cargo.lock
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915
Cargo.lock
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File diff suppressed because it is too large
Load Diff
19
Cargo.toml
19
Cargo.toml
@@ -35,22 +35,3 @@ unused_lifetimes = "warn"
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unused_qualifications = "warn"
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# variant_size_differences = "warn"
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unexpected_cfgs = "warn"
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[workspace.dependencies]
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glam = "0.32.0"
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# engine
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strafesnet_graphics = { path = "engine/graphics", registry = "strafesnet" }
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strafesnet_physics = { version = "0.0.1", path = "engine/physics", registry = "strafesnet" }
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strafesnet_session = { path = "engine/session", registry = "strafesnet" }
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strafesnet_settings = { path = "engine/settings", registry = "strafesnet" }
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# lib
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fixed_wide = { version = "0.2.2", path = "lib/fixed_wide", registry = "strafesnet" }
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linear_ops = { version = "0.1.1", path = "lib/linear_ops", registry = "strafesnet" }
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ratio_ops = { version = "0.1.0", path = "lib/ratio_ops", registry = "strafesnet" }
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strafesnet_bsp_loader = { version = "0.4.0", path = "lib/bsp_loader", registry = "strafesnet" }
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strafesnet_common = { version = "0.8.6", path = "lib/common", registry = "strafesnet" }
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strafesnet_deferred_loader = { version = "0.6.0", path = "lib/deferred_loader", registry = "strafesnet" }
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strafesnet_rbx_loader = { version = "0.8.0", path = "lib/rbx_loader", registry = "strafesnet" }
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strafesnet_snf = { version = "0.3.2", path = "lib/snf", registry = "strafesnet" }
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@@ -1,14 +1,18 @@
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[package]
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name = "strafesnet_graphics"
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version = "0.0.4"
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version = "0.1.0"
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edition = "2024"
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[dependencies]
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bytemuck = { version = "1.13.1", features = ["derive"] }
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ddsfile = "0.5.1"
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glam.workspace = true
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glam = "0.30.0"
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id = { version = "0.1.0", registry = "strafesnet" }
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strafesnet_common.workspace = true
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strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
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strafesnet_physics = { path = "../physics", registry = "strafesnet" }
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strafesnet_rbx_loader = { path = "../../lib/rbx_loader", registry = "strafesnet" }
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strafesnet_session = { path = "../session", registry = "strafesnet" }
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strafesnet_settings = { path = "../settings", registry = "strafesnet" }
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wgpu = "28.0.0"
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[lints]
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@@ -1,112 +0,0 @@
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struct Camera {
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// from camera to screen
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proj: mat4x4<f32>,
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// from screen to camera
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proj_inv: mat4x4<f32>,
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// from world to camera
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view: mat4x4<f32>,
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// from camera to world
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view_inv: mat4x4<f32>,
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};
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//group 0 is the camera
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@group(0)
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@binding(0)
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var<uniform> camera: Camera;
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struct SkyOutput {
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@builtin(position) position: vec4<f32>,
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@location(0) sampledir: vec3<f32>,
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};
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@vertex
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fn vs_sky(@builtin(vertex_index) vertex_index: u32) -> SkyOutput {
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// hacky way to draw a large triangle
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let tmp1 = i32(vertex_index) / 2;
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let tmp2 = i32(vertex_index) & 1;
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let pos = vec4<f32>(
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f32(tmp1) * 4.0 - 1.0,
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f32(tmp2) * 4.0 - 1.0,
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1.0,
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1.0
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);
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let inv_model_view = mat3x3<f32>(camera.view_inv[0].xyz, camera.view_inv[1].xyz, camera.view_inv[2].xyz);
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let unprojected = camera.proj_inv * pos;
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var result: SkyOutput;
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result.sampledir = inv_model_view * unprojected.xyz;
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result.position = pos;
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return result;
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}
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struct ModelInstance{
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transform:mat4x4<f32>,
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normal_transform:mat3x3<f32>,
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color:vec4<f32>,
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}
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//my fancy idea is to create a megatexture for each model that includes all the textures each intance will need
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//the texture transform then maps the texture coordinates to the location of the specific texture
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//group 1 is the model
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const MAX_MODEL_INSTANCES=512;
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@group(2)
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@binding(0)
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var<uniform> model_instances: array<ModelInstance, MAX_MODEL_INSTANCES>;
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@group(2)
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@binding(1)
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var model_texture: texture_2d<f32>;
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@group(2)
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@binding(2)
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var model_sampler: sampler;
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struct EntityOutputTexture {
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@builtin(position) position: vec4<f32>,
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@location(1) texture: vec2<f32>,
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@location(2) normal: vec3<f32>,
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@location(3) view: vec3<f32>,
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@location(4) color: vec4<f32>,
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@location(5) @interpolate(flat) model_color: vec4<f32>,
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};
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@vertex
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fn vs_entity_texture(
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@builtin(instance_index) instance: u32,
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@location(0) pos: vec3<f32>,
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@location(1) texture: vec2<f32>,
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@location(2) normal: vec3<f32>,
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@location(3) color: vec4<f32>,
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) -> EntityOutputTexture {
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var position: vec4<f32> = model_instances[instance].transform * vec4<f32>(pos, 1.0);
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var result: EntityOutputTexture;
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result.normal = model_instances[instance].normal_transform * normal;
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result.texture = texture;
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result.color = color;
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result.model_color = model_instances[instance].color;
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result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
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result.position = camera.proj * camera.view * position;
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return result;
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}
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//group 2 is the skybox texture
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@group(1)
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@binding(0)
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var cube_texture: texture_cube<f32>;
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@group(1)
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@binding(1)
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var cube_sampler: sampler;
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@fragment
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fn fs_sky(vertex: SkyOutput) -> @location(0) vec4<f32> {
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return textureSample(cube_texture, cube_sampler, vertex.sampledir);
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}
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@fragment
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fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
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let incident = normalize(vertex.view);
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let normal = normalize(vertex.normal);
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let d = dot(normal, incident);
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let reflected = incident - 2.0 * d * normal;
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let fragment_color = textureSample(model_texture, model_sampler, vertex.texture)*vertex.color;
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let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
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return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
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}
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@@ -1,9 +1,25 @@
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use std::borrow::Cow;
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use std::collections::{HashSet,HashMap};
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use strafesnet_common::map;
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use strafesnet_settings::settings;
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use strafesnet_session::session;
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use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
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use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
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use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
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use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex,DebugGraphicsVertex};
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pub fn required_limits()->wgpu::Limits{
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let mut limits=wgpu::Limits::default();
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limits.max_task_invocations_per_dimension=1;
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limits.max_task_invocations_per_workgroup=1;
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limits.max_mesh_invocations_per_dimension=1;
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limits.max_mesh_invocations_per_workgroup=1;
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limits.max_task_mesh_workgroup_total_count=1;
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limits.max_task_mesh_workgroups_per_dimension=1;
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limits.max_task_payload_size=4;
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limits.max_mesh_output_vertices=2*(3+2+4+8);
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limits.max_mesh_output_primitives=2*(1+2+4+8)+2;
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limits
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}
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struct Indices{
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count:u32,
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@@ -30,12 +46,135 @@ struct GraphicsModel{
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instance_count:u32,
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}
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struct DebugGraphicsSubmesh{
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verts:Vec<strafesnet_physics::model::MeshVertId>,
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edges:Vec<[strafesnet_physics::model::MeshVertId;2]>,
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faces:Vec<Indices>,
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}
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struct DebugGraphicsMesh{
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vertices:Vec<DebugGraphicsVertex>,
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indices:Indices,
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submeshes:Vec<DebugGraphicsSubmesh>,
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vertex_buf:wgpu::Buffer,
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}
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impl DebugGraphicsMesh{
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fn new(device:&wgpu::Device,mesh:&model::Mesh)->Self{
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let vertices:Vec<DebugGraphicsVertex>=mesh.unique_pos.iter().copied().map(|pos|{
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DebugGraphicsVertex{
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pos:pos.to_array().map(Into::into),
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}
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}).collect();
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let vertex_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
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label:Some("Vertex"),
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contents:bytemuck::cast_slice(&vertices),
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usage:wgpu::BufferUsages::VERTEX,
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});
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macro_rules! indices{
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($indices:expr)=>{
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if (u32::MAX as usize)<vertices.len(){
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panic!("Model has too many vertices!");
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}else if (u16::MAX as usize)<vertices.len(){
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Indices::new(device,&$indices.into_iter().map(|vertex_idx|vertex_idx.get() as u32).collect(),wgpu::IndexFormat::Uint32)
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}else{
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Indices::new(device,&$indices.into_iter().map(|vertex_idx|vertex_idx.get() as u16).collect(),wgpu::IndexFormat::Uint16)
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}
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};
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}
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let mut all_indices=Vec::new();
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let submeshes=if let Ok(physics_mesh)=strafesnet_physics::model::PhysicsMesh::try_from(mesh){
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physics_mesh.submesh_views().into_iter().map(|submesh_view|DebugGraphicsSubmesh{
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verts:submesh_view.verts().to_owned(),
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edges:submesh_view.edge_vert_ids_iter().collect(),
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faces:submesh_view.face_vert_ids_iter().map(|face_verts|{
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// triangulate
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let mut indices=Vec::new();
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let mut poly_vertices=face_verts.into_iter();
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if let (Some(a),Some(mut b))=(poly_vertices.next(),poly_vertices.next()){
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for c in poly_vertices{
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indices.extend([a,b,c]);
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all_indices.extend([a,b,c]);
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b=c;
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}
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}
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indices!(indices)
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}).collect(),
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}).collect()
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}else{
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//idc
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Vec::new()
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};
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let indices=indices!(all_indices);
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DebugGraphicsMesh{
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vertices,
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indices,
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submeshes,
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vertex_buf,
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}
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}
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}
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struct DebugGraphicsModel{
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debug_mesh_id:u32,
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bind_group:wgpu::BindGroup,
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// 32 bytes used to tell the mesh shader where to draw
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// Vert: [vec4,_]
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// Edge: [vec4,vec4]
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debug_buf:wgpu::Buffer,
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model_buf:wgpu::Buffer,
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}
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impl DebugGraphicsModel{
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fn new(device:&wgpu::Device,layout:&wgpu::BindGroupLayout,model:&model::Model,model_id:usize,color:glam::Vec4)->Self{
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let model_uniforms=get_instances_buffer_data(&[GraphicsModelOwned{
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transform:model.transform.into(),
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normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
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color:GraphicsModelColor4::new(color),
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}]);
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let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
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label:Some(format!("Debug Model{} Buf",model_id).as_str()),
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contents:bytemuck::cast_slice(&model_uniforms),
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usage:wgpu::BufferUsages::UNIFORM|wgpu::BufferUsages::COPY_DST,
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});
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let debug_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
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label:Some(format!("Debug Model{} EV Buf",model_id).as_str()),
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contents:bytemuck::cast_slice(&[0u8;32]),
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usage:wgpu::BufferUsages::UNIFORM|wgpu::BufferUsages::COPY_DST,
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});
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let bind_group=device.create_bind_group(&wgpu::BindGroupDescriptor{
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layout,
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entries:&[
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wgpu::BindGroupEntry{
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binding:0,
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resource:model_buf.as_entire_binding(),
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},
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wgpu::BindGroupEntry{
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binding:1,
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resource:debug_buf.as_entire_binding(),
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},
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],
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label:Some(format!("Debug Model{} Bind Group",model_id).as_str()),
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});
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DebugGraphicsModel{
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debug_mesh_id:model.mesh.get(),
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bind_group,
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debug_buf,
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model_buf,
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}
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}
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}
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struct GraphicsSamplers{
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repeat:wgpu::Sampler,
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}
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struct GraphicsBindGroupLayouts{
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model:wgpu::BindGroupLayout,
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debug_model:wgpu::BindGroupLayout,
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}
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struct GraphicsBindGroups{
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@@ -46,12 +185,11 @@ struct GraphicsBindGroups{
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struct GraphicsPipelines{
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skybox:wgpu::RenderPipeline,
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model:wgpu::RenderPipeline,
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debug:wgpu::RenderPipeline,
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debug_edge:wgpu::RenderPipeline,
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debug_vert:wgpu::RenderPipeline,
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}
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pub fn view_inv(pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
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//f32 good enough for view matrix
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glam::Mat4::from_mat3_translation(glam::Mat3::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32),pos)
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}
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struct GraphicsCamera{
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screen_size:glam::UVec2,
|
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fov:glam::Vec2,//slope
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@@ -73,10 +211,15 @@ impl GraphicsCamera{
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pub fn proj(&self)->glam::Mat4{
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perspective_rh(self.fov.x,self.fov.y,0.4,4000.0)
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}
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pub fn world(&self,pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
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//f32 good enough for view matrix
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glam::Mat4::from_translation(pos)*glam::Mat4::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32)
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}
|
||||
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pub fn to_uniform_data(&self,view_inv:glam::Mat4)->[f32;16*4]{
|
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pub fn to_uniform_data(&self,pos:glam::Vec3,angles:glam::Vec2)->[f32;16*4]{
|
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let proj=self.proj();
|
||||
let proj_inv=proj.inverse();
|
||||
let view_inv=self.world(pos,angles);
|
||||
let view=view_inv.inverse();
|
||||
|
||||
let mut raw=[0f32; 16 * 4];
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||||
@@ -125,6 +268,10 @@ pub struct GraphicsState{
|
||||
camera_buf:wgpu::Buffer,
|
||||
temp_squid_texture_view:wgpu::TextureView,
|
||||
models:Vec<GraphicsModel>,
|
||||
debug_meshes:Vec<DebugGraphicsMesh>,
|
||||
debug_models:Vec<DebugGraphicsModel>,
|
||||
hitbox_mesh:DebugGraphicsMesh,
|
||||
hitbox_model:DebugGraphicsModel,
|
||||
depth_view:wgpu::TextureView,
|
||||
staging_belt:wgpu::util::StagingBelt,
|
||||
}
|
||||
@@ -155,7 +302,20 @@ impl GraphicsState{
|
||||
pub fn clear(&mut self){
|
||||
self.models.clear();
|
||||
}
|
||||
pub fn load_user_settings(&mut self,user_settings:&settings::UserSettings){
|
||||
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
|
||||
}
|
||||
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
|
||||
//generate debug meshes, each debug model refers to one
|
||||
self.debug_meshes=map.meshes.iter().map(|mesh|
|
||||
DebugGraphicsMesh::new(device,mesh)
|
||||
).collect();
|
||||
|
||||
//generate debug models, only one will be rendered at a time
|
||||
self.debug_models=map.models.iter().enumerate().map(|(model_id,model)|{
|
||||
DebugGraphicsModel::new(device,&self.bind_group_layouts.debug_model,model,model_id,glam::vec4(1.0,0.0,0.0,0.2))
|
||||
}).collect();
|
||||
|
||||
//generate texture view per texture
|
||||
let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
|
||||
let texture_id=model::TextureId::new(texture_id as u32);
|
||||
@@ -464,7 +624,7 @@ impl GraphicsState{
|
||||
//.into_iter() the modeldata vec so entities can be /moved/ to models.entities
|
||||
let mut model_count=0;
|
||||
let mut instance_count=0;
|
||||
let uniform_buffer_binding_size=crate::setup::required_limits().max_uniform_buffer_binding_size as usize;
|
||||
let uniform_buffer_binding_size=required_limits().max_uniform_buffer_binding_size as usize;
|
||||
let chunk_size=uniform_buffer_binding_size/MODEL_BUFFER_SIZE_BYTES;
|
||||
self.models.reserve(models.len());
|
||||
for model in models.into_iter(){
|
||||
@@ -536,7 +696,7 @@ impl GraphicsState{
|
||||
entries:&[
|
||||
wgpu::BindGroupLayoutEntry{
|
||||
binding:0,
|
||||
visibility:wgpu::ShaderStages::VERTEX,
|
||||
visibility:wgpu::ShaderStages::VERTEX|wgpu::ShaderStages::MESH,
|
||||
ty:wgpu::BindingType::Buffer{
|
||||
ty:wgpu::BufferBindingType::Uniform,
|
||||
has_dynamic_offset:false,
|
||||
@@ -598,6 +758,31 @@ impl GraphicsState{
|
||||
},
|
||||
],
|
||||
});
|
||||
let debug_model_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
|
||||
label:Some("Debug Model Bind Group Layout"),
|
||||
entries:&[
|
||||
wgpu::BindGroupLayoutEntry{
|
||||
binding:0,
|
||||
visibility:wgpu::ShaderStages::VERTEX_FRAGMENT|wgpu::ShaderStages::MESH,
|
||||
ty:wgpu::BindingType::Buffer{
|
||||
ty:wgpu::BufferBindingType::Uniform,
|
||||
has_dynamic_offset:false,
|
||||
min_binding_size:None,
|
||||
},
|
||||
count:None,
|
||||
},
|
||||
wgpu::BindGroupLayoutEntry{
|
||||
binding:1,
|
||||
visibility:wgpu::ShaderStages::MESH,
|
||||
ty:wgpu::BindingType::Buffer{
|
||||
ty:wgpu::BufferBindingType::Uniform,
|
||||
has_dynamic_offset:false,
|
||||
min_binding_size:None,
|
||||
},
|
||||
count:None,
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
|
||||
label:Some("Clamp Sampler"),
|
||||
@@ -624,7 +809,7 @@ impl GraphicsState{
|
||||
// Create the render pipeline
|
||||
let shader=device.create_shader_module(wgpu::ShaderModuleDescriptor{
|
||||
label:None,
|
||||
source:wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("../shaders/shader.wgsl"))),
|
||||
source:wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("../../../strafe-client/src/shader.wgsl"))),
|
||||
});
|
||||
|
||||
//load textures
|
||||
@@ -652,10 +837,10 @@ impl GraphicsState{
|
||||
wgpu::TextureFormat::Astc{
|
||||
block:AstcBlock::B4x4,
|
||||
channel:AstcChannel::UnormSrgb,
|
||||
}=>&include_bytes!("../images/astc.dds")[..],
|
||||
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../images/etc2.dds")[..],
|
||||
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../images/bc1.dds")[..],
|
||||
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../images/bgra.dds")[..],
|
||||
}=>&include_bytes!("../../../strafe-client/images/astc.dds")[..],
|
||||
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../../../strafe-client/images/etc2.dds")[..],
|
||||
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../../../strafe-client/images/bc1.dds")[..],
|
||||
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../../../strafe-client/images/bgra.dds")[..],
|
||||
_=>unreachable!(),
|
||||
};
|
||||
|
||||
@@ -698,7 +883,7 @@ impl GraphicsState{
|
||||
|
||||
//squid
|
||||
let squid_texture_view={
|
||||
let bytes=include_bytes!("../images/squid.dds");
|
||||
let bytes=include_bytes!("../../../strafe-client/images/squid.dds");
|
||||
|
||||
let image=ddsfile::Dds::read(&mut std::io::Cursor::new(bytes)).unwrap();
|
||||
|
||||
@@ -746,6 +931,14 @@ impl GraphicsState{
|
||||
],
|
||||
immediate_size:0,
|
||||
});
|
||||
let debug_model_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
|
||||
label:None,
|
||||
bind_group_layouts:&[
|
||||
&camera_bind_group_layout,
|
||||
&debug_model_bind_group_layout,
|
||||
],
|
||||
immediate_size:0,
|
||||
});
|
||||
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
|
||||
label:None,
|
||||
bind_group_layouts:&[
|
||||
@@ -821,9 +1014,95 @@ impl GraphicsState{
|
||||
multiview_mask:None,
|
||||
cache:None,
|
||||
});
|
||||
let debug_model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
|
||||
label:Some("Debug Pipeline"),
|
||||
layout:Some(&debug_model_pipeline_layout),
|
||||
vertex:wgpu::VertexState{
|
||||
module:&shader,
|
||||
entry_point:Some("vs_debug"),
|
||||
buffers:&[wgpu::VertexBufferLayout{
|
||||
array_stride:size_of::<DebugGraphicsVertex>() as wgpu::BufferAddress,
|
||||
step_mode:wgpu::VertexStepMode::Vertex,
|
||||
attributes:&wgpu::vertex_attr_array![0=>Float32x3],
|
||||
}],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
},
|
||||
fragment:Some(wgpu::FragmentState{
|
||||
module:&shader,
|
||||
entry_point:Some("fs_debug"),
|
||||
targets:&[Some(wgpu::ColorTargetState{
|
||||
format:config.view_formats[0],
|
||||
blend:Some(wgpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask:wgpu::ColorWrites::default(),
|
||||
})],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
}),
|
||||
primitive:wgpu::PrimitiveState{
|
||||
topology:wgpu::PrimitiveTopology::TriangleList,
|
||||
front_face:wgpu::FrontFace::Cw,
|
||||
cull_mode:Some(wgpu::Face::Front),
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil:Some(wgpu::DepthStencilState{
|
||||
format:Self::DEPTH_FORMAT,
|
||||
depth_write_enabled:true,
|
||||
depth_compare:wgpu::CompareFunction::LessEqual,
|
||||
stencil:wgpu::StencilState::default(),
|
||||
bias:wgpu::DepthBiasState::default(),
|
||||
}),
|
||||
multisample:wgpu::MultisampleState::default(),
|
||||
multiview_mask:None,
|
||||
cache:None,
|
||||
});
|
||||
let mut debug_model_pipeline_ms=wgpu::MeshPipelineDescriptor{
|
||||
label:None,//filled in below
|
||||
layout:Some(&debug_model_pipeline_layout),
|
||||
task:Some(wgpu::TaskState{
|
||||
module:&shader,
|
||||
entry_point:Some("ts_main"),
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
}),
|
||||
mesh:wgpu::MeshState{
|
||||
module:&shader,
|
||||
entry_point:None,//filled in below
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
},
|
||||
fragment:Some(wgpu::FragmentState{
|
||||
module:&shader,
|
||||
entry_point:Some("fs_debug"),
|
||||
targets:&[Some(wgpu::ColorTargetState{
|
||||
format:config.view_formats[0],
|
||||
blend:Some(wgpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask:wgpu::ColorWrites::default(),
|
||||
})],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
}),
|
||||
primitive:wgpu::PrimitiveState{
|
||||
topology:wgpu::PrimitiveTopology::TriangleList,
|
||||
front_face:wgpu::FrontFace::Cw,
|
||||
cull_mode:None,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil:Some(wgpu::DepthStencilState{
|
||||
format:Self::DEPTH_FORMAT,
|
||||
depth_write_enabled:true,
|
||||
depth_compare:wgpu::CompareFunction::Always,
|
||||
stencil:wgpu::StencilState::default(),
|
||||
bias:wgpu::DepthBiasState::default(),
|
||||
}),
|
||||
multisample:wgpu::MultisampleState::default(),
|
||||
multiview:None,
|
||||
cache:None,
|
||||
};
|
||||
debug_model_pipeline_ms.label=Some("Debug Vert Pipeline");
|
||||
debug_model_pipeline_ms.mesh.entry_point=Some("ms_debug_vert");
|
||||
let debug_model_pipeline_vert=device.create_mesh_pipeline(&debug_model_pipeline_ms);
|
||||
debug_model_pipeline_ms.label=Some("Debug Edge Pipeline");
|
||||
debug_model_pipeline_ms.mesh.entry_point=Some("ms_debug_edge");
|
||||
let debug_model_pipeline_edge=device.create_mesh_pipeline(&debug_model_pipeline_ms);
|
||||
|
||||
let camera=GraphicsCamera::default();
|
||||
let camera_uniforms=camera.to_uniform_data(view_inv(glam::Vec3::ZERO,glam::Vec2::ZERO));
|
||||
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
|
||||
let camera_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
|
||||
label:Some("Camera"),
|
||||
contents:bytemuck::cast_slice(&camera_uniforms),
|
||||
@@ -857,10 +1136,23 @@ impl GraphicsState{
|
||||
|
||||
let depth_view=Self::create_depth_texture(config,device);
|
||||
|
||||
// WHIP UP A CUBE
|
||||
let cube_face_description=strafesnet_rbx_loader::primitives::CubeFaceDescription::new(Default::default(),RenderConfigId::new(0));
|
||||
let hitbox_mesh=DebugGraphicsMesh::new(device,&strafesnet_rbx_loader::primitives::unit_cube(cube_face_description));
|
||||
let hitbox_model=DebugGraphicsModel::new(device,&debug_model_bind_group_layout,&model::Model{
|
||||
mesh:model::MeshId::new(u32::MAX),
|
||||
attributes:strafesnet_common::gameplay_attributes::CollisionAttributesId::new(0),
|
||||
color:glam::Vec4::new(0.0,0.0,1.0,0.2),
|
||||
transform:strafesnet_common::integer::Planar64Affine3::IDENTITY,
|
||||
},u32::MAX as usize,glam::vec4(0.0,1.0,0.0,0.2));
|
||||
|
||||
Self{
|
||||
pipelines:GraphicsPipelines{
|
||||
skybox:sky_pipeline,
|
||||
model:model_pipeline
|
||||
model:model_pipeline,
|
||||
debug:debug_model_pipeline,
|
||||
debug_edge:debug_model_pipeline_edge,
|
||||
debug_vert:debug_model_pipeline_vert,
|
||||
},
|
||||
bind_groups:GraphicsBindGroups{
|
||||
camera:camera_bind_group,
|
||||
@@ -869,9 +1161,16 @@ impl GraphicsState{
|
||||
camera,
|
||||
camera_buf,
|
||||
models:Vec::new(),
|
||||
debug_meshes:Vec::new(),
|
||||
debug_models:Vec::new(),
|
||||
hitbox_mesh,
|
||||
hitbox_model,
|
||||
depth_view,
|
||||
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
|
||||
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
|
||||
bind_group_layouts:GraphicsBindGroupLayouts{
|
||||
model:model_bind_group_layout,
|
||||
debug_model:debug_model_bind_group_layout,
|
||||
},
|
||||
samplers:GraphicsSamplers{repeat:repeat_sampler},
|
||||
temp_squid_texture_view:squid_texture_view,
|
||||
}
|
||||
@@ -880,25 +1179,28 @@ impl GraphicsState{
|
||||
&mut self,
|
||||
device:&wgpu::Device,
|
||||
config:&wgpu::SurfaceConfiguration,
|
||||
fov:glam::Vec2,
|
||||
user_settings:&settings::UserSettings,
|
||||
){
|
||||
self.depth_view=Self::create_depth_texture(config,device);
|
||||
self.camera.screen_size=glam::uvec2(config.width,config.height);
|
||||
self.camera.fov=fov;
|
||||
self.load_user_settings(user_settings);
|
||||
}
|
||||
pub fn render(
|
||||
&mut self,
|
||||
view:&wgpu::TextureView,
|
||||
device:&wgpu::Device,
|
||||
queue:&wgpu::Queue,
|
||||
camera:glam::Mat4,
|
||||
frame_state:session::FrameState,
|
||||
){
|
||||
//TODO:use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
|
||||
|
||||
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
|
||||
// update rotation
|
||||
let camera_uniforms=self.camera.to_uniform_data(camera);
|
||||
let camera_uniforms=self.camera.to_uniform_data(
|
||||
frame_state.body.extrapolated_position(frame_state.time).map(Into::<f32>::into).to_array().into(),
|
||||
frame_state.camera.simulate_move_angles(glam::IVec2::ZERO)
|
||||
);
|
||||
self.staging_belt
|
||||
.write_buffer(
|
||||
&mut encoder,
|
||||
@@ -922,6 +1224,66 @@ impl GraphicsState{
|
||||
.copy_from_slice(bytemuck::cast_slice(&model_uniforms));
|
||||
}
|
||||
*/
|
||||
|
||||
// update hitbox mesh transform
|
||||
if let Some(debug_hitbox_position)=frame_state.debug_hitbox_position{
|
||||
let model_uniforms=get_instances_buffer_data(&[GraphicsModelOwned{
|
||||
transform:debug_hitbox_position.into(),
|
||||
normal_transform:glam::Mat3::IDENTITY,
|
||||
color:GraphicsModelColor4::new(glam::vec4(1.0,0.0,0.0,0.2)),
|
||||
}]);
|
||||
let debug_slice=bytemuck::cast_slice(&model_uniforms);
|
||||
self.staging_belt.write_buffer(
|
||||
&mut encoder,
|
||||
&self.hitbox_model.model_buf,
|
||||
0,
|
||||
wgpu::BufferSize::new(debug_slice.len() as wgpu::BufferAddress).unwrap(),
|
||||
).copy_from_slice(debug_slice);
|
||||
}
|
||||
|
||||
// upload the edge or vertex for the mesh shader to highlight
|
||||
if let Some(hit)=&frame_state.hit{
|
||||
if let Some(closest_fev)=&hit.closest_fev{
|
||||
let model_id:model::ModelId=hit.convex_mesh_id.model_id.into();
|
||||
if let Some(model)=self.debug_models.get(model_id.get() as usize){
|
||||
let mesh=&self.debug_meshes[model.debug_mesh_id as usize];
|
||||
match closest_fev{
|
||||
strafesnet_physics::model::FEV::Face(_face)=>{
|
||||
// face is rendered normally
|
||||
},
|
||||
strafesnet_physics::model::FEV::Edge(edge)=>{
|
||||
let [v0_id,v1_id]=mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].edges[edge.get() as usize];
|
||||
let v0_pos=mesh.vertices[v0_id.get() as usize].pos;
|
||||
let v1_pos=mesh.vertices[v1_id.get() as usize].pos;
|
||||
let debug_data=[glam::Vec3A::from_array(v0_pos).extend(1.0).to_array(),glam::Vec3A::from_array(v1_pos).extend(1.0).to_array()];
|
||||
let debug_slice=bytemuck::cast_slice(&debug_data);
|
||||
self.staging_belt
|
||||
.write_buffer(
|
||||
&mut encoder,
|
||||
&model.debug_buf,
|
||||
0,
|
||||
wgpu::BufferSize::new(debug_slice.len() as wgpu::BufferAddress).unwrap(),
|
||||
)
|
||||
.copy_from_slice(debug_slice);
|
||||
},
|
||||
strafesnet_physics::model::FEV::Vert(vert)=>{
|
||||
let vert_id=mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].verts[vert.get() as usize].get();
|
||||
let pos=mesh.vertices[vert_id as usize].pos;
|
||||
let debug_data=[glam::Vec3A::from_array(pos).extend(1.0).to_array()];
|
||||
let debug_slice=bytemuck::cast_slice(&debug_data);
|
||||
self.staging_belt
|
||||
.write_buffer(
|
||||
&mut encoder,
|
||||
&model.debug_buf,
|
||||
0,
|
||||
wgpu::BufferSize::new(debug_slice.len() as wgpu::BufferAddress).unwrap(),
|
||||
)
|
||||
.copy_from_slice(debug_slice);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
self.staging_belt.finish();
|
||||
|
||||
{
|
||||
@@ -957,6 +1319,7 @@ impl GraphicsState{
|
||||
rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
|
||||
rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]);
|
||||
|
||||
// Draw all models.
|
||||
rpass.set_pipeline(&self.pipelines.model);
|
||||
for model in &self.models{
|
||||
rpass.set_bind_group(2,&model.bind_group,&[]);
|
||||
@@ -968,6 +1331,46 @@ impl GraphicsState{
|
||||
|
||||
rpass.set_pipeline(&self.pipelines.skybox);
|
||||
rpass.draw(0..3,0..1);
|
||||
|
||||
// render a single debug_model in red
|
||||
if let Some(hit)=&frame_state.hit{
|
||||
if let Some(closest_fev)=&hit.closest_fev{
|
||||
let model_id:model::ModelId=hit.convex_mesh_id.model_id.into();
|
||||
if let Some(model)=self.debug_models.get(model_id.get() as usize){
|
||||
let mesh=&self.debug_meshes[model.debug_mesh_id as usize];
|
||||
rpass.set_bind_group(1,&model.bind_group,&[]);
|
||||
rpass.set_vertex_buffer(0,mesh.vertex_buf.slice(..));
|
||||
match closest_fev{
|
||||
strafesnet_physics::model::FEV::Face(face)=>{
|
||||
rpass.set_pipeline(&self.pipelines.debug);
|
||||
let indices=&mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].faces[face.get() as usize];
|
||||
rpass.set_index_buffer(indices.buf.slice(..),indices.format);
|
||||
//TODO: loop over triangle strips
|
||||
rpass.draw_indexed(0..indices.count,0,0..1);
|
||||
},
|
||||
strafesnet_physics::model::FEV::Edge(_edge)=>{
|
||||
rpass.set_pipeline(&self.pipelines.debug_edge);
|
||||
// the data has already been primed by the staging belt
|
||||
rpass.draw_mesh_tasks(1, 1, 1);
|
||||
},
|
||||
strafesnet_physics::model::FEV::Vert(_vert)=>{
|
||||
rpass.set_pipeline(&self.pipelines.debug_vert);
|
||||
// the data has already been primed by the staging belt
|
||||
rpass.draw_mesh_tasks(1, 1, 1);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if frame_state.debug_hitbox_position.is_some(){
|
||||
rpass.set_bind_group(1,&self.hitbox_model.bind_group,&[]);
|
||||
rpass.set_vertex_buffer(0,self.hitbox_mesh.vertex_buf.slice(..));
|
||||
rpass.set_pipeline(&self.pipelines.debug);
|
||||
rpass.set_index_buffer(self.hitbox_mesh.indices.buf.slice(..),self.hitbox_mesh.indices.format);
|
||||
//TODO: loop over triangle strips
|
||||
rpass.draw_indexed(0..self.hitbox_mesh.indices.count,0,0..1);
|
||||
}
|
||||
}
|
||||
|
||||
queue.submit(std::iter::once(encoder.finish()));
|
||||
|
||||
@@ -1,3 +1,2 @@
|
||||
pub mod model;
|
||||
pub mod setup;
|
||||
pub mod graphics;
|
||||
|
||||
@@ -8,6 +8,11 @@ pub struct GraphicsVertex{
|
||||
pub normal:[f32;3],
|
||||
pub color:[f32;4],
|
||||
}
|
||||
#[derive(Clone,Copy,Pod,Zeroable)]
|
||||
#[repr(C)]
|
||||
pub struct DebugGraphicsVertex{
|
||||
pub pos:[f32;3],
|
||||
}
|
||||
#[derive(Clone,Copy,id::Id)]
|
||||
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
|
||||
pub struct IndexedGraphicsMeshOwnedRenderConfig{
|
||||
|
||||
@@ -1,118 +0,0 @@
|
||||
fn optional_features()->wgpu::Features{
|
||||
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
||||
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
|
||||
}
|
||||
fn required_features()->wgpu::Features{
|
||||
wgpu::Features::TEXTURE_COMPRESSION_BC
|
||||
}
|
||||
pub fn required_limits()->wgpu::Limits{
|
||||
wgpu::Limits::defaults()
|
||||
}
|
||||
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
|
||||
wgpu::DownlevelCapabilities{
|
||||
flags:wgpu::DownlevelFlags::empty(),
|
||||
shader_model:wgpu::ShaderModel::Sm5,
|
||||
..wgpu::DownlevelCapabilities::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub mod step1{
|
||||
pub fn create_instance()->wgpu::Instance{
|
||||
Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub mod step2{
|
||||
pub fn create_surface<'window>(instance:&wgpu::Instance,target:impl Into<wgpu::SurfaceTarget<'window>>)->Result<wgpu::Surface<'window>,wgpu::CreateSurfaceError>{
|
||||
instance.create_surface(target)
|
||||
}
|
||||
}
|
||||
|
||||
pub mod step3{
|
||||
pub async fn pick_adapter(instance:&wgpu::Instance,surface:&wgpu::Surface<'_>)->Option<wgpu::Adapter>{
|
||||
let backends=wgpu::Backends::from_env().unwrap_or_default();
|
||||
//TODO: prefer adapter that implements optional features
|
||||
//let optional_features=optional_features();
|
||||
let required_features=super::required_features();
|
||||
let required_downlevel_capabilities=super::required_downlevel_capabilities();
|
||||
|
||||
//no helper function smh gotta write it myself
|
||||
let adapters=instance.enumerate_adapters(backends).await;
|
||||
|
||||
let adapter=adapters.into_iter()
|
||||
// reverse because we want to select adapters that appear first in ties,
|
||||
// and max_by_key selects the last equal element in the iterator.
|
||||
.rev()
|
||||
.filter(|adapter|
|
||||
adapter.is_surface_supported(surface)
|
||||
&&adapter.features().contains(required_features)
|
||||
&&{
|
||||
let downlevel_capabilities=adapter.get_downlevel_capabilities();
|
||||
downlevel_capabilities.shader_model>=required_downlevel_capabilities.shader_model
|
||||
&&downlevel_capabilities.flags.contains(required_downlevel_capabilities.flags)
|
||||
}
|
||||
)
|
||||
.max_by_key(|adapter|match adapter.get_info().device_type{
|
||||
wgpu::DeviceType::IntegratedGpu=>3,
|
||||
wgpu::DeviceType::DiscreteGpu=>4,
|
||||
wgpu::DeviceType::VirtualGpu=>2,
|
||||
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
|
||||
})?;
|
||||
|
||||
Some(adapter)
|
||||
}
|
||||
}
|
||||
|
||||
pub mod step4{
|
||||
pub async fn request_device(adapter:&wgpu::Adapter)->Result<(wgpu::Device,wgpu::Queue),wgpu::RequestDeviceError>{
|
||||
let optional_features=super::optional_features();
|
||||
let required_features=super::required_features();
|
||||
|
||||
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
|
||||
let needed_limits=super::required_limits().using_resolution(adapter.limits());
|
||||
|
||||
let (device, queue)=adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor{
|
||||
label:None,
|
||||
required_features:(optional_features&adapter.features())|required_features,
|
||||
required_limits:needed_limits,
|
||||
memory_hints:wgpu::MemoryHints::Performance,
|
||||
trace:wgpu::Trace::Off,
|
||||
experimental_features:wgpu::ExperimentalFeatures::disabled(),
|
||||
},
|
||||
).await?;
|
||||
|
||||
Ok((
|
||||
device,
|
||||
queue,
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
pub mod step5{
|
||||
#[derive(Debug)]
|
||||
pub struct ErrorSurfaceNotSupported;
|
||||
impl std::fmt::Display for ErrorSurfaceNotSupported{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"Surface isn't supported by the adapter.")
|
||||
}
|
||||
}
|
||||
pub fn configure_surface(
|
||||
adapter:&wgpu::Adapter,
|
||||
device:&wgpu::Device,
|
||||
surface:&wgpu::Surface<'_>,
|
||||
(width,height):(u32,u32),
|
||||
)->Result<wgpu::SurfaceConfiguration,ErrorSurfaceNotSupported>{
|
||||
let mut config=surface
|
||||
.get_default_config(adapter, width, height)
|
||||
.ok_or(ErrorSurfaceNotSupported)?;
|
||||
|
||||
let surface_view_format=config.format.add_srgb_suffix();
|
||||
config.view_formats.push(surface_view_format);
|
||||
config.present_mode=wgpu::PresentMode::AutoNoVsync;
|
||||
surface.configure(device,&config);
|
||||
|
||||
Ok(config)
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
[package]
|
||||
name = "strafesnet_physics"
|
||||
version = "0.0.1"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.7.6"
|
||||
glam.workspace = true
|
||||
glam = "0.30.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -2,18 +2,12 @@ use strafesnet_common::aabb;
|
||||
use strafesnet_common::integer::{self,vec3,Time,Planar64,Planar64Vec3};
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub struct Body<T>{
|
||||
pub position:Planar64Vec3,
|
||||
pub velocity:Planar64Vec3,
|
||||
pub time:Time<T>,
|
||||
pub position:Planar64Vec3,//I64 where 2^32 = 1 u
|
||||
pub velocity:Planar64Vec3,//I64 where 2^32 = 1 u/s
|
||||
pub acceleration:Planar64Vec3,//I64 where 2^32 = 1 u/s/s
|
||||
pub time:Time<T>,//nanoseconds x xxxxD!
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub struct Trajectory<T>{
|
||||
pub position:Planar64Vec3,
|
||||
pub velocity:Planar64Vec3,
|
||||
pub acceleration:Planar64Vec3,
|
||||
pub time:Time<T>,
|
||||
}
|
||||
impl<T> std::ops::Neg for Trajectory<T>{
|
||||
impl<T> std::ops::Neg for Body<T>{
|
||||
type Output=Self;
|
||||
fn neg(self)->Self::Output{
|
||||
Self{
|
||||
@@ -24,10 +18,10 @@ impl<T> std::ops::Neg for Trajectory<T>{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<T:Copy> std::ops::Neg for &Trajectory<T>{
|
||||
type Output=Trajectory<T>;
|
||||
impl<T:Copy> std::ops::Neg for &Body<T>{
|
||||
type Output=Body<T>;
|
||||
fn neg(self)->Self::Output{
|
||||
Trajectory{
|
||||
Body{
|
||||
position:self.position,
|
||||
velocity:-self.velocity,
|
||||
acceleration:self.acceleration,
|
||||
@@ -38,32 +32,6 @@ impl<T:Copy> std::ops::Neg for &Trajectory<T>{
|
||||
|
||||
impl<T> Body<T>
|
||||
where Time<T>:Copy,
|
||||
{
|
||||
pub const ZERO:Self=Self::new(vec3::zero(),vec3::zero(),Time::ZERO);
|
||||
pub const fn new(position:Planar64Vec3,velocity:Planar64Vec3,time:Time<T>)->Self{
|
||||
Self{
|
||||
position,
|
||||
velocity,
|
||||
time,
|
||||
}
|
||||
}
|
||||
pub const fn with_acceleration(self,acceleration:Planar64Vec3)->Trajectory<T>{
|
||||
let Body{
|
||||
position,
|
||||
velocity,
|
||||
time,
|
||||
}=self;
|
||||
Trajectory{
|
||||
position,
|
||||
velocity,
|
||||
acceleration,
|
||||
time,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Trajectory<T>
|
||||
where Time<T>:Copy,
|
||||
{
|
||||
pub const ZERO:Self=Self::new(vec3::zero(),vec3::zero(),vec3::zero(),Time::ZERO);
|
||||
pub const fn new(position:Planar64Vec3,velocity:Planar64Vec3,acceleration:Planar64Vec3,time:Time<T>)->Self{
|
||||
@@ -74,14 +42,13 @@ impl<T> Trajectory<T>
|
||||
time,
|
||||
}
|
||||
}
|
||||
pub fn relative_to(&self,trj0:&Self,time:Time<T>)->Self{
|
||||
pub const fn relative_to<'a>(&'a self,body0:&'a Body<T>)->VirtualBody<'a,T>{
|
||||
//(p0,v0,a0,t0)
|
||||
//(p1,v1,a1,t1)
|
||||
Trajectory::new(
|
||||
self.extrapolated_position(time)-trj0.extrapolated_position(time),
|
||||
self.extrapolated_velocity(time)-trj0.extrapolated_velocity(time),
|
||||
self.acceleration-trj0.acceleration,
|
||||
time)
|
||||
VirtualBody{
|
||||
body0,
|
||||
body1:self,
|
||||
}
|
||||
}
|
||||
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
|
||||
let dt=time-self.time;
|
||||
@@ -93,12 +60,10 @@ impl<T> Trajectory<T>
|
||||
let dt=time-self.time;
|
||||
self.velocity+(self.acceleration*dt).map(|elem|elem.divide().clamp_1())
|
||||
}
|
||||
pub fn extrapolated_body(&self,time:Time<T>)->Body<T>{
|
||||
Body::new(
|
||||
self.extrapolated_position(time),
|
||||
self.extrapolated_velocity(time),
|
||||
time,
|
||||
)
|
||||
pub fn advance_time(&mut self,time:Time<T>){
|
||||
self.position=self.extrapolated_position(time);
|
||||
self.velocity=self.extrapolated_velocity(time);
|
||||
self.time=time;
|
||||
}
|
||||
pub fn extrapolated_position_ratio_dt<Num,Den,N1,D1,N2,N3,D2,N4,T1>(&self,dt:integer::Ratio<Num,Den>)->Planar64Vec3
|
||||
where
|
||||
@@ -136,12 +101,10 @@ impl<T> Trajectory<T>
|
||||
// a*dt + v
|
||||
self.acceleration.map(|elem|(dt*elem).divide().clamp())+self.velocity
|
||||
}
|
||||
pub fn extrapolated_body_ratio_dt(&self,dt:crate::model::GigaTime)->Body<T>{
|
||||
Body::new(
|
||||
self.extrapolated_position_ratio_dt(dt),
|
||||
self.extrapolated_velocity_ratio_dt(dt),
|
||||
self.time+dt.into(),
|
||||
)
|
||||
pub fn advance_time_ratio_dt(&mut self,dt:crate::model::GigaTime){
|
||||
self.position=self.extrapolated_position_ratio_dt(dt);
|
||||
self.velocity=self.extrapolated_velocity_ratio_dt(dt);
|
||||
self.time+=dt.into();
|
||||
}
|
||||
pub fn infinity_dir(&self)->Option<Planar64Vec3>{
|
||||
if self.velocity==vec3::zero(){
|
||||
@@ -181,12 +144,28 @@ impl<T> Trajectory<T>
|
||||
|
||||
}
|
||||
impl<T> std::fmt::Display for Body<T>{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"p({}) v({}) t({})",self.position,self.velocity,self.time)
|
||||
}
|
||||
}
|
||||
impl<T> std::fmt::Display for Trajectory<T>{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"p({}) v({}) a({}) t({})",self.position,self.velocity,self.acceleration,self.time)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct VirtualBody<'a,T>{
|
||||
body0:&'a Body<T>,
|
||||
body1:&'a Body<T>,
|
||||
}
|
||||
impl<T> VirtualBody<'_,T>
|
||||
where Time<T>:Copy,
|
||||
{
|
||||
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
|
||||
self.body1.extrapolated_position(time)-self.body0.extrapolated_position(time)
|
||||
}
|
||||
pub fn extrapolated_velocity(&self,time:Time<T>)->Planar64Vec3{
|
||||
self.body1.extrapolated_velocity(time)-self.body0.extrapolated_velocity(time)
|
||||
}
|
||||
pub fn acceleration(&self)->Planar64Vec3{
|
||||
self.body1.acceleration-self.body0.acceleration
|
||||
}
|
||||
pub fn body(&self,time:Time<T>)->Body<T>{
|
||||
Body::new(self.extrapolated_position(time),self.extrapolated_velocity(time),self.acceleration(),time)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,26 @@
|
||||
use crate::model::{into_giga_time,GigaTime};
|
||||
use strafesnet_common::integer::{Fixed,Ratio,vec3::Vector3,Planar64Vec3};
|
||||
use crate::physics::{Time,Trajectory};
|
||||
use crate::mesh_query::{FEV,DirectedEdge,MeshQuery,MeshTopology};
|
||||
use crate::model::{into_giga_time,GigaTime,FEV,MeshQuery,DirectedEdge};
|
||||
use strafesnet_common::integer::{Fixed,Ratio,vec3::Vector3};
|
||||
use crate::physics::{Time,Body};
|
||||
|
||||
use core::ops::Bound;
|
||||
|
||||
enum Transition<M:MeshTopology>{
|
||||
enum Transition<M:MeshQuery>{
|
||||
Miss,
|
||||
Next(FEV<M>,GigaTime),
|
||||
Hit(M::Face,GigaTime),
|
||||
}
|
||||
|
||||
pub enum CrawlResult<M:MeshTopology>{
|
||||
pub enum CrawlResult<M:MeshQuery>{
|
||||
Miss(FEV<M>),
|
||||
Hit(M::Face,GigaTime),
|
||||
}
|
||||
impl<M:MeshTopology> CrawlResult<M>{
|
||||
impl<M:MeshQuery> CrawlResult<M>{
|
||||
pub fn fev(self)->FEV<M>{
|
||||
match self{
|
||||
CrawlResult::Miss(fev)=>fev,
|
||||
CrawlResult::Hit(face,_)=>FEV::Face(face),
|
||||
}
|
||||
}
|
||||
pub fn hit(self)->Option<(M::Face,GigaTime)>{
|
||||
match self{
|
||||
CrawlResult::Miss(_)=>None,
|
||||
@@ -65,18 +70,17 @@ where
|
||||
}
|
||||
}
|
||||
|
||||
impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64Vec3,Direction=Planar64Vec3>> FEV<M>
|
||||
impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
|
||||
where
|
||||
// This is hardcoded for MinkowskiMesh lol
|
||||
M::Face:Copy,
|
||||
M::Edge:Copy,
|
||||
M::DirectedEdge:Copy,
|
||||
M::Vert:Copy,
|
||||
F:core::ops::Mul<Fixed<1,32>,Output=Fixed<4,128>>,
|
||||
<F as core::ops::Mul<Fixed<1,32>>>::Output:core::iter::Sum,
|
||||
M::Offset:core::ops::Sub<<F as std::ops::Mul<Fixed<1,32>>>::Output>,
|
||||
{
|
||||
fn next_transition(&self,mesh:&M,trajectory:&Trajectory,lower_bound:Bound<GigaTime>,mut upper_bound:Bound<GigaTime>)->Transition<M>{
|
||||
fn next_transition(&self,mesh:&M,body:&Body,lower_bound:Bound<GigaTime>,mut upper_bound:Bound<GigaTime>)->Transition<M>{
|
||||
//conflicting derivative means it crosses in the wrong direction.
|
||||
//if the transition time is equal to an already tested transition, do not replace the current best.
|
||||
let mut best_transition=Transition::Miss;
|
||||
@@ -88,29 +92,29 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
|
||||
let (n,d)=mesh.face_nd(face_id);
|
||||
//TODO: use higher precision d value?
|
||||
//use the mesh transform translation instead of baking it into the d value.
|
||||
for dt in Fixed::<4,128>::zeroes2((n.dot(trajectory.position)-d)*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
for dt in Fixed::<4,128>::zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
upper_bound=Bound::Included(dt);
|
||||
best_transition=Transition::Hit(face_id,dt);
|
||||
break;
|
||||
}
|
||||
}
|
||||
//test each edge collision time, ignoring roots with zero or conflicting derivative
|
||||
mesh.for_each_face_edge(face_id,|directed_edge_id|{
|
||||
for &directed_edge_id in mesh.face_edges(face_id).as_ref(){
|
||||
let edge_n=mesh.directed_edge_n(directed_edge_id);
|
||||
let n=n.cross(edge_n);
|
||||
let &[v0,v1]=mesh.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
//WARNING: d is moved out of the *2 block because of adding two vertices!
|
||||
//WARNING: precision is swept under the rug!
|
||||
//wrap for speed
|
||||
for dt in Fixed::<4,128>::zeroes2(n.dot(trajectory.position*2-(mesh.vert(v0)+mesh.vert(v1))).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
for dt in Fixed::<4,128>::zeroes2(n.dot(body.position*2-(mesh.vert(v0)+mesh.vert(v1))).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
upper_bound=Bound::Included(dt);
|
||||
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
//if none:
|
||||
},
|
||||
&FEV::Edge(edge_id)=>{
|
||||
@@ -119,15 +123,15 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
|
||||
let &[ev0,ev1]=edge_verts.as_ref();
|
||||
let (v0,v1)=(mesh.vert(ev0),mesh.vert(ev1));
|
||||
let edge_n=v1-v0;
|
||||
let delta_pos=trajectory.position*2-(v0+v1);
|
||||
let delta_pos=body.position*2-(v0+v1);
|
||||
for (i,&edge_face_id) in mesh.edge_faces(edge_id).as_ref().iter().enumerate(){
|
||||
let face_n=mesh.face_nd(edge_face_id).0;
|
||||
//edge_n gets parity from the order of edge_faces
|
||||
let n=face_n.cross(edge_n)*((i as i64)*2-1);
|
||||
//WARNING yada yada d *2
|
||||
//wrap for speed
|
||||
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
upper_bound=Bound::Included(dt);
|
||||
best_transition=Transition::Next(FEV::Face(edge_face_id),dt);
|
||||
break;
|
||||
@@ -138,8 +142,8 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
|
||||
for (i,&vert_id) in edge_verts.as_ref().iter().enumerate(){
|
||||
//vertex normal gets parity from vert index
|
||||
let n=edge_n*(1-2*(i as i64));
|
||||
for dt in Fixed::<2,64>::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4());
|
||||
upper_bound=Bound::Included(dt);
|
||||
best_transition=Transition::Next(FEV::Vert(vert_id),dt);
|
||||
@@ -151,28 +155,28 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
|
||||
},
|
||||
&FEV::Vert(vert_id)=>{
|
||||
//test each edge collision time, ignoring roots with zero or conflicting derivative
|
||||
mesh.for_each_vert_edge(vert_id,|directed_edge_id|{
|
||||
for &directed_edge_id in mesh.vert_edges(vert_id).as_ref(){
|
||||
//edge is directed away from vertex, but we want the dot product to turn out negative
|
||||
let n=-mesh.directed_edge_n(directed_edge_id);
|
||||
for dt in Fixed::<2,64>::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4());
|
||||
upper_bound=Bound::Included(dt);
|
||||
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
//if none:
|
||||
},
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
pub fn crawl(mut self,mesh:&M,trajectory:&Trajectory,lower_bound:Bound<&Time>,upper_bound:Bound<&Time>)->CrawlResult<M>{
|
||||
let mut lower_bound=lower_bound.map(|&t|into_giga_time(t,trajectory.time));
|
||||
let upper_bound=upper_bound.map(|&t|into_giga_time(t,trajectory.time));
|
||||
pub fn crawl(mut self,mesh:&M,relative_body:&Body,lower_bound:Bound<&Time>,upper_bound:Bound<&Time>)->CrawlResult<M>{
|
||||
let mut lower_bound=lower_bound.map(|&t|into_giga_time(t,relative_body.time));
|
||||
let upper_bound=upper_bound.map(|&t|into_giga_time(t,relative_body.time));
|
||||
for _ in 0..20{
|
||||
match self.next_transition(mesh,trajectory,lower_bound,upper_bound){
|
||||
match self.next_transition(mesh,relative_body,lower_bound,upper_bound){
|
||||
Transition::Miss=>return CrawlResult::Miss(self),
|
||||
Transition::Next(next_fev,next_time)=>(self,lower_bound)=(next_fev,Bound::Included(next_time)),
|
||||
Transition::Hit(face,time)=>return CrawlResult::Hit(face,time),
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
mod body;
|
||||
mod face_crawler;
|
||||
mod mesh_query;
|
||||
mod minkowski;
|
||||
mod model;
|
||||
pub mod model;
|
||||
mod push_solve;
|
||||
mod minimum_difference;
|
||||
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
pub enum FEV<M:MeshTopology>{
|
||||
Vert(M::Vert),
|
||||
Edge(M::Edge),
|
||||
Face(M::Face),
|
||||
}
|
||||
|
||||
pub trait UndirectedEdge{
|
||||
type DirectedEdge:DirectedEdge<UndirectedEdge=Self>;
|
||||
fn as_directed(self,parity:bool)->Self::DirectedEdge;
|
||||
}
|
||||
pub trait DirectedEdge{
|
||||
type UndirectedEdge:UndirectedEdge<DirectedEdge=Self>;
|
||||
fn as_undirected(self)->Self::UndirectedEdge;
|
||||
fn parity(&self)->bool;
|
||||
fn reverse(self)->Self
|
||||
where
|
||||
Self:Sized
|
||||
{
|
||||
let parity=!self.parity();
|
||||
self.as_undirected().as_directed(parity)
|
||||
}
|
||||
}
|
||||
|
||||
pub trait MeshTopology{
|
||||
type Face;
|
||||
type Edge:UndirectedEdge<DirectedEdge=Self::DirectedEdge>;
|
||||
type DirectedEdge:DirectedEdge<UndirectedEdge=Self::Edge>;
|
||||
type Vert;
|
||||
fn for_each_vert_edge(&self,vert_id:Self::Vert,f:impl FnMut(Self::DirectedEdge));
|
||||
fn for_each_vert_face(&self,vert_id:Self::Vert,f:impl FnMut(Self::Face));
|
||||
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>;
|
||||
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>;
|
||||
#[expect(unused)]
|
||||
fn for_each_face_vert(&self,face_id:Self::Face,f:impl FnMut(Self::Vert));
|
||||
fn for_each_face_edge(&self,face_id:Self::Face,f:impl FnMut(Self::DirectedEdge));
|
||||
}
|
||||
|
||||
// Make face_nd d value relative
|
||||
// euclidean point?
|
||||
// Simplex physics
|
||||
// Directed edge necessary?
|
||||
// recursive for_each function calls
|
||||
// define faces from vertices (Fixed<2> vs Fixed<3>)
|
||||
pub trait MeshQuery:MeshTopology{
|
||||
type Position;
|
||||
type Direction;
|
||||
type Normal;
|
||||
type Offset;
|
||||
fn vert(&self,vert_id:Self::Vert)->Self::Position;
|
||||
fn farthest_vert(&self,dir:Self::Direction)->Self::Vert;
|
||||
/// This must return a point inside the mesh.
|
||||
fn hint_point(&self)->Self::Position;
|
||||
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
|
||||
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction;
|
||||
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction;
|
||||
}
|
||||
@@ -2,9 +2,9 @@ use strafesnet_common::integer::vec3;
|
||||
use strafesnet_common::integer::vec3::Vector3;
|
||||
use strafesnet_common::integer::{Fixed,Planar64,Planar64Vec3};
|
||||
|
||||
use crate::mesh_query::{FEV,DirectedEdge,MeshQuery,MeshTopology};
|
||||
use crate::model::{DirectedEdge,FEV,MeshQuery};
|
||||
// TODO: remove mesh invert
|
||||
use crate::minkowski::{MinkowskiMesh,MinkowskiVert};
|
||||
use crate::model::{MinkowskiMesh,MinkowskiVert};
|
||||
|
||||
// This algorithm is based on Lua code
|
||||
// written by Trey Reynolds in 2021
|
||||
@@ -46,7 +46,7 @@ local function absDet(r, u, v, w)
|
||||
end
|
||||
*/
|
||||
impl<Vert> Simplex2_4<Vert>{
|
||||
fn det_is_zero<M:MeshQuery<Vert=Vert,Position=Planar64Vec3>>(self,mesh:&M)->bool{
|
||||
fn det_is_zero<M:MeshQuery<Vert=Vert>>(self,mesh:&M)->bool{
|
||||
match self{
|
||||
Self::Simplex4([p0,p1,p2,p3])=>{
|
||||
let p0=mesh.vert(p0);
|
||||
@@ -131,13 +131,11 @@ fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
|
||||
}.narrow_1().unwrap()
|
||||
}
|
||||
|
||||
fn reduce1<M:MeshQuery<Position=Planar64Vec3>>(
|
||||
fn reduce1<M:MeshQuery>(
|
||||
[v0]:Simplex<1,M::Vert>,
|
||||
mesh:&M,
|
||||
point:Planar64Vec3,
|
||||
)->Reduced<M::Vert>
|
||||
where M::Vert:Copy,
|
||||
{
|
||||
)->Reduced<M::Vert>{
|
||||
// --debug.profilebegin("reduceSimplex0")
|
||||
// local a = a1 - a0
|
||||
let p0=mesh.vert(v0);
|
||||
@@ -162,14 +160,11 @@ fn reduce1<M:MeshQuery<Position=Planar64Vec3>>(
|
||||
}
|
||||
|
||||
// local function reduceSimplex1(a0, a1, b0, b1)
|
||||
fn reduce2<M:MeshQuery<Position=Planar64Vec3>>(
|
||||
fn reduce2<M:MeshQuery>(
|
||||
[v0,v1]:Simplex<2,M::Vert>,
|
||||
mesh:&M,
|
||||
point:Planar64Vec3,
|
||||
)->Reduced<M::Vert>
|
||||
where
|
||||
M::Vert:Copy
|
||||
{
|
||||
)->Reduced<M::Vert>{
|
||||
// --debug.profilebegin("reduceSimplex1")
|
||||
// local a = a1 - a0
|
||||
// local b = b1 - b0
|
||||
@@ -222,14 +217,11 @@ fn reduce2<M:MeshQuery<Position=Planar64Vec3>>(
|
||||
}
|
||||
|
||||
// local function reduceSimplex2(a0, a1, b0, b1, c0, c1)
|
||||
fn reduce3<M:MeshQuery<Position=Planar64Vec3>>(
|
||||
fn reduce3<M:MeshQuery>(
|
||||
[v0,mut v1,v2]:Simplex<3,M::Vert>,
|
||||
mesh:&M,
|
||||
point:Planar64Vec3,
|
||||
)->Reduced<M::Vert>
|
||||
where
|
||||
M::Vert:Copy
|
||||
{
|
||||
)->Reduced<M::Vert>{
|
||||
// --debug.profilebegin("reduceSimplex2")
|
||||
// local a = a1 - a0
|
||||
// local b = b1 - b0
|
||||
@@ -334,14 +326,11 @@ fn reduce3<M:MeshQuery<Position=Planar64Vec3>>(
|
||||
}
|
||||
|
||||
// local function reduceSimplex3(a0, a1, b0, b1, c0, c1, d0, d1)
|
||||
fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
|
||||
fn reduce4<M:MeshQuery>(
|
||||
[v0,mut v1,mut v2,v3]:Simplex<4,M::Vert>,
|
||||
mesh:&M,
|
||||
point:Planar64Vec3,
|
||||
)->Reduce<M::Vert>
|
||||
where
|
||||
M::Vert:Copy
|
||||
{
|
||||
)->Reduce<M::Vert>{
|
||||
// --debug.profilebegin("reduceSimplex3")
|
||||
// local a = a1 - a0
|
||||
// local b = b1 - b0
|
||||
@@ -527,10 +516,7 @@ enum Reduce<Vert>{
|
||||
}
|
||||
|
||||
impl<Vert> Simplex2_4<Vert>{
|
||||
fn reduce<M:MeshQuery<Vert=Vert,Position=Planar64Vec3>>(self,mesh:&M,point:Planar64Vec3)->Reduce<Vert>
|
||||
where
|
||||
M::Vert:Copy
|
||||
{
|
||||
fn reduce<M:MeshQuery<Vert=Vert>>(self,mesh:&M,point:Planar64Vec3)->Reduce<Vert>{
|
||||
match self{
|
||||
Self::Simplex2(simplex)=>Reduce::Reduced(reduce2(simplex,mesh,point)),
|
||||
Self::Simplex3(simplex)=>Reduce::Reduced(reduce3(simplex,mesh,point)),
|
||||
@@ -545,11 +531,11 @@ enum Transition<Vert>{
|
||||
Done,//found closest vert, no edges are better
|
||||
Vert(Vert),//transition to vert
|
||||
}
|
||||
enum EV<M:MeshTopology>{
|
||||
enum EV<M:MeshQuery>{
|
||||
Vert(M::Vert),
|
||||
Edge(M::Edge),
|
||||
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
|
||||
}
|
||||
impl<M:MeshTopology> From<EV<M>> for FEV<M>{
|
||||
impl<M:MeshQuery> From<EV<M>> for FEV<M>{
|
||||
fn from(value:EV<M>)->Self{
|
||||
match value{
|
||||
EV::Vert(minkowski_vert)=>FEV::Vert(minkowski_vert),
|
||||
@@ -569,7 +555,7 @@ struct ThickPlane{
|
||||
epsilon:Fixed<3,96>,
|
||||
}
|
||||
impl ThickPlane{
|
||||
fn new<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,[v0,v1,v2]:Simplex<3,M::Vert>)->Self{
|
||||
fn new<M:MeshQuery>(mesh:&M,[v0,v1,v2]:Simplex<3,M::Vert>)->Self{
|
||||
let p0=mesh.vert(v0);
|
||||
let p1=mesh.vert(v1);
|
||||
let p2=mesh.vert(v2);
|
||||
@@ -593,7 +579,7 @@ struct ThickLine{
|
||||
epsilon:Fixed<4,128>,
|
||||
}
|
||||
impl ThickLine{
|
||||
fn new<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,[v0,v1]:Simplex<2,M::Vert>)->Self{
|
||||
fn new<M:MeshQuery>(mesh:&M,[v0,v1]:Simplex<2,M::Vert>)->Self{
|
||||
let p0=mesh.vert(v0);
|
||||
let p1=mesh.vert(v1);
|
||||
let point=p0;
|
||||
@@ -616,14 +602,10 @@ struct EVFinder<'a,M,C>{
|
||||
best_distance_squared:Fixed<2,64>,
|
||||
}
|
||||
|
||||
impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
|
||||
where
|
||||
M::Vert:Copy,
|
||||
M::DirectedEdge:Copy,
|
||||
{
|
||||
impl<M:MeshQuery,C:Contains> EVFinder<'_,M,C>{
|
||||
fn next_transition_vert(&mut self,vert_id:M::Vert,point:Planar64Vec3)->Transition<M::Vert>{
|
||||
let mut best_transition=Transition::Done;
|
||||
self.mesh.for_each_vert_edge(vert_id,|directed_edge_id|{
|
||||
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
|
||||
//test if this edge's opposite vertex closer
|
||||
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
|
||||
//select opposite vertex
|
||||
@@ -636,14 +618,14 @@ impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
|
||||
best_transition=Transition::Vert(test_vert_id);
|
||||
self.best_distance_squared=distance_squared;
|
||||
}
|
||||
});
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn final_ev(&mut self,vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
|
||||
let mut best_transition=EV::Vert(vert_id);
|
||||
let vert_pos=self.mesh.vert(vert_id);
|
||||
let diff=point-vert_pos;
|
||||
self.mesh.for_each_vert_edge(vert_id,|directed_edge_id|{
|
||||
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
|
||||
//test if this edge is closer
|
||||
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
|
||||
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
|
||||
@@ -664,13 +646,10 @@ impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
|
||||
self.best_distance_squared=distance_squared;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn crawl_boundaries(&mut self,mut vert_id:M::Vert,point:Planar64Vec3)->EV<M>
|
||||
where
|
||||
M::Vert:Copy
|
||||
{
|
||||
fn crawl_boundaries(&mut self,mut vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
|
||||
loop{
|
||||
match self.next_transition_vert(vert_id,point){
|
||||
Transition::Done=>return self.final_ev(vert_id,point),
|
||||
@@ -679,12 +658,8 @@ impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
|
||||
}
|
||||
}
|
||||
}
|
||||
/// This function hops along parallel vertices until it finds the EV which contains the closest point to `point`.
|
||||
fn crawl_to_closest_ev<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,simplex:Simplex<2,M::Vert>,point:Planar64Vec3)->EV<M>
|
||||
where
|
||||
M::Vert:Copy,
|
||||
M::DirectedEdge:Copy,
|
||||
{
|
||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||
fn crawl_to_closest_ev<M:MeshQuery>(mesh:&M,simplex:Simplex<2,M::Vert>,point:Planar64Vec3)->EV<M>{
|
||||
// naively start at the closest vertex
|
||||
// the closest vertex is not necessarily the one with the fewest boundary hops
|
||||
// but it doesn't matter, we will get there regardless.
|
||||
@@ -701,7 +676,7 @@ fn crawl_to_closest_ev<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,simplex:Simpl
|
||||
finder.crawl_boundaries(vert_id,point)
|
||||
}
|
||||
|
||||
/// This function hops along connected vertices until it finds the FEV which contains the closest point to `point`.
|
||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||
fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiVert>,point:Planar64Vec3)->FEV::<MinkowskiMesh<'a>>{
|
||||
// naively start at the closest vertex
|
||||
// the closest vertex is not necessarily the one with the fewest boundary hops
|
||||
@@ -812,16 +787,13 @@ pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
|
||||
// queryQ, radiusQ,
|
||||
// exitRadius, testIntersection
|
||||
// )
|
||||
fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery<Position=Planar64Vec3,Direction=Planar64Vec3>>(
|
||||
fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
mesh:&M,
|
||||
point:Planar64Vec3,
|
||||
on_exact:impl FnOnce(bool,Simplex1_3<M::Vert>)->T,
|
||||
on_escape:impl FnOnce(Simplex<4,M::Vert>)->T,
|
||||
on_fast_fail:impl FnOnce()->T,
|
||||
)->T
|
||||
where
|
||||
M::Vert:Copy
|
||||
{
|
||||
)->T{
|
||||
// local initialAxis = queryQ() - queryP()
|
||||
// local new_point_p = queryP(initialAxis)
|
||||
// local new_point_q = queryQ(-initialAxis)
|
||||
|
||||
@@ -1,407 +0,0 @@
|
||||
use core::ops::{Bound,RangeBounds};
|
||||
|
||||
use strafesnet_common::integer::{Planar64Vec3,Ratio,Fixed,vec3::Vector3};
|
||||
use crate::model::into_giga_time;
|
||||
use crate::model::{SubmeshVertId,SubmeshEdgeId,SubmeshDirectedEdgeId,SubmeshFaceId,TransformedMesh,GigaTime};
|
||||
use crate::mesh_query::{MeshQuery,MeshTopology,DirectedEdge,UndirectedEdge};
|
||||
use crate::physics::{Time,Trajectory};
|
||||
|
||||
struct AsRefHelper<T>(T);
|
||||
impl<T> AsRef<T> for AsRefHelper<T>{
|
||||
fn as_ref(&self)->&T{
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
//Note that a face on a minkowski mesh refers to a pair of fevs on the meshes it's summed from
|
||||
//(face,vertex)
|
||||
//(edge,edge)
|
||||
//(vertex,face)
|
||||
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
|
||||
pub enum MinkowskiVert{
|
||||
VertVert(SubmeshVertId,SubmeshVertId),
|
||||
}
|
||||
// TODO: remove this
|
||||
impl core::ops::Neg for MinkowskiVert{
|
||||
type Output=Self;
|
||||
fn neg(self)->Self::Output{
|
||||
match self{
|
||||
MinkowskiVert::VertVert(v0,v1)=>MinkowskiVert::VertVert(v1,v0),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum MinkowskiEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshEdgeId),
|
||||
EdgeVert(SubmeshEdgeId,SubmeshVertId),
|
||||
//EdgeEdge when edges are parallel
|
||||
}
|
||||
impl UndirectedEdge for MinkowskiEdge{
|
||||
type DirectedEdge=MinkowskiDirectedEdge;
|
||||
fn as_directed(self,parity:bool)->Self::DirectedEdge{
|
||||
match self{
|
||||
MinkowskiEdge::VertEdge(v0,e1)=>MinkowskiDirectedEdge::VertEdge(v0,e1.as_directed(parity)),
|
||||
MinkowskiEdge::EdgeVert(e0,v1)=>MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),v1),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum MinkowskiDirectedEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
|
||||
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
|
||||
//EdgeEdge when edges are parallel
|
||||
}
|
||||
impl DirectedEdge for MinkowskiDirectedEdge{
|
||||
type UndirectedEdge=MinkowskiEdge;
|
||||
fn as_undirected(self)->Self::UndirectedEdge{
|
||||
match self{
|
||||
MinkowskiDirectedEdge::VertEdge(v0,e1)=>MinkowskiEdge::VertEdge(v0,e1.as_undirected()),
|
||||
MinkowskiDirectedEdge::EdgeVert(e0,v1)=>MinkowskiEdge::EdgeVert(e0.as_undirected(),v1),
|
||||
}
|
||||
}
|
||||
fn parity(&self)->bool{
|
||||
match self{
|
||||
MinkowskiDirectedEdge::VertEdge(_,e)
|
||||
|MinkowskiDirectedEdge::EdgeVert(e,_)=>e.parity(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub enum MinkowskiFace{
|
||||
VertFace(SubmeshVertId,SubmeshFaceId),
|
||||
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
|
||||
FaceVert(SubmeshFaceId,SubmeshVertId),
|
||||
//EdgeFace
|
||||
//FaceEdge
|
||||
//FaceFace
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct MinkowskiMesh<'a>{
|
||||
mesh0:TransformedMesh<'a>,
|
||||
mesh1:TransformedMesh<'a>,
|
||||
}
|
||||
|
||||
// TODO: remove this
|
||||
impl<'a> core::ops::Neg for &MinkowskiMesh<'a>{
|
||||
type Output=MinkowskiMesh<'a>;
|
||||
fn neg(self)->Self::Output{
|
||||
MinkowskiMesh::minkowski_sum(self.mesh1,self.mesh0)
|
||||
}
|
||||
}
|
||||
|
||||
impl MinkowskiMesh<'_>{
|
||||
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
|
||||
MinkowskiMesh{
|
||||
mesh0,
|
||||
mesh1,
|
||||
}
|
||||
}
|
||||
pub fn predict_collision_in(&self,trajectory:&Trajectory,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let start_position=match range.start_bound(){
|
||||
Bound::Included(time)=>trajectory.extrapolated_position(*time),
|
||||
Bound::Excluded(time)=>trajectory.extrapolated_position(*time),
|
||||
Bound::Unbounded=>trajectory.position,
|
||||
};
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
|
||||
//continue forwards along the body parabola
|
||||
fev.crawl(self,trajectory,range.start_bound(),range.end_bound()).hit()
|
||||
}
|
||||
pub fn predict_collision_out(&self,trajectory:&Trajectory,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
|
||||
// TODO: handle unbounded collision using infinity fev
|
||||
let start_position=match upper_bound{
|
||||
Bound::Included(time)=>trajectory.extrapolated_position(*time),
|
||||
Bound::Excluded(time)=>trajectory.extrapolated_position(*time),
|
||||
Bound::Unbounded=>trajectory.position,
|
||||
};
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
|
||||
// swap and negate bounds to do a time inversion
|
||||
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
|
||||
let time_reversed_trajectory=-trajectory;
|
||||
//continue backwards along the body parabola
|
||||
fev.crawl(self,&time_reversed_trajectory,lower_bound.as_ref(),upper_bound.as_ref()).hit()
|
||||
//no need to test -time<time_limit because of the first step
|
||||
.map(|(face,time)|(face,-time))
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,trajectory:&Trajectory,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{
|
||||
// TODO: make better
|
||||
use crate::face_crawler::{low,upp};
|
||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||
//determine when it passes an edge ("sliding off" case)
|
||||
let start_time=range.start_bound().map(|&t|(t-trajectory.time).to_ratio());
|
||||
let mut best_time=range.end_bound().map(|&t|into_giga_time(t,trajectory.time));
|
||||
let mut best_edge=None;
|
||||
let face_n=self.face_nd(contact_face_id).0;
|
||||
self.for_each_face_edge(contact_face_id,|directed_edge_id|{
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//f x e points in
|
||||
let n=face_n.cross(edge_n);
|
||||
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
let d=n.dot(self.vert(v0)+self.vert(v1));
|
||||
//WARNING! d outside of *2
|
||||
//WARNING: truncated precision
|
||||
//wrap for speed
|
||||
for dt in Fixed::<4,128>::zeroes2(((n.dot(trajectory.position))*2-d).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
|
||||
if low(&start_time,&dt)&&upp(&dt,&best_time)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
best_time=Bound::Included(dt);
|
||||
best_edge=Some((directed_edge_id,dt));
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
best_edge
|
||||
}
|
||||
pub fn contains_point(&self,point:Planar64Vec3)->bool{
|
||||
crate::minimum_difference::contains_point(self,point)
|
||||
}
|
||||
}
|
||||
impl MeshQuery for MinkowskiMesh<'_>{
|
||||
type Direction=Planar64Vec3;
|
||||
type Position=Planar64Vec3;
|
||||
type Normal=Vector3<Fixed<3,96>>;
|
||||
type Offset=Fixed<4,128>;
|
||||
// TODO: relative d
|
||||
fn face_nd(&self,face_id:MinkowskiFace)->(Self::Normal,Self::Offset){
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
let (n,d)=self.mesh1.face_nd(f1);
|
||||
(-n,d-n.dot(self.mesh0.vert(v0)))
|
||||
},
|
||||
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
|
||||
let edge0_n=self.mesh0.edge_n(e0);
|
||||
let edge1_n=self.mesh1.edge_n(e1);
|
||||
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
|
||||
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
|
||||
let n=edge0_n.cross(edge1_n);
|
||||
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
|
||||
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
|
||||
((n*(parity as i64*4-2)).widen_3(),((e0d-e1d)*(parity as i64*2-1)).widen_4())
|
||||
},
|
||||
MinkowskiFace::FaceVert(f0,v1)=>{
|
||||
let (n,d)=self.mesh0.face_nd(f0);
|
||||
(n,d-n.dot(self.mesh1.vert(v1)))
|
||||
},
|
||||
}
|
||||
}
|
||||
fn vert(&self,vert_id:MinkowskiVert)->Planar64Vec3{
|
||||
match vert_id{
|
||||
MinkowskiVert::VertVert(v0,v1)=>{
|
||||
self.mesh0.vert(v0)-self.mesh1.vert(v1)
|
||||
},
|
||||
}
|
||||
}
|
||||
fn hint_point(&self)->Planar64Vec3{
|
||||
self.mesh0.hint_point()-self.mesh1.hint_point()
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
|
||||
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
|
||||
}
|
||||
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction{
|
||||
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
|
||||
self.vert(v1)-self.vert(v0)
|
||||
}
|
||||
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction{
|
||||
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
|
||||
}
|
||||
}
|
||||
impl MeshTopology for MinkowskiMesh<'_>{
|
||||
type Face=MinkowskiFace;
|
||||
type Edge=MinkowskiEdge;
|
||||
type DirectedEdge=MinkowskiDirectedEdge;
|
||||
type Vert=MinkowskiVert;
|
||||
fn for_each_vert_edge(&self,vert_id:Self::Vert,mut f:impl FnMut(Self::DirectedEdge)){
|
||||
match vert_id{
|
||||
MinkowskiVert::VertVert(v0,v1)=>{
|
||||
//detect shared volume when the other mesh is mirrored along a test edge dir
|
||||
let v0f={
|
||||
let mut faces=Vec::new();
|
||||
self.mesh0.for_each_vert_face(v0,|face|faces.push(face));
|
||||
faces
|
||||
};
|
||||
let v1f={
|
||||
let mut faces=Vec::new();
|
||||
self.mesh1.for_each_vert_face(v1,|face|faces.push(face));
|
||||
faces
|
||||
};
|
||||
let v0f_n:Vec<_>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
|
||||
let v1f_n:Vec<_>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
|
||||
// scratch vector
|
||||
let mut face_normals=Vec::with_capacity(v0f.len()+v1f.len());
|
||||
face_normals.clone_from(&v0f_n);
|
||||
self.mesh0.for_each_vert_edge(v0,|directed_edge_id|{
|
||||
let n=self.mesh0.directed_edge_n(directed_edge_id);
|
||||
let nn=n.dot(n);
|
||||
// TODO: there's gotta be a better way to do this
|
||||
// drop faces beyond v0f_n
|
||||
face_normals.truncate(v0f.len());
|
||||
// make a set of faces from mesh0's perspective
|
||||
for face_n in &v1f_n{
|
||||
//add reflected mesh1 faces
|
||||
//wrap for speed
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
|
||||
}
|
||||
if is_empty_volume(&face_normals){
|
||||
f(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
|
||||
}
|
||||
});
|
||||
face_normals.clone_from(&v1f_n);
|
||||
self.mesh1.for_each_vert_edge(v1,|directed_edge_id|{
|
||||
let n=self.mesh1.directed_edge_n(directed_edge_id);
|
||||
let nn=n.dot(n);
|
||||
// drop faces beyond v1f_n
|
||||
face_normals.truncate(v1f.len());
|
||||
// make a set of faces from mesh1's perspective
|
||||
for face_n in &v0f_n{
|
||||
//wrap for speed
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
|
||||
}
|
||||
if is_empty_volume(&face_normals){
|
||||
f(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
|
||||
}
|
||||
});
|
||||
},
|
||||
}
|
||||
}
|
||||
fn for_each_vert_face(&self,_vert_id:Self::Vert,_f:impl FnMut(Self::Face)){
|
||||
unimplemented!()
|
||||
}
|
||||
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>{
|
||||
match edge_id{
|
||||
MinkowskiEdge::VertEdge(v0,e1)=>{
|
||||
//faces are listed backwards from the minkowski mesh
|
||||
let v0e={
|
||||
let mut edges=Vec::new();
|
||||
self.mesh0.for_each_vert_edge(v0,|edge|edges.push(edge));
|
||||
edges
|
||||
};
|
||||
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).as_ref();
|
||||
AsRefHelper([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
|
||||
let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
|
||||
for &directed_edge_id0 in &v0e{
|
||||
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
|
||||
//must be behind other face.
|
||||
let d=edge_face1_n.dot(edge0_n);
|
||||
if d.is_negative(){
|
||||
let edge0_nn=edge0_n.dot(edge0_n);
|
||||
// Assume not every number is huge
|
||||
// TODO: revisit this
|
||||
let dd=(d*d)/(edge_face1_nn*edge0_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id0);
|
||||
}
|
||||
}
|
||||
}
|
||||
best_edge.map_or(
|
||||
MinkowskiFace::VertFace(v0,edge_face_id1),
|
||||
|directed_edge_id0|MinkowskiFace::EdgeEdge(directed_edge_id0.as_undirected(),e1,directed_edge_id0.parity()^face_parity)
|
||||
)
|
||||
}))
|
||||
},
|
||||
MinkowskiEdge::EdgeVert(e0,v1)=>{
|
||||
//tracking index with an external variable because .enumerate() is not available
|
||||
let v1e={
|
||||
let mut edges=Vec::new();
|
||||
self.mesh1.for_each_vert_edge(v1,|edge|edges.push(edge));
|
||||
edges
|
||||
};
|
||||
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).as_ref();
|
||||
AsRefHelper([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
|
||||
let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
|
||||
for &directed_edge_id1 in &v1e{
|
||||
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
|
||||
let d=edge_face0_n.dot(edge1_n);
|
||||
if d.is_negative(){
|
||||
let edge1_nn=edge1_n.dot(edge1_n);
|
||||
let dd=(d*d)/(edge_face0_nn*edge1_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id1);
|
||||
}
|
||||
}
|
||||
}
|
||||
best_edge.map_or(
|
||||
MinkowskiFace::FaceVert(edge_face_id0,v1),
|
||||
|directed_edge_id1|MinkowskiFace::EdgeEdge(e0,directed_edge_id1.as_undirected(),directed_edge_id1.parity()^face_parity)
|
||||
)
|
||||
}))
|
||||
},
|
||||
}
|
||||
}
|
||||
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>{
|
||||
AsRefHelper(match edge_id{
|
||||
MinkowskiEdge::VertEdge(v0,e1)=>self.mesh1.edge_verts(e1).as_ref().map(|vert_id1|
|
||||
MinkowskiVert::VertVert(v0,vert_id1)
|
||||
),
|
||||
MinkowskiEdge::EdgeVert(e0,v1)=>self.mesh0.edge_verts(e0).as_ref().map(|vert_id0|
|
||||
MinkowskiVert::VertVert(vert_id0,v1)
|
||||
),
|
||||
})
|
||||
}
|
||||
fn for_each_face_vert(&self,_face_id:Self::Face,_f:impl FnMut(Self::Vert)){
|
||||
unimplemented!()
|
||||
}
|
||||
fn for_each_face_edge(&self,face_id:Self::Face,mut f:impl FnMut(Self::DirectedEdge)){
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
self.mesh1.for_each_face_edge(f1,|edge_id1|
|
||||
f(MinkowskiDirectedEdge::VertEdge(v0,edge_id1.reverse()))
|
||||
)
|
||||
},
|
||||
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
|
||||
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
|
||||
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
|
||||
//could sort this if ordered edges are needed
|
||||
//probably just need to reverse this list according to parity
|
||||
f(MinkowskiDirectedEdge::VertEdge(e0v0,e1.as_directed(parity)));
|
||||
f(MinkowskiDirectedEdge::EdgeVert(e0.as_directed(!parity),e1v0));
|
||||
f(MinkowskiDirectedEdge::VertEdge(e0v1,e1.as_directed(!parity)));
|
||||
f(MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),e1v1));
|
||||
},
|
||||
MinkowskiFace::FaceVert(f0,v1)=>{
|
||||
self.mesh0.for_each_face_edge(f0,|edge_id0|
|
||||
f(MinkowskiDirectedEdge::EdgeVert(edge_id0,v1))
|
||||
)
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn is_empty_volume(normals:&[Vector3<Fixed<3,96>>])->bool{
|
||||
let len=normals.len();
|
||||
for i in 0..len-1{
|
||||
for j in i+1..len{
|
||||
let n=normals[i].cross(normals[j]);
|
||||
let mut d_comp=None;
|
||||
for k in 0..len{
|
||||
if k!=i&&k!=j{
|
||||
let d=n.dot(normals[k]).is_negative();
|
||||
if let &Some(comp)=&d_comp{
|
||||
// This is testing if d_comp*d < 0
|
||||
if comp^d{
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
d_comp=Some(d);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_empty_volume(){
|
||||
use strafesnet_common::integer::vec3;
|
||||
assert!(!is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3()]));
|
||||
assert!(is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3(),vec3::NEG_X.widen_3()]));
|
||||
}
|
||||
@@ -1,9 +1,11 @@
|
||||
use std::collections::{HashSet,HashMap};
|
||||
use core::ops::{Bound,RangeBounds};
|
||||
use strafesnet_common::integer::vec3::Vector3;
|
||||
use strafesnet_common::model::{self,MeshId,PolygonIter};
|
||||
use strafesnet_common::integer::{self,vec3,Fixed,Planar64,Planar64Vec3,Ratio};
|
||||
use strafesnet_common::physics::Time;
|
||||
use crate::mesh_query::{MeshQuery,MeshTopology,DirectedEdge,UndirectedEdge};
|
||||
|
||||
type Body=crate::body::Body<strafesnet_common::physics::TimeInner>;
|
||||
|
||||
struct AsRefHelper<T>(T);
|
||||
impl<T> AsRef<T> for AsRefHelper<T>{
|
||||
@@ -12,6 +14,20 @@ impl<T> AsRef<T> for AsRefHelper<T>{
|
||||
}
|
||||
}
|
||||
|
||||
pub trait UndirectedEdge{
|
||||
type DirectedEdge:Copy+DirectedEdge;
|
||||
fn as_directed(&self,parity:bool)->Self::DirectedEdge;
|
||||
}
|
||||
pub trait DirectedEdge{
|
||||
type UndirectedEdge:Copy+std::fmt::Debug+UndirectedEdge;
|
||||
fn as_undirected(&self)->Self::UndirectedEdge;
|
||||
fn parity(&self)->bool;
|
||||
//this is stupid but may work fine
|
||||
fn reverse(&self)-><<Self as DirectedEdge>::UndirectedEdge as UndirectedEdge>::DirectedEdge{
|
||||
self.as_undirected().as_directed(!self.parity())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct MeshVertId(u32);
|
||||
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
@@ -29,13 +45,13 @@ pub struct SubmeshFaceId(u32);
|
||||
|
||||
impl UndirectedEdge for SubmeshEdgeId{
|
||||
type DirectedEdge=SubmeshDirectedEdgeId;
|
||||
fn as_directed(self,parity:bool)->SubmeshDirectedEdgeId{
|
||||
fn as_directed(&self,parity:bool)->SubmeshDirectedEdgeId{
|
||||
SubmeshDirectedEdgeId(self.0|((parity as u32)<<(u32::BITS-1)))
|
||||
}
|
||||
}
|
||||
impl DirectedEdge for SubmeshDirectedEdgeId{
|
||||
type UndirectedEdge=SubmeshEdgeId;
|
||||
fn as_undirected(self)->SubmeshEdgeId{
|
||||
fn as_undirected(&self)->SubmeshEdgeId{
|
||||
SubmeshEdgeId(self.0&!(1<<(u32::BITS-1)))
|
||||
}
|
||||
fn parity(&self)->bool{
|
||||
@@ -43,6 +59,14 @@ impl DirectedEdge for SubmeshDirectedEdgeId{
|
||||
}
|
||||
}
|
||||
|
||||
//Vertex <-> Edge <-> Face -> Collide
|
||||
#[derive(Debug,Clone)]
|
||||
pub enum FEV<M:MeshQuery>{
|
||||
Face(M::Face),
|
||||
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
|
||||
Vert(M::Vert),
|
||||
}
|
||||
|
||||
//use Unit32 #[repr(C)] for map files
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
struct Face{
|
||||
@@ -51,6 +75,32 @@ struct Face{
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct Vert(Planar64Vec3);
|
||||
pub trait MeshQuery{
|
||||
type Face:Copy;
|
||||
type Edge:Copy+DirectedEdge;
|
||||
type Vert:Copy;
|
||||
// Vertex must be Planar64Vec3 because it represents an actual position
|
||||
type Normal;
|
||||
type Offset;
|
||||
fn edge_n(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Planar64Vec3{
|
||||
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
|
||||
self.vert(v1)-self.vert(v0)
|
||||
}
|
||||
fn directed_edge_n(&self,directed_edge_id:Self::Edge)->Planar64Vec3{
|
||||
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
|
||||
}
|
||||
/// This must return a point inside the mesh.
|
||||
fn hint_point(&self)->Planar64Vec3;
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->Self::Vert;
|
||||
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
|
||||
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
|
||||
fn face_edges(&self,face_id:Self::Face)->impl AsRef<[Self::Edge]>;
|
||||
fn edge_faces(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->impl AsRef<[Self::Face;2]>;
|
||||
fn edge_verts(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->impl AsRef<[Self::Vert;2]>;
|
||||
fn vert_edges(&self,vert_id:Self::Vert)->impl AsRef<[Self::Edge]>;
|
||||
fn vert_faces(&self,vert_id:Self::Vert)->impl AsRef<[Self::Face]>;
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct FaceRefs{
|
||||
// I didn't write it down, but I assume the edges are directed
|
||||
@@ -394,9 +444,28 @@ pub struct PhysicsMeshView<'a>{
|
||||
data:&'a PhysicsMeshData,
|
||||
topology:&'a PhysicsMeshTopology,
|
||||
}
|
||||
impl PhysicsMeshView<'_>{
|
||||
pub fn verts(&self)->&[MeshVertId]{
|
||||
&self.topology.verts
|
||||
}
|
||||
pub fn edge_vert_ids_iter(&self)->impl Iterator<Item=[MeshVertId;2]>+'_{
|
||||
self.topology.edge_topology.iter().map(|edge|{
|
||||
edge.verts.map(|vert_id|self.topology.verts[vert_id.get() as usize])
|
||||
})
|
||||
}
|
||||
pub fn face_vert_ids_iter(&self)->impl Iterator<Item=impl Iterator<Item=MeshVertId>>+'_{
|
||||
self.topology.face_topology.iter().map(|face|{
|
||||
face.edges.iter().map(|edge_id|{
|
||||
let vert_id=self.topology.edge_topology[edge_id.as_undirected().get() as usize].verts[edge_id.parity() as usize];
|
||||
self.topology.verts[vert_id.get() as usize]
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
impl MeshQuery for PhysicsMeshView<'_>{
|
||||
type Position=Planar64Vec3;
|
||||
type Direction=Planar64Vec3;
|
||||
type Face=SubmeshFaceId;
|
||||
type Edge=SubmeshDirectedEdgeId;
|
||||
type Vert=SubmeshVertId;
|
||||
type Normal=Planar64Vec3;
|
||||
type Offset=Planar64;
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
|
||||
@@ -424,37 +493,20 @@ impl MeshQuery for PhysicsMeshView<'_>{
|
||||
let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize;
|
||||
self.data.verts[vert_idx].0
|
||||
}
|
||||
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction{
|
||||
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
|
||||
self.vert(v1)-self.vert(v0)
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
|
||||
self.topology.face_topology[face_id.get() as usize].edges.as_slice()
|
||||
}
|
||||
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction{
|
||||
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
|
||||
}
|
||||
}
|
||||
impl MeshTopology for PhysicsMeshView<'_>{
|
||||
type Face=SubmeshFaceId;
|
||||
type Edge=SubmeshEdgeId;
|
||||
type DirectedEdge=SubmeshDirectedEdgeId;
|
||||
type Vert=SubmeshVertId;
|
||||
fn for_each_vert_edge(&self,vert_id:Self::Vert,f:impl FnMut(Self::DirectedEdge)){
|
||||
self.topology.vert_topology[vert_id.get() as usize].edges.iter().copied().for_each(f);
|
||||
}
|
||||
fn for_each_vert_face(&self,vert_id:Self::Vert,f:impl FnMut(Self::Face)){
|
||||
self.topology.vert_topology[vert_id.get() as usize].faces.iter().copied().for_each(f);
|
||||
}
|
||||
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>{
|
||||
fn edge_faces(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshFaceId;2]>{
|
||||
AsRefHelper(self.topology.edge_topology[edge_id.get() as usize].faces)
|
||||
}
|
||||
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>{
|
||||
fn edge_verts(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshVertId;2]>{
|
||||
AsRefHelper(self.topology.edge_topology[edge_id.get() as usize].verts)
|
||||
}
|
||||
fn for_each_face_vert(&self,_face_id:Self::Face,_f:impl FnMut(Self::Vert)){
|
||||
unimplemented!()
|
||||
fn vert_edges(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshDirectedEdgeId]>{
|
||||
self.topology.vert_topology[vert_id.get() as usize].edges.as_slice()
|
||||
}
|
||||
fn for_each_face_edge(&self,face_id:Self::Face,f:impl FnMut(Self::DirectedEdge)){
|
||||
self.topology.face_topology[face_id.get() as usize].edges.iter().copied().for_each(f);
|
||||
fn vert_faces(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshFaceId]>{
|
||||
self.topology.vert_topology[vert_id.get() as usize].faces.as_slice()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -492,10 +544,14 @@ impl TransformedMesh<'_>{
|
||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
|
||||
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
|
||||
}
|
||||
pub fn faces(&self)->impl Iterator<Item=SubmeshFaceId>{
|
||||
(0..self.view.topology.faces.len() as u32).map(SubmeshFaceId::new)
|
||||
}
|
||||
}
|
||||
impl MeshQuery for TransformedMesh<'_>{
|
||||
type Direction=Planar64Vec3;
|
||||
type Position=Planar64Vec3;
|
||||
type Face=SubmeshFaceId;
|
||||
type Edge=SubmeshDirectedEdgeId;
|
||||
type Vert=SubmeshVertId;
|
||||
type Normal=Vector3<Fixed<3,96>>;
|
||||
type Offset=Fixed<4,128>;
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Self::Normal,Self::Offset){
|
||||
@@ -523,42 +579,119 @@ impl MeshQuery for TransformedMesh<'_>{
|
||||
.unwrap().0 as u32
|
||||
)
|
||||
}
|
||||
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction{
|
||||
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
|
||||
self.vert(v1)-self.vert(v0)
|
||||
}
|
||||
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction{
|
||||
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
|
||||
}
|
||||
}
|
||||
impl MeshTopology for TransformedMesh<'_>{
|
||||
type Face=SubmeshFaceId;
|
||||
type Edge=SubmeshEdgeId;
|
||||
type DirectedEdge=SubmeshDirectedEdgeId;
|
||||
type Vert=SubmeshVertId;
|
||||
#[inline]
|
||||
fn for_each_vert_edge(&self,vert_id:Self::Vert,f:impl FnMut(Self::DirectedEdge)){
|
||||
self.view.for_each_vert_edge(vert_id,f)
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
|
||||
self.view.face_edges(face_id)
|
||||
}
|
||||
#[inline]
|
||||
fn for_each_vert_face(&self,vert_id:Self::Vert,f:impl FnMut(Self::Face)){
|
||||
self.view.for_each_vert_face(vert_id,f)
|
||||
}
|
||||
#[inline]
|
||||
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>{
|
||||
fn edge_faces(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshFaceId;2]>{
|
||||
self.view.edge_faces(edge_id)
|
||||
}
|
||||
#[inline]
|
||||
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>{
|
||||
fn edge_verts(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshVertId;2]>{
|
||||
self.view.edge_verts(edge_id)
|
||||
}
|
||||
fn for_each_face_vert(&self,face_id:Self::Face,f:impl FnMut(Self::Vert)){
|
||||
self.view.for_each_face_vert(face_id,f)
|
||||
#[inline]
|
||||
fn vert_edges(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshDirectedEdgeId]>{
|
||||
self.view.vert_edges(vert_id)
|
||||
}
|
||||
#[inline]
|
||||
fn for_each_face_edge(&self,face_id:Self::Face,f:impl FnMut(Self::DirectedEdge)){
|
||||
self.view.for_each_face_edge(face_id,f)
|
||||
fn vert_faces(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshFaceId]>{
|
||||
self.view.vert_faces(vert_id)
|
||||
}
|
||||
}
|
||||
|
||||
//Note that a face on a minkowski mesh refers to a pair of fevs on the meshes it's summed from
|
||||
//(face,vertex)
|
||||
//(edge,edge)
|
||||
//(vertex,face)
|
||||
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
|
||||
pub enum MinkowskiVert{
|
||||
VertVert(SubmeshVertId,SubmeshVertId),
|
||||
}
|
||||
// TODO: remove this
|
||||
impl core::ops::Neg for MinkowskiVert{
|
||||
type Output=Self;
|
||||
fn neg(self)->Self::Output{
|
||||
match self{
|
||||
MinkowskiVert::VertVert(v0,v1)=>MinkowskiVert::VertVert(v1,v0),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum MinkowskiEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshEdgeId),
|
||||
EdgeVert(SubmeshEdgeId,SubmeshVertId),
|
||||
//EdgeEdge when edges are parallel
|
||||
}
|
||||
impl UndirectedEdge for MinkowskiEdge{
|
||||
type DirectedEdge=MinkowskiDirectedEdge;
|
||||
fn as_directed(&self,parity:bool)->Self::DirectedEdge{
|
||||
match self{
|
||||
MinkowskiEdge::VertEdge(v0,e1)=>MinkowskiDirectedEdge::VertEdge(*v0,e1.as_directed(parity)),
|
||||
MinkowskiEdge::EdgeVert(e0,v1)=>MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),*v1),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
|
||||
pub enum MinkowskiDirectedEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
|
||||
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
|
||||
//EdgeEdge when edges are parallel
|
||||
}
|
||||
impl DirectedEdge for MinkowskiDirectedEdge{
|
||||
type UndirectedEdge=MinkowskiEdge;
|
||||
fn as_undirected(&self)->Self::UndirectedEdge{
|
||||
match self{
|
||||
MinkowskiDirectedEdge::VertEdge(v0,e1)=>MinkowskiEdge::VertEdge(*v0,e1.as_undirected()),
|
||||
MinkowskiDirectedEdge::EdgeVert(e0,v1)=>MinkowskiEdge::EdgeVert(e0.as_undirected(),*v1),
|
||||
}
|
||||
}
|
||||
fn parity(&self)->bool{
|
||||
match self{
|
||||
MinkowskiDirectedEdge::VertEdge(_,e)
|
||||
|MinkowskiDirectedEdge::EdgeVert(e,_)=>e.parity(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub enum MinkowskiFace{
|
||||
VertFace(SubmeshVertId,SubmeshFaceId),
|
||||
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
|
||||
FaceVert(SubmeshFaceId,SubmeshVertId),
|
||||
//EdgeFace
|
||||
//FaceEdge
|
||||
//FaceFace
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct MinkowskiMesh<'a>{
|
||||
mesh0:TransformedMesh<'a>,
|
||||
mesh1:TransformedMesh<'a>,
|
||||
}
|
||||
|
||||
impl FEV<MinkowskiMesh<'_>>{
|
||||
pub fn mesh0<'a>(self)->FEV<TransformedMesh<'a>>{
|
||||
match self{
|
||||
FEV::Face(face)=>{
|
||||
match face{
|
||||
MinkowskiFace::VertFace(submesh_vert_id,_)=>FEV::Vert(submesh_vert_id),
|
||||
MinkowskiFace::EdgeEdge(submesh_edge_id,..)=>FEV::Edge(submesh_edge_id),
|
||||
MinkowskiFace::FaceVert(submesh_face_id,_)=>FEV::Face(submesh_face_id),
|
||||
}
|
||||
},
|
||||
FEV::Edge(edge)=>{
|
||||
match edge{
|
||||
MinkowskiEdge::VertEdge(submesh_vert_id,_)=>FEV::Vert(submesh_vert_id),
|
||||
MinkowskiEdge::EdgeVert(submesh_edge_id,_)=>FEV::Edge(submesh_edge_id),
|
||||
}
|
||||
},
|
||||
FEV::Vert(vert)=>{
|
||||
match vert{
|
||||
MinkowskiVert::VertVert(submesh_vert_id,_)=>FEV::Vert(submesh_vert_id),
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -567,3 +700,302 @@ pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{
|
||||
let r=(time-relative_to).to_ratio();
|
||||
Ratio::new(r.num.widen_4(),r.den.widen_4())
|
||||
}
|
||||
|
||||
// TODO: remove this
|
||||
impl<'a> core::ops::Neg for &MinkowskiMesh<'a>{
|
||||
type Output=MinkowskiMesh<'a>;
|
||||
fn neg(self)->Self::Output{
|
||||
MinkowskiMesh::minkowski_sum(self.mesh1,self.mesh0)
|
||||
}
|
||||
}
|
||||
|
||||
impl MinkowskiMesh<'_>{
|
||||
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
|
||||
MinkowskiMesh{
|
||||
mesh0,
|
||||
mesh1,
|
||||
}
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let start_position=match range.start_bound(){
|
||||
Bound::Included(time)=>relative_body.extrapolated_position(*time),
|
||||
Bound::Excluded(time)=>relative_body.extrapolated_position(*time),
|
||||
Bound::Unbounded=>relative_body.position,
|
||||
};
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
|
||||
//continue forwards along the body parabola
|
||||
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
|
||||
// TODO: handle unbounded collision using infinity fev
|
||||
let start_position=match upper_bound{
|
||||
Bound::Included(time)=>relative_body.extrapolated_position(*time),
|
||||
Bound::Excluded(time)=>relative_body.extrapolated_position(*time),
|
||||
Bound::Unbounded=>relative_body.position,
|
||||
};
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
|
||||
// swap and negate bounds to do a time inversion
|
||||
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
|
||||
let infinity_body=-relative_body;
|
||||
//continue backwards along the body parabola
|
||||
fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
|
||||
//no need to test -time<time_limit because of the first step
|
||||
.map(|(face,time)|(face,-time))
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,relative_body:&Body,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{
|
||||
// TODO: make better
|
||||
use crate::face_crawler::{low,upp};
|
||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||
//determine when it passes an edge ("sliding off" case)
|
||||
let start_time=range.start_bound().map(|&t|(t-relative_body.time).to_ratio());
|
||||
let mut best_time=range.end_bound().map(|&t|into_giga_time(t,relative_body.time));
|
||||
let mut best_edge=None;
|
||||
let face_n=self.face_nd(contact_face_id).0;
|
||||
for &directed_edge_id in self.face_edges(contact_face_id).as_ref(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//f x e points in
|
||||
let n=face_n.cross(edge_n);
|
||||
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
let d=n.dot(self.vert(v0)+self.vert(v1));
|
||||
//WARNING! d outside of *2
|
||||
//WARNING: truncated precision
|
||||
//wrap for speed
|
||||
for dt in Fixed::<4,128>::zeroes2(((n.dot(relative_body.position))*2-d).wrap_4(),n.dot(relative_body.velocity).wrap_4()*2,n.dot(relative_body.acceleration).wrap_4()){
|
||||
if low(&start_time,&dt)&&upp(&dt,&best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
best_time=Bound::Included(dt);
|
||||
best_edge=Some((directed_edge_id,dt));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
best_edge
|
||||
}
|
||||
pub fn contains_point(&self,point:Planar64Vec3)->bool{
|
||||
crate::minimum_difference::contains_point(self,point)
|
||||
}
|
||||
}
|
||||
impl MeshQuery for MinkowskiMesh<'_>{
|
||||
type Face=MinkowskiFace;
|
||||
type Edge=MinkowskiDirectedEdge;
|
||||
type Vert=MinkowskiVert;
|
||||
type Normal=Vector3<Fixed<3,96>>;
|
||||
type Offset=Fixed<4,128>;
|
||||
// TODO: relative d
|
||||
fn face_nd(&self,face_id:MinkowskiFace)->(Self::Normal,Self::Offset){
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
let (n,d)=self.mesh1.face_nd(f1);
|
||||
(-n,d-n.dot(self.mesh0.vert(v0)))
|
||||
},
|
||||
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
|
||||
let edge0_n=self.mesh0.edge_n(e0);
|
||||
let edge1_n=self.mesh1.edge_n(e1);
|
||||
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
|
||||
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
|
||||
let n=edge0_n.cross(edge1_n);
|
||||
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
|
||||
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
|
||||
((n*(parity as i64*4-2)).widen_3(),((e0d-e1d)*(parity as i64*2-1)).widen_4())
|
||||
},
|
||||
MinkowskiFace::FaceVert(f0,v1)=>{
|
||||
let (n,d)=self.mesh0.face_nd(f0);
|
||||
(n,d-n.dot(self.mesh1.vert(v1)))
|
||||
},
|
||||
}
|
||||
}
|
||||
fn vert(&self,vert_id:MinkowskiVert)->Planar64Vec3{
|
||||
match vert_id{
|
||||
MinkowskiVert::VertVert(v0,v1)=>{
|
||||
self.mesh0.vert(v0)-self.mesh1.vert(v1)
|
||||
},
|
||||
}
|
||||
}
|
||||
fn hint_point(&self)->Planar64Vec3{
|
||||
self.mesh0.transform.vertex.translation-self.mesh1.transform.vertex.translation
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
|
||||
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
|
||||
}
|
||||
fn face_edges(&self,face_id:MinkowskiFace)->impl AsRef<[MinkowskiDirectedEdge]>{
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
self.mesh1.face_edges(f1).as_ref().iter().map(|&edge_id1|
|
||||
MinkowskiDirectedEdge::VertEdge(v0,edge_id1.reverse())
|
||||
).collect()
|
||||
},
|
||||
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
|
||||
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
|
||||
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
|
||||
//could sort this if ordered edges are needed
|
||||
//probably just need to reverse this list according to parity
|
||||
vec![
|
||||
MinkowskiDirectedEdge::VertEdge(e0v0,e1.as_directed(parity)),
|
||||
MinkowskiDirectedEdge::EdgeVert(e0.as_directed(!parity),e1v0),
|
||||
MinkowskiDirectedEdge::VertEdge(e0v1,e1.as_directed(!parity)),
|
||||
MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),e1v1),
|
||||
]
|
||||
},
|
||||
MinkowskiFace::FaceVert(f0,v1)=>{
|
||||
self.mesh0.face_edges(f0).as_ref().iter().map(|&edge_id0|
|
||||
MinkowskiDirectedEdge::EdgeVert(edge_id0,v1)
|
||||
).collect()
|
||||
},
|
||||
}
|
||||
}
|
||||
fn edge_faces(&self,edge_id:MinkowskiEdge)->impl AsRef<[MinkowskiFace;2]>{
|
||||
match edge_id{
|
||||
MinkowskiEdge::VertEdge(v0,e1)=>{
|
||||
//faces are listed backwards from the minkowski mesh
|
||||
let v0e=self.mesh0.vert_edges(v0);
|
||||
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).as_ref();
|
||||
AsRefHelper([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
|
||||
let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
|
||||
for &directed_edge_id0 in v0e.as_ref(){
|
||||
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
|
||||
//must be behind other face.
|
||||
let d=edge_face1_n.dot(edge0_n);
|
||||
if d.is_negative(){
|
||||
let edge0_nn=edge0_n.dot(edge0_n);
|
||||
// Assume not every number is huge
|
||||
// TODO: revisit this
|
||||
let dd=(d*d)/(edge_face1_nn*edge0_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id0);
|
||||
}
|
||||
}
|
||||
}
|
||||
best_edge.map_or(
|
||||
MinkowskiFace::VertFace(v0,edge_face_id1),
|
||||
|directed_edge_id0|MinkowskiFace::EdgeEdge(directed_edge_id0.as_undirected(),e1,directed_edge_id0.parity()^face_parity)
|
||||
)
|
||||
}))
|
||||
},
|
||||
MinkowskiEdge::EdgeVert(e0,v1)=>{
|
||||
//tracking index with an external variable because .enumerate() is not available
|
||||
let v1e=self.mesh1.vert_edges(v1);
|
||||
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).as_ref();
|
||||
AsRefHelper([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
|
||||
let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
|
||||
for &directed_edge_id1 in v1e.as_ref(){
|
||||
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
|
||||
let d=edge_face0_n.dot(edge1_n);
|
||||
if d.is_negative(){
|
||||
let edge1_nn=edge1_n.dot(edge1_n);
|
||||
let dd=(d*d)/(edge_face0_nn*edge1_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id1);
|
||||
}
|
||||
}
|
||||
}
|
||||
best_edge.map_or(
|
||||
MinkowskiFace::FaceVert(edge_face_id0,v1),
|
||||
|directed_edge_id1|MinkowskiFace::EdgeEdge(e0,directed_edge_id1.as_undirected(),directed_edge_id1.parity()^face_parity)
|
||||
)
|
||||
}))
|
||||
},
|
||||
}
|
||||
}
|
||||
fn edge_verts(&self,edge_id:MinkowskiEdge)->impl AsRef<[MinkowskiVert;2]>{
|
||||
AsRefHelper(match edge_id{
|
||||
MinkowskiEdge::VertEdge(v0,e1)=>self.mesh1.edge_verts(e1).as_ref().map(|vert_id1|
|
||||
MinkowskiVert::VertVert(v0,vert_id1)
|
||||
),
|
||||
MinkowskiEdge::EdgeVert(e0,v1)=>self.mesh0.edge_verts(e0).as_ref().map(|vert_id0|
|
||||
MinkowskiVert::VertVert(vert_id0,v1)
|
||||
),
|
||||
})
|
||||
}
|
||||
fn vert_edges(&self,vert_id:MinkowskiVert)->impl AsRef<[MinkowskiDirectedEdge]>{
|
||||
match vert_id{
|
||||
MinkowskiVert::VertVert(v0,v1)=>{
|
||||
let mut edges=Vec::new();
|
||||
//detect shared volume when the other mesh is mirrored along a test edge dir
|
||||
let v0f_thing=self.mesh0.vert_faces(v0);
|
||||
let v1f_thing=self.mesh1.vert_faces(v1);
|
||||
let v0f=v0f_thing.as_ref();
|
||||
let v1f=v1f_thing.as_ref();
|
||||
let v0f_n:Vec<_>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
|
||||
let v1f_n:Vec<_>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
|
||||
// scratch vector
|
||||
let mut face_normals=Vec::with_capacity(v0f.len()+v1f.len());
|
||||
face_normals.clone_from(&v0f_n);
|
||||
for &directed_edge_id in self.mesh0.vert_edges(v0).as_ref(){
|
||||
let n=self.mesh0.directed_edge_n(directed_edge_id);
|
||||
let nn=n.dot(n);
|
||||
// TODO: there's gotta be a better way to do this
|
||||
// drop faces beyond v0f_n
|
||||
face_normals.truncate(v0f.len());
|
||||
// make a set of faces from mesh0's perspective
|
||||
for face_n in &v1f_n{
|
||||
//add reflected mesh1 faces
|
||||
//wrap for speed
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
|
||||
}
|
||||
if is_empty_volume(&face_normals){
|
||||
edges.push(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
|
||||
}
|
||||
}
|
||||
face_normals.clone_from(&v1f_n);
|
||||
for &directed_edge_id in self.mesh1.vert_edges(v1).as_ref(){
|
||||
let n=self.mesh1.directed_edge_n(directed_edge_id);
|
||||
let nn=n.dot(n);
|
||||
// drop faces beyond v1f_n
|
||||
face_normals.truncate(v1f.len());
|
||||
// make a set of faces from mesh1's perspective
|
||||
for face_n in &v0f_n{
|
||||
//wrap for speed
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
|
||||
}
|
||||
if is_empty_volume(&face_normals){
|
||||
edges.push(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
|
||||
}
|
||||
}
|
||||
edges
|
||||
},
|
||||
}
|
||||
}
|
||||
fn vert_faces(&self,_vert_id:MinkowskiVert)->impl AsRef<[MinkowskiFace]>{
|
||||
unimplemented!();
|
||||
#[expect(unreachable_code)]
|
||||
Vec::new()
|
||||
}
|
||||
}
|
||||
|
||||
fn is_empty_volume(normals:&[Vector3<Fixed<3,96>>])->bool{
|
||||
let len=normals.len();
|
||||
for i in 0..len-1{
|
||||
for j in i+1..len{
|
||||
let n=normals[i].cross(normals[j]);
|
||||
let mut d_comp=None;
|
||||
for k in 0..len{
|
||||
if k!=i&&k!=j{
|
||||
let d=n.dot(normals[k]).is_negative();
|
||||
if let &Some(comp)=&d_comp{
|
||||
// This is testing if d_comp*d < 0
|
||||
if comp^d{
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
d_comp=Some(d);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_empty_volume(){
|
||||
assert!(!is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3()]));
|
||||
assert!(is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3(),vec3::NEG_X.widen_3()]));
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -15,7 +15,6 @@ type Conts<'a>=arrayvec::ArrayVec<&'a Contact,4>;
|
||||
const RATIO_ZERO:Ratio<Fixed<1,32>,Fixed<1,32>>=Ratio::new(Fixed::ZERO,Fixed::EPSILON);
|
||||
|
||||
/// Information about a contact restriction
|
||||
#[derive(Debug,PartialEq)]
|
||||
pub struct Contact{
|
||||
pub position:Planar64Vec3,
|
||||
pub velocity:Planar64Vec3,
|
||||
@@ -282,16 +281,16 @@ fn get_first_touch<'a>(contacts:&'a [Contact],ray:&Ray,conts:&Conts)->Option<(Ra
|
||||
.min_by_key(|&(t,_)|t)
|
||||
}
|
||||
|
||||
pub fn push_solve(contacts:&[Contact],point:Planar64Vec3)->(Planar64Vec3,Conts<'_>){
|
||||
pub fn push_solve(contacts:&[Contact],point:Planar64Vec3)->Planar64Vec3{
|
||||
let (mut ray,mut conts)=get_best_push_ray_and_conts_0(point);
|
||||
loop{
|
||||
let (next_t,next_cont)=match get_first_touch(contacts,&ray,&conts){
|
||||
Some((t,cont))=>(t,cont),
|
||||
None=>return (ray.origin,conts),
|
||||
None=>return ray.origin,
|
||||
};
|
||||
|
||||
if RATIO_ZERO.le_ratio(next_t){
|
||||
return (ray.origin,conts);
|
||||
return ray.origin;
|
||||
}
|
||||
|
||||
//push_front
|
||||
@@ -307,7 +306,7 @@ pub fn push_solve(contacts:&[Contact],point:Planar64Vec3)->(Planar64Vec3,Conts<'
|
||||
let meet_point=ray.extrapolate(next_t);
|
||||
match get_best_push_ray_and_conts(meet_point,conts.as_slice()){
|
||||
Some((new_ray,new_conts))=>(ray,conts)=(new_ray,new_conts),
|
||||
None=>return (meet_point,conts),
|
||||
None=>return meet_point,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -324,8 +323,9 @@ mod tests{
|
||||
normal:vec3::Y,
|
||||
}
|
||||
];
|
||||
let (point,conts)=push_solve(&contacts,vec3::NEG_Y);
|
||||
assert_eq!(point,vec3::zero());
|
||||
assert_eq!(conts.as_slice(),[&contacts[0]].as_slice());
|
||||
assert_eq!(
|
||||
vec3::zero(),
|
||||
push_solve(&contacts,vec3::NEG_Y)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,12 +4,12 @@ version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
glam.workspace = true
|
||||
glam = "0.30.0"
|
||||
replace_with = "0.1.7"
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_physics.workspace = true
|
||||
strafesnet_settings.workspace = true
|
||||
strafesnet_snf.workspace = true
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||
strafesnet_physics = { path = "../physics", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../../lib/snf", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -48,6 +48,7 @@ pub enum SessionControlInstruction{
|
||||
StopSpectate,
|
||||
SaveReplay,
|
||||
LoadIntoReplayState,
|
||||
DebugSimulation,
|
||||
}
|
||||
pub enum SessionPlaybackInstruction{
|
||||
SkipForward,
|
||||
@@ -57,17 +58,11 @@ pub enum SessionPlaybackInstruction{
|
||||
}
|
||||
|
||||
pub struct FrameState{
|
||||
pub trajectory:physics::Trajectory,
|
||||
pub body:physics::Body,
|
||||
pub camera:physics::PhysicsCamera,
|
||||
pub time:PhysicsTime,
|
||||
}
|
||||
impl FrameState{
|
||||
pub fn pos(&self)->glam::Vec3{
|
||||
self.trajectory.extrapolated_position(self.time).map(Into::<f32>::into).to_array().into()
|
||||
}
|
||||
pub fn angles(&self)->glam::Vec2{
|
||||
self.camera.simulate_move_angles(glam::IVec2::ZERO)
|
||||
}
|
||||
pub hit:Option<Hit>,
|
||||
pub debug_hitbox_position:Option<strafesnet_common::integer::Planar64Affine3>,
|
||||
}
|
||||
|
||||
pub struct Simulation{
|
||||
@@ -84,11 +79,38 @@ impl Simulation{
|
||||
physics,
|
||||
}
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime,data:&PhysicsData)->FrameState{
|
||||
pub fn get_frame_state(
|
||||
&self,
|
||||
time:SessionTime,
|
||||
debug_model:Option<Hit>,
|
||||
debug_hitbox_position:Option<strafesnet_common::integer::Planar64Affine3>,
|
||||
)->FrameState{
|
||||
FrameState{
|
||||
trajectory:self.physics.camera_trajectory(data),
|
||||
body:self.physics.camera_body(),
|
||||
camera:self.physics.camera(),
|
||||
time:self.timer.time(time),
|
||||
hit:debug_model,
|
||||
debug_hitbox_position,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// a paused simulation which displays a period of its future traced over the model under the cursor
|
||||
struct DebugSimulation{
|
||||
physics:physics::PhysicsState,
|
||||
timer:strafesnet_common::timer::TimerFixed<Scaled<SessionTimeInner,PhysicsTimeInner>,strafesnet_common::timer::Paused>,
|
||||
cycle_duration:PhysicsTime,
|
||||
}
|
||||
impl DebugSimulation{
|
||||
pub fn new(simulation:&Simulation,time:SessionTime,cycle_duration:PhysicsTime)->Self{
|
||||
let timer=match &simulation.timer{
|
||||
Timer::Paused(timer_fixed)=>*timer_fixed,
|
||||
Timer::Unpaused(timer_fixed)=>timer_fixed.into_paused(time),
|
||||
};
|
||||
Self{
|
||||
physics:simulation.physics.clone(),
|
||||
timer,
|
||||
cycle_duration,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -156,6 +178,12 @@ enum ViewState{
|
||||
Replay(BotId),
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Hit{
|
||||
pub convex_mesh_id:physics::ConvexMeshId<physics::PhysicsModelId>,
|
||||
pub closest_fev:Option<strafesnet_physics::model::FEV<strafesnet_physics::model::TransformedMesh<'static>>>
|
||||
}
|
||||
|
||||
pub struct Session{
|
||||
directories:Directories,
|
||||
user_settings:UserSettings,
|
||||
@@ -168,6 +196,8 @@ pub struct Session{
|
||||
recording:Recording,
|
||||
//players:HashMap<PlayerId,Simulation>,
|
||||
replays:HashMap<BotId,Replay>,
|
||||
last_ray_hit:Option<Hit>,
|
||||
debug_simulation:Option<DebugSimulation>,
|
||||
}
|
||||
impl Session{
|
||||
pub fn new(
|
||||
@@ -184,6 +214,8 @@ impl Session{
|
||||
view_state:ViewState::Play,
|
||||
recording:Default::default(),
|
||||
replays:HashMap::new(),
|
||||
last_ray_hit:None,
|
||||
debug_simulation:None,
|
||||
}
|
||||
}
|
||||
fn clear_recording(&mut self){
|
||||
@@ -194,13 +226,45 @@ impl Session{
|
||||
self.geometry_shared=PhysicsData::new(map);
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
|
||||
let debug_hitbox_position=self.debug_simulation.as_ref().map(|debug_simulation|{
|
||||
let simulation_time=debug_simulation.timer.time();
|
||||
let loop_time=simulation_time+PhysicsTime::raw(time.get().rem_euclid(debug_simulation.cycle_duration.get())>>1);
|
||||
let transform=self.geometry_shared.vertex_transform();
|
||||
strafesnet_common::integer::Planar64Affine3::new(transform.matrix3,debug_simulation.physics.body().extrapolated_position(loop_time))
|
||||
});
|
||||
match &self.view_state{
|
||||
ViewState::Play=>Some(self.simulation.get_frame_state(time,&self.geometry_shared)),
|
||||
ViewState::Play=>Some(self.simulation.get_frame_state(time,self.last_ray_hit.clone(),debug_hitbox_position)),
|
||||
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
|
||||
replay.simulation.get_frame_state(time,&self.geometry_shared)
|
||||
replay.simulation.get_frame_state(time,None,debug_hitbox_position)
|
||||
),
|
||||
}
|
||||
}
|
||||
pub fn debug_raycast_print_model_id_if_changed(&mut self,time:SessionTime){
|
||||
let Some(debug_simulation)=&self.debug_simulation else{
|
||||
return;
|
||||
};
|
||||
if let Some(frame_state)=self.get_frame_state(time){
|
||||
let ray=strafesnet_common::ray::Ray{
|
||||
origin:frame_state.body.extrapolated_position(self.simulation.timer.time(time)),
|
||||
direction:-frame_state.camera.rotation().z_axis,
|
||||
};
|
||||
match self.geometry_shared.trace_ray(ray){
|
||||
Some(convex_mesh_id)=>{
|
||||
if self.last_ray_hit.as_ref().map_or(true,|last|last.convex_mesh_id!=convex_mesh_id){
|
||||
println!("MeshId={convex_mesh_id:?}");
|
||||
}
|
||||
let simulation_time=debug_simulation.timer.time();
|
||||
let loop_time=simulation_time+PhysicsTime::raw(time.get().rem_euclid(debug_simulation.cycle_duration.get())>>1);
|
||||
let closest_fev=self.geometry_shared.trace(convex_mesh_id,debug_simulation.physics.body(),loop_time);
|
||||
self.last_ray_hit=Some(Hit{
|
||||
convex_mesh_id,
|
||||
closest_fev:closest_fev.map(|fev|fev.mesh0()),
|
||||
});
|
||||
},
|
||||
None=>self.last_ray_hit=None,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn user_settings(&self)->&UserSettings{
|
||||
&self.user_settings
|
||||
}
|
||||
@@ -246,16 +310,12 @@ impl InstructionConsumer<Instruction<'_>> for Session{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Restart(mode_id)));
|
||||
// TODO: think about this harder. This works around a bug where you fall infinitely when you reset.
|
||||
self.simulation.timer.set_time(ins.time,PhysicsTime::ZERO);
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(mode_id,spawn_id)))=>{
|
||||
self.clear_recording();
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Spawn(mode_id,spawn_id)));
|
||||
// TODO: think about this harder. This works around a bug where you fall infinitely when you reset.
|
||||
self.simulation.timer.set_time(ins.time,PhysicsTime::ZERO);
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Misc(misc_instruction))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(misc_instruction));
|
||||
@@ -420,6 +480,10 @@ impl InstructionConsumer<Instruction<'_>> for Session{
|
||||
// begin spectate
|
||||
self.view_state=ViewState::Replay(bot_id);
|
||||
},
|
||||
Instruction::Control(SessionControlInstruction::DebugSimulation)=>{
|
||||
println!("Body={}",self.simulation.physics.body());
|
||||
self.debug_simulation=Some(DebugSimulation::new(&self.simulation,ins.time,PhysicsTime::ONE_SECOND<<1));
|
||||
},
|
||||
Instruction::Idle=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Idle);
|
||||
// this just refreshes the replays
|
||||
|
||||
@@ -6,8 +6,8 @@ edition = "2024"
|
||||
[dependencies]
|
||||
configparser = "3.0.2"
|
||||
directories = "6.0.0"
|
||||
glam.workspace = true
|
||||
strafesnet_common.workspace = true
|
||||
glam = "0.30.0"
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -4,12 +4,12 @@ version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
glam.workspace = true
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_physics.workspace = true
|
||||
strafesnet_snf.workspace = true
|
||||
glam = "0.30.0"
|
||||
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
|
||||
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet" }
|
||||
# this is just for the primitive constructor
|
||||
strafesnet_rbx_loader.workspace = true
|
||||
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -71,16 +71,16 @@ fn segment_determinism(bot:strafesnet_snf::bot::Segment,physics_data:&PhysicsDat
|
||||
for (i,ins) in bot.instructions.into_iter().enumerate(){
|
||||
let state_deterministic=physics_deterministic.clone();
|
||||
let state_filtered=physics_filtered.clone();
|
||||
PhysicsContext::run_input_instruction(&mut physics_deterministic,physics_data,ins.clone());
|
||||
PhysicsContext::run_input_instruction(&mut physics_deterministic,&physics_data,ins.clone());
|
||||
match ins{
|
||||
strafesnet_common::instruction::TimedInstruction{instruction:strafesnet_common::physics::Instruction::Idle,..}=>(),
|
||||
other=>{
|
||||
non_idle_count+=1;
|
||||
// run
|
||||
PhysicsContext::run_input_instruction(&mut physics_filtered,physics_data,other.clone());
|
||||
PhysicsContext::run_input_instruction(&mut physics_filtered,&physics_data,other.clone());
|
||||
// check if position matches
|
||||
let b0=physics_deterministic.camera_trajectory(physics_data);
|
||||
let b1=physics_filtered.camera_trajectory(physics_data);
|
||||
let b0=physics_deterministic.camera_body();
|
||||
let b1=physics_filtered.camera_body();
|
||||
if b0.position!=b1.position{
|
||||
let nanoseconds=start.elapsed().as_nanos() as u64;
|
||||
println!("desync at instruction #{}",i);
|
||||
|
||||
@@ -73,6 +73,7 @@ fn simultaneous_collision(){
|
||||
let body=strafesnet_physics::physics::Body::new(
|
||||
(vec3::int(5+2,0,0)>>1)+vec3::int(1,1,0),
|
||||
vec3::int(-1,-1,0),
|
||||
vec3::int(0,0,0),
|
||||
Time::ZERO,
|
||||
);
|
||||
let mut physics=PhysicsState::new_with_body(body);
|
||||
@@ -87,6 +88,7 @@ fn simultaneous_collision(){
|
||||
let body=physics.body();
|
||||
assert_eq!(body.position,vec3::int(5,0,0));
|
||||
assert_eq!(body.velocity,vec3::int(0,0,0));
|
||||
assert_eq!(body.acceleration,vec3::int(0,0,0));
|
||||
assert_eq!(body.time,Time::from_secs(1));
|
||||
}
|
||||
#[test]
|
||||
@@ -95,6 +97,7 @@ fn bug_3(){
|
||||
let body=strafesnet_physics::physics::Body::new(
|
||||
(vec3::int(5+2,0,0)>>1)+vec3::int(1,2,0),
|
||||
vec3::int(-1,-1,0),
|
||||
vec3::int(0,0,0),
|
||||
Time::ZERO,
|
||||
);
|
||||
let mut physics=PhysicsState::new_with_body(body);
|
||||
@@ -109,5 +112,6 @@ fn bug_3(){
|
||||
let body=physics.body();
|
||||
assert_eq!(body.position,vec3::int(5+2,0,0)>>1);
|
||||
assert_eq!(body.velocity,vec3::int(0,0,0));
|
||||
assert_eq!(body.acceleration,vec3::int(0,0,0));
|
||||
assert_eq!(body.time,Time::from_secs(2));
|
||||
}
|
||||
|
||||
@@ -22,6 +22,7 @@ fn physics_bug_2()->Result<(),ReplayError>{
|
||||
let body=strafesnet_physics::physics::Body::new(
|
||||
vec3::raw_xyz(555690659654,1490485868773,1277783839382),
|
||||
vec3::int(0,0,0),
|
||||
vec3::int(0,-100,0),
|
||||
Time::ZERO,
|
||||
);
|
||||
let mut physics=PhysicsState::new_with_body(body);
|
||||
@@ -65,6 +66,7 @@ fn physics_bug_3()->Result<(),ReplayError>{
|
||||
// Actual bug 3 repro
|
||||
vec3::raw_xyz(-2505538624455,3357963283914,557275711118),
|
||||
vec3::raw_xyz(204188283920,-282280474198,166172785440),
|
||||
vec3::raw_xyz(0,-429496729600,0),
|
||||
Time::ZERO,
|
||||
);
|
||||
let mut physics=PhysicsState::new_with_body(body);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafesnet_bsp_loader"
|
||||
version = "0.4.0"
|
||||
version = "0.3.1"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -10,9 +10,9 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
glam.workspace = true
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_deferred_loader.workspace = true
|
||||
glam = "0.30.0"
|
||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
|
||||
vbsp = "0.9.1"
|
||||
vbsp-entities-css = "0.6.0"
|
||||
vmdl = "0.2.0"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
|
||||
use strafesnet_deferred_loader::loader::Loader;
|
||||
|
||||
mod bsp;
|
||||
mod mesh;
|
||||
mod brush;
|
||||
pub mod loader;
|
||||
|
||||
const VALVE_SCALE:f32=1.0/16.0;
|
||||
pub(crate) fn valve_transform_dist(d:f32)->strafesnet_common::integer::Planar64{
|
||||
@@ -30,25 +30,26 @@ impl std::error::Error for ReadError{}
|
||||
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum LoadError<M,T>{
|
||||
Mesh(M),
|
||||
Texture(T),
|
||||
pub enum LoadError{
|
||||
Texture(loader::TextureError),
|
||||
Mesh(loader::MeshError),
|
||||
}
|
||||
impl<M,T> std::fmt::Display for LoadError<M,T>
|
||||
where
|
||||
M:std::fmt::Debug,
|
||||
T:std::fmt::Debug,
|
||||
{
|
||||
impl std::fmt::Display for LoadError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl<M,T> std::error::Error for LoadError<M,T>
|
||||
where
|
||||
M:std::fmt::Debug,
|
||||
T:std::fmt::Debug,
|
||||
{}
|
||||
|
||||
impl std::error::Error for LoadError{}
|
||||
impl From<loader::TextureError> for LoadError{
|
||||
fn from(value:loader::TextureError)->Self{
|
||||
Self::Texture(value)
|
||||
}
|
||||
}
|
||||
impl From<loader::MeshError> for LoadError{
|
||||
fn from(value:loader::MeshError)->Self{
|
||||
Self::Mesh(value)
|
||||
}
|
||||
}
|
||||
pub struct Bsp{
|
||||
bsp:vbsp::Bsp,
|
||||
case_folded_file_names:std::collections::HashMap<String,String>,
|
||||
@@ -83,17 +84,7 @@ impl Bsp{
|
||||
None=>Ok(None),
|
||||
}
|
||||
}
|
||||
pub fn to_snf<'dom,'mesh,'texture,M,T>(
|
||||
&'dom self,
|
||||
failure_mode:LoadFailureMode,
|
||||
mut mesh_loader:M,
|
||||
mut texture_loader:T,
|
||||
)->Result<strafesnet_common::map::CompleteMap,LoadError<M::Error,T::Error>>
|
||||
where
|
||||
'dom:'mesh+'texture,
|
||||
M:Loader<Resource=strafesnet_common::model::Mesh,Index<'mesh>=&'mesh str>+'mesh,
|
||||
T:Loader<Resource=strafesnet_deferred_loader::texture::Texture,Index<'texture>=std::borrow::Cow<'texture,str>>+'texture,
|
||||
{
|
||||
pub fn to_snf(&self,failure_mode:LoadFailureMode,vpk_list:&[Vpk])->Result<strafesnet_common::map::CompleteMap,LoadError>{
|
||||
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
|
||||
let mut mesh_deferred_loader=MeshDeferredLoader::new();
|
||||
|
||||
@@ -103,10 +94,12 @@ impl Bsp{
|
||||
&mut mesh_deferred_loader,
|
||||
);
|
||||
|
||||
let mut mesh_loader=loader::MeshLoader::new(loader::BspFinder{bsp:self,vpks:vpk_list},&mut texture_deferred_loader);
|
||||
let prop_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,failure_mode).map_err(LoadError::Mesh)?;
|
||||
|
||||
let map_step2=map_step1.add_prop_meshes(prop_meshes);
|
||||
|
||||
let mut texture_loader=loader::TextureLoader::new();
|
||||
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,failure_mode).map_err(LoadError::Texture)?;
|
||||
|
||||
let map=map_step2.add_render_configs_and_textures(render_configs);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafesnet_common"
|
||||
version = "0.8.6"
|
||||
version = "0.7.0"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -12,10 +12,10 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
[dependencies]
|
||||
arrayvec = "0.7.4"
|
||||
bitflags = "2.6.0"
|
||||
fixed_wide = { workspace = true, features = ["deferred-division","zeroes","wide-mul"] }
|
||||
linear_ops = { workspace = true, features = ["deferred-division","named-fields"] }
|
||||
ratio_ops = { workspace = true }
|
||||
glam.workspace = true
|
||||
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", features = ["deferred-division","zeroes","wide-mul"] }
|
||||
linear_ops = { version = "0.1.1", path = "../linear_ops", registry = "strafesnet", features = ["deferred-division","named-fields"] }
|
||||
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet" }
|
||||
glam = "0.30.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
|
||||
@@ -56,14 +56,6 @@ impl<T> Time<T>{
|
||||
pub const fn coerce<U>(self)->Time<U>{
|
||||
Time::raw(self.0)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn div_euclid(self,other:Self)->Self{
|
||||
Time::raw(self.0.div_euclid(other.0))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn rem_euclid(self,other:Self)->Self{
|
||||
Time::raw(self.0.rem_euclid(other.0))
|
||||
}
|
||||
}
|
||||
impl<T> From<Planar64> for Time<T>{
|
||||
#[inline]
|
||||
@@ -157,23 +149,10 @@ impl_time_i64_rhs_operator!(Shr,shr);
|
||||
impl_time_i64_rhs_operator!(Shl,shl);
|
||||
impl<T> core::ops::Mul<Time<T>> for Planar64{
|
||||
type Output=Ratio<Fixed<2,64>,Planar64>;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Time<T>)->Self::Output{
|
||||
Ratio::new(self*Fixed::raw(rhs.0),Planar64::raw(1_000_000_000))
|
||||
}
|
||||
}
|
||||
impl<T> From<Time<T>> for f32{
|
||||
#[inline]
|
||||
fn from(value:Time<T>)->Self{
|
||||
value.get() as f32/Time::<T>::ONE_SECOND.get() as f32
|
||||
}
|
||||
}
|
||||
impl<T> From<Time<T>> for f64{
|
||||
#[inline]
|
||||
fn from(value:Time<T>)->Self{
|
||||
value.get() as f64/Time::<T>::ONE_SECOND.get() as f64
|
||||
}
|
||||
}
|
||||
#[cfg(test)]
|
||||
mod test_time{
|
||||
use super::*;
|
||||
@@ -235,11 +214,11 @@ impl Ratio64{
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_int(&self,rhs:i64)->i64{
|
||||
(rhs as i128*self.num as i128/self.den as i128) as i64
|
||||
rhs*self.num/(self.den as i64)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn rhs_div_int(&self,rhs:i64)->i64{
|
||||
(rhs as i128*self.den as i128/self.num as i128) as i64
|
||||
rhs*(self.den as i64)/self.num
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_ref(&self,rhs:&Ratio64)->Ratio64{
|
||||
@@ -284,6 +263,7 @@ fn integer_decode_f64(f: f64) -> (u64, i16, i8) {
|
||||
pub enum Ratio64TryFromFloatError{
|
||||
Nan,
|
||||
Infinite,
|
||||
Subnormal,
|
||||
HighlyNegativeExponent(i16),
|
||||
HighlyPositiveExponent(i16),
|
||||
}
|
||||
@@ -318,10 +298,8 @@ fn ratio64_from_mes((m,e,s):(u64,i16,i8))->Result<Ratio64,Ratio64TryFromFloatErr
|
||||
|
||||
Ok(Ratio64::new(num as i64,den as u64).unwrap())
|
||||
}else if e<0{
|
||||
// simple exact representation
|
||||
Ok(Ratio64::new((m as i64)*(s as i64),1<<-e).unwrap())
|
||||
}else if (64-m.leading_zeros() as i16)+e<64{
|
||||
// integer
|
||||
Ok(Ratio64::new((m as i64)*(s as i64)*(1<<e),1).unwrap())
|
||||
}else{
|
||||
Err(Ratio64TryFromFloatError::HighlyPositiveExponent(e))
|
||||
@@ -353,29 +331,6 @@ impl TryFrom<f64> for Ratio64{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(test)]
|
||||
fn req(r0:Ratio64,r1:Ratio64){
|
||||
println!("r0={r0:?} r1={r1:?}");
|
||||
assert_eq!(r0.num(),r1.num(),"Nums not eq");
|
||||
assert_eq!(r0.den(),r1.den(),"Dens not eq");
|
||||
}
|
||||
#[test]
|
||||
fn test_ratio64_from_float(){
|
||||
req(2.0.try_into().unwrap(),Ratio64::new(2,1).unwrap());
|
||||
req(1.0.try_into().unwrap(),Ratio64::new(1,1).unwrap());
|
||||
req(0.5.try_into().unwrap(),Ratio64::new(1,2).unwrap());
|
||||
req(1.1.try_into().unwrap(),Ratio64::new(2476979795053773,2251799813685248).unwrap());
|
||||
req(0.8.try_into().unwrap(),Ratio64::new(3602879701896397,4503599627370496).unwrap());
|
||||
req(0.61.try_into().unwrap(),Ratio64::new(5494391545392005,9007199254740992).unwrap());
|
||||
req(0.01.try_into().unwrap(),Ratio64::new(5764607523034235,576460752303423488).unwrap());
|
||||
req(0.001.try_into().unwrap(),Ratio64::new(1152921504606847,1152921504606846976).unwrap());
|
||||
req(0.00001.try_into().unwrap(),Ratio64::new(89605456633725,8960545663372499267).unwrap());
|
||||
req(0.00000000001.try_into().unwrap(),Ratio64::new(35204848,3520484800000000213).unwrap());
|
||||
req(0.000000000000000001.try_into().unwrap(),Ratio64::new(11,10999999999999999213).unwrap());
|
||||
req(2222222222222.0.try_into().unwrap(),Ratio64::new(2222222222222,1).unwrap());
|
||||
req(core::f64::consts::PI.try_into().unwrap(),Ratio64::new(884279719003555,281474976710656).unwrap());
|
||||
}
|
||||
|
||||
impl std::ops::Mul<Ratio64> for Ratio64{
|
||||
type Output=Ratio64;
|
||||
#[inline]
|
||||
|
||||
@@ -36,7 +36,6 @@ pub enum SetControlInstruction{
|
||||
SetMoveForward(bool),
|
||||
SetJump(bool),
|
||||
SetZoom(bool),
|
||||
SetSprint(bool),
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum ModeInstruction{
|
||||
|
||||
@@ -53,23 +53,36 @@ impl std::fmt::Display for Error{
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum RunState{
|
||||
enum RunState{
|
||||
Created,
|
||||
Started{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Unpaused>},
|
||||
Finished{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Paused>},
|
||||
}
|
||||
impl RunState{
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Run{
|
||||
state:RunState,
|
||||
flagged:Option<FlagReason>,
|
||||
}
|
||||
|
||||
impl Run{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
state:RunState::Created,
|
||||
flagged:None,
|
||||
}
|
||||
}
|
||||
pub fn time(&self,time:PhysicsTime)->Time{
|
||||
match &self{
|
||||
match &self.state{
|
||||
RunState::Created=>Time::ZERO,
|
||||
RunState::Started{timer}=>timer.time(time),
|
||||
RunState::Finished{timer}=>timer.time(),
|
||||
}
|
||||
}
|
||||
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
|
||||
match &self{
|
||||
match &self.state{
|
||||
RunState::Created=>{
|
||||
*self=RunState::Started{
|
||||
self.state=RunState::Started{
|
||||
timer:TimerFixed::new(time,Time::ZERO),
|
||||
};
|
||||
Ok(())
|
||||
@@ -80,10 +93,10 @@ impl RunState{
|
||||
}
|
||||
pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
|
||||
//this uses Copy
|
||||
match &self{
|
||||
match &self.state{
|
||||
RunState::Created=>Err(Error::NotStarted),
|
||||
RunState::Started{timer}=>{
|
||||
*self=RunState::Finished{
|
||||
self.state=RunState::Finished{
|
||||
timer:timer.into_paused(time),
|
||||
};
|
||||
Ok(())
|
||||
@@ -91,39 +104,12 @@ impl RunState{
|
||||
RunState::Finished{..}=>Err(Error::AlreadyFinished),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Run{
|
||||
state:RunState,
|
||||
flag_reason:Option<FlagReason>,
|
||||
}
|
||||
|
||||
impl Run{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
state:RunState::Created,
|
||||
flag_reason:None,
|
||||
}
|
||||
}
|
||||
pub fn time(&self,time:PhysicsTime)->Time{
|
||||
self.state.time(time)
|
||||
}
|
||||
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
|
||||
self.state.start(time)
|
||||
}
|
||||
pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
|
||||
self.state.finish(time)
|
||||
}
|
||||
pub fn flag(&mut self,flag_reason:FlagReason){
|
||||
//don't replace the first reason the run was flagged
|
||||
if self.flag_reason.is_none(){
|
||||
self.flag_reason=Some(flag_reason);
|
||||
if self.flagged.is_none(){
|
||||
self.flagged=Some(flag_reason);
|
||||
}
|
||||
}
|
||||
pub fn flag_reason(&self)->Option<FlagReason>{
|
||||
self.flag_reason
|
||||
}
|
||||
pub fn get_finish_time(&self)->Option<Time>{
|
||||
match &self.state{
|
||||
RunState::Finished{timer}=>Some(timer.time()),
|
||||
|
||||
@@ -69,8 +69,10 @@ impl<In,Out> Scaled<In,Out>
|
||||
const fn get_scale(&self)->Ratio64{
|
||||
self.scale
|
||||
}
|
||||
const fn set_scale(&mut self,new_scale:Ratio64){
|
||||
fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
|
||||
let new_time=self.get_time(time);
|
||||
self.scale=new_scale;
|
||||
self.set_time(time,new_time);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -130,7 +132,7 @@ pub struct TimerFixed<T:TimerState,P:PauseState>{
|
||||
_paused:P,
|
||||
}
|
||||
|
||||
//some scaled timer methods are generic across PauseState
|
||||
//scaled timer methods are generic across PauseState
|
||||
impl<P:PauseState,In,Out> TimerFixed<Scaled<In,Out>,P>
|
||||
where Time<In>:Copy,
|
||||
{
|
||||
@@ -145,22 +147,8 @@ impl<P:PauseState,In,Out> TimerFixed<Scaled<In,Out>,P>
|
||||
pub const fn get_scale(&self)->Ratio64{
|
||||
self.state.get_scale()
|
||||
}
|
||||
}
|
||||
// setting the scale of an unpaused timer is different than a paused timer
|
||||
impl<In,Out> TimerFixed<Scaled<In,Out>,Unpaused>
|
||||
where Time<In>:Copy,
|
||||
{
|
||||
pub fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
|
||||
let new_time=self.state.get_time(time);
|
||||
self.state.set_scale(new_scale);
|
||||
self.state.set_time(time,new_time);
|
||||
}
|
||||
}
|
||||
impl<In,Out> TimerFixed<Scaled<In,Out>,Paused>
|
||||
where Time<In>:Copy,
|
||||
{
|
||||
pub fn set_scale(&mut self,new_scale:Ratio64){
|
||||
self.state.set_scale(new_scale);
|
||||
self.state.set_scale(time,new_scale)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -317,7 +305,7 @@ impl<In,Out> Timer<Scaled<In,Out>>
|
||||
}
|
||||
pub fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.set_scale(new_scale),
|
||||
Self::Paused(timer)=>timer.set_scale(time,new_scale),
|
||||
Self::Unpaused(timer)=>timer.set_scale(time,new_scale),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafesnet_deferred_loader"
|
||||
version = "0.6.0"
|
||||
version = "0.5.1"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -10,7 +10,7 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "fixed_wide"
|
||||
version = "0.2.2"
|
||||
version = "0.2.1"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -17,7 +17,7 @@ zeroes=["dep:arrayvec"]
|
||||
bnum = "0.13.0"
|
||||
arrayvec = { version = "0.7.6", optional = true }
|
||||
paste = "1.0.15"
|
||||
ratio_ops = { workspace = true, optional = true }
|
||||
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -7,7 +7,7 @@ const BNUM_DIGIT_WIDTH:usize=64;
|
||||
/// N is the number of u64s to use
|
||||
/// F is the number of fractional bits (always N*32 lol)
|
||||
pub struct Fixed<const N:usize,const F:usize>{
|
||||
bits:BInt<{N}>,
|
||||
pub(crate)bits:BInt<{N}>,
|
||||
}
|
||||
|
||||
impl<const N:usize,const F:usize> Fixed<N,F>{
|
||||
@@ -545,7 +545,7 @@ impl_shift_operator!( Fixed, Shr, shr, Self );
|
||||
|
||||
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
|
||||
|
||||
#[allow(unused_macros)]
|
||||
#[expect(unused_macros)]
|
||||
macro_rules! impl_wide_operators{
|
||||
($lhs:expr,$rhs:expr)=>{
|
||||
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
|
||||
@@ -14,12 +14,12 @@ fixed-wide=["dep:fixed_wide","dep:paste"]
|
||||
deferred-division=["dep:ratio_ops"]
|
||||
|
||||
[dependencies]
|
||||
ratio_ops = { workspace = true, optional = true }
|
||||
fixed_wide = { workspace = true, optional = true }
|
||||
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true }
|
||||
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", optional = true }
|
||||
paste = { version = "1.0.15", optional = true }
|
||||
|
||||
[dev-dependencies]
|
||||
fixed_wide = { workspace = true, features = ["wide-mul"] }
|
||||
fixed_wide = { path = "../fixed_wide", registry = "strafesnet", features = ["wide-mul"] }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafesnet_rbx_loader"
|
||||
version = "0.8.0"
|
||||
version = "0.7.0"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -11,13 +11,13 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
[dependencies]
|
||||
bytemuck = "1.14.3"
|
||||
glam.workspace = true
|
||||
glam = "0.30.0"
|
||||
regex = { version = "1.11.3", default-features = false, features = ["unicode-perl"] }
|
||||
rbx_mesh = "0.5.0"
|
||||
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
|
||||
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_deferred_loader.workspace = true
|
||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
|
||||
rbx_binary = "2.0.1"
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection = "6.1.0"
|
||||
|
||||
@@ -1,19 +1,17 @@
|
||||
use std::io::Read;
|
||||
use rbx_dom_weak::WeakDom;
|
||||
use roblox_emulator::context::Context;
|
||||
use strafesnet_common::map::CompleteMap;
|
||||
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
|
||||
use strafesnet_deferred_loader::loader::Loader;
|
||||
use strafesnet_deferred_loader::texture::Texture;
|
||||
|
||||
pub use error::RecoverableErrors;
|
||||
pub use roblox_emulator::runner::Error as RunnerError;
|
||||
|
||||
use crate::loader::{MeshIndex,MeshWithSize};
|
||||
|
||||
mod rbx;
|
||||
mod mesh;
|
||||
mod error;
|
||||
mod union;
|
||||
pub mod loader;
|
||||
pub mod primitives;
|
||||
|
||||
pub mod data{
|
||||
@@ -32,21 +30,11 @@ pub struct Model{
|
||||
dom:WeakDom,
|
||||
}
|
||||
impl Model{
|
||||
pub fn new(dom:WeakDom)->Self{
|
||||
fn new(dom:WeakDom)->Self{
|
||||
Self{dom}
|
||||
}
|
||||
pub fn to_snf<'dom,'mesh,'texture,M,T>(
|
||||
&'dom self,
|
||||
failure_mode:LoadFailureMode,
|
||||
mesh_loader:M,
|
||||
texture_loader:T,
|
||||
)->Result<(CompleteMap,RecoverableErrors),LoadError<M::Error,T::Error>>
|
||||
where
|
||||
'dom:'mesh+'texture,
|
||||
M:Loader<Resource=MeshWithSize,Index<'mesh>=MeshIndex<'mesh>>+'mesh,
|
||||
T:Loader<Resource=Texture,Index<'texture>=&'texture str>+'texture,
|
||||
{
|
||||
to_snf(self.as_ref(),failure_mode,mesh_loader,texture_loader)
|
||||
pub fn to_snf(&self,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
|
||||
to_snf(self,failure_mode)
|
||||
}
|
||||
}
|
||||
impl AsRef<WeakDom> for Model{
|
||||
@@ -78,18 +66,8 @@ impl Place{
|
||||
}
|
||||
Ok(errors)
|
||||
}
|
||||
pub fn to_snf<'dom,'mesh,'texture,M,T>(
|
||||
&'dom self,
|
||||
failure_mode:LoadFailureMode,
|
||||
mesh_loader:M,
|
||||
texture_loader:T,
|
||||
)->Result<(CompleteMap,RecoverableErrors),LoadError<M::Error,T::Error>>
|
||||
where
|
||||
'dom:'mesh+'texture,
|
||||
M:Loader<Resource=MeshWithSize,Index<'mesh>=MeshIndex<'mesh>>+'mesh,
|
||||
T:Loader<Resource=Texture,Index<'texture>=&'texture str>+'texture,
|
||||
{
|
||||
to_snf(self.as_ref(),failure_mode,mesh_loader,texture_loader)
|
||||
pub fn to_snf(&self,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
|
||||
to_snf(self,failure_mode)
|
||||
}
|
||||
}
|
||||
impl AsRef<WeakDom> for Place{
|
||||
@@ -107,36 +85,54 @@ impl From<Model> for Place{
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum LoadError<M,T>{
|
||||
Mesh(M),
|
||||
Texture(T),
|
||||
pub enum ReadError{
|
||||
RbxBinary(rbx_binary::DecodeError),
|
||||
RbxXml(rbx_xml::DecodeError),
|
||||
Io(std::io::Error),
|
||||
UnknownFileFormat,
|
||||
}
|
||||
impl<M,T> std::fmt::Display for LoadError<M,T>
|
||||
where
|
||||
M:std::fmt::Debug,
|
||||
T:std::fmt::Debug,
|
||||
{
|
||||
impl std::fmt::Display for ReadError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl<M,T> std::error::Error for LoadError<M,T>
|
||||
where
|
||||
M:std::fmt::Debug,
|
||||
T:std::fmt::Debug,
|
||||
{}
|
||||
impl std::error::Error for ReadError{}
|
||||
|
||||
pub fn read<R:Read>(input:R)->Result<Model,ReadError>{
|
||||
let mut buf=std::io::BufReader::new(input);
|
||||
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
|
||||
match peek.get(0..8){
|
||||
Some(b"<roblox!")=>rbx_binary::from_reader(buf).map(Model::new).map_err(ReadError::RbxBinary),
|
||||
Some(b"<roblox ")=>rbx_xml::from_reader_default(buf).map(Model::new).map_err(ReadError::RbxXml),
|
||||
_=>Err(ReadError::UnknownFileFormat),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum LoadError{
|
||||
Texture(loader::TextureError),
|
||||
Mesh(loader::MeshError),
|
||||
}
|
||||
impl std::fmt::Display for LoadError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for LoadError{}
|
||||
impl From<loader::TextureError> for LoadError{
|
||||
fn from(value:loader::TextureError)->Self{
|
||||
Self::Texture(value)
|
||||
}
|
||||
}
|
||||
impl From<loader::MeshError> for LoadError{
|
||||
fn from(value:loader::MeshError)->Self{
|
||||
Self::Mesh(value)
|
||||
}
|
||||
}
|
||||
|
||||
fn to_snf(dom:impl AsRef<WeakDom>,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
|
||||
let dom=dom.as_ref();
|
||||
|
||||
fn to_snf<'dom,'mesh,'texture,M,T>(
|
||||
dom:&'dom WeakDom,
|
||||
failure_mode:LoadFailureMode,
|
||||
mut mesh_loader:M,
|
||||
mut texture_loader:T,
|
||||
)->Result<(CompleteMap,RecoverableErrors),LoadError<M::Error,T::Error>>
|
||||
where
|
||||
'dom:'mesh+'texture,
|
||||
M:Loader<Resource=MeshWithSize,Index<'mesh>=MeshIndex<'mesh>>+'mesh,
|
||||
T:Loader<Resource=Texture,Index<'texture>=&'texture str>+'texture,
|
||||
{
|
||||
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
|
||||
let mut mesh_deferred_loader=MeshDeferredLoader::new();
|
||||
|
||||
@@ -146,10 +142,12 @@ fn to_snf<'dom,'mesh,'texture,M,T>(
|
||||
&mut mesh_deferred_loader,
|
||||
);
|
||||
|
||||
let mut mesh_loader=loader::MeshLoader::new();
|
||||
let meshpart_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,failure_mode).map_err(LoadError::Mesh)?;
|
||||
|
||||
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(meshpart_meshes);
|
||||
|
||||
let mut texture_loader=loader::TextureLoader::new();
|
||||
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,failure_mode).map_err(LoadError::Texture)?;
|
||||
|
||||
Ok(map_step2.add_render_configs_and_textures(render_configs))
|
||||
|
||||
@@ -867,11 +867,6 @@ impl PartialMap1<'_>{
|
||||
deferred_model_deferred_attributes.model.mesh,
|
||||
deferred_model_deferred_attributes.render
|
||||
)?;
|
||||
// If the mesh size is zero we can't auto-scale it, throw it out.
|
||||
if mesh_size.x==integer::Fixed::ZERO||mesh_size.y==integer::Fixed::ZERO||mesh_size.z==integer::Fixed::ZERO{
|
||||
print!("[rbx_loader] Mesh with zero size!");
|
||||
return None;
|
||||
}
|
||||
Some(ModelDeferredAttributes{
|
||||
mesh,
|
||||
deferred_attributes:deferred_model_deferred_attributes.model.deferred_attributes,
|
||||
|
||||
@@ -104,7 +104,7 @@ fn build_mesh2(
|
||||
if let Some(normal_id)=normal_agreement_checker.into_agreed_normal(){
|
||||
polygon_groups_normal_id[normal_id as usize-1].push(face);
|
||||
}else{
|
||||
print!("[union] Empty face!");
|
||||
panic!("Empty face!");
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
@@ -158,7 +158,7 @@ fn build_mesh5(
|
||||
if let Some(normal_id)=normal_agreement_checker.into_agreed_normal(){
|
||||
polygon_groups_normal_id[normal_id as usize-1].push(face);
|
||||
}else{
|
||||
print!("[union] Empty face!");
|
||||
panic!("Empty face!");
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
|
||||
@@ -12,7 +12,7 @@ default=["run-service"]
|
||||
run-service=[]
|
||||
|
||||
[dependencies]
|
||||
glam.workspace = true
|
||||
glam = "0.30.0"
|
||||
mlua = { version = "0.11.3", features = ["luau"] }
|
||||
phf = { version = "0.13.1", features = ["macros"] }
|
||||
rbx_dom_weak = "4.1.0"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafesnet_snf"
|
||||
version = "0.3.2"
|
||||
version = "0.3.1"
|
||||
edition = "2024"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
@@ -8,7 +8,7 @@ edition = "2024"
|
||||
[dependencies]
|
||||
binrw = "0.15.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -88,11 +88,6 @@ pub enum Instruction{
|
||||
PracticeFly,
|
||||
#[brw(magic=14u8)]
|
||||
SetSensitivity(super::integer::Ratio64Vec2),
|
||||
#[brw(magic=15u8)]
|
||||
SetSprint(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=255u8)]
|
||||
Idle,
|
||||
}
|
||||
@@ -121,7 +116,6 @@ impl TryInto<strafesnet_common::physics::Instruction> for Instruction{
|
||||
Instruction::SetMoveForward(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveForward(state.into())),
|
||||
Instruction::SetJump(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetJump(state.into())),
|
||||
Instruction::SetZoom(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetZoom(state.into())),
|
||||
Instruction::SetSprint(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetSprint(state.into())),
|
||||
Instruction::Reset=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Reset),
|
||||
Instruction::Restart(mode_id)=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Restart(strafesnet_common::gameplay_modes::ModeId::new(mode_id))),
|
||||
Instruction::Spawn(mode_id,stage_id)=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Spawn(
|
||||
@@ -148,7 +142,6 @@ impl TryFrom<strafesnet_common::physics::Instruction> for Instruction{
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveForward(state))=>Ok(Instruction::SetMoveForward(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetJump(state))=>Ok(Instruction::SetJump(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetZoom(state))=>Ok(Instruction::SetZoom(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetSprint(state))=>Ok(Instruction::SetSprint(state.into())),
|
||||
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Reset)=>Ok(Instruction::Reset),
|
||||
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Restart(mode_id))=>Ok(Instruction::Restart(mode_id.get())),
|
||||
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Spawn(mode_id,stage_id))=>Ok(Instruction::Spawn(
|
||||
|
||||
@@ -1,26 +1,15 @@
|
||||
[package]
|
||||
name = "map-tool"
|
||||
version = "2.0.0"
|
||||
version = "1.7.2"
|
||||
edition = "2024"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[features]
|
||||
default = ["cli"]
|
||||
cli = ["dep:clap", "tokio/macros", "tokio/rt-multi-thread", "tokio/fs", "dep:futures"]
|
||||
|
||||
[lib]
|
||||
name = "map_tool"
|
||||
|
||||
[[bin]]
|
||||
name = "map-tool"
|
||||
required-features = ["cli"]
|
||||
|
||||
[dependencies]
|
||||
anyhow = "1.0.75"
|
||||
clap = { version = "4.4.2", features = ["derive"], optional = true }
|
||||
clap = { version = "4.4.2", features = ["derive"] }
|
||||
flate2 = "1.0.27"
|
||||
futures = { version = "0.3.31", optional = true }
|
||||
futures = "0.3.31"
|
||||
image = "0.25.2"
|
||||
image_dds = "0.7.1"
|
||||
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
|
||||
@@ -29,12 +18,12 @@ rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_xml = "2.0.1"
|
||||
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_bsp_loader.workspace = true
|
||||
strafesnet_deferred_loader.workspace = true
|
||||
strafesnet_rbx_loader.workspace = true
|
||||
strafesnet_snf.workspace = true
|
||||
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
|
||||
strafesnet_rbx_loader = { version = "0.7.0", path = "../lib/rbx_loader", registry = "strafesnet" }
|
||||
strafesnet_snf = { version = "0.3.1", path = "../lib/snf", registry = "strafesnet" }
|
||||
thiserror = "2.0.11"
|
||||
tokio = { version = "1.43.0", features = ["time"] }
|
||||
tokio = { version = "1.43.0", features = ["macros", "rt-multi-thread", "fs"] }
|
||||
vbsp = "0.9.1"
|
||||
vbsp-entities-css = "0.6.0"
|
||||
vmdl = "0.2.0"
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
pub mod roblox;
|
||||
pub mod source;
|
||||
@@ -1,20 +1,23 @@
|
||||
mod roblox;
|
||||
mod source;
|
||||
|
||||
use clap::{Parser,Subcommand};
|
||||
use anyhow::Result as AResult;
|
||||
|
||||
#[derive(Parser)]
|
||||
#[command(author,version,about,long_about=None)]
|
||||
#[command(propagate_version=true)]
|
||||
struct Cli{
|
||||
#[command(author, version, about, long_about = None)]
|
||||
#[command(propagate_version = true)]
|
||||
struct Cli {
|
||||
#[command(subcommand)]
|
||||
command:Commands,
|
||||
command: Commands,
|
||||
}
|
||||
|
||||
#[derive(Subcommand)]
|
||||
enum Commands{
|
||||
#[command(flatten)]
|
||||
Roblox(map_tool::roblox::Commands),
|
||||
Roblox(roblox::Commands),
|
||||
#[command(flatten)]
|
||||
Source(map_tool::source::Commands),
|
||||
Source(source::Commands),
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
|
||||
501
map-tool/src/roblox.rs
Normal file
501
map-tool/src/roblox.rs
Normal file
@@ -0,0 +1,501 @@
|
||||
use std::path::{Path,PathBuf};
|
||||
use std::io::{Cursor,Read,Seek};
|
||||
use std::collections::HashSet;
|
||||
use clap::{Args,Subcommand};
|
||||
use anyhow::Result as AResult;
|
||||
use rbx_dom_weak::Instance;
|
||||
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
|
||||
use rbxassetid::RobloxAssetId;
|
||||
use tokio::io::AsyncReadExt;
|
||||
|
||||
// disallow non-static lifetimes
|
||||
fn static_ustr(s:&'static str)->rbx_dom_weak::Ustr{
|
||||
rbx_dom_weak::ustr(s)
|
||||
}
|
||||
|
||||
const DOWNLOAD_LIMIT:usize=16;
|
||||
|
||||
#[derive(Subcommand)]
|
||||
pub enum Commands{
|
||||
RobloxToSNF(RobloxToSNFSubcommand),
|
||||
DownloadAssets(DownloadAssetsSubcommand),
|
||||
}
|
||||
|
||||
#[derive(Args)]
|
||||
pub struct RobloxToSNFSubcommand {
|
||||
#[arg(long)]
|
||||
output_folder:PathBuf,
|
||||
#[arg(required=true)]
|
||||
input_files:Vec<PathBuf>,
|
||||
}
|
||||
#[derive(Args)]
|
||||
pub struct DownloadAssetsSubcommand{
|
||||
#[arg(required=true)]
|
||||
roblox_files:Vec<PathBuf>,
|
||||
#[arg(long,group="cookie",required=true)]
|
||||
cookie_literal:Option<String>,
|
||||
#[arg(long,group="cookie",required=true)]
|
||||
cookie_envvar:Option<String>,
|
||||
#[arg(long,group="cookie",required=true)]
|
||||
cookie_file:Option<PathBuf>,
|
||||
}
|
||||
|
||||
impl Commands{
|
||||
pub async fn run(self)->AResult<()>{
|
||||
match self{
|
||||
Commands::RobloxToSNF(subcommand)=>roblox_to_snf(subcommand.input_files,subcommand.output_folder).await,
|
||||
Commands::DownloadAssets(subcommand)=>download_assets(
|
||||
subcommand.roblox_files,
|
||||
cookie_from_args(
|
||||
subcommand.cookie_literal,
|
||||
subcommand.cookie_envvar,
|
||||
subcommand.cookie_file,
|
||||
).await?,
|
||||
).await,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn cookie_from_args(literal:Option<String>,environment:Option<String>,file:Option<PathBuf>)->AResult<rbx_asset::cookie::Cookie>{
|
||||
let cookie=match (literal,environment,file){
|
||||
(Some(cookie_literal),None,None)=>cookie_literal,
|
||||
(None,Some(cookie_environment),None)=>std::env::var(cookie_environment)?,
|
||||
(None,None,Some(cookie_file))=>tokio::fs::read_to_string(cookie_file).await?,
|
||||
_=>Err(anyhow::Error::msg("Illegal cookie argument triple"))?,
|
||||
};
|
||||
Ok(rbx_asset::cookie::Cookie::new(cookie))
|
||||
}
|
||||
|
||||
#[expect(dead_code)]
|
||||
#[derive(Debug)]
|
||||
enum LoadDomError{
|
||||
IO(std::io::Error),
|
||||
Binary(rbx_binary::DecodeError),
|
||||
Xml(rbx_xml::DecodeError),
|
||||
UnknownFormat,
|
||||
}
|
||||
fn load_dom<R:Read+Seek>(mut input:R)->Result<rbx_dom_weak::WeakDom,LoadDomError>{
|
||||
let mut first_8=[0u8;8];
|
||||
input.read_exact(&mut first_8).map_err(LoadDomError::IO)?;
|
||||
input.rewind().map_err(LoadDomError::IO)?;
|
||||
match &first_8{
|
||||
b"<roblox!"=>rbx_binary::from_reader(input).map_err(LoadDomError::Binary),
|
||||
b"<roblox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(LoadDomError::Xml),
|
||||
_=>Err(LoadDomError::UnknownFormat),
|
||||
}
|
||||
}
|
||||
|
||||
/* The ones I'm interested in:
|
||||
Beam.Texture
|
||||
Decal.Texture
|
||||
FileMesh.MeshId
|
||||
FileMesh.TextureId
|
||||
MaterialVariant.ColorMap
|
||||
MaterialVariant.MetalnessMap
|
||||
MaterialVariant.NormalMap
|
||||
MaterialVariant.RoughnessMap
|
||||
MeshPart.MeshId
|
||||
MeshPart.TextureID
|
||||
ParticleEmitter.Texture
|
||||
Sky.MoonTextureId
|
||||
Sky.SkyboxBk
|
||||
Sky.SkyboxDn
|
||||
Sky.SkyboxFt
|
||||
Sky.SkyboxLf
|
||||
Sky.SkyboxRt
|
||||
Sky.SkyboxUp
|
||||
Sky.SunTextureId
|
||||
SurfaceAppearance.ColorMap
|
||||
SurfaceAppearance.MetalnessMap
|
||||
SurfaceAppearance.NormalMap
|
||||
SurfaceAppearance.RoughnessMap
|
||||
SurfaceAppearance.TexturePack
|
||||
*/
|
||||
/* These properties now use Content
|
||||
BaseWrap.CageMeshContent
|
||||
Decal.TextureContent
|
||||
ImageButton.ImageContent
|
||||
ImageLabel.ImageContent
|
||||
MeshPart.MeshContent
|
||||
MeshPart.TextureContent
|
||||
SurfaceAppearance.ColorMapContent
|
||||
SurfaceAppearance.MetalnessMapContent
|
||||
SurfaceAppearance.NormalMapContent
|
||||
SurfaceAppearance.RoughnessMapContent
|
||||
WrapLayer.ReferenceMeshContent
|
||||
*/
|
||||
|
||||
fn accumulate_content(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
|
||||
let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(&static_ustr(property))else{
|
||||
println!("property={} does not exist for class={}",property,object.class.as_str());
|
||||
return;
|
||||
};
|
||||
let rbx_dom_weak::types::ContentType::Uri(uri)=content.value()else{
|
||||
println!("ContentType is not Uri");
|
||||
return;
|
||||
};
|
||||
let Ok(asset_id)=uri.parse()else{
|
||||
println!("Content failed to parse into AssetID: {:?}",content);
|
||||
return;
|
||||
};
|
||||
content_list.insert(asset_id);
|
||||
}
|
||||
fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
|
||||
let Some(rbx_dom_weak::types::Variant::ContentId(content))=object.properties.get(&static_ustr(property))else{
|
||||
println!("property={} does not exist for class={}",property,object.class.as_str());
|
||||
return;
|
||||
};
|
||||
let Ok(asset_id)=content.as_str().parse()else{
|
||||
println!("Content failed to parse into AssetID: {:?}",content);
|
||||
return;
|
||||
};
|
||||
content_list.insert(asset_id);
|
||||
}
|
||||
async fn read_entire_file(path:impl AsRef<Path>)->Result<Cursor<Vec<u8>>,std::io::Error>{
|
||||
let mut file=tokio::fs::File::open(path).await?;
|
||||
let mut data=Vec::new();
|
||||
file.read_to_end(&mut data).await?;
|
||||
Ok(Cursor::new(data))
|
||||
}
|
||||
#[derive(Default)]
|
||||
struct UniqueAssets{
|
||||
meshes:HashSet<RobloxAssetId>,
|
||||
unions:HashSet<RobloxAssetId>,
|
||||
textures:HashSet<RobloxAssetId>,
|
||||
}
|
||||
impl UniqueAssets{
|
||||
fn collect(&mut self,object:&Instance){
|
||||
match object.class.as_str(){
|
||||
"Beam"=>accumulate_content_id(&mut self.textures,object,"Texture"),
|
||||
"Decal"=>accumulate_content(&mut self.textures,object,"TextureContent"),
|
||||
"Texture"=>accumulate_content(&mut self.textures,object,"TextureContent"),
|
||||
"FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"),
|
||||
"MeshPart"=>{
|
||||
accumulate_content(&mut self.textures,object,"TextureContent");
|
||||
accumulate_content(&mut self.meshes,object,"MeshContent");
|
||||
},
|
||||
"SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"),
|
||||
"ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"),
|
||||
"Sky"=>{
|
||||
accumulate_content_id(&mut self.textures,object,"MoonTextureId");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxBk");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxDn");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxFt");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxLf");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxRt");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxUp");
|
||||
accumulate_content_id(&mut self.textures,object,"SunTextureId");
|
||||
},
|
||||
"UnionOperation"=>accumulate_content_id(&mut self.unions,object,"AssetId"),
|
||||
_=>(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[expect(dead_code)]
|
||||
#[derive(Debug)]
|
||||
enum UniqueAssetError{
|
||||
IO(std::io::Error),
|
||||
LoadDom(LoadDomError),
|
||||
}
|
||||
async fn unique_assets(path:&Path)->Result<UniqueAssets,UniqueAssetError>{
|
||||
// read entire file
|
||||
let mut assets=UniqueAssets::default();
|
||||
let data=read_entire_file(path).await.map_err(UniqueAssetError::IO)?;
|
||||
let dom=load_dom(data).map_err(UniqueAssetError::LoadDom)?;
|
||||
for object in dom.into_raw().1.into_values(){
|
||||
assets.collect(&object);
|
||||
}
|
||||
Ok(assets)
|
||||
}
|
||||
enum DownloadType{
|
||||
Texture(RobloxAssetId),
|
||||
Mesh(RobloxAssetId),
|
||||
Union(RobloxAssetId),
|
||||
}
|
||||
impl DownloadType{
|
||||
fn path(&self)->PathBuf{
|
||||
match self{
|
||||
DownloadType::Texture(RobloxAssetId(asset_id))=>format!("downloaded_textures/{asset_id}").into(),
|
||||
DownloadType::Mesh(RobloxAssetId(asset_id))=>format!("meshes/{asset_id}").into(),
|
||||
DownloadType::Union(RobloxAssetId(asset_id))=>format!("unions/{asset_id}").into(),
|
||||
}
|
||||
}
|
||||
fn asset_id(&self)->u64{
|
||||
match self{
|
||||
&DownloadType::Texture(RobloxAssetId(asset_id))=>asset_id,
|
||||
&DownloadType::Mesh(RobloxAssetId(asset_id))=>asset_id,
|
||||
&DownloadType::Union(RobloxAssetId(asset_id))=>asset_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
enum DownloadResult{
|
||||
Cached(PathBuf),
|
||||
Data(Vec<u8>),
|
||||
Failed,
|
||||
}
|
||||
#[derive(Default,Debug)]
|
||||
struct Stats{
|
||||
total_assets:u32,
|
||||
cached_assets:u32,
|
||||
downloaded_assets:u32,
|
||||
failed_downloads:u32,
|
||||
timed_out_downloads:u32,
|
||||
}
|
||||
async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,download_instruction:DownloadType)->Result<DownloadResult,std::io::Error>{
|
||||
stats.total_assets+=1;
|
||||
// check if file exists on disk
|
||||
let path=download_instruction.path();
|
||||
if tokio::fs::try_exists(path.as_path()).await?{
|
||||
stats.cached_assets+=1;
|
||||
return Ok(DownloadResult::Cached(path));
|
||||
}
|
||||
let asset_id=download_instruction.asset_id();
|
||||
// if not, download file
|
||||
let mut retry=0;
|
||||
const BACKOFF_MUL:f32=1.3956124250860895286;//exp(1/3)
|
||||
let mut backoff=1000f32;
|
||||
loop{
|
||||
let asset_result=context.get_asset(rbx_asset::cookie::GetAssetRequest{
|
||||
asset_id,
|
||||
version:None,
|
||||
}).await;
|
||||
match asset_result{
|
||||
Ok(asset_result)=>{
|
||||
stats.downloaded_assets+=1;
|
||||
let data=asset_result.to_vec()?;
|
||||
tokio::fs::write(path,&data).await?;
|
||||
break Ok(DownloadResult::Data(data));
|
||||
},
|
||||
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body}))=>{
|
||||
if status_code.as_u16()==429{
|
||||
if retry==12{
|
||||
println!("Giving up asset download {asset_id}");
|
||||
stats.timed_out_downloads+=1;
|
||||
break Ok(DownloadResult::Failed);
|
||||
}
|
||||
println!("Hit roblox rate limit, waiting {:.0}ms...",backoff);
|
||||
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
|
||||
backoff*=BACKOFF_MUL;
|
||||
retry+=1;
|
||||
}else{
|
||||
stats.failed_downloads+=1;
|
||||
println!("weird status_code error: status_code={status_code} url={} body={}",url_and_body.url,url_and_body.body);
|
||||
break Ok(DownloadResult::Failed);
|
||||
}
|
||||
},
|
||||
Err(e)=>{
|
||||
stats.failed_downloads+=1;
|
||||
println!("sadly error: {e}");
|
||||
break Ok(DownloadResult::Failed);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum ConvertTextureError{
|
||||
#[error("Io error {0:?}")]
|
||||
Io(#[from]std::io::Error),
|
||||
#[error("Image error {0:?}")]
|
||||
Image(#[from]image::ImageError),
|
||||
#[error("DDS create error {0:?}")]
|
||||
DDS(#[from]image_dds::CreateDdsError),
|
||||
#[error("DDS write error {0:?}")]
|
||||
DDSWrite(#[from]image_dds::ddsfile::Error),
|
||||
}
|
||||
async fn convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:DownloadResult)->Result<(),ConvertTextureError>{
|
||||
let data=match download_result{
|
||||
DownloadResult::Cached(path)=>tokio::fs::read(path).await?,
|
||||
DownloadResult::Data(data)=>data,
|
||||
DownloadResult::Failed=>return Ok(()),
|
||||
};
|
||||
// image::ImageFormat::Png
|
||||
// image::ImageFormat::Jpeg
|
||||
let image=image::load_from_memory(&data)?.to_rgba8();
|
||||
|
||||
// pick format
|
||||
let format=if image.width()%4!=0||image.height()%4!=0{
|
||||
image_dds::ImageFormat::Rgba8UnormSrgb
|
||||
}else{
|
||||
image_dds::ImageFormat::BC7RgbaUnormSrgb
|
||||
};
|
||||
|
||||
//this fails if the image dimensions are not a multiple of 4
|
||||
let dds=image_dds::dds_from_image(
|
||||
&image,
|
||||
format,
|
||||
image_dds::Quality::Slow,
|
||||
image_dds::Mipmaps::GeneratedAutomatic,
|
||||
)?;
|
||||
|
||||
let file_name=format!("textures/{asset_id}.dds");
|
||||
let mut file=std::fs::File::create(file_name)?;
|
||||
dds.write(&mut file)?;
|
||||
Ok(())
|
||||
}
|
||||
async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->AResult<()>{
|
||||
tokio::try_join!(
|
||||
tokio::fs::create_dir_all("downloaded_textures"),
|
||||
tokio::fs::create_dir_all("textures"),
|
||||
tokio::fs::create_dir_all("meshes"),
|
||||
tokio::fs::create_dir_all("unions"),
|
||||
)?;
|
||||
// use mpsc
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
let (send_assets,mut recv_assets)=tokio::sync::mpsc::channel(DOWNLOAD_LIMIT);
|
||||
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
|
||||
// map decode dispatcher
|
||||
// read files multithreaded
|
||||
// produce UniqueAssetsResult per file
|
||||
tokio::spawn(async move{
|
||||
// move send so it gets dropped when all maps have been decoded
|
||||
// closing the channel
|
||||
let mut it=paths.into_iter();
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let send=send_assets.clone();
|
||||
tokio::spawn(async move{
|
||||
let result=unique_assets(path.as_path()).await;
|
||||
_=send.send(result).await;
|
||||
drop(permit);
|
||||
});
|
||||
}
|
||||
});
|
||||
// download manager
|
||||
// insert into global unique assets guy
|
||||
// add to download queue if the asset is globally unique and does not already exist on disk
|
||||
let mut stats=Stats::default();
|
||||
let context=rbx_asset::cookie::Context::new(cookie);
|
||||
let mut globally_unique_assets=UniqueAssets::default();
|
||||
// pop a job = retry_queue.pop_front() or ingest(recv.recv().await)
|
||||
// SLOW MODE:
|
||||
// acquire all permits
|
||||
// drop all permits
|
||||
// pop one job
|
||||
// if it succeeds go into fast mode
|
||||
// FAST MODE:
|
||||
// acquire one permit
|
||||
// pop a job
|
||||
let download_thread=tokio::spawn(async move{
|
||||
while let Some(result)=recv_assets.recv().await{
|
||||
let unique_assets=match result{
|
||||
Ok(unique_assets)=>unique_assets,
|
||||
Err(e)=>{
|
||||
println!("error: {e:?}");
|
||||
continue;
|
||||
},
|
||||
};
|
||||
for texture_id in unique_assets.textures{
|
||||
if globally_unique_assets.textures.insert(texture_id){
|
||||
let data=download_retry(&mut stats,&context,DownloadType::Texture(texture_id)).await?;
|
||||
send_texture.send((texture_id,data)).await?;
|
||||
}
|
||||
}
|
||||
for mesh_id in unique_assets.meshes{
|
||||
if globally_unique_assets.meshes.insert(mesh_id){
|
||||
download_retry(&mut stats,&context,DownloadType::Mesh(mesh_id)).await?;
|
||||
}
|
||||
}
|
||||
for union_id in unique_assets.unions{
|
||||
if globally_unique_assets.unions.insert(union_id){
|
||||
download_retry(&mut stats,&context,DownloadType::Union(union_id)).await?;
|
||||
}
|
||||
}
|
||||
}
|
||||
dbg!(stats);
|
||||
Ok::<(),anyhow::Error>(())
|
||||
});
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some((asset_id,download_result)))=(SEM.acquire().await,recv_texture.recv().await){
|
||||
tokio::spawn(async move{
|
||||
let result=convert_texture(asset_id,download_result).await;
|
||||
drop(permit);
|
||||
result.unwrap();
|
||||
});
|
||||
}
|
||||
download_thread.await??;
|
||||
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[expect(dead_code)]
|
||||
enum ConvertError{
|
||||
IO(std::io::Error),
|
||||
SNFMap(strafesnet_snf::map::Error),
|
||||
RobloxRead(strafesnet_rbx_loader::ReadError),
|
||||
RobloxLoad(strafesnet_rbx_loader::LoadError),
|
||||
}
|
||||
impl std::fmt::Display for ConvertError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ConvertError{}
|
||||
|
||||
struct Errors{
|
||||
script_errors:Vec<strafesnet_rbx_loader::RunnerError>,
|
||||
convert_errors:strafesnet_rbx_loader::RecoverableErrors,
|
||||
}
|
||||
|
||||
fn convert_to_snf(path:&Path,output_folder:PathBuf)->Result<Errors,ConvertError>{
|
||||
let entire_file=std::fs::read(path).map_err(ConvertError::IO)?;
|
||||
|
||||
let model=strafesnet_rbx_loader::read(
|
||||
entire_file.as_slice()
|
||||
).map_err(ConvertError::RobloxRead)?;
|
||||
|
||||
let mut place=strafesnet_rbx_loader::Place::from(model);
|
||||
let script_errors=place.run_scripts().unwrap_or_else(|e|vec![e]);
|
||||
|
||||
let (map,convert_errors)=place.to_snf(LoadFailureMode::DefaultToNone).map_err(ConvertError::RobloxLoad)?;
|
||||
|
||||
let mut dest=output_folder;
|
||||
dest.push(path.file_stem().unwrap());
|
||||
dest.set_extension("snfm");
|
||||
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
|
||||
|
||||
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
|
||||
|
||||
Ok(Errors{
|
||||
script_errors,
|
||||
convert_errors,
|
||||
})
|
||||
}
|
||||
|
||||
async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
|
||||
let start=std::time::Instant::now();
|
||||
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
let mut it=paths.into_iter();
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
// This is wrong! Calling roblox_to_snf multiple times keeps adding permits
|
||||
SEM.add_permits(thread_limit);
|
||||
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let output_folder=output_folder.clone();
|
||||
tokio::task::spawn_blocking(move||{
|
||||
let result=convert_to_snf(path.as_path(),output_folder);
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(errors)=>{
|
||||
for error in errors.script_errors{
|
||||
println!("Script error: {error}");
|
||||
}
|
||||
let error_count=errors.convert_errors.count();
|
||||
if error_count!=0{
|
||||
println!("Error count: {error_count}");
|
||||
println!("Errors: {}",errors.convert_errors);
|
||||
}
|
||||
},
|
||||
Err(e)=>println!("Convert error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
|
||||
|
||||
println!("elapsed={:?}", start.elapsed());
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,287 +0,0 @@
|
||||
use std::path::PathBuf;
|
||||
use anyhow::Result as AResult;
|
||||
use rbxassetid::RobloxAssetId;
|
||||
|
||||
use super::{convert_to_snf,convert_texture_to_dds,get_unique_assets_from_file};
|
||||
use super::{ConvertTextureError,UniqueAssets};
|
||||
|
||||
const DOWNLOAD_LIMIT:usize=16;
|
||||
|
||||
#[derive(clap::Subcommand)]
|
||||
pub enum Commands{
|
||||
RobloxToSNF(RobloxToSNFSubcommand),
|
||||
DownloadAssets(DownloadAssetsSubcommand),
|
||||
}
|
||||
|
||||
#[derive(clap::Args)]
|
||||
pub struct RobloxToSNFSubcommand{
|
||||
#[arg(long)]
|
||||
output_folder:PathBuf,
|
||||
#[arg(required=true)]
|
||||
input_files:Vec<PathBuf>,
|
||||
}
|
||||
#[derive(clap::Args)]
|
||||
pub struct DownloadAssetsSubcommand{
|
||||
#[arg(required=true)]
|
||||
roblox_files:Vec<PathBuf>,
|
||||
#[arg(long,group="cookie",required=true)]
|
||||
cookie_literal:Option<String>,
|
||||
#[arg(long,group="cookie",required=true)]
|
||||
cookie_envvar:Option<String>,
|
||||
#[arg(long,group="cookie",required=true)]
|
||||
cookie_file:Option<PathBuf>,
|
||||
}
|
||||
|
||||
impl Commands{
|
||||
pub async fn run(self)->AResult<()>{
|
||||
match self{
|
||||
Commands::RobloxToSNF(subcommand)=>roblox_to_snf(subcommand.input_files,subcommand.output_folder).await,
|
||||
Commands::DownloadAssets(subcommand)=>download_assets(
|
||||
subcommand.roblox_files,
|
||||
cookie_from_args(
|
||||
subcommand.cookie_literal,
|
||||
subcommand.cookie_envvar,
|
||||
subcommand.cookie_file,
|
||||
).await?,
|
||||
).await,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn cookie_from_args(literal:Option<String>,environment:Option<String>,file:Option<PathBuf>)->AResult<rbx_asset::cookie::Cookie>{
|
||||
let cookie=match (literal,environment,file){
|
||||
(Some(cookie_literal),None,None)=>cookie_literal,
|
||||
(None,Some(cookie_environment),None)=>std::env::var(cookie_environment)?,
|
||||
(None,None,Some(cookie_file))=>tokio::fs::read_to_string(cookie_file).await?,
|
||||
_=>Err(anyhow::Error::msg("Illegal cookie argument triple"))?,
|
||||
};
|
||||
Ok(rbx_asset::cookie::Cookie::new(cookie))
|
||||
}
|
||||
|
||||
enum DownloadType{
|
||||
Texture(RobloxAssetId),
|
||||
Mesh(RobloxAssetId),
|
||||
Union(RobloxAssetId),
|
||||
}
|
||||
impl DownloadType{
|
||||
fn path(&self)->PathBuf{
|
||||
match self{
|
||||
DownloadType::Texture(RobloxAssetId(asset_id))=>format!("downloaded_textures/{asset_id}").into(),
|
||||
DownloadType::Mesh(RobloxAssetId(asset_id))=>format!("meshes/{asset_id}").into(),
|
||||
DownloadType::Union(RobloxAssetId(asset_id))=>format!("unions/{asset_id}").into(),
|
||||
}
|
||||
}
|
||||
fn asset_id(&self)->u64{
|
||||
match self{
|
||||
&DownloadType::Texture(RobloxAssetId(asset_id))=>asset_id,
|
||||
&DownloadType::Mesh(RobloxAssetId(asset_id))=>asset_id,
|
||||
&DownloadType::Union(RobloxAssetId(asset_id))=>asset_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
enum DownloadResult{
|
||||
Cached(PathBuf),
|
||||
Data(Vec<u8>),
|
||||
Failed,
|
||||
}
|
||||
#[derive(Default,Debug)]
|
||||
struct Stats{
|
||||
total_assets:u32,
|
||||
cached_assets:u32,
|
||||
downloaded_assets:u32,
|
||||
failed_downloads:u32,
|
||||
timed_out_downloads:u32,
|
||||
}
|
||||
async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,download_instruction:DownloadType)->Result<DownloadResult,std::io::Error>{
|
||||
stats.total_assets+=1;
|
||||
// check if file exists on disk
|
||||
let path=download_instruction.path();
|
||||
if tokio::fs::try_exists(path.as_path()).await?{
|
||||
stats.cached_assets+=1;
|
||||
return Ok(DownloadResult::Cached(path));
|
||||
}
|
||||
let asset_id=download_instruction.asset_id();
|
||||
// if not, download file
|
||||
let mut retry=0;
|
||||
let mut backoff=1000f32;
|
||||
loop{
|
||||
let asset_result=context.get_asset(rbx_asset::cookie::GetAssetRequest{
|
||||
asset_id,
|
||||
version:None,
|
||||
}).await;
|
||||
match asset_result{
|
||||
Ok(asset_result)=>{
|
||||
stats.downloaded_assets+=1;
|
||||
let data=asset_result.to_vec()?;
|
||||
tokio::fs::write(path,&data).await?;
|
||||
break Ok(DownloadResult::Data(data));
|
||||
},
|
||||
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body}))=>{
|
||||
if status_code.as_u16()==429{
|
||||
if retry==12{
|
||||
println!("Giving up asset download {asset_id}");
|
||||
stats.timed_out_downloads+=1;
|
||||
break Ok(DownloadResult::Failed);
|
||||
}
|
||||
println!("Hit roblox rate limit, waiting {:.0}ms...",backoff);
|
||||
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
|
||||
backoff*=super::BACKOFF_MUL;
|
||||
retry+=1;
|
||||
}else{
|
||||
stats.failed_downloads+=1;
|
||||
println!("weird status_code error: status_code={status_code} url={} body={}",url_and_body.url,url_and_body.body);
|
||||
break Ok(DownloadResult::Failed);
|
||||
}
|
||||
},
|
||||
Err(e)=>{
|
||||
stats.failed_downloads+=1;
|
||||
println!("sadly error: {e}");
|
||||
break Ok(DownloadResult::Failed);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn cli_convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:DownloadResult)->Result<(),CliConvertTextureError>{
|
||||
let data=match download_result{
|
||||
DownloadResult::Cached(path)=>tokio::fs::read(path).await?,
|
||||
DownloadResult::Data(data)=>data,
|
||||
DownloadResult::Failed=>return Ok(()),
|
||||
};
|
||||
let dds=convert_texture_to_dds(&data)?;
|
||||
|
||||
let file_name=format!("textures/{asset_id}.dds");
|
||||
tokio::fs::write(file_name,&dds).await?;
|
||||
Ok(())
|
||||
}
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum CliConvertTextureError{
|
||||
#[error("Io error {0:?}")]
|
||||
Io(#[from]std::io::Error),
|
||||
#[error("ConvertTexture error {0:?}")]
|
||||
ConvertTexture(#[from]ConvertTextureError),
|
||||
}
|
||||
|
||||
async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->AResult<()>{
|
||||
tokio::try_join!(
|
||||
tokio::fs::create_dir_all("downloaded_textures"),
|
||||
tokio::fs::create_dir_all("textures"),
|
||||
tokio::fs::create_dir_all("meshes"),
|
||||
tokio::fs::create_dir_all("unions"),
|
||||
)?;
|
||||
// use mpsc
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
let (send_assets,mut recv_assets)=tokio::sync::mpsc::channel(DOWNLOAD_LIMIT);
|
||||
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
|
||||
// map decode dispatcher
|
||||
// read files multithreaded
|
||||
// produce UniqueAssetsResult per file
|
||||
tokio::spawn(async move{
|
||||
// move send so it gets dropped when all maps have been decoded
|
||||
// closing the channel
|
||||
let mut it=paths.into_iter();
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let send=send_assets.clone();
|
||||
tokio::spawn(async move{
|
||||
let result=match tokio::fs::read(&path).await{
|
||||
Ok(data)=>get_unique_assets_from_file(&data).map_err(|e|format!("{e:?}")),
|
||||
Err(e)=>Err(format!("{e:?}")),
|
||||
};
|
||||
_=send.send(result).await;
|
||||
drop(permit);
|
||||
});
|
||||
}
|
||||
});
|
||||
// download manager
|
||||
let mut stats=Stats::default();
|
||||
let context=rbx_asset::cookie::Context::new(cookie);
|
||||
let mut globally_unique_assets=UniqueAssets::default();
|
||||
let download_thread=tokio::spawn(async move{
|
||||
while let Some(result)=recv_assets.recv().await{
|
||||
let unique_assets=match result{
|
||||
Ok(unique_assets)=>unique_assets,
|
||||
Err(e)=>{
|
||||
println!("error: {e:?}");
|
||||
continue;
|
||||
},
|
||||
};
|
||||
for texture_id in unique_assets.textures{
|
||||
if globally_unique_assets.textures.insert(texture_id){
|
||||
let data=download_retry(&mut stats,&context,DownloadType::Texture(texture_id)).await?;
|
||||
send_texture.send((texture_id,data)).await?;
|
||||
}
|
||||
}
|
||||
for mesh_id in unique_assets.meshes{
|
||||
if globally_unique_assets.meshes.insert(mesh_id){
|
||||
download_retry(&mut stats,&context,DownloadType::Mesh(mesh_id)).await?;
|
||||
}
|
||||
}
|
||||
for union_id in unique_assets.unions{
|
||||
if globally_unique_assets.unions.insert(union_id){
|
||||
download_retry(&mut stats,&context,DownloadType::Union(union_id)).await?;
|
||||
}
|
||||
}
|
||||
}
|
||||
dbg!(stats);
|
||||
Ok::<(),anyhow::Error>(())
|
||||
});
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some((asset_id,download_result)))=(SEM.acquire().await,recv_texture.recv().await){
|
||||
tokio::spawn(async move{
|
||||
let result=cli_convert_texture(asset_id,download_result).await;
|
||||
drop(permit);
|
||||
result.unwrap();
|
||||
});
|
||||
}
|
||||
download_thread.await??;
|
||||
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
|
||||
let start=std::time::Instant::now();
|
||||
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
let mut it=paths.into_iter();
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
// This is wrong! Calling roblox_to_snf multiple times keeps adding permits
|
||||
SEM.add_permits(thread_limit);
|
||||
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let output_folder=output_folder.clone();
|
||||
tokio::task::spawn_blocking(move||{
|
||||
let result=std::fs::read(&path).and_then(|data|{
|
||||
super::load_dom(&data).map_err(|e|std::io::Error::other(e))
|
||||
.and_then(|dom|convert_to_snf(dom).map_err(|e|std::io::Error::other(e)))
|
||||
.and_then(|output|{
|
||||
let mut dest=output_folder;
|
||||
dest.push(path.file_stem().unwrap());
|
||||
dest.set_extension("snfm");
|
||||
std::fs::write(dest,&output.snf)?;
|
||||
Ok(output)
|
||||
})
|
||||
});
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(output)=>{
|
||||
for error in output.script_errors{
|
||||
println!("Script error: {error}");
|
||||
}
|
||||
let error_count=output.convert_errors.count();
|
||||
if error_count!=0{
|
||||
println!("Error count: {error_count}");
|
||||
println!("Errors: {}",output.convert_errors);
|
||||
}
|
||||
},
|
||||
Err(e)=>println!("Convert error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
|
||||
|
||||
println!("elapsed={:?}", start.elapsed());
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,248 +0,0 @@
|
||||
#[cfg(feature="cli")]
|
||||
mod cli;
|
||||
#[cfg(feature="cli")]
|
||||
pub use cli::Commands;
|
||||
#[cfg(feature="cli")]
|
||||
mod loader;
|
||||
|
||||
use std::io::{Cursor,Read,Seek};
|
||||
use std::collections::HashSet;
|
||||
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
|
||||
pub use rbxassetid::RobloxAssetId;
|
||||
use rbx_dom_weak::Instance;
|
||||
|
||||
// disallow non-static lifetimes
|
||||
fn static_ustr(s:&'static str)->rbx_dom_weak::Ustr{
|
||||
rbx_dom_weak::ustr(s)
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum LoadDomError{
|
||||
IO(std::io::Error),
|
||||
Binary(rbx_binary::DecodeError),
|
||||
Xml(rbx_xml::DecodeError),
|
||||
UnknownFormat,
|
||||
}
|
||||
impl std::fmt::Display for LoadDomError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for LoadDomError{}
|
||||
pub fn load_dom(data:&[u8])->Result<rbx_dom_weak::WeakDom,LoadDomError>{
|
||||
let mut input=Cursor::new(data);
|
||||
let mut first_8=[0u8;8];
|
||||
input.read_exact(&mut first_8).map_err(LoadDomError::IO)?;
|
||||
input.rewind().map_err(LoadDomError::IO)?;
|
||||
match &first_8{
|
||||
b"<roblox!"=>rbx_binary::from_reader(input).map_err(LoadDomError::Binary),
|
||||
b"<roblox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(LoadDomError::Xml),
|
||||
_=>Err(LoadDomError::UnknownFormat),
|
||||
}
|
||||
}
|
||||
|
||||
fn accumulate_content(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
|
||||
let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(&static_ustr(property))else{
|
||||
println!("property={} does not exist for class={}",property,object.class.as_str());
|
||||
return;
|
||||
};
|
||||
let rbx_dom_weak::types::ContentType::Uri(uri)=content.value()else{
|
||||
println!("ContentType is not Uri");
|
||||
return;
|
||||
};
|
||||
let Ok(asset_id)=uri.parse()else{
|
||||
println!("Content failed to parse into AssetID: {:?}",content);
|
||||
return;
|
||||
};
|
||||
content_list.insert(asset_id);
|
||||
}
|
||||
fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
|
||||
let Some(rbx_dom_weak::types::Variant::ContentId(content))=object.properties.get(&static_ustr(property))else{
|
||||
println!("property={} does not exist for class={}",property,object.class.as_str());
|
||||
return;
|
||||
};
|
||||
let Ok(asset_id)=content.as_str().parse()else{
|
||||
println!("Content failed to parse into AssetID: {:?}",content);
|
||||
return;
|
||||
};
|
||||
content_list.insert(asset_id);
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct UniqueAssets{
|
||||
pub meshes:HashSet<RobloxAssetId>,
|
||||
pub unions:HashSet<RobloxAssetId>,
|
||||
pub textures:HashSet<RobloxAssetId>,
|
||||
}
|
||||
impl UniqueAssets{
|
||||
fn collect(&mut self,object:&Instance){
|
||||
match object.class.as_str(){
|
||||
"Beam"=>accumulate_content_id(&mut self.textures,object,"Texture"),
|
||||
"Decal"=>accumulate_content(&mut self.textures,object,"TextureContent"),
|
||||
"Texture"=>accumulate_content(&mut self.textures,object,"TextureContent"),
|
||||
"FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"),
|
||||
"MeshPart"=>{
|
||||
accumulate_content(&mut self.textures,object,"TextureContent");
|
||||
accumulate_content(&mut self.meshes,object,"MeshContent");
|
||||
},
|
||||
"SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"),
|
||||
"ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"),
|
||||
"Sky"=>{
|
||||
accumulate_content_id(&mut self.textures,object,"MoonTextureId");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxBk");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxDn");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxFt");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxLf");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxRt");
|
||||
accumulate_content_id(&mut self.textures,object,"SkyboxUp");
|
||||
accumulate_content_id(&mut self.textures,object,"SunTextureId");
|
||||
},
|
||||
"UnionOperation"=>accumulate_content_id(&mut self.unions,object,"AssetId"),
|
||||
_=>(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_unique_assets(dom:rbx_dom_weak::WeakDom)->UniqueAssets{
|
||||
let mut assets=UniqueAssets::default();
|
||||
for object in dom.into_raw().1.into_values(){
|
||||
assets.collect(&object);
|
||||
}
|
||||
assets
|
||||
}
|
||||
|
||||
pub fn get_unique_assets_from_file(data:&[u8])->Result<UniqueAssets,UniqueAssetError>{
|
||||
let dom=load_dom(data).map_err(UniqueAssetError::LoadDom)?;
|
||||
Ok(get_unique_assets(dom))
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum UniqueAssetError{
|
||||
LoadDom(LoadDomError),
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ConvertError{
|
||||
IO(std::io::Error),
|
||||
SNFMap(strafesnet_snf::map::Error),
|
||||
RobloxLoad(strafesnet_rbx_loader::LoadError),
|
||||
}
|
||||
impl std::fmt::Display for ConvertError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ConvertError{}
|
||||
|
||||
pub struct ConvertOutput{
|
||||
pub snf:Vec<u8>,
|
||||
pub script_errors:Vec<strafesnet_rbx_loader::RunnerError>,
|
||||
pub convert_errors:strafesnet_rbx_loader::RecoverableErrors,
|
||||
}
|
||||
|
||||
pub fn convert_to_snf(dom:rbx_dom_weak::WeakDom)->Result<ConvertOutput,ConvertError>{
|
||||
let model=strafesnet_rbx_loader::Model::new(dom);
|
||||
|
||||
let mut place=strafesnet_rbx_loader::Place::from(model);
|
||||
let script_errors=place.run_scripts().unwrap_or_else(|e|vec![e]);
|
||||
|
||||
let (map,convert_errors)=place.to_snf(LoadFailureMode::DefaultToNone).map_err(ConvertError::RobloxLoad)?;
|
||||
|
||||
let mut snf_buf=Vec::new();
|
||||
strafesnet_snf::map::write_map(Cursor::new(&mut snf_buf),map).map_err(ConvertError::SNFMap)?;
|
||||
|
||||
Ok(ConvertOutput{
|
||||
snf:snf_buf,
|
||||
script_errors,
|
||||
convert_errors,
|
||||
})
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
pub enum ConvertTextureError{
|
||||
#[error("Image error {0:?}")]
|
||||
Image(#[from]image::ImageError),
|
||||
#[error("DDS create error {0:?}")]
|
||||
DDS(#[from]image_dds::CreateDdsError),
|
||||
#[error("DDS write error {0:?}")]
|
||||
DDSWrite(#[from]image_dds::ddsfile::Error),
|
||||
}
|
||||
pub fn convert_texture_to_dds(data:&[u8])->Result<Vec<u8>,ConvertTextureError>{
|
||||
let image=image::load_from_memory(data)?.to_rgba8();
|
||||
|
||||
let format=if image.width()%4!=0||image.height()%4!=0{
|
||||
image_dds::ImageFormat::Rgba8UnormSrgb
|
||||
}else{
|
||||
image_dds::ImageFormat::BC7RgbaUnormSrgb
|
||||
};
|
||||
|
||||
let dds=image_dds::dds_from_image(
|
||||
&image,
|
||||
format,
|
||||
image_dds::Quality::Slow,
|
||||
image_dds::Mipmaps::GeneratedAutomatic,
|
||||
)?;
|
||||
|
||||
let mut buf=Vec::new();
|
||||
dds.write(&mut Cursor::new(&mut buf))?;
|
||||
Ok(buf)
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum DownloadAssetError{
|
||||
Get(rbx_asset::cookie::GetError),
|
||||
IO(std::io::Error),
|
||||
}
|
||||
impl std::fmt::Display for DownloadAssetError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for DownloadAssetError{}
|
||||
|
||||
pub async fn download_asset(context:&rbx_asset::cookie::Context,asset_id:u64)->Result<Vec<u8>,DownloadAssetError>{
|
||||
let data=context.get_asset(rbx_asset::cookie::GetAssetRequest{
|
||||
asset_id,
|
||||
version:None,
|
||||
}).await.map_err(DownloadAssetError::Get)?;
|
||||
Ok(data.to_vec().map_err(DownloadAssetError::IO)?)
|
||||
}
|
||||
|
||||
pub(crate) const BACKOFF_MUL:f32=1.3956124250860895286;//exp(1/3)
|
||||
const RETRY_LIMIT:u32=12;
|
||||
|
||||
pub enum DownloadRetryResult{
|
||||
Ok(Vec<u8>),
|
||||
TimedOut,
|
||||
}
|
||||
|
||||
pub async fn download_asset_retry(context:&rbx_asset::cookie::Context,asset_id:u64)->Result<DownloadRetryResult,DownloadAssetError>{
|
||||
let mut retry=0u32;
|
||||
let mut backoff=1000f32;
|
||||
loop{
|
||||
match context.get_asset(rbx_asset::cookie::GetAssetRequest{
|
||||
asset_id,
|
||||
version:None,
|
||||
}).await{
|
||||
Ok(data)=>{
|
||||
let bytes=data.to_vec().map_err(DownloadAssetError::IO)?;
|
||||
break Ok(DownloadRetryResult::Ok(bytes));
|
||||
},
|
||||
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body}))=>{
|
||||
if status_code.as_u16()==429{
|
||||
if retry==RETRY_LIMIT{
|
||||
break Ok(DownloadRetryResult::TimedOut);
|
||||
}
|
||||
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
|
||||
backoff*=BACKOFF_MUL;
|
||||
retry+=1;
|
||||
}else{
|
||||
break Err(DownloadAssetError::Get(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body})));
|
||||
}
|
||||
},
|
||||
Err(e)=>{
|
||||
break Err(DownloadAssetError::Get(e));
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
514
map-tool/src/source.rs
Normal file
514
map-tool/src/source.rs
Normal file
@@ -0,0 +1,514 @@
|
||||
use std::path::{Path,PathBuf};
|
||||
use std::borrow::Cow;
|
||||
use clap::{Args,Subcommand};
|
||||
use anyhow::Result as AResult;
|
||||
use futures::StreamExt;
|
||||
use strafesnet_bsp_loader::loader::BspFinder;
|
||||
use strafesnet_deferred_loader::loader::Loader;
|
||||
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
|
||||
use vbsp_entities_css::Entity;
|
||||
|
||||
#[derive(Subcommand)]
|
||||
pub enum Commands{
|
||||
SourceToSNF(SourceToSNFSubcommand),
|
||||
ExtractTextures(ExtractTexturesSubcommand),
|
||||
VPKContents(VPKContentsSubcommand),
|
||||
BSPContents(BSPContentsSubcommand),
|
||||
}
|
||||
|
||||
#[derive(Args)]
|
||||
pub struct SourceToSNFSubcommand {
|
||||
#[arg(long)]
|
||||
output_folder:PathBuf,
|
||||
#[arg(required=true)]
|
||||
input_files:Vec<PathBuf>,
|
||||
#[arg(long)]
|
||||
vpks:Vec<PathBuf>,
|
||||
}
|
||||
#[derive(Args)]
|
||||
pub struct ExtractTexturesSubcommand{
|
||||
#[arg(required=true)]
|
||||
bsp_files:Vec<PathBuf>,
|
||||
#[arg(long)]
|
||||
vpks:Vec<PathBuf>,
|
||||
}
|
||||
#[derive(Args)]
|
||||
pub struct VPKContentsSubcommand {
|
||||
#[arg(long)]
|
||||
input_file:PathBuf,
|
||||
}
|
||||
#[derive(Args)]
|
||||
pub struct BSPContentsSubcommand {
|
||||
#[arg(long)]
|
||||
input_file:PathBuf,
|
||||
}
|
||||
|
||||
impl Commands{
|
||||
pub async fn run(self)->AResult<()>{
|
||||
match self{
|
||||
Commands::SourceToSNF(subcommand)=>source_to_snf(subcommand.input_files,subcommand.output_folder,subcommand.vpks).await,
|
||||
Commands::ExtractTextures(subcommand)=>extract_textures(subcommand.bsp_files,subcommand.vpks).await,
|
||||
Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
|
||||
Commands::BSPContents(subcommand)=>bsp_contents(subcommand.input_file),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
enum VMTContent{
|
||||
VMT(String),
|
||||
VTF(String),
|
||||
Patch(vmt_parser::material::PatchMaterial),
|
||||
Unsupported,//don't want to deal with whatever vmt variant
|
||||
Unresolved,//could not locate a texture because of vmt content
|
||||
}
|
||||
impl VMTContent{
|
||||
fn vtf(opt:Option<String>)->Self{
|
||||
match opt{
|
||||
Some(s)=>Self::VTF(s),
|
||||
None=>Self::Unresolved,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn get_some_texture(material:vmt_parser::material::Material)->VMTContent{
|
||||
//just grab some texture from somewhere for now
|
||||
match material{
|
||||
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
|
||||
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
|
||||
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
|
||||
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
|
||||
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
|
||||
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
|
||||
_=>unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum GetVMTError{
|
||||
#[error("Bsp error {0:?}")]
|
||||
Bsp(#[from]vbsp::BspError),
|
||||
#[error("Utf8 error {0:?}")]
|
||||
Utf8(#[from]std::str::Utf8Error),
|
||||
#[error("Vdf error {0:?}")]
|
||||
Vdf(#[from]vmt_parser::VdfError),
|
||||
#[error("Vmt not found")]
|
||||
NotFound,
|
||||
}
|
||||
|
||||
fn get_vmt(finder:BspFinder,search_name:&str)->Result<vmt_parser::material::Material,GetVMTError>{
|
||||
let vmt_data=finder.find(search_name)?.ok_or(GetVMTError::NotFound)?;
|
||||
//decode vmt and then write
|
||||
let vmt_str=core::str::from_utf8(&vmt_data)?;
|
||||
let material=vmt_parser::from_str(vmt_str)?;
|
||||
//println!("vmt material={:?}",material);
|
||||
Ok(material)
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum LoadVMTError{
|
||||
#[error("Bsp error {0:?}")]
|
||||
Bsp(#[from]vbsp::BspError),
|
||||
#[error("GetVMT error {0:?}")]
|
||||
GetVMT(#[from]GetVMTError),
|
||||
#[error("FromUtf8 error {0:?}")]
|
||||
FromUtf8(#[from]std::string::FromUtf8Error),
|
||||
#[error("Vdf error {0:?}")]
|
||||
Vdf(#[from]vmt_parser::VdfError),
|
||||
#[error("Vmt unsupported")]
|
||||
Unsupported,
|
||||
#[error("Vmt unresolved")]
|
||||
Unresolved,
|
||||
#[error("Vmt not found")]
|
||||
NotFound,
|
||||
}
|
||||
fn recursive_vmt_loader<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,material:vmt_parser::material::Material)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
|
||||
where
|
||||
'bsp:'a,
|
||||
'vpk:'a,
|
||||
{
|
||||
match get_some_texture(material){
|
||||
VMTContent::VMT(mut s)=>{
|
||||
s.make_ascii_lowercase();
|
||||
recursive_vmt_loader(finder,get_vmt(finder,&s)?)
|
||||
},
|
||||
VMTContent::VTF(s)=>{
|
||||
let mut texture_file_name=PathBuf::from("materials");
|
||||
texture_file_name.push(s);
|
||||
texture_file_name.set_extension("vtf");
|
||||
texture_file_name.as_mut_os_str().make_ascii_lowercase();
|
||||
Ok(finder.find(texture_file_name.to_str().unwrap())?)
|
||||
},
|
||||
VMTContent::Patch(mat)=>recursive_vmt_loader(finder,
|
||||
mat.resolve(|search_name|{
|
||||
let name_lowercase=search_name.to_lowercase();
|
||||
match finder.find(&name_lowercase)?{
|
||||
Some(bytes)=>Ok(String::from_utf8(bytes.into_owned())?),
|
||||
None=>Err(LoadVMTError::NotFound),
|
||||
}
|
||||
})?
|
||||
),
|
||||
VMTContent::Unsupported=>Err(LoadVMTError::Unsupported),
|
||||
VMTContent::Unresolved=>Err(LoadVMTError::Unresolved),
|
||||
}
|
||||
}
|
||||
fn load_texture<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,texture_name:&str)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
|
||||
where
|
||||
'bsp:'a,
|
||||
'vpk:'a,
|
||||
{
|
||||
let mut texture_file_name=PathBuf::from("materials");
|
||||
//lower case
|
||||
texture_file_name.push(texture_name);
|
||||
texture_file_name.as_mut_os_str().make_ascii_lowercase();
|
||||
//remove stem and search for both vtf and vmt files
|
||||
let stem=texture_file_name.file_stem().unwrap().to_owned();
|
||||
texture_file_name.pop();
|
||||
texture_file_name.push(stem);
|
||||
if let Some(stuff)=finder.find(texture_file_name.to_str().unwrap())?{
|
||||
return Ok(Some(stuff));
|
||||
}
|
||||
|
||||
// search for both vmt,vtf
|
||||
let mut texture_file_name_vmt=texture_file_name.clone();
|
||||
texture_file_name_vmt.set_extension("vmt");
|
||||
|
||||
let get_vmt_result=get_vmt(finder,texture_file_name_vmt.to_str().unwrap());
|
||||
match get_vmt_result{
|
||||
Ok(material)=>{
|
||||
let vmt_result=recursive_vmt_loader(finder,material);
|
||||
match vmt_result{
|
||||
Ok(Some(stuff))=>return Ok(Some(stuff)),
|
||||
Ok(None)
|
||||
|Err(LoadVMTError::NotFound)=>(),
|
||||
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
|
||||
Err(e)=>return Err(e),
|
||||
}
|
||||
}
|
||||
|Err(GetVMTError::NotFound)=>(),
|
||||
Err(e)=>Err(e)?,
|
||||
}
|
||||
|
||||
// try looking for vtf
|
||||
let mut texture_file_name_vtf=texture_file_name.clone();
|
||||
texture_file_name_vtf.set_extension("vtf");
|
||||
|
||||
let get_vtf_result=get_vmt(finder,texture_file_name_vtf.to_str().unwrap());
|
||||
match get_vtf_result{
|
||||
Ok(material)=>{
|
||||
let vtf_result=recursive_vmt_loader(finder,material);
|
||||
match vtf_result{
|
||||
Ok(Some(stuff))=>return Ok(Some(stuff)),
|
||||
Ok(None)
|
||||
|Err(LoadVMTError::NotFound)=>(),
|
||||
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
|
||||
Err(e)=>return Err(e),
|
||||
}
|
||||
}
|
||||
|Err(GetVMTError::NotFound)=>(),
|
||||
Err(e)=>Err(e)?,
|
||||
}
|
||||
|
||||
Ok(None)
|
||||
}
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum ExtractTextureError{
|
||||
#[error("Io error {0:?}")]
|
||||
Io(#[from]std::io::Error),
|
||||
#[error("Bsp error {0:?}")]
|
||||
Bsp(#[from]vbsp::BspError),
|
||||
#[error("MeshLoad error {0:?}")]
|
||||
MeshLoad(#[from]strafesnet_bsp_loader::loader::MeshError),
|
||||
#[error("Load VMT error {0:?}")]
|
||||
LoadVMT(#[from]LoadVMTError),
|
||||
}
|
||||
async fn gimme_them_textures(path:&Path,vpk_list:&[strafesnet_bsp_loader::Vpk],send_texture:tokio::sync::mpsc::Sender<(Vec<u8>,String)>)->Result<(),ExtractTextureError>{
|
||||
let bsp=vbsp::Bsp::read(tokio::fs::read(path).await?.as_ref())?;
|
||||
let loader_bsp=strafesnet_bsp_loader::Bsp::new(bsp);
|
||||
let bsp=loader_bsp.as_ref();
|
||||
|
||||
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
|
||||
for texture in bsp.textures(){
|
||||
texture_deferred_loader.acquire_render_config_id(Some(Cow::Borrowed(texture.name())));
|
||||
}
|
||||
|
||||
let mut mesh_deferred_loader=MeshDeferredLoader::new();
|
||||
for name in &bsp.static_props.dict.name{
|
||||
mesh_deferred_loader.acquire_mesh_id(name.as_str());
|
||||
}
|
||||
|
||||
for raw_ent in &bsp.entities{
|
||||
let model=match raw_ent.parse(){
|
||||
Ok(Entity::Cycler(brush))=>brush.model,
|
||||
Ok(Entity::EnvSprite(brush))=>brush.model,
|
||||
Ok(Entity::FuncBreakable(brush))=>brush.model,
|
||||
Ok(Entity::FuncBrush(brush))=>brush.model,
|
||||
Ok(Entity::FuncButton(brush))=>brush.model,
|
||||
Ok(Entity::FuncDoor(brush))=>brush.model,
|
||||
Ok(Entity::FuncDoorRotating(brush))=>brush.model,
|
||||
Ok(Entity::FuncIllusionary(brush))=>brush.model,
|
||||
Ok(Entity::FuncMonitor(brush))=>brush.model,
|
||||
Ok(Entity::FuncMovelinear(brush))=>brush.model,
|
||||
Ok(Entity::FuncPhysbox(brush))=>brush.model,
|
||||
Ok(Entity::FuncPhysboxMultiplayer(brush))=>brush.model,
|
||||
Ok(Entity::FuncRotButton(brush))=>brush.model,
|
||||
Ok(Entity::FuncRotating(brush))=>brush.model,
|
||||
Ok(Entity::FuncTracktrain(brush))=>brush.model,
|
||||
Ok(Entity::FuncTrain(brush))=>brush.model,
|
||||
Ok(Entity::FuncWall(brush))=>brush.model,
|
||||
Ok(Entity::FuncWallToggle(brush))=>brush.model,
|
||||
Ok(Entity::FuncWaterAnalog(brush))=>brush.model,
|
||||
Ok(Entity::PropDoorRotating(brush))=>brush.model,
|
||||
Ok(Entity::PropDynamic(brush))=>brush.model,
|
||||
Ok(Entity::PropDynamicOverride(brush))=>brush.model,
|
||||
Ok(Entity::PropPhysics(brush))=>brush.model,
|
||||
Ok(Entity::PropPhysicsMultiplayer(brush))=>brush.model,
|
||||
Ok(Entity::PropPhysicsOverride(brush))=>brush.model,
|
||||
Ok(Entity::PropRagdoll(brush))=>brush.model,
|
||||
Ok(Entity::TriggerGravity(brush))=>brush.model,
|
||||
Ok(Entity::TriggerHurt(brush))=>brush.model,
|
||||
Ok(Entity::TriggerLook(brush))=>brush.model,
|
||||
Ok(Entity::TriggerMultiple(brush))=>brush.model.unwrap_or_default(),
|
||||
Ok(Entity::TriggerOnce(brush))=>brush.model,
|
||||
Ok(Entity::TriggerProximity(brush))=>brush.model,
|
||||
Ok(Entity::TriggerPush(brush))=>brush.model,
|
||||
Ok(Entity::TriggerSoundscape(brush))=>brush.model,
|
||||
Ok(Entity::TriggerTeleport(brush))=>brush.model.unwrap_or_default(),
|
||||
Ok(Entity::TriggerVphysicsMotion(brush))=>brush.model,
|
||||
Ok(Entity::TriggerWind(brush))=>brush.model,
|
||||
_=>continue,
|
||||
};
|
||||
match model.chars().next(){
|
||||
Some('*')=>(),
|
||||
_=>{
|
||||
mesh_deferred_loader.acquire_mesh_id(model);
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
let finder=BspFinder{
|
||||
bsp:&loader_bsp,
|
||||
vpks:vpk_list
|
||||
};
|
||||
|
||||
let mut mesh_loader=strafesnet_bsp_loader::loader::ModelLoader::new(finder);
|
||||
// load models and collect requested textures
|
||||
for model_path in mesh_deferred_loader.into_indices(){
|
||||
let model:vmdl::Model=match mesh_loader.load(model_path){
|
||||
Ok(model)=>model,
|
||||
Err(e)=>{
|
||||
println!("Model={model_path} Load model error: {e}");
|
||||
continue;
|
||||
},
|
||||
};
|
||||
for texture in model.textures(){
|
||||
for search_path in &texture.search_paths{
|
||||
let mut path=PathBuf::from(search_path.as_str());
|
||||
path.push(texture.name.as_str());
|
||||
let path=path.to_str().unwrap().to_owned();
|
||||
texture_deferred_loader.acquire_render_config_id(Some(Cow::Owned(path)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for texture_path in texture_deferred_loader.into_indices(){
|
||||
match load_texture(finder,&texture_path){
|
||||
Ok(Some(texture))=>send_texture.send(
|
||||
(texture.into_owned(),texture_path.into_owned())
|
||||
).await.unwrap(),
|
||||
Ok(None)=>(),
|
||||
Err(e)=>println!("Texture={texture_path} Load error: {e}"),
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum ConvertTextureError{
|
||||
#[error("Bsp error {0:?}")]
|
||||
Bsp(#[from]vbsp::BspError),
|
||||
#[error("Vtf error {0:?}")]
|
||||
Vtf(#[from]vtf::Error),
|
||||
#[error("DDS create error {0:?}")]
|
||||
DDS(#[from]image_dds::CreateDdsError),
|
||||
#[error("DDS write error {0:?}")]
|
||||
DDSWrite(#[from]image_dds::ddsfile::Error),
|
||||
#[error("Io error {0:?}")]
|
||||
Io(#[from]std::io::Error),
|
||||
}
|
||||
|
||||
async fn convert_texture(texture:Vec<u8>,write_file_name:impl AsRef<Path>)->Result<(),ConvertTextureError>{
|
||||
let image=vtf::from_bytes(&texture)?.highres_image.decode(0)?.to_rgba8();
|
||||
|
||||
let format=if image.width()%4!=0||image.height()%4!=0{
|
||||
image_dds::ImageFormat::Rgba8UnormSrgb
|
||||
}else{
|
||||
image_dds::ImageFormat::BC7RgbaUnormSrgb
|
||||
};
|
||||
//this fails if the image dimensions are not a multiple of 4
|
||||
let dds = image_dds::dds_from_image(
|
||||
&image,
|
||||
format,
|
||||
image_dds::Quality::Slow,
|
||||
image_dds::Mipmaps::GeneratedAutomatic,
|
||||
)?;
|
||||
|
||||
//write dds
|
||||
let mut dest=PathBuf::from("textures");
|
||||
dest.push(write_file_name);
|
||||
dest.set_extension("dds");
|
||||
std::fs::create_dir_all(dest.parent().unwrap())?;
|
||||
let mut writer=std::io::BufWriter::new(std::fs::File::create(dest)?);
|
||||
dds.write(&mut writer)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn read_vpks(vpk_paths:Vec<PathBuf>,thread_limit:usize)->Vec<strafesnet_bsp_loader::Vpk>{
|
||||
futures::stream::iter(vpk_paths).map(|vpk_path|async{
|
||||
// idk why it doesn't want to pass out the errors but this is fatal anyways
|
||||
tokio::task::spawn_blocking(move||Ok::<_,vpk::Error>(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(&vpk_path)?))).await.unwrap().unwrap()
|
||||
})
|
||||
.buffer_unordered(thread_limit)
|
||||
.collect().await
|
||||
}
|
||||
|
||||
async fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
|
||||
tokio::try_join!(
|
||||
tokio::fs::create_dir_all("extracted_textures"),
|
||||
tokio::fs::create_dir_all("textures"),
|
||||
tokio::fs::create_dir_all("meshes"),
|
||||
)?;
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
|
||||
// load vpk list and leak for static lifetime
|
||||
let vpk_list:&[strafesnet_bsp_loader::Vpk]=read_vpks(vpk_paths,thread_limit).await.leak();
|
||||
|
||||
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
|
||||
let mut it=paths.into_iter();
|
||||
let extract_thread=tokio::spawn(async move{
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let send=send_texture.clone();
|
||||
tokio::spawn(async move{
|
||||
let result=gimme_them_textures(&path,vpk_list,send).await;
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Map={path:?} Decode error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// convert images
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some((data,dest)))=(SEM.acquire().await,recv_texture.recv().await){
|
||||
// TODO: dedup dest?
|
||||
tokio::spawn(async move{
|
||||
let result=convert_texture(data,dest).await;
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Convert error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
extract_thread.await?;
|
||||
_=SEM.acquire_many(thread_limit as u32).await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
|
||||
let vpk_index=vpk::VPK::read(&vpk_path)?;
|
||||
for (label,entry) in vpk_index.tree.into_iter(){
|
||||
println!("vpk label={} entry={:?}",label,entry);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn bsp_contents(path:PathBuf)->AResult<()>{
|
||||
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
|
||||
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
|
||||
println!("file_name={:?}",file_name);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[expect(dead_code)]
|
||||
enum ConvertError{
|
||||
IO(std::io::Error),
|
||||
SNFMap(strafesnet_snf::map::Error),
|
||||
BspRead(strafesnet_bsp_loader::ReadError),
|
||||
BspLoad(strafesnet_bsp_loader::LoadError),
|
||||
}
|
||||
impl std::fmt::Display for ConvertError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ConvertError{}
|
||||
|
||||
async fn convert_to_snf(path:&Path,vpk_list:&[strafesnet_bsp_loader::Vpk],output_folder:PathBuf)->AResult<()>{
|
||||
let entire_file=tokio::fs::read(path).await?;
|
||||
|
||||
let bsp=strafesnet_bsp_loader::read(
|
||||
std::io::Cursor::new(entire_file)
|
||||
).map_err(ConvertError::BspRead)?;
|
||||
|
||||
let map=bsp.to_snf(LoadFailureMode::DefaultToNone,vpk_list).map_err(ConvertError::BspLoad)?;
|
||||
|
||||
let mut dest=output_folder;
|
||||
dest.push(path.file_stem().unwrap());
|
||||
dest.set_extension("snfm");
|
||||
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
|
||||
|
||||
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
async fn source_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
|
||||
let start=std::time::Instant::now();
|
||||
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
|
||||
// load vpk list and leak for static lifetime
|
||||
let vpk_list:&[strafesnet_bsp_loader::Vpk]=read_vpks(vpk_paths,thread_limit).await.leak();
|
||||
|
||||
let mut it=paths.into_iter();
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let output_folder=output_folder.clone();
|
||||
tokio::spawn(async move{
|
||||
let result=convert_to_snf(path.as_path(),vpk_list,output_folder).await;
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Convert error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
|
||||
|
||||
println!("elapsed={:?}", start.elapsed());
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,300 +0,0 @@
|
||||
use std::path::PathBuf;
|
||||
use std::borrow::Cow;
|
||||
use strafesnet_deferred_loader::loader::Loader;
|
||||
use strafesnet_deferred_loader::deferred_loader::{MeshDeferredLoader,RenderConfigDeferredLoader};
|
||||
use vbsp_entities_css::Entity;
|
||||
|
||||
use anyhow::Result as AResult;
|
||||
use futures::StreamExt;
|
||||
|
||||
use super::{convert_texture_to_dds,convert_to_snf,load_texture};
|
||||
use super::{BspFinder,ConvertTextureError,LoadVMTError};
|
||||
|
||||
#[derive(clap::Subcommand)]
|
||||
pub enum Commands{
|
||||
SourceToSNF(SourceToSNFSubcommand),
|
||||
ExtractTextures(ExtractTexturesSubcommand),
|
||||
VPKContents(VPKContentsSubcommand),
|
||||
BSPContents(BSPContentsSubcommand),
|
||||
}
|
||||
|
||||
#[derive(clap::Args)]
|
||||
pub struct SourceToSNFSubcommand{
|
||||
#[arg(long)]
|
||||
output_folder:PathBuf,
|
||||
#[arg(required=true)]
|
||||
input_files:Vec<PathBuf>,
|
||||
#[arg(long)]
|
||||
vpks:Vec<PathBuf>,
|
||||
}
|
||||
#[derive(clap::Args)]
|
||||
pub struct ExtractTexturesSubcommand{
|
||||
#[arg(required=true)]
|
||||
bsp_files:Vec<PathBuf>,
|
||||
#[arg(long)]
|
||||
vpks:Vec<PathBuf>,
|
||||
}
|
||||
#[derive(clap::Args)]
|
||||
pub struct VPKContentsSubcommand{
|
||||
#[arg(long)]
|
||||
input_file:PathBuf,
|
||||
}
|
||||
#[derive(clap::Args)]
|
||||
pub struct BSPContentsSubcommand{
|
||||
#[arg(long)]
|
||||
input_file:PathBuf,
|
||||
}
|
||||
|
||||
impl Commands{
|
||||
pub async fn run(self)->AResult<()>{
|
||||
match self{
|
||||
Commands::SourceToSNF(subcommand)=>source_to_snf(subcommand.input_files,subcommand.output_folder,subcommand.vpks).await,
|
||||
Commands::ExtractTextures(subcommand)=>extract_textures(subcommand.bsp_files,subcommand.vpks).await,
|
||||
Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
|
||||
Commands::BSPContents(subcommand)=>bsp_contents(subcommand.input_file),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum ExtractTextureError{
|
||||
#[error("Io error {0:?}")]
|
||||
Io(#[from]std::io::Error),
|
||||
#[error("Bsp error {0:?}")]
|
||||
Bsp(#[from]vbsp::BspError),
|
||||
#[error("MeshLoad error {0:?}")]
|
||||
MeshLoad(#[from]strafesnet_bsp_loader::loader::MeshError),
|
||||
#[error("Load VMT error {0:?}")]
|
||||
LoadVMT(#[from]LoadVMTError),
|
||||
}
|
||||
async fn gimme_them_textures(path:&std::path::Path,vpk_list:&[strafesnet_bsp_loader::Vpk],send_texture:tokio::sync::mpsc::Sender<(Vec<u8>,String)>)->Result<(),ExtractTextureError>{
|
||||
let bsp=vbsp::Bsp::read(tokio::fs::read(path).await?.as_ref())?;
|
||||
let loader_bsp=strafesnet_bsp_loader::Bsp::new(bsp);
|
||||
let bsp=loader_bsp.as_ref();
|
||||
|
||||
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
|
||||
for texture in bsp.textures(){
|
||||
texture_deferred_loader.acquire_render_config_id(Some(Cow::Borrowed(texture.name())));
|
||||
}
|
||||
|
||||
let mut mesh_deferred_loader=MeshDeferredLoader::new();
|
||||
for name in &bsp.static_props.dict.name{
|
||||
mesh_deferred_loader.acquire_mesh_id(name.as_str());
|
||||
}
|
||||
|
||||
for raw_ent in &bsp.entities{
|
||||
let model=match raw_ent.parse(){
|
||||
Ok(Entity::Cycler(brush))=>brush.model,
|
||||
Ok(Entity::EnvSprite(brush))=>brush.model,
|
||||
Ok(Entity::FuncBreakable(brush))=>brush.model,
|
||||
Ok(Entity::FuncBrush(brush))=>brush.model,
|
||||
Ok(Entity::FuncButton(brush))=>brush.model,
|
||||
Ok(Entity::FuncDoor(brush))=>brush.model,
|
||||
Ok(Entity::FuncDoorRotating(brush))=>brush.model,
|
||||
Ok(Entity::FuncIllusionary(brush))=>brush.model,
|
||||
Ok(Entity::FuncMonitor(brush))=>brush.model,
|
||||
Ok(Entity::FuncMovelinear(brush))=>brush.model,
|
||||
Ok(Entity::FuncPhysbox(brush))=>brush.model,
|
||||
Ok(Entity::FuncPhysboxMultiplayer(brush))=>brush.model,
|
||||
Ok(Entity::FuncRotButton(brush))=>brush.model,
|
||||
Ok(Entity::FuncRotating(brush))=>brush.model,
|
||||
Ok(Entity::FuncTracktrain(brush))=>brush.model,
|
||||
Ok(Entity::FuncTrain(brush))=>brush.model,
|
||||
Ok(Entity::FuncWall(brush))=>brush.model,
|
||||
Ok(Entity::FuncWallToggle(brush))=>brush.model,
|
||||
Ok(Entity::FuncWaterAnalog(brush))=>brush.model,
|
||||
Ok(Entity::PropDoorRotating(brush))=>brush.model,
|
||||
Ok(Entity::PropDynamic(brush))=>brush.model,
|
||||
Ok(Entity::PropDynamicOverride(brush))=>brush.model,
|
||||
Ok(Entity::PropPhysics(brush))=>brush.model,
|
||||
Ok(Entity::PropPhysicsMultiplayer(brush))=>brush.model,
|
||||
Ok(Entity::PropPhysicsOverride(brush))=>brush.model,
|
||||
Ok(Entity::PropRagdoll(brush))=>brush.model,
|
||||
Ok(Entity::TriggerGravity(brush))=>brush.model,
|
||||
Ok(Entity::TriggerHurt(brush))=>brush.model,
|
||||
Ok(Entity::TriggerLook(brush))=>brush.model,
|
||||
Ok(Entity::TriggerMultiple(brush))=>brush.model.unwrap_or_default(),
|
||||
Ok(Entity::TriggerOnce(brush))=>brush.model,
|
||||
Ok(Entity::TriggerProximity(brush))=>brush.model,
|
||||
Ok(Entity::TriggerPush(brush))=>brush.model,
|
||||
Ok(Entity::TriggerSoundscape(brush))=>brush.model,
|
||||
Ok(Entity::TriggerTeleport(brush))=>brush.model.unwrap_or_default(),
|
||||
Ok(Entity::TriggerVphysicsMotion(brush))=>brush.model,
|
||||
Ok(Entity::TriggerWind(brush))=>brush.model,
|
||||
_=>continue,
|
||||
};
|
||||
match model.chars().next(){
|
||||
Some('*')=>(),
|
||||
_=>{
|
||||
mesh_deferred_loader.acquire_mesh_id(model);
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
let finder=BspFinder{
|
||||
bsp:&loader_bsp,
|
||||
vpks:vpk_list
|
||||
};
|
||||
|
||||
let mut mesh_loader=strafesnet_bsp_loader::loader::ModelLoader::new(finder);
|
||||
// load models and collect requested textures
|
||||
for model_path in mesh_deferred_loader.into_indices(){
|
||||
let model:vmdl::Model=match mesh_loader.load(model_path){
|
||||
Ok(model)=>model,
|
||||
Err(e)=>{
|
||||
println!("Model={model_path} Load model error: {e}");
|
||||
continue;
|
||||
},
|
||||
};
|
||||
for texture in model.textures(){
|
||||
for search_path in &texture.search_paths{
|
||||
let mut path=PathBuf::from(search_path.as_str());
|
||||
path.push(texture.name.as_str());
|
||||
let path=path.to_str().unwrap().to_owned();
|
||||
texture_deferred_loader.acquire_render_config_id(Some(Cow::Owned(path)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for texture_path in texture_deferred_loader.into_indices(){
|
||||
match load_texture(finder,&texture_path){
|
||||
Ok(Some(texture))=>send_texture.send(
|
||||
(texture.into_owned(),texture_path.into_owned())
|
||||
).await.unwrap(),
|
||||
Ok(None)=>(),
|
||||
Err(e)=>println!("Texture={texture_path} Load error: {e}"),
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
enum CliConvertTextureError{
|
||||
#[error("Io error {0:?}")]
|
||||
Io(#[from]std::io::Error),
|
||||
#[error("ConvertTexture error {0:?}")]
|
||||
ConvertTexture(#[from]ConvertTextureError),
|
||||
}
|
||||
|
||||
async fn cli_convert_texture(texture:Vec<u8>,write_file_name:impl AsRef<std::path::Path>)->Result<(),CliConvertTextureError>{
|
||||
let dds=convert_texture_to_dds(&texture)?;
|
||||
|
||||
let mut dest=PathBuf::from("textures");
|
||||
dest.push(write_file_name);
|
||||
dest.set_extension("dds");
|
||||
std::fs::create_dir_all(dest.parent().unwrap())?;
|
||||
std::fs::write(&dest,&dds)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn async_read_vpks(vpk_paths:Vec<PathBuf>,thread_limit:usize)->Vec<strafesnet_bsp_loader::Vpk>{
|
||||
futures::stream::iter(vpk_paths).map(|vpk_path|async{
|
||||
tokio::task::spawn_blocking(move||Ok::<_,vpk::Error>(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(&vpk_path)?))).await.unwrap().unwrap()
|
||||
})
|
||||
.buffer_unordered(thread_limit)
|
||||
.collect().await
|
||||
}
|
||||
|
||||
async fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
|
||||
tokio::try_join!(
|
||||
tokio::fs::create_dir_all("extracted_textures"),
|
||||
tokio::fs::create_dir_all("textures"),
|
||||
tokio::fs::create_dir_all("meshes"),
|
||||
)?;
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
|
||||
// load vpk list and leak for static lifetime
|
||||
let vpk_list:&[strafesnet_bsp_loader::Vpk]=async_read_vpks(vpk_paths,thread_limit).await.leak();
|
||||
|
||||
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
|
||||
let mut it=paths.into_iter();
|
||||
let extract_thread=tokio::spawn(async move{
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let send=send_texture.clone();
|
||||
tokio::spawn(async move{
|
||||
let result=gimme_them_textures(&path,vpk_list,send).await;
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Map={path:?} Decode error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// convert images
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
while let (Ok(permit),Some((data,dest)))=(SEM.acquire().await,recv_texture.recv().await){
|
||||
// TODO: dedup dest?
|
||||
tokio::spawn(async move{
|
||||
let result=cli_convert_texture(data,dest).await;
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Convert error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
extract_thread.await?;
|
||||
_=SEM.acquire_many(thread_limit as u32).await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
|
||||
let vpk_index=vpk::VPK::read(&vpk_path)?;
|
||||
for (label,entry) in vpk_index.tree.into_iter(){
|
||||
println!("vpk label={} entry={:?}",label,entry);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn bsp_contents(path:PathBuf)->AResult<()>{
|
||||
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
|
||||
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
|
||||
println!("file_name={:?}",file_name);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn source_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
|
||||
let start=std::time::Instant::now();
|
||||
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
|
||||
// load vpk list and leak for static lifetime
|
||||
let vpk_list:&[strafesnet_bsp_loader::Vpk]=async_read_vpks(vpk_paths,thread_limit).await.leak();
|
||||
|
||||
let mut it=paths.into_iter();
|
||||
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
|
||||
SEM.add_permits(thread_limit);
|
||||
|
||||
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
|
||||
let output_folder=output_folder.clone();
|
||||
tokio::spawn(async move{
|
||||
let result=match tokio::fs::read(&path).await{
|
||||
Ok(data)=>convert_to_snf(&data,vpk_list).map_err(|e|anyhow::anyhow!("{e:?}")).and_then(|snf_buf|{
|
||||
let mut dest=output_folder;
|
||||
dest.push(path.file_stem().unwrap());
|
||||
dest.set_extension("snfm");
|
||||
std::fs::write(dest,&snf_buf)?;
|
||||
Ok(())
|
||||
}),
|
||||
Err(e)=>Err(e.into()),
|
||||
};
|
||||
drop(permit);
|
||||
match result{
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Convert error: {e:?}"),
|
||||
}
|
||||
});
|
||||
}
|
||||
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
|
||||
|
||||
println!("elapsed={:?}", start.elapsed());
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,246 +0,0 @@
|
||||
#[cfg(feature="cli")]
|
||||
mod cli;
|
||||
#[cfg(feature="cli")]
|
||||
pub use cli::Commands;
|
||||
#[cfg(feature="cli")]
|
||||
mod loader;
|
||||
|
||||
use std::path::PathBuf;
|
||||
use std::borrow::Cow;
|
||||
use std::io::Cursor;
|
||||
use strafesnet_bsp_loader::loader::BspFinder;
|
||||
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
|
||||
|
||||
enum VMTContent{
|
||||
VMT(String),
|
||||
VTF(String),
|
||||
Patch(vmt_parser::material::PatchMaterial),
|
||||
Unsupported,//don't want to deal with whatever vmt variant
|
||||
Unresolved,//could not locate a texture because of vmt content
|
||||
}
|
||||
impl VMTContent{
|
||||
fn vtf(opt:Option<String>)->Self{
|
||||
match opt{
|
||||
Some(s)=>Self::VTF(s),
|
||||
None=>Self::Unresolved,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn get_some_texture(material:vmt_parser::material::Material)->VMTContent{
|
||||
//just grab some texture from somewhere for now
|
||||
match material{
|
||||
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
|
||||
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
|
||||
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
|
||||
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
|
||||
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
|
||||
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
||||
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
|
||||
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
|
||||
_=>unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
pub enum GetVMTError{
|
||||
#[error("Bsp error {0:?}")]
|
||||
Bsp(#[from]vbsp::BspError),
|
||||
#[error("Utf8 error {0:?}")]
|
||||
Utf8(#[from]std::str::Utf8Error),
|
||||
#[error("Vdf error {0:?}")]
|
||||
Vdf(#[from]vmt_parser::VdfError),
|
||||
#[error("Vmt not found")]
|
||||
NotFound,
|
||||
}
|
||||
|
||||
fn get_vmt(finder:BspFinder,search_name:&str)->Result<vmt_parser::material::Material,GetVMTError>{
|
||||
let vmt_data=finder.find(search_name)?.ok_or(GetVMTError::NotFound)?;
|
||||
//decode vmt and then write
|
||||
let vmt_str=core::str::from_utf8(&vmt_data)?;
|
||||
let material=vmt_parser::from_str(vmt_str)?;
|
||||
Ok(material)
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
pub enum LoadVMTError{
|
||||
#[error("Bsp error {0:?}")]
|
||||
Bsp(#[from]vbsp::BspError),
|
||||
#[error("GetVMT error {0:?}")]
|
||||
GetVMT(#[from]GetVMTError),
|
||||
#[error("FromUtf8 error {0:?}")]
|
||||
FromUtf8(#[from]std::string::FromUtf8Error),
|
||||
#[error("Vdf error {0:?}")]
|
||||
Vdf(#[from]vmt_parser::VdfError),
|
||||
#[error("Vmt unsupported")]
|
||||
Unsupported,
|
||||
#[error("Vmt unresolved")]
|
||||
Unresolved,
|
||||
#[error("Vmt not found")]
|
||||
NotFound,
|
||||
}
|
||||
fn recursive_vmt_loader<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,material:vmt_parser::material::Material)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
|
||||
where
|
||||
'bsp:'a,
|
||||
'vpk:'a,
|
||||
{
|
||||
match get_some_texture(material){
|
||||
VMTContent::VMT(mut s)=>{
|
||||
s.make_ascii_lowercase();
|
||||
recursive_vmt_loader(finder,get_vmt(finder,&s)?)
|
||||
},
|
||||
VMTContent::VTF(s)=>{
|
||||
let mut texture_file_name=PathBuf::from("materials");
|
||||
texture_file_name.push(s);
|
||||
texture_file_name.set_extension("vtf");
|
||||
texture_file_name.as_mut_os_str().make_ascii_lowercase();
|
||||
Ok(finder.find(texture_file_name.to_str().unwrap())?)
|
||||
},
|
||||
VMTContent::Patch(mat)=>recursive_vmt_loader(finder,
|
||||
mat.resolve(|search_name|{
|
||||
let name_lowercase=search_name.to_lowercase();
|
||||
match finder.find(&name_lowercase)?{
|
||||
Some(bytes)=>Ok(String::from_utf8(bytes.into_owned())?),
|
||||
None=>Err(LoadVMTError::NotFound),
|
||||
}
|
||||
})?
|
||||
),
|
||||
VMTContent::Unsupported=>Err(LoadVMTError::Unsupported),
|
||||
VMTContent::Unresolved=>Err(LoadVMTError::Unresolved),
|
||||
}
|
||||
}
|
||||
pub fn load_texture<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,texture_name:&str)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
|
||||
where
|
||||
'bsp:'a,
|
||||
'vpk:'a,
|
||||
{
|
||||
let mut texture_file_name=PathBuf::from("materials");
|
||||
//lower case
|
||||
texture_file_name.push(texture_name);
|
||||
texture_file_name.as_mut_os_str().make_ascii_lowercase();
|
||||
//remove stem and search for both vtf and vmt files
|
||||
let stem=texture_file_name.file_stem().unwrap().to_owned();
|
||||
texture_file_name.pop();
|
||||
texture_file_name.push(stem);
|
||||
if let Some(stuff)=finder.find(texture_file_name.to_str().unwrap())?{
|
||||
return Ok(Some(stuff));
|
||||
}
|
||||
|
||||
// search for both vmt,vtf
|
||||
let mut texture_file_name_vmt=texture_file_name.clone();
|
||||
texture_file_name_vmt.set_extension("vmt");
|
||||
|
||||
let get_vmt_result=get_vmt(finder,texture_file_name_vmt.to_str().unwrap());
|
||||
match get_vmt_result{
|
||||
Ok(material)=>{
|
||||
let vmt_result=recursive_vmt_loader(finder,material);
|
||||
match vmt_result{
|
||||
Ok(Some(stuff))=>return Ok(Some(stuff)),
|
||||
Ok(None)
|
||||
|Err(LoadVMTError::NotFound)=>(),
|
||||
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
|
||||
Err(e)=>return Err(e),
|
||||
}
|
||||
}
|
||||
|Err(GetVMTError::NotFound)=>(),
|
||||
Err(e)=>Err(e)?,
|
||||
}
|
||||
|
||||
// try looking for vtf
|
||||
let mut texture_file_name_vtf=texture_file_name.clone();
|
||||
texture_file_name_vtf.set_extension("vtf");
|
||||
|
||||
let get_vtf_result=get_vmt(finder,texture_file_name_vtf.to_str().unwrap());
|
||||
match get_vtf_result{
|
||||
Ok(material)=>{
|
||||
let vtf_result=recursive_vmt_loader(finder,material);
|
||||
match vtf_result{
|
||||
Ok(Some(stuff))=>return Ok(Some(stuff)),
|
||||
Ok(None)
|
||||
|Err(LoadVMTError::NotFound)=>(),
|
||||
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
|
||||
Err(e)=>return Err(e),
|
||||
}
|
||||
}
|
||||
|Err(GetVMTError::NotFound)=>(),
|
||||
Err(e)=>Err(e)?,
|
||||
}
|
||||
|
||||
Ok(None)
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ConvertError{
|
||||
IO(std::io::Error),
|
||||
SNFMap(strafesnet_snf::map::Error),
|
||||
BspRead(strafesnet_bsp_loader::ReadError),
|
||||
BspLoad(strafesnet_bsp_loader::LoadError),
|
||||
}
|
||||
impl std::fmt::Display for ConvertError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ConvertError{}
|
||||
|
||||
pub fn convert_to_snf(bsp_data:&[u8],vpk_list:&[strafesnet_bsp_loader::Vpk])->Result<Vec<u8>,ConvertError>{
|
||||
let bsp=strafesnet_bsp_loader::read(
|
||||
Cursor::new(bsp_data)
|
||||
).map_err(ConvertError::BspRead)?;
|
||||
|
||||
let mut mesh_loader=loader::MeshLoader::new(loader::BspFinder{bsp:self,vpks:vpk_list},&mut texture_deferred_loader);
|
||||
let mut texture_loader=loader::TextureLoader::new();
|
||||
let map=bsp.to_snf(LoadFailureMode::DefaultToNone,mesh_loader,texture_loader).map_err(ConvertError::BspLoad)?;
|
||||
|
||||
let mut snf_buf=Vec::new();
|
||||
strafesnet_snf::map::write_map(Cursor::new(&mut snf_buf),map).map_err(ConvertError::SNFMap)?;
|
||||
|
||||
Ok(snf_buf)
|
||||
}
|
||||
|
||||
#[derive(Debug,thiserror::Error)]
|
||||
pub enum ConvertTextureError{
|
||||
#[error("Vtf error {0:?}")]
|
||||
Vtf(#[from]vtf::Error),
|
||||
#[error("DDS create error {0:?}")]
|
||||
DDS(#[from]image_dds::CreateDdsError),
|
||||
#[error("DDS write error {0:?}")]
|
||||
DDSWrite(#[from]image_dds::ddsfile::Error),
|
||||
}
|
||||
|
||||
pub fn convert_texture_to_dds(vtf_data:&[u8])->Result<Vec<u8>,ConvertTextureError>{
|
||||
let vtf_vec=vtf_data.to_vec();
|
||||
let image=vtf::from_bytes(&vtf_vec)?.highres_image.decode(0)?.to_rgba8();
|
||||
|
||||
let format=if image.width()%4!=0||image.height()%4!=0{
|
||||
image_dds::ImageFormat::Rgba8UnormSrgb
|
||||
}else{
|
||||
image_dds::ImageFormat::BC7RgbaUnormSrgb
|
||||
};
|
||||
let dds=image_dds::dds_from_image(
|
||||
&image,
|
||||
format,
|
||||
image_dds::Quality::Slow,
|
||||
image_dds::Mipmaps::GeneratedAutomatic,
|
||||
)?;
|
||||
|
||||
let mut buf=Vec::new();
|
||||
dds.write(&mut Cursor::new(&mut buf))?;
|
||||
Ok(buf)
|
||||
}
|
||||
|
||||
pub fn read_vpks(vpk_paths:&[PathBuf])->Result<Vec<strafesnet_bsp_loader::Vpk>,vpk::Error>{
|
||||
vpk_paths.iter().map(|vpk_path|{
|
||||
Ok(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(vpk_path)?))
|
||||
}).collect()
|
||||
}
|
||||
@@ -16,18 +16,18 @@ source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
|
||||
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
|
||||
|
||||
[dependencies]
|
||||
glam.workspace = true
|
||||
glam = "0.30.0"
|
||||
parking_lot = "0.12.1"
|
||||
pollster = "0.4.0"
|
||||
strafesnet_bsp_loader = { workspace = true, optional = true }
|
||||
strafesnet_common.workspace = true
|
||||
strafesnet_deferred_loader = { workspace = true, optional = true }
|
||||
strafesnet_graphics.workspace = true
|
||||
strafesnet_physics.workspace = true
|
||||
strafesnet_rbx_loader = { workspace = true, optional = true }
|
||||
strafesnet_session.workspace = true
|
||||
strafesnet_settings.workspace = true
|
||||
strafesnet_snf = { workspace = true, optional = true }
|
||||
strafesnet_bsp_loader = { path = "../lib/bsp_loader", registry = "strafesnet", optional = true }
|
||||
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { path = "../lib/deferred_loader", registry = "strafesnet", optional = true }
|
||||
strafesnet_graphics = { path = "../engine/graphics", registry = "strafesnet" }
|
||||
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
|
||||
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", optional = true }
|
||||
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
|
||||
wgpu = "28.0.0"
|
||||
winit = "0.30.7"
|
||||
|
||||
|
||||
@@ -37,8 +37,7 @@ pub fn new(
|
||||
config.width=size.width.max(1);
|
||||
config.height=size.height.max(1);
|
||||
surface.configure(&device,&config);
|
||||
let fov=user_settings.calculate_fov(1.0,&glam::uvec2(config.width,config.height)).as_vec2();
|
||||
graphics.resize(&device,&config,fov);
|
||||
graphics.resize(&device,&config,&user_settings);
|
||||
println!("Resize took {:?}",t0.elapsed());
|
||||
}
|
||||
Instruction::Render(frame_state)=>{
|
||||
@@ -57,7 +56,7 @@ pub fn new(
|
||||
..wgpu::TextureViewDescriptor::default()
|
||||
});
|
||||
|
||||
graphics.render(&view,&device,&queue,graphics::view_inv(frame_state.pos(),frame_state.angles()));
|
||||
graphics.render(&view,&device,&queue,frame_state);
|
||||
|
||||
frame.present();
|
||||
}
|
||||
|
||||
@@ -9,5 +9,5 @@ mod graphics_worker;
|
||||
const TITLE:&'static str=concat!("Strafe Client v",env!("CARGO_PKG_VERSION"));
|
||||
|
||||
fn main(){
|
||||
pollster::block_on(setup::setup_and_start(TITLE));
|
||||
setup::setup_and_start(TITLE);
|
||||
}
|
||||
|
||||
@@ -59,6 +59,10 @@ pub fn new<'a>(
|
||||
},
|
||||
Instruction::Render=>{
|
||||
run_session_instruction!(ins.time,SessionInstruction::Idle);
|
||||
|
||||
// update model under cursor
|
||||
session.debug_raycast_print_model_id_if_changed(ins.time);
|
||||
|
||||
if let Some(frame_state)=session.get_frame_state(ins.time){
|
||||
run_graphics_worker_instruction!(GraphicsInstruction::Render(frame_state));
|
||||
}
|
||||
|
||||
@@ -1,41 +1,199 @@
|
||||
use strafesnet_graphics::setup;
|
||||
fn optional_features()->wgpu::Features{
|
||||
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
||||
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
|
||||
}
|
||||
fn required_features()->wgpu::Features{
|
||||
wgpu::Features::TEXTURE_COMPRESSION_BC|wgpu::Features::EXPERIMENTAL_MESH_SHADER
|
||||
}
|
||||
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
|
||||
wgpu::DownlevelCapabilities{
|
||||
flags:wgpu::DownlevelFlags::empty(),
|
||||
shader_model:wgpu::ShaderModel::Sm5,
|
||||
..wgpu::DownlevelCapabilities::default()
|
||||
}
|
||||
}
|
||||
|
||||
struct SetupContextPartial1{
|
||||
backends:wgpu::Backends,
|
||||
instance:wgpu::Instance,
|
||||
}
|
||||
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
|
||||
let mut attr=winit::window::WindowAttributes::default();
|
||||
attr=attr.with_title(title);
|
||||
event_loop.create_window(attr)
|
||||
}
|
||||
fn create_instance()->SetupContextPartial1{
|
||||
let backends=wgpu::Backends::from_env().unwrap_or_default();
|
||||
SetupContextPartial1{
|
||||
backends,
|
||||
instance:Default::default(),
|
||||
}
|
||||
}
|
||||
impl SetupContextPartial1{
|
||||
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
|
||||
Ok(SetupContextPartial2{
|
||||
backends:self.backends,
|
||||
surface:self.instance.create_surface(window)?,
|
||||
instance:self.instance,
|
||||
})
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial2<'a>{
|
||||
backends:wgpu::Backends,
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface<'a>,
|
||||
}
|
||||
impl<'a> SetupContextPartial2<'a>{
|
||||
fn pick_adapter(self)->SetupContextPartial3<'a>{
|
||||
let adapter;
|
||||
|
||||
pub async fn setup_and_start(title:&str){
|
||||
//TODO: prefer adapter that implements optional features
|
||||
//let optional_features=optional_features();
|
||||
let required_features=required_features();
|
||||
|
||||
//no helper function smh gotta write it myself
|
||||
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
|
||||
|
||||
let mut chosen_adapter=None;
|
||||
let mut chosen_adapter_score=0;
|
||||
for adapter in adapters {
|
||||
if !adapter.is_surface_supported(&self.surface) {
|
||||
continue;
|
||||
}
|
||||
|
||||
let score=match adapter.get_info().device_type{
|
||||
wgpu::DeviceType::IntegratedGpu=>3,
|
||||
wgpu::DeviceType::DiscreteGpu=>4,
|
||||
wgpu::DeviceType::VirtualGpu=>2,
|
||||
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
|
||||
};
|
||||
|
||||
let adapter_features=adapter.features();
|
||||
if chosen_adapter_score<score&&adapter_features.contains(required_features) {
|
||||
chosen_adapter_score=score;
|
||||
chosen_adapter=Some(adapter);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(maybe_chosen_adapter)=chosen_adapter{
|
||||
adapter=maybe_chosen_adapter;
|
||||
}else{
|
||||
panic!("No suitable GPU adapters found on the system!");
|
||||
}
|
||||
|
||||
|
||||
let adapter_info=adapter.get_info();
|
||||
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
|
||||
|
||||
let required_downlevel_capabilities=required_downlevel_capabilities();
|
||||
let downlevel_capabilities=adapter.get_downlevel_capabilities();
|
||||
assert!(
|
||||
downlevel_capabilities.shader_model >= required_downlevel_capabilities.shader_model,
|
||||
"Adapter does not support the minimum shader model required to run this example: {:?}",
|
||||
required_downlevel_capabilities.shader_model
|
||||
);
|
||||
assert!(
|
||||
downlevel_capabilities
|
||||
.flags
|
||||
.contains(required_downlevel_capabilities.flags),
|
||||
"Adapter does not support the downlevel capabilities required to run this example: {:?}",
|
||||
required_downlevel_capabilities.flags - downlevel_capabilities.flags
|
||||
);
|
||||
SetupContextPartial3{
|
||||
surface:self.surface,
|
||||
adapter,
|
||||
}
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial3<'a>{
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
}
|
||||
impl<'a> SetupContextPartial3<'a>{
|
||||
fn request_device(self)->SetupContextPartial4<'a>{
|
||||
let optional_features=optional_features();
|
||||
let required_features=required_features();
|
||||
|
||||
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
|
||||
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
|
||||
|
||||
let (device, queue)=pollster::block_on(self.adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor{
|
||||
label:None,
|
||||
required_features:(optional_features&self.adapter.features())|required_features,
|
||||
required_limits:needed_limits,
|
||||
memory_hints:wgpu::MemoryHints::Performance,
|
||||
trace:wgpu::Trace::Off,
|
||||
experimental_features:unsafe{wgpu::ExperimentalFeatures::enabled()},
|
||||
},
|
||||
))
|
||||
.expect("Unable to find a suitable GPU adapter!");
|
||||
|
||||
SetupContextPartial4{
|
||||
surface:self.surface,
|
||||
adapter:self.adapter,
|
||||
device,
|
||||
queue,
|
||||
}
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial4<'a>{
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
}
|
||||
impl<'a> SetupContextPartial4<'a>{
|
||||
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
|
||||
let mut config=self.surface
|
||||
.get_default_config(&self.adapter, size.width, size.height)
|
||||
.expect("Surface isn't supported by the adapter.");
|
||||
let surface_view_format=config.format.add_srgb_suffix();
|
||||
config.view_formats.push(surface_view_format);
|
||||
config.present_mode=wgpu::PresentMode::AutoNoVsync;
|
||||
self.surface.configure(&self.device, &config);
|
||||
|
||||
SetupContext{
|
||||
surface:self.surface,
|
||||
device:self.device,
|
||||
queue:self.queue,
|
||||
config,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct SetupContext<'a>{
|
||||
pub surface:wgpu::Surface<'a>,
|
||||
pub device:wgpu::Device,
|
||||
pub queue:wgpu::Queue,
|
||||
pub config:wgpu::SurfaceConfiguration,
|
||||
}
|
||||
|
||||
pub fn setup_and_start(title:&str){
|
||||
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
||||
|
||||
let window=create_window(title,&event_loop).unwrap();
|
||||
|
||||
println!("Initializing the surface...");
|
||||
|
||||
let instance=setup::step1::create_instance();
|
||||
let partial_1=create_instance();
|
||||
|
||||
let surface=setup::step2::create_surface(&instance,&window).unwrap();
|
||||
let window=create_window(title,&event_loop).unwrap();
|
||||
|
||||
let adapter=setup::step3::pick_adapter(&instance,&surface).await.expect("No suitable GPU adapters found on the system!");
|
||||
let partial_2=partial_1.create_surface(&window).unwrap();
|
||||
|
||||
let adapter_info=adapter.get_info();
|
||||
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
|
||||
let partial_3=partial_2.pick_adapter();
|
||||
|
||||
let (device,queue)=setup::step4::request_device(&adapter).await.unwrap();
|
||||
let partial_4=partial_3.request_device();
|
||||
|
||||
let size=window.inner_size();
|
||||
let config=setup::step5::configure_surface(&adapter,&device,&surface,(size.width,size.height)).unwrap();
|
||||
|
||||
let setup_context=partial_4.configure_surface(&size);
|
||||
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
|
||||
//the thread that spawns the physics thread
|
||||
let mut window_thread=crate::window::worker(
|
||||
&window,
|
||||
device,
|
||||
queue,
|
||||
surface,
|
||||
config,
|
||||
setup_context,
|
||||
);
|
||||
|
||||
for arg in std::env::args().skip(1){
|
||||
|
||||
279
strafe-client/src/shader.wgsl
Normal file
279
strafe-client/src/shader.wgsl
Normal file
@@ -0,0 +1,279 @@
|
||||
enable wgpu_mesh_shader;
|
||||
|
||||
struct Camera {
|
||||
// from camera to screen
|
||||
proj: mat4x4<f32>,
|
||||
// from screen to camera
|
||||
proj_inv: mat4x4<f32>,
|
||||
// from world to camera
|
||||
view: mat4x4<f32>,
|
||||
// from camera to world
|
||||
view_inv: mat4x4<f32>,
|
||||
};
|
||||
|
||||
//group 0 is the camera
|
||||
@group(0)
|
||||
@binding(0)
|
||||
var<uniform> camera: Camera;
|
||||
|
||||
struct SkyOutput {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) sampledir: vec3<f32>,
|
||||
};
|
||||
|
||||
@vertex
|
||||
fn vs_sky(@builtin(vertex_index) vertex_index: u32) -> SkyOutput {
|
||||
// hacky way to draw a large triangle
|
||||
let tmp1 = i32(vertex_index) / 2;
|
||||
let tmp2 = i32(vertex_index) & 1;
|
||||
let pos = vec4<f32>(
|
||||
f32(tmp1) * 4.0 - 1.0,
|
||||
f32(tmp2) * 4.0 - 1.0,
|
||||
1.0,
|
||||
1.0
|
||||
);
|
||||
|
||||
let inv_model_view = mat3x3<f32>(camera.view_inv[0].xyz, camera.view_inv[1].xyz, camera.view_inv[2].xyz);
|
||||
let unprojected = camera.proj_inv * pos;
|
||||
|
||||
var result: SkyOutput;
|
||||
result.sampledir = inv_model_view * unprojected.xyz;
|
||||
result.position = pos;
|
||||
return result;
|
||||
}
|
||||
|
||||
struct ModelInstance{
|
||||
transform:mat4x4<f32>,
|
||||
normal_transform:mat3x3<f32>,
|
||||
color:vec4<f32>,
|
||||
}
|
||||
//my fancy idea is to create a megatexture for each model that includes all the textures each intance will need
|
||||
//the texture transform then maps the texture coordinates to the location of the specific texture
|
||||
//group 1 is the model
|
||||
const MAX_MODEL_INSTANCES=512;
|
||||
@group(2)
|
||||
@binding(0)
|
||||
var<uniform> model_instances: array<ModelInstance, MAX_MODEL_INSTANCES>;
|
||||
@group(2)
|
||||
@binding(1)
|
||||
var model_texture: texture_2d<f32>;
|
||||
@group(2)
|
||||
@binding(2)
|
||||
var model_sampler: sampler;
|
||||
|
||||
struct EntityOutputTexture {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(1) texture: vec2<f32>,
|
||||
@location(2) normal: vec3<f32>,
|
||||
@location(3) view: vec3<f32>,
|
||||
@location(4) color: vec4<f32>,
|
||||
@location(5) @interpolate(flat) model_color: vec4<f32>,
|
||||
};
|
||||
@vertex
|
||||
fn vs_entity_texture(
|
||||
@builtin(instance_index) instance: u32,
|
||||
@location(0) pos: vec3<f32>,
|
||||
@location(1) texture: vec2<f32>,
|
||||
@location(2) normal: vec3<f32>,
|
||||
@location(3) color: vec4<f32>,
|
||||
) -> EntityOutputTexture {
|
||||
var position: vec4<f32> = model_instances[instance].transform * vec4<f32>(pos, 1.0);
|
||||
var result: EntityOutputTexture;
|
||||
result.normal = model_instances[instance].normal_transform * normal;
|
||||
result.texture = texture;
|
||||
result.color = color;
|
||||
result.model_color = model_instances[instance].color;
|
||||
result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
|
||||
result.position = camera.proj * camera.view * position;
|
||||
return result;
|
||||
}
|
||||
|
||||
@group(1)
|
||||
@binding(0)
|
||||
var<uniform> model_instance: ModelInstance;
|
||||
|
||||
@group(1)
|
||||
@binding(1)
|
||||
var<uniform> ve_verts: array<vec4<f32>, 2>;
|
||||
|
||||
struct DebugEntityOutput {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
};
|
||||
|
||||
@vertex
|
||||
fn vs_debug(
|
||||
@location(0) pos: vec3<f32>,
|
||||
) -> DebugEntityOutput {
|
||||
var position: vec4<f32> = model_instance.transform * vec4<f32>(pos, 1.0);
|
||||
var result: DebugEntityOutput;
|
||||
result.position = camera.proj * camera.view * position;
|
||||
return result;
|
||||
}
|
||||
|
||||
struct TaskPayload {
|
||||
four_bytes: u32,
|
||||
}
|
||||
|
||||
var<task_payload> taskPayload: TaskPayload;
|
||||
|
||||
@task
|
||||
@payload(taskPayload)
|
||||
@workgroup_size(1)
|
||||
fn ts_main() -> @builtin(mesh_task_size) vec3<u32> {
|
||||
taskPayload.four_bytes = 0;
|
||||
return vec3(1, 1, 1);
|
||||
}
|
||||
|
||||
struct VertexOutput {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) color: vec4<f32>,
|
||||
}
|
||||
struct PrimitiveOutput {
|
||||
@builtin(triangle_indices) indices: vec3<u32>,
|
||||
}
|
||||
|
||||
struct CircleOutput {
|
||||
@builtin(vertices) vertices: array<VertexOutput, 24>,
|
||||
@builtin(primitives) primitives: array<PrimitiveOutput, 22>,
|
||||
@builtin(vertex_count) vertex_count: u32,
|
||||
@builtin(primitive_count) primitive_count: u32,
|
||||
}
|
||||
|
||||
var<workgroup> mesh_output: CircleOutput;
|
||||
|
||||
const tau: f32 = 3.141592653589793 * 2.0;
|
||||
|
||||
fn modulo(value:u32,modulus:u32)->u32{
|
||||
return value-value/modulus*modulus;
|
||||
}
|
||||
|
||||
@mesh(mesh_output)
|
||||
@payload(taskPayload)
|
||||
@workgroup_size(1)
|
||||
fn ms_debug_vert(){
|
||||
// circle with 24 vertices.
|
||||
const LAYERS:u32 = 3;
|
||||
const N:u32 = 3*(1<<LAYERS);
|
||||
mesh_output.vertex_count = N;
|
||||
mesh_output.primitive_count = N-2;
|
||||
|
||||
var vertex_world_position: vec4<f32> = model_instance.transform * ve_verts[0];
|
||||
var vertex_screen_position: vec4<f32> = camera.proj * camera.view * vertex_world_position;
|
||||
|
||||
for (var i:u32 = 0; i<N/4; i++){
|
||||
// draw a 1 unit redius circle
|
||||
var theta: f32 = f32(i) * tau / f32(N);
|
||||
var cos_sin: vec2<f32> = vec2(cos(theta), sin(theta));
|
||||
var offset: vec2<f32> = 0.5 * cos_sin;
|
||||
mesh_output.vertices[i].position = vertex_screen_position + vec4<f32>(offset, 0.0, 0.0);
|
||||
mesh_output.vertices[i+N/4].position = vertex_screen_position + vec4<f32>(-offset.y, offset.x, 0.0, 0.0);
|
||||
mesh_output.vertices[i+N/4*2].position = vertex_screen_position + vec4<f32>(-offset, 0.0, 0.0);
|
||||
mesh_output.vertices[i+N/4*3].position = vertex_screen_position + vec4<f32>(offset.y, -offset.x, 0.0, 0.0);
|
||||
}
|
||||
|
||||
// max area triangle indices
|
||||
|
||||
// the big triangle
|
||||
mesh_output.primitives[0].indices = vec3<u32>(0, N/3, N/3*2);
|
||||
|
||||
// 3 layers of infill triangles to approximate circle better than 1 triangle.
|
||||
// we start on the outer layer because it's easier to construct this way
|
||||
var count:u32=N;
|
||||
var base:u32=1;
|
||||
for (var layer:u32 = 0; layer<LAYERS; layer++){
|
||||
count=count>>1;
|
||||
var step:u32=N/count;
|
||||
for (var i:u32 = 0; i<count; i++){
|
||||
mesh_output.primitives[base+i].indices = vec3<u32>(i*step, i*step+(step>>1), modulo(i*step+step,N));
|
||||
}
|
||||
base+=count;
|
||||
}
|
||||
}
|
||||
|
||||
@mesh(mesh_output)
|
||||
@payload(taskPayload)
|
||||
@workgroup_size(1)
|
||||
fn ms_debug_edge(){
|
||||
// draw two circles for now.
|
||||
const LAYERS:u32 = 3;
|
||||
const N:u32 = 2*(1<<LAYERS);
|
||||
mesh_output.vertex_count = 2*(3+2+4+8);
|
||||
mesh_output.primitive_count = 2*(1+2+4+8)+2;
|
||||
|
||||
var v0_world_position: vec4<f32> = model_instance.transform * ve_verts[0];
|
||||
var v1_world_position: vec4<f32> = model_instance.transform * ve_verts[1];
|
||||
|
||||
var v0_screen_position: vec4<f32> = camera.proj * camera.view * v0_world_position;
|
||||
var v1_screen_position: vec4<f32> = camera.proj * camera.view * v1_world_position;
|
||||
|
||||
var edge_dir_world: vec4<f32> = normalize(v0_world_position - v1_world_position);
|
||||
var edge_dir_screen: vec4<f32> = camera.proj * camera.view * edge_dir_world;
|
||||
|
||||
for (var i:u32 = 0; i<=N/2; i++){
|
||||
// two half circles that make a whole
|
||||
var theta: f32 = f32(i) * tau / f32(N);
|
||||
var cos_sin: vec2<f32> = vec2(cos(theta), sin(theta));
|
||||
|
||||
// construct basis vectors
|
||||
var y_axis: vec2<f32> = edge_dir_screen.xy;
|
||||
var x_axis: vec2<f32> = y_axis.yx;
|
||||
x_axis.x = -x_axis.x;
|
||||
|
||||
var offset: vec4<f32> = vec4<f32>(0.5 * (x_axis * cos_sin.x + y_axis * cos_sin.y), 0.0, 0.0);;
|
||||
|
||||
mesh_output.vertices[i].position = v0_screen_position + offset;
|
||||
mesh_output.vertices[N/2+1+i].position = v1_screen_position - offset;
|
||||
}
|
||||
|
||||
// max area triangle indices
|
||||
// number of primitives per circle half
|
||||
const P:u32 = N/2;
|
||||
// the big triangles between the circles
|
||||
mesh_output.primitives[0].indices = vec3<u32>(0, N/2+1, P);
|
||||
mesh_output.primitives[P].indices = vec3<u32>(N/2+1, 0, P + N/2+1);
|
||||
|
||||
// 3 layers of infill triangles to approximate circle better than 1 triangle.
|
||||
// we start on the outer layer because it's easier to construct this way
|
||||
var count:u32=P;
|
||||
var base:u32=1;
|
||||
for (var layer:u32 = 0; layer<LAYERS; layer++){
|
||||
count=count>>1;
|
||||
var step:u32=P/count;
|
||||
for (var i:u32 = 0; i<count; i++){
|
||||
var indices = vec3<u32>(i*step, i*step+(step>>1), i*step+step);
|
||||
mesh_output.primitives[base+i].indices = indices;
|
||||
mesh_output.primitives[P+base+i].indices = indices + N/2+1;
|
||||
}
|
||||
base+=count;
|
||||
}
|
||||
}
|
||||
|
||||
//group 2 is the skybox texture
|
||||
@group(1)
|
||||
@binding(0)
|
||||
var cube_texture: texture_cube<f32>;
|
||||
@group(1)
|
||||
@binding(1)
|
||||
var cube_sampler: sampler;
|
||||
|
||||
@fragment
|
||||
fn fs_sky(vertex: SkyOutput) -> @location(0) vec4<f32> {
|
||||
return textureSample(cube_texture, cube_sampler, vertex.sampledir);
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
|
||||
let incident = normalize(vertex.view);
|
||||
let normal = normalize(vertex.normal);
|
||||
let d = dot(normal, incident);
|
||||
let reflected = incident - 2.0 * d * normal;
|
||||
|
||||
let fragment_color = textureSample(model_texture, model_sampler, vertex.texture)*vertex.color;
|
||||
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
|
||||
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_debug(vertex: DebugEntityOutput) -> @location(0) vec4<f32> {
|
||||
return model_instance.color;
|
||||
}
|
||||
@@ -138,7 +138,6 @@ impl WindowContext<'_>{
|
||||
|
||||
if let Some(session_instruction)=match keycode{
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>input_ctrl!(SetJump,s),
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Shift)=>input_ctrl!(SetSprint,s),
|
||||
// TODO: bind system so playback pausing can use spacebar
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>if s{
|
||||
let paused=!self.simulation_paused;
|
||||
@@ -172,6 +171,7 @@ impl WindowContext<'_>{
|
||||
"X"|"x"=>session_ctrl!(StopSpectate,s),
|
||||
"N"|"n"=>session_ctrl!(SaveReplay,s),
|
||||
"J"|"j"=>session_ctrl!(LoadIntoReplayState,s),
|
||||
"H"|"h"=>session_ctrl!(DebugSimulation,s),
|
||||
_=>None,
|
||||
},
|
||||
_=>None,
|
||||
@@ -239,10 +239,7 @@ impl WindowContext<'_>{
|
||||
}
|
||||
pub fn worker<'a>(
|
||||
window:&'a winit::window::Window,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
surface:wgpu::Surface<'a>,
|
||||
config:wgpu::SurfaceConfiguration,
|
||||
setup_context:crate::setup::SetupContext<'a>,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>{
|
||||
// WindowContextSetup::new
|
||||
#[cfg(feature="user-install")]
|
||||
@@ -252,13 +249,12 @@ pub fn worker<'a>(
|
||||
|
||||
let user_settings=directories.settings();
|
||||
|
||||
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&device,&queue,&config);
|
||||
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
|
||||
graphics.load_user_settings(&user_settings);
|
||||
|
||||
//WindowContextSetup::into_context
|
||||
let screen_size=glam::uvec2(config.width,config.height);
|
||||
let fov=user_settings.calculate_fov(1.0,&screen_size).as_vec2();
|
||||
graphics.resize(&device,&config,fov);
|
||||
let graphics_thread=crate::graphics_worker::new(graphics,config,surface,device,queue);
|
||||
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
||||
let graphics_thread=crate::graphics_worker::new(graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||
let mut window_context=WindowContext{
|
||||
manual_mouse_lock:false,
|
||||
mouse_pos:glam::DVec2::ZERO,
|
||||
|
||||
Reference in New Issue
Block a user