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13 Commits

Author SHA1 Message Date
441b597018 generic to_snf 2026-03-02 09:24:01 -08:00
aee1e85a8e rbx_loader: move loader files to map-tool 2026-03-02 09:24:01 -08:00
8fec0d2540 bsp_loader: move loader files to map-tool + remove hardcoded file reads 2026-03-02 09:24:01 -08:00
e0d1ad48a8 map-tool: accept WeakDom into convert_to_snf 2026-03-02 08:57:11 -08:00
58ea19fbea map-tool: put cli code into modules 2026-03-02 07:57:49 -08:00
d5791ac7a1 map-tool: move converters to folders 2026-03-02 07:40:44 -08:00
db7d7b3b36 Make map tool usable as a library (#42)
Makes map tool work for external libs. It works if you have problems merge it and fix it later.

Reviewed-on: #42
Reviewed-by: Rhys Lloyd <quaternions@noreply@itzana.me>
Co-authored-by: itzaname <me@sliving.io>
Co-committed-by: itzaname <me@sliving.io>
2026-03-01 20:38:05 +00:00
06d0d70791 move required_limits to setup 2026-02-28 18:21:04 -08:00
4aab9679bf graphics v0.0.4 surface errors 2026-02-28 17:53:25 -08:00
d32dcc5a58 graphics: surface all errors in setup 2026-02-28 17:52:08 -08:00
fa43f764f6 graphics v0.0.3 update deps 2026-02-28 15:47:59 -08:00
4ce8516664 common v0.8.6 update deps 2026-02-28 15:47:29 -08:00
d6441c86bc update deps 2026-02-28 15:47:29 -08:00
23 changed files with 1613 additions and 1343 deletions

612
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -37,7 +37,7 @@ unused_qualifications = "warn"
unexpected_cfgs = "warn"
[workspace.dependencies]
glam = "0.31.0"
glam = "0.32.0"
# engine
strafesnet_graphics = { path = "engine/graphics", registry = "strafesnet" }
@@ -49,8 +49,8 @@ strafesnet_settings = { path = "engine/settings", registry = "strafesnet" }
fixed_wide = { version = "0.2.2", path = "lib/fixed_wide", registry = "strafesnet" }
linear_ops = { version = "0.1.1", path = "lib/linear_ops", registry = "strafesnet" }
ratio_ops = { version = "0.1.0", path = "lib/ratio_ops", registry = "strafesnet" }
strafesnet_bsp_loader = { path = "lib/bsp_loader", registry = "strafesnet" }
strafesnet_common = { version = "0.8.5", path = "lib/common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "lib/deferred_loader", registry = "strafesnet" }
strafesnet_rbx_loader = { path = "lib/rbx_loader", registry = "strafesnet" }
strafesnet_bsp_loader = { version = "0.4.0", path = "lib/bsp_loader", registry = "strafesnet" }
strafesnet_common = { version = "0.8.6", path = "lib/common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.6.0", path = "lib/deferred_loader", registry = "strafesnet" }
strafesnet_rbx_loader = { version = "0.8.0", path = "lib/rbx_loader", registry = "strafesnet" }
strafesnet_snf = { version = "0.3.2", path = "lib/snf", registry = "strafesnet" }

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@@ -1,6 +1,6 @@
[package]
name = "strafesnet_graphics"
version = "0.0.2"
version = "0.0.4"
edition = "2024"
[dependencies]

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@@ -5,10 +5,6 @@ use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId,
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
pub fn required_limits()->wgpu::Limits{
wgpu::Limits::default()
}
struct Indices{
count:u32,
buf:wgpu::Buffer,
@@ -468,7 +464,7 @@ impl GraphicsState{
//.into_iter() the modeldata vec so entities can be /moved/ to models.entities
let mut model_count=0;
let mut instance_count=0;
let uniform_buffer_binding_size=required_limits().max_uniform_buffer_binding_size as usize;
let uniform_buffer_binding_size=crate::setup::required_limits().max_uniform_buffer_binding_size as usize;
let chunk_size=uniform_buffer_binding_size/MODEL_BUFFER_SIZE_BYTES;
self.models.reserve(models.len());
for model in models.into_iter(){

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@@ -5,6 +5,9 @@ fn optional_features()->wgpu::Features{
fn required_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_BC
}
pub fn required_limits()->wgpu::Limits{
wgpu::Limits::defaults()
}
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
wgpu::DownlevelCapabilities{
flags:wgpu::DownlevelFlags::empty(),
@@ -56,20 +59,17 @@ pub mod step3{
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
})?;
let adapter_info=adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
Some(adapter)
}
}
pub mod step4{
pub async fn request_device(adapter:&wgpu::Adapter)->(wgpu::Device,wgpu::Queue){
pub async fn request_device(adapter:&wgpu::Adapter)->Result<(wgpu::Device,wgpu::Queue),wgpu::RequestDeviceError>{
let optional_features=super::optional_features();
let required_features=super::required_features();
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=crate::graphics::required_limits().using_resolution(adapter.limits());
let needed_limits=super::required_limits().using_resolution(adapter.limits());
let (device, queue)=adapter
.request_device(
@@ -81,32 +81,38 @@ pub mod step4{
trace:wgpu::Trace::Off,
experimental_features:wgpu::ExperimentalFeatures::disabled(),
},
).await
.expect("Unable to find a suitable GPU adapter!");
).await?;
(
Ok((
device,
queue,
)
))
}
}
pub mod step5{
#[derive(Debug)]
pub struct ErrorSurfaceNotSupported;
impl std::fmt::Display for ErrorSurfaceNotSupported{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"Surface isn't supported by the adapter.")
}
}
pub fn configure_surface(
adapter:&wgpu::Adapter,
device:&wgpu::Device,
surface:&wgpu::Surface<'_>,
(width,height):(u32,u32),
)->wgpu::SurfaceConfiguration{
)->Result<wgpu::SurfaceConfiguration,ErrorSurfaceNotSupported>{
let mut config=surface
.get_default_config(adapter, width, height)
.expect("Surface isn't supported by the adapter.");
.ok_or(ErrorSurfaceNotSupported)?;
let surface_view_format=config.format.add_srgb_suffix();
config.view_formats.push(surface_view_format);
config.present_mode=wgpu::PresentMode::AutoNoVsync;
surface.configure(device,&config);
config
Ok(config)
}
}

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@@ -1,6 +1,6 @@
[package]
name = "strafesnet_bsp_loader"
version = "0.3.1"
version = "0.4.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"

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@@ -1,9 +1,9 @@
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
use strafesnet_deferred_loader::loader::Loader;
mod bsp;
mod mesh;
mod brush;
pub mod loader;
const VALVE_SCALE:f32=1.0/16.0;
pub(crate) fn valve_transform_dist(d:f32)->strafesnet_common::integer::Planar64{
@@ -30,26 +30,25 @@ impl std::error::Error for ReadError{}
#[derive(Debug)]
pub enum LoadError{
Texture(loader::TextureError),
Mesh(loader::MeshError),
pub enum LoadError<M,T>{
Mesh(M),
Texture(T),
}
impl std::fmt::Display for LoadError{
impl<M,T> std::fmt::Display for LoadError<M,T>
where
M:std::fmt::Debug,
T:std::fmt::Debug,
{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for LoadError{}
impl From<loader::TextureError> for LoadError{
fn from(value:loader::TextureError)->Self{
Self::Texture(value)
}
}
impl From<loader::MeshError> for LoadError{
fn from(value:loader::MeshError)->Self{
Self::Mesh(value)
}
}
impl<M,T> std::error::Error for LoadError<M,T>
where
M:std::fmt::Debug,
T:std::fmt::Debug,
{}
pub struct Bsp{
bsp:vbsp::Bsp,
case_folded_file_names:std::collections::HashMap<String,String>,
@@ -84,7 +83,17 @@ impl Bsp{
None=>Ok(None),
}
}
pub fn to_snf(&self,failure_mode:LoadFailureMode,vpk_list:&[Vpk])->Result<strafesnet_common::map::CompleteMap,LoadError>{
pub fn to_snf<'dom,'mesh,'texture,M,T>(
&'dom self,
failure_mode:LoadFailureMode,
mut mesh_loader:M,
mut texture_loader:T,
)->Result<strafesnet_common::map::CompleteMap,LoadError<M::Error,T::Error>>
where
'dom:'mesh+'texture,
M:Loader<Resource=strafesnet_common::model::Mesh,Index<'mesh>=&'mesh str>+'mesh,
T:Loader<Resource=strafesnet_deferred_loader::texture::Texture,Index<'texture>=std::borrow::Cow<'texture,str>>+'texture,
{
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
let mut mesh_deferred_loader=MeshDeferredLoader::new();
@@ -94,12 +103,10 @@ impl Bsp{
&mut mesh_deferred_loader,
);
let mut mesh_loader=loader::MeshLoader::new(loader::BspFinder{bsp:self,vpks:vpk_list},&mut texture_deferred_loader);
let prop_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,failure_mode).map_err(LoadError::Mesh)?;
let map_step2=map_step1.add_prop_meshes(prop_meshes);
let mut texture_loader=loader::TextureLoader::new();
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,failure_mode).map_err(LoadError::Texture)?;
let map=map_step2.add_render_configs_and_textures(render_configs);

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@@ -1,6 +1,6 @@
[package]
name = "strafesnet_common"
version = "0.8.5"
version = "0.8.6"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"

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@@ -1,6 +1,6 @@
[package]
name = "strafesnet_deferred_loader"
version = "0.5.1"
version = "0.6.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"

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@@ -1,6 +1,6 @@
[package]
name = "strafesnet_rbx_loader"
version = "0.7.0"
version = "0.8.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"

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@@ -1,17 +1,19 @@
use std::io::Read;
use rbx_dom_weak::WeakDom;
use roblox_emulator::context::Context;
use strafesnet_common::map::CompleteMap;
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
use strafesnet_deferred_loader::loader::Loader;
use strafesnet_deferred_loader::texture::Texture;
pub use error::RecoverableErrors;
pub use roblox_emulator::runner::Error as RunnerError;
use crate::loader::{MeshIndex,MeshWithSize};
mod rbx;
mod mesh;
mod error;
mod union;
pub mod loader;
pub mod primitives;
pub mod data{
@@ -30,11 +32,21 @@ pub struct Model{
dom:WeakDom,
}
impl Model{
fn new(dom:WeakDom)->Self{
pub fn new(dom:WeakDom)->Self{
Self{dom}
}
pub fn to_snf(&self,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
to_snf(self,failure_mode)
pub fn to_snf<'dom,'mesh,'texture,M,T>(
&'dom self,
failure_mode:LoadFailureMode,
mesh_loader:M,
texture_loader:T,
)->Result<(CompleteMap,RecoverableErrors),LoadError<M::Error,T::Error>>
where
'dom:'mesh+'texture,
M:Loader<Resource=MeshWithSize,Index<'mesh>=MeshIndex<'mesh>>+'mesh,
T:Loader<Resource=Texture,Index<'texture>=&'texture str>+'texture,
{
to_snf(self.as_ref(),failure_mode,mesh_loader,texture_loader)
}
}
impl AsRef<WeakDom> for Model{
@@ -66,8 +78,18 @@ impl Place{
}
Ok(errors)
}
pub fn to_snf(&self,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
to_snf(self,failure_mode)
pub fn to_snf<'dom,'mesh,'texture,M,T>(
&'dom self,
failure_mode:LoadFailureMode,
mesh_loader:M,
texture_loader:T,
)->Result<(CompleteMap,RecoverableErrors),LoadError<M::Error,T::Error>>
where
'dom:'mesh+'texture,
M:Loader<Resource=MeshWithSize,Index<'mesh>=MeshIndex<'mesh>>+'mesh,
T:Loader<Resource=Texture,Index<'texture>=&'texture str>+'texture,
{
to_snf(self.as_ref(),failure_mode,mesh_loader,texture_loader)
}
}
impl AsRef<WeakDom> for Place{
@@ -85,54 +107,36 @@ impl From<Model> for Place{
}
#[derive(Debug)]
pub enum ReadError{
RbxBinary(rbx_binary::DecodeError),
RbxXml(rbx_xml::DecodeError),
Io(std::io::Error),
UnknownFileFormat,
pub enum LoadError<M,T>{
Mesh(M),
Texture(T),
}
impl std::fmt::Display for ReadError{
impl<M,T> std::fmt::Display for LoadError<M,T>
where
M:std::fmt::Debug,
T:std::fmt::Debug,
{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ReadError{}
pub fn read<R:Read>(input:R)->Result<Model,ReadError>{
let mut buf=std::io::BufReader::new(input);
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
match peek.get(0..8){
Some(b"<roblox!")=>rbx_binary::from_reader(buf).map(Model::new).map_err(ReadError::RbxBinary),
Some(b"<roblox ")=>rbx_xml::from_reader_default(buf).map(Model::new).map_err(ReadError::RbxXml),
_=>Err(ReadError::UnknownFileFormat),
}
}
#[derive(Debug)]
pub enum LoadError{
Texture(loader::TextureError),
Mesh(loader::MeshError),
}
impl std::fmt::Display for LoadError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for LoadError{}
impl From<loader::TextureError> for LoadError{
fn from(value:loader::TextureError)->Self{
Self::Texture(value)
}
}
impl From<loader::MeshError> for LoadError{
fn from(value:loader::MeshError)->Self{
Self::Mesh(value)
}
}
fn to_snf(dom:impl AsRef<WeakDom>,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
let dom=dom.as_ref();
impl<M,T> std::error::Error for LoadError<M,T>
where
M:std::fmt::Debug,
T:std::fmt::Debug,
{}
fn to_snf<'dom,'mesh,'texture,M,T>(
dom:&'dom WeakDom,
failure_mode:LoadFailureMode,
mut mesh_loader:M,
mut texture_loader:T,
)->Result<(CompleteMap,RecoverableErrors),LoadError<M::Error,T::Error>>
where
'dom:'mesh+'texture,
M:Loader<Resource=MeshWithSize,Index<'mesh>=MeshIndex<'mesh>>+'mesh,
T:Loader<Resource=Texture,Index<'texture>=&'texture str>+'texture,
{
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
let mut mesh_deferred_loader=MeshDeferredLoader::new();
@@ -142,12 +146,10 @@ fn to_snf(dom:impl AsRef<WeakDom>,failure_mode:LoadFailureMode)->Result<(Complet
&mut mesh_deferred_loader,
);
let mut mesh_loader=loader::MeshLoader::new();
let meshpart_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,failure_mode).map_err(LoadError::Mesh)?;
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(meshpart_meshes);
let mut texture_loader=loader::TextureLoader::new();
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,failure_mode).map_err(LoadError::Texture)?;
Ok(map_step2.add_render_configs_and_textures(render_configs))

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@@ -1,15 +1,26 @@
[package]
name = "map-tool"
version = "1.7.2"
version = "2.0.0"
edition = "2024"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[features]
default = ["cli"]
cli = ["dep:clap", "tokio/macros", "tokio/rt-multi-thread", "tokio/fs", "dep:futures"]
[lib]
name = "map_tool"
[[bin]]
name = "map-tool"
required-features = ["cli"]
[dependencies]
anyhow = "1.0.75"
clap = { version = "4.4.2", features = ["derive"] }
clap = { version = "4.4.2", features = ["derive"], optional = true }
flate2 = "1.0.27"
futures = "0.3.31"
futures = { version = "0.3.31", optional = true }
image = "0.25.2"
image_dds = "0.7.1"
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
@@ -23,7 +34,7 @@ strafesnet_deferred_loader.workspace = true
strafesnet_rbx_loader.workspace = true
strafesnet_snf.workspace = true
thiserror = "2.0.11"
tokio = { version = "1.43.0", features = ["macros", "rt-multi-thread", "fs"] }
tokio = { version = "1.43.0", features = ["time"] }
vbsp = "0.9.1"
vbsp-entities-css = "0.6.0"
vmdl = "0.2.0"

2
map-tool/src/lib.rs Normal file
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@@ -0,0 +1,2 @@
pub mod roblox;
pub mod source;

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@@ -1,23 +1,20 @@
mod roblox;
mod source;
use clap::{Parser,Subcommand};
use anyhow::Result as AResult;
#[derive(Parser)]
#[command(author, version, about, long_about = None)]
#[command(propagate_version = true)]
struct Cli {
#[command(author,version,about,long_about=None)]
#[command(propagate_version=true)]
struct Cli{
#[command(subcommand)]
command: Commands,
command:Commands,
}
#[derive(Subcommand)]
enum Commands{
#[command(flatten)]
Roblox(roblox::Commands),
Roblox(map_tool::roblox::Commands),
#[command(flatten)]
Source(source::Commands),
Source(map_tool::source::Commands),
}
#[tokio::main]

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@@ -1,501 +0,0 @@
use std::path::{Path,PathBuf};
use std::io::{Cursor,Read,Seek};
use std::collections::HashSet;
use clap::{Args,Subcommand};
use anyhow::Result as AResult;
use rbx_dom_weak::Instance;
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
use rbxassetid::RobloxAssetId;
use tokio::io::AsyncReadExt;
// disallow non-static lifetimes
fn static_ustr(s:&'static str)->rbx_dom_weak::Ustr{
rbx_dom_weak::ustr(s)
}
const DOWNLOAD_LIMIT:usize=16;
#[derive(Subcommand)]
pub enum Commands{
RobloxToSNF(RobloxToSNFSubcommand),
DownloadAssets(DownloadAssetsSubcommand),
}
#[derive(Args)]
pub struct RobloxToSNFSubcommand {
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
}
#[derive(Args)]
pub struct DownloadAssetsSubcommand{
#[arg(required=true)]
roblox_files:Vec<PathBuf>,
#[arg(long,group="cookie",required=true)]
cookie_literal:Option<String>,
#[arg(long,group="cookie",required=true)]
cookie_envvar:Option<String>,
#[arg(long,group="cookie",required=true)]
cookie_file:Option<PathBuf>,
}
impl Commands{
pub async fn run(self)->AResult<()>{
match self{
Commands::RobloxToSNF(subcommand)=>roblox_to_snf(subcommand.input_files,subcommand.output_folder).await,
Commands::DownloadAssets(subcommand)=>download_assets(
subcommand.roblox_files,
cookie_from_args(
subcommand.cookie_literal,
subcommand.cookie_envvar,
subcommand.cookie_file,
).await?,
).await,
}
}
}
async fn cookie_from_args(literal:Option<String>,environment:Option<String>,file:Option<PathBuf>)->AResult<rbx_asset::cookie::Cookie>{
let cookie=match (literal,environment,file){
(Some(cookie_literal),None,None)=>cookie_literal,
(None,Some(cookie_environment),None)=>std::env::var(cookie_environment)?,
(None,None,Some(cookie_file))=>tokio::fs::read_to_string(cookie_file).await?,
_=>Err(anyhow::Error::msg("Illegal cookie argument triple"))?,
};
Ok(rbx_asset::cookie::Cookie::new(cookie))
}
#[expect(dead_code)]
#[derive(Debug)]
enum LoadDomError{
IO(std::io::Error),
Binary(rbx_binary::DecodeError),
Xml(rbx_xml::DecodeError),
UnknownFormat,
}
fn load_dom<R:Read+Seek>(mut input:R)->Result<rbx_dom_weak::WeakDom,LoadDomError>{
let mut first_8=[0u8;8];
input.read_exact(&mut first_8).map_err(LoadDomError::IO)?;
input.rewind().map_err(LoadDomError::IO)?;
match &first_8{
b"<roblox!"=>rbx_binary::from_reader(input).map_err(LoadDomError::Binary),
b"<roblox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(LoadDomError::Xml),
_=>Err(LoadDomError::UnknownFormat),
}
}
/* The ones I'm interested in:
Beam.Texture
Decal.Texture
FileMesh.MeshId
FileMesh.TextureId
MaterialVariant.ColorMap
MaterialVariant.MetalnessMap
MaterialVariant.NormalMap
MaterialVariant.RoughnessMap
MeshPart.MeshId
MeshPart.TextureID
ParticleEmitter.Texture
Sky.MoonTextureId
Sky.SkyboxBk
Sky.SkyboxDn
Sky.SkyboxFt
Sky.SkyboxLf
Sky.SkyboxRt
Sky.SkyboxUp
Sky.SunTextureId
SurfaceAppearance.ColorMap
SurfaceAppearance.MetalnessMap
SurfaceAppearance.NormalMap
SurfaceAppearance.RoughnessMap
SurfaceAppearance.TexturePack
*/
/* These properties now use Content
BaseWrap.CageMeshContent
Decal.TextureContent
ImageButton.ImageContent
ImageLabel.ImageContent
MeshPart.MeshContent
MeshPart.TextureContent
SurfaceAppearance.ColorMapContent
SurfaceAppearance.MetalnessMapContent
SurfaceAppearance.NormalMapContent
SurfaceAppearance.RoughnessMapContent
WrapLayer.ReferenceMeshContent
*/
fn accumulate_content(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let rbx_dom_weak::types::ContentType::Uri(uri)=content.value()else{
println!("ContentType is not Uri");
return;
};
let Ok(asset_id)=uri.parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::ContentId(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let Ok(asset_id)=content.as_str().parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
async fn read_entire_file(path:impl AsRef<Path>)->Result<Cursor<Vec<u8>>,std::io::Error>{
let mut file=tokio::fs::File::open(path).await?;
let mut data=Vec::new();
file.read_to_end(&mut data).await?;
Ok(Cursor::new(data))
}
#[derive(Default)]
struct UniqueAssets{
meshes:HashSet<RobloxAssetId>,
unions:HashSet<RobloxAssetId>,
textures:HashSet<RobloxAssetId>,
}
impl UniqueAssets{
fn collect(&mut self,object:&Instance){
match object.class.as_str(){
"Beam"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"Decal"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"Texture"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"),
"MeshPart"=>{
accumulate_content(&mut self.textures,object,"TextureContent");
accumulate_content(&mut self.meshes,object,"MeshContent");
},
"SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"),
"ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"Sky"=>{
accumulate_content_id(&mut self.textures,object,"MoonTextureId");
accumulate_content_id(&mut self.textures,object,"SkyboxBk");
accumulate_content_id(&mut self.textures,object,"SkyboxDn");
accumulate_content_id(&mut self.textures,object,"SkyboxFt");
accumulate_content_id(&mut self.textures,object,"SkyboxLf");
accumulate_content_id(&mut self.textures,object,"SkyboxRt");
accumulate_content_id(&mut self.textures,object,"SkyboxUp");
accumulate_content_id(&mut self.textures,object,"SunTextureId");
},
"UnionOperation"=>accumulate_content_id(&mut self.unions,object,"AssetId"),
_=>(),
}
}
}
#[expect(dead_code)]
#[derive(Debug)]
enum UniqueAssetError{
IO(std::io::Error),
LoadDom(LoadDomError),
}
async fn unique_assets(path:&Path)->Result<UniqueAssets,UniqueAssetError>{
// read entire file
let mut assets=UniqueAssets::default();
let data=read_entire_file(path).await.map_err(UniqueAssetError::IO)?;
let dom=load_dom(data).map_err(UniqueAssetError::LoadDom)?;
for object in dom.into_raw().1.into_values(){
assets.collect(&object);
}
Ok(assets)
}
enum DownloadType{
Texture(RobloxAssetId),
Mesh(RobloxAssetId),
Union(RobloxAssetId),
}
impl DownloadType{
fn path(&self)->PathBuf{
match self{
DownloadType::Texture(RobloxAssetId(asset_id))=>format!("downloaded_textures/{asset_id}").into(),
DownloadType::Mesh(RobloxAssetId(asset_id))=>format!("meshes/{asset_id}").into(),
DownloadType::Union(RobloxAssetId(asset_id))=>format!("unions/{asset_id}").into(),
}
}
fn asset_id(&self)->u64{
match self{
&DownloadType::Texture(RobloxAssetId(asset_id))=>asset_id,
&DownloadType::Mesh(RobloxAssetId(asset_id))=>asset_id,
&DownloadType::Union(RobloxAssetId(asset_id))=>asset_id,
}
}
}
enum DownloadResult{
Cached(PathBuf),
Data(Vec<u8>),
Failed,
}
#[derive(Default,Debug)]
struct Stats{
total_assets:u32,
cached_assets:u32,
downloaded_assets:u32,
failed_downloads:u32,
timed_out_downloads:u32,
}
async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,download_instruction:DownloadType)->Result<DownloadResult,std::io::Error>{
stats.total_assets+=1;
// check if file exists on disk
let path=download_instruction.path();
if tokio::fs::try_exists(path.as_path()).await?{
stats.cached_assets+=1;
return Ok(DownloadResult::Cached(path));
}
let asset_id=download_instruction.asset_id();
// if not, download file
let mut retry=0;
const BACKOFF_MUL:f32=1.3956124250860895286;//exp(1/3)
let mut backoff=1000f32;
loop{
let asset_result=context.get_asset(rbx_asset::cookie::GetAssetRequest{
asset_id,
version:None,
}).await;
match asset_result{
Ok(asset_result)=>{
stats.downloaded_assets+=1;
let data=asset_result.to_vec()?;
tokio::fs::write(path,&data).await?;
break Ok(DownloadResult::Data(data));
},
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body}))=>{
if status_code.as_u16()==429{
if retry==12{
println!("Giving up asset download {asset_id}");
stats.timed_out_downloads+=1;
break Ok(DownloadResult::Failed);
}
println!("Hit roblox rate limit, waiting {:.0}ms...",backoff);
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
backoff*=BACKOFF_MUL;
retry+=1;
}else{
stats.failed_downloads+=1;
println!("weird status_code error: status_code={status_code} url={} body={}",url_and_body.url,url_and_body.body);
break Ok(DownloadResult::Failed);
}
},
Err(e)=>{
stats.failed_downloads+=1;
println!("sadly error: {e}");
break Ok(DownloadResult::Failed);
},
}
}
}
#[derive(Debug,thiserror::Error)]
enum ConvertTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("Image error {0:?}")]
Image(#[from]image::ImageError),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
}
async fn convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:DownloadResult)->Result<(),ConvertTextureError>{
let data=match download_result{
DownloadResult::Cached(path)=>tokio::fs::read(path).await?,
DownloadResult::Data(data)=>data,
DownloadResult::Failed=>return Ok(()),
};
// image::ImageFormat::Png
// image::ImageFormat::Jpeg
let image=image::load_from_memory(&data)?.to_rgba8();
// pick format
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
//this fails if the image dimensions are not a multiple of 4
let dds=image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
let file_name=format!("textures/{asset_id}.dds");
let mut file=std::fs::File::create(file_name)?;
dds.write(&mut file)?;
Ok(())
}
async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->AResult<()>{
tokio::try_join!(
tokio::fs::create_dir_all("downloaded_textures"),
tokio::fs::create_dir_all("textures"),
tokio::fs::create_dir_all("meshes"),
tokio::fs::create_dir_all("unions"),
)?;
// use mpsc
let thread_limit=std::thread::available_parallelism()?.get();
let (send_assets,mut recv_assets)=tokio::sync::mpsc::channel(DOWNLOAD_LIMIT);
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
// map decode dispatcher
// read files multithreaded
// produce UniqueAssetsResult per file
tokio::spawn(async move{
// move send so it gets dropped when all maps have been decoded
// closing the channel
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let send=send_assets.clone();
tokio::spawn(async move{
let result=unique_assets(path.as_path()).await;
_=send.send(result).await;
drop(permit);
});
}
});
// download manager
// insert into global unique assets guy
// add to download queue if the asset is globally unique and does not already exist on disk
let mut stats=Stats::default();
let context=rbx_asset::cookie::Context::new(cookie);
let mut globally_unique_assets=UniqueAssets::default();
// pop a job = retry_queue.pop_front() or ingest(recv.recv().await)
// SLOW MODE:
// acquire all permits
// drop all permits
// pop one job
// if it succeeds go into fast mode
// FAST MODE:
// acquire one permit
// pop a job
let download_thread=tokio::spawn(async move{
while let Some(result)=recv_assets.recv().await{
let unique_assets=match result{
Ok(unique_assets)=>unique_assets,
Err(e)=>{
println!("error: {e:?}");
continue;
},
};
for texture_id in unique_assets.textures{
if globally_unique_assets.textures.insert(texture_id){
let data=download_retry(&mut stats,&context,DownloadType::Texture(texture_id)).await?;
send_texture.send((texture_id,data)).await?;
}
}
for mesh_id in unique_assets.meshes{
if globally_unique_assets.meshes.insert(mesh_id){
download_retry(&mut stats,&context,DownloadType::Mesh(mesh_id)).await?;
}
}
for union_id in unique_assets.unions{
if globally_unique_assets.unions.insert(union_id){
download_retry(&mut stats,&context,DownloadType::Union(union_id)).await?;
}
}
}
dbg!(stats);
Ok::<(),anyhow::Error>(())
});
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some((asset_id,download_result)))=(SEM.acquire().await,recv_texture.recv().await){
tokio::spawn(async move{
let result=convert_texture(asset_id,download_result).await;
drop(permit);
result.unwrap();
});
}
download_thread.await??;
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
Ok(())
}
#[derive(Debug)]
#[expect(dead_code)]
enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
RobloxRead(strafesnet_rbx_loader::ReadError),
RobloxLoad(strafesnet_rbx_loader::LoadError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
struct Errors{
script_errors:Vec<strafesnet_rbx_loader::RunnerError>,
convert_errors:strafesnet_rbx_loader::RecoverableErrors,
}
fn convert_to_snf(path:&Path,output_folder:PathBuf)->Result<Errors,ConvertError>{
let entire_file=std::fs::read(path).map_err(ConvertError::IO)?;
let model=strafesnet_rbx_loader::read(
entire_file.as_slice()
).map_err(ConvertError::RobloxRead)?;
let mut place=strafesnet_rbx_loader::Place::from(model);
let script_errors=place.run_scripts().unwrap_or_else(|e|vec![e]);
let (map,convert_errors)=place.to_snf(LoadFailureMode::DefaultToNone).map_err(ConvertError::RobloxLoad)?;
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
Ok(Errors{
script_errors,
convert_errors,
})
}
async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
// This is wrong! Calling roblox_to_snf multiple times keeps adding permits
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let output_folder=output_folder.clone();
tokio::task::spawn_blocking(move||{
let result=convert_to_snf(path.as_path(),output_folder);
drop(permit);
match result{
Ok(errors)=>{
for error in errors.script_errors{
println!("Script error: {error}");
}
let error_count=errors.convert_errors.count();
if error_count!=0{
println!("Error count: {error_count}");
println!("Errors: {}",errors.convert_errors);
}
},
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
println!("elapsed={:?}", start.elapsed());
Ok(())
}

287
map-tool/src/roblox/cli.rs Normal file
View File

@@ -0,0 +1,287 @@
use std::path::PathBuf;
use anyhow::Result as AResult;
use rbxassetid::RobloxAssetId;
use super::{convert_to_snf,convert_texture_to_dds,get_unique_assets_from_file};
use super::{ConvertTextureError,UniqueAssets};
const DOWNLOAD_LIMIT:usize=16;
#[derive(clap::Subcommand)]
pub enum Commands{
RobloxToSNF(RobloxToSNFSubcommand),
DownloadAssets(DownloadAssetsSubcommand),
}
#[derive(clap::Args)]
pub struct RobloxToSNFSubcommand{
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
}
#[derive(clap::Args)]
pub struct DownloadAssetsSubcommand{
#[arg(required=true)]
roblox_files:Vec<PathBuf>,
#[arg(long,group="cookie",required=true)]
cookie_literal:Option<String>,
#[arg(long,group="cookie",required=true)]
cookie_envvar:Option<String>,
#[arg(long,group="cookie",required=true)]
cookie_file:Option<PathBuf>,
}
impl Commands{
pub async fn run(self)->AResult<()>{
match self{
Commands::RobloxToSNF(subcommand)=>roblox_to_snf(subcommand.input_files,subcommand.output_folder).await,
Commands::DownloadAssets(subcommand)=>download_assets(
subcommand.roblox_files,
cookie_from_args(
subcommand.cookie_literal,
subcommand.cookie_envvar,
subcommand.cookie_file,
).await?,
).await,
}
}
}
async fn cookie_from_args(literal:Option<String>,environment:Option<String>,file:Option<PathBuf>)->AResult<rbx_asset::cookie::Cookie>{
let cookie=match (literal,environment,file){
(Some(cookie_literal),None,None)=>cookie_literal,
(None,Some(cookie_environment),None)=>std::env::var(cookie_environment)?,
(None,None,Some(cookie_file))=>tokio::fs::read_to_string(cookie_file).await?,
_=>Err(anyhow::Error::msg("Illegal cookie argument triple"))?,
};
Ok(rbx_asset::cookie::Cookie::new(cookie))
}
enum DownloadType{
Texture(RobloxAssetId),
Mesh(RobloxAssetId),
Union(RobloxAssetId),
}
impl DownloadType{
fn path(&self)->PathBuf{
match self{
DownloadType::Texture(RobloxAssetId(asset_id))=>format!("downloaded_textures/{asset_id}").into(),
DownloadType::Mesh(RobloxAssetId(asset_id))=>format!("meshes/{asset_id}").into(),
DownloadType::Union(RobloxAssetId(asset_id))=>format!("unions/{asset_id}").into(),
}
}
fn asset_id(&self)->u64{
match self{
&DownloadType::Texture(RobloxAssetId(asset_id))=>asset_id,
&DownloadType::Mesh(RobloxAssetId(asset_id))=>asset_id,
&DownloadType::Union(RobloxAssetId(asset_id))=>asset_id,
}
}
}
enum DownloadResult{
Cached(PathBuf),
Data(Vec<u8>),
Failed,
}
#[derive(Default,Debug)]
struct Stats{
total_assets:u32,
cached_assets:u32,
downloaded_assets:u32,
failed_downloads:u32,
timed_out_downloads:u32,
}
async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,download_instruction:DownloadType)->Result<DownloadResult,std::io::Error>{
stats.total_assets+=1;
// check if file exists on disk
let path=download_instruction.path();
if tokio::fs::try_exists(path.as_path()).await?{
stats.cached_assets+=1;
return Ok(DownloadResult::Cached(path));
}
let asset_id=download_instruction.asset_id();
// if not, download file
let mut retry=0;
let mut backoff=1000f32;
loop{
let asset_result=context.get_asset(rbx_asset::cookie::GetAssetRequest{
asset_id,
version:None,
}).await;
match asset_result{
Ok(asset_result)=>{
stats.downloaded_assets+=1;
let data=asset_result.to_vec()?;
tokio::fs::write(path,&data).await?;
break Ok(DownloadResult::Data(data));
},
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body}))=>{
if status_code.as_u16()==429{
if retry==12{
println!("Giving up asset download {asset_id}");
stats.timed_out_downloads+=1;
break Ok(DownloadResult::Failed);
}
println!("Hit roblox rate limit, waiting {:.0}ms...",backoff);
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
backoff*=super::BACKOFF_MUL;
retry+=1;
}else{
stats.failed_downloads+=1;
println!("weird status_code error: status_code={status_code} url={} body={}",url_and_body.url,url_and_body.body);
break Ok(DownloadResult::Failed);
}
},
Err(e)=>{
stats.failed_downloads+=1;
println!("sadly error: {e}");
break Ok(DownloadResult::Failed);
},
}
}
}
async fn cli_convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:DownloadResult)->Result<(),CliConvertTextureError>{
let data=match download_result{
DownloadResult::Cached(path)=>tokio::fs::read(path).await?,
DownloadResult::Data(data)=>data,
DownloadResult::Failed=>return Ok(()),
};
let dds=convert_texture_to_dds(&data)?;
let file_name=format!("textures/{asset_id}.dds");
tokio::fs::write(file_name,&dds).await?;
Ok(())
}
#[derive(Debug,thiserror::Error)]
enum CliConvertTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("ConvertTexture error {0:?}")]
ConvertTexture(#[from]ConvertTextureError),
}
async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->AResult<()>{
tokio::try_join!(
tokio::fs::create_dir_all("downloaded_textures"),
tokio::fs::create_dir_all("textures"),
tokio::fs::create_dir_all("meshes"),
tokio::fs::create_dir_all("unions"),
)?;
// use mpsc
let thread_limit=std::thread::available_parallelism()?.get();
let (send_assets,mut recv_assets)=tokio::sync::mpsc::channel(DOWNLOAD_LIMIT);
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
// map decode dispatcher
// read files multithreaded
// produce UniqueAssetsResult per file
tokio::spawn(async move{
// move send so it gets dropped when all maps have been decoded
// closing the channel
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let send=send_assets.clone();
tokio::spawn(async move{
let result=match tokio::fs::read(&path).await{
Ok(data)=>get_unique_assets_from_file(&data).map_err(|e|format!("{e:?}")),
Err(e)=>Err(format!("{e:?}")),
};
_=send.send(result).await;
drop(permit);
});
}
});
// download manager
let mut stats=Stats::default();
let context=rbx_asset::cookie::Context::new(cookie);
let mut globally_unique_assets=UniqueAssets::default();
let download_thread=tokio::spawn(async move{
while let Some(result)=recv_assets.recv().await{
let unique_assets=match result{
Ok(unique_assets)=>unique_assets,
Err(e)=>{
println!("error: {e:?}");
continue;
},
};
for texture_id in unique_assets.textures{
if globally_unique_assets.textures.insert(texture_id){
let data=download_retry(&mut stats,&context,DownloadType::Texture(texture_id)).await?;
send_texture.send((texture_id,data)).await?;
}
}
for mesh_id in unique_assets.meshes{
if globally_unique_assets.meshes.insert(mesh_id){
download_retry(&mut stats,&context,DownloadType::Mesh(mesh_id)).await?;
}
}
for union_id in unique_assets.unions{
if globally_unique_assets.unions.insert(union_id){
download_retry(&mut stats,&context,DownloadType::Union(union_id)).await?;
}
}
}
dbg!(stats);
Ok::<(),anyhow::Error>(())
});
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some((asset_id,download_result)))=(SEM.acquire().await,recv_texture.recv().await){
tokio::spawn(async move{
let result=cli_convert_texture(asset_id,download_result).await;
drop(permit);
result.unwrap();
});
}
download_thread.await??;
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
Ok(())
}
async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
// This is wrong! Calling roblox_to_snf multiple times keeps adding permits
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let output_folder=output_folder.clone();
tokio::task::spawn_blocking(move||{
let result=std::fs::read(&path).and_then(|data|{
super::load_dom(&data).map_err(|e|std::io::Error::other(e))
.and_then(|dom|convert_to_snf(dom).map_err(|e|std::io::Error::other(e)))
.and_then(|output|{
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
std::fs::write(dest,&output.snf)?;
Ok(output)
})
});
drop(permit);
match result{
Ok(output)=>{
for error in output.script_errors{
println!("Script error: {error}");
}
let error_count=output.convert_errors.count();
if error_count!=0{
println!("Error count: {error_count}");
println!("Errors: {}",output.convert_errors);
}
},
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
println!("elapsed={:?}", start.elapsed());
Ok(())
}

248
map-tool/src/roblox/mod.rs Normal file
View File

@@ -0,0 +1,248 @@
#[cfg(feature="cli")]
mod cli;
#[cfg(feature="cli")]
pub use cli::Commands;
#[cfg(feature="cli")]
mod loader;
use std::io::{Cursor,Read,Seek};
use std::collections::HashSet;
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
pub use rbxassetid::RobloxAssetId;
use rbx_dom_weak::Instance;
// disallow non-static lifetimes
fn static_ustr(s:&'static str)->rbx_dom_weak::Ustr{
rbx_dom_weak::ustr(s)
}
#[derive(Debug)]
pub enum LoadDomError{
IO(std::io::Error),
Binary(rbx_binary::DecodeError),
Xml(rbx_xml::DecodeError),
UnknownFormat,
}
impl std::fmt::Display for LoadDomError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for LoadDomError{}
pub fn load_dom(data:&[u8])->Result<rbx_dom_weak::WeakDom,LoadDomError>{
let mut input=Cursor::new(data);
let mut first_8=[0u8;8];
input.read_exact(&mut first_8).map_err(LoadDomError::IO)?;
input.rewind().map_err(LoadDomError::IO)?;
match &first_8{
b"<roblox!"=>rbx_binary::from_reader(input).map_err(LoadDomError::Binary),
b"<roblox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(LoadDomError::Xml),
_=>Err(LoadDomError::UnknownFormat),
}
}
fn accumulate_content(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let rbx_dom_weak::types::ContentType::Uri(uri)=content.value()else{
println!("ContentType is not Uri");
return;
};
let Ok(asset_id)=uri.parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::ContentId(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let Ok(asset_id)=content.as_str().parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
#[derive(Default)]
pub struct UniqueAssets{
pub meshes:HashSet<RobloxAssetId>,
pub unions:HashSet<RobloxAssetId>,
pub textures:HashSet<RobloxAssetId>,
}
impl UniqueAssets{
fn collect(&mut self,object:&Instance){
match object.class.as_str(){
"Beam"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"Decal"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"Texture"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"),
"MeshPart"=>{
accumulate_content(&mut self.textures,object,"TextureContent");
accumulate_content(&mut self.meshes,object,"MeshContent");
},
"SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"),
"ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"Sky"=>{
accumulate_content_id(&mut self.textures,object,"MoonTextureId");
accumulate_content_id(&mut self.textures,object,"SkyboxBk");
accumulate_content_id(&mut self.textures,object,"SkyboxDn");
accumulate_content_id(&mut self.textures,object,"SkyboxFt");
accumulate_content_id(&mut self.textures,object,"SkyboxLf");
accumulate_content_id(&mut self.textures,object,"SkyboxRt");
accumulate_content_id(&mut self.textures,object,"SkyboxUp");
accumulate_content_id(&mut self.textures,object,"SunTextureId");
},
"UnionOperation"=>accumulate_content_id(&mut self.unions,object,"AssetId"),
_=>(),
}
}
}
pub fn get_unique_assets(dom:rbx_dom_weak::WeakDom)->UniqueAssets{
let mut assets=UniqueAssets::default();
for object in dom.into_raw().1.into_values(){
assets.collect(&object);
}
assets
}
pub fn get_unique_assets_from_file(data:&[u8])->Result<UniqueAssets,UniqueAssetError>{
let dom=load_dom(data).map_err(UniqueAssetError::LoadDom)?;
Ok(get_unique_assets(dom))
}
#[derive(Debug)]
pub enum UniqueAssetError{
LoadDom(LoadDomError),
}
#[derive(Debug)]
pub enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
RobloxLoad(strafesnet_rbx_loader::LoadError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
pub struct ConvertOutput{
pub snf:Vec<u8>,
pub script_errors:Vec<strafesnet_rbx_loader::RunnerError>,
pub convert_errors:strafesnet_rbx_loader::RecoverableErrors,
}
pub fn convert_to_snf(dom:rbx_dom_weak::WeakDom)->Result<ConvertOutput,ConvertError>{
let model=strafesnet_rbx_loader::Model::new(dom);
let mut place=strafesnet_rbx_loader::Place::from(model);
let script_errors=place.run_scripts().unwrap_or_else(|e|vec![e]);
let (map,convert_errors)=place.to_snf(LoadFailureMode::DefaultToNone).map_err(ConvertError::RobloxLoad)?;
let mut snf_buf=Vec::new();
strafesnet_snf::map::write_map(Cursor::new(&mut snf_buf),map).map_err(ConvertError::SNFMap)?;
Ok(ConvertOutput{
snf:snf_buf,
script_errors,
convert_errors,
})
}
#[derive(Debug,thiserror::Error)]
pub enum ConvertTextureError{
#[error("Image error {0:?}")]
Image(#[from]image::ImageError),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
}
pub fn convert_texture_to_dds(data:&[u8])->Result<Vec<u8>,ConvertTextureError>{
let image=image::load_from_memory(data)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
let dds=image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
let mut buf=Vec::new();
dds.write(&mut Cursor::new(&mut buf))?;
Ok(buf)
}
#[derive(Debug)]
pub enum DownloadAssetError{
Get(rbx_asset::cookie::GetError),
IO(std::io::Error),
}
impl std::fmt::Display for DownloadAssetError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for DownloadAssetError{}
pub async fn download_asset(context:&rbx_asset::cookie::Context,asset_id:u64)->Result<Vec<u8>,DownloadAssetError>{
let data=context.get_asset(rbx_asset::cookie::GetAssetRequest{
asset_id,
version:None,
}).await.map_err(DownloadAssetError::Get)?;
Ok(data.to_vec().map_err(DownloadAssetError::IO)?)
}
pub(crate) const BACKOFF_MUL:f32=1.3956124250860895286;//exp(1/3)
const RETRY_LIMIT:u32=12;
pub enum DownloadRetryResult{
Ok(Vec<u8>),
TimedOut,
}
pub async fn download_asset_retry(context:&rbx_asset::cookie::Context,asset_id:u64)->Result<DownloadRetryResult,DownloadAssetError>{
let mut retry=0u32;
let mut backoff=1000f32;
loop{
match context.get_asset(rbx_asset::cookie::GetAssetRequest{
asset_id,
version:None,
}).await{
Ok(data)=>{
let bytes=data.to_vec().map_err(DownloadAssetError::IO)?;
break Ok(DownloadRetryResult::Ok(bytes));
},
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body}))=>{
if status_code.as_u16()==429{
if retry==RETRY_LIMIT{
break Ok(DownloadRetryResult::TimedOut);
}
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
backoff*=BACKOFF_MUL;
retry+=1;
}else{
break Err(DownloadAssetError::Get(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body})));
}
},
Err(e)=>{
break Err(DownloadAssetError::Get(e));
},
}
}
}

View File

@@ -1,514 +0,0 @@
use std::path::{Path,PathBuf};
use std::borrow::Cow;
use clap::{Args,Subcommand};
use anyhow::Result as AResult;
use futures::StreamExt;
use strafesnet_bsp_loader::loader::BspFinder;
use strafesnet_deferred_loader::loader::Loader;
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
use vbsp_entities_css::Entity;
#[derive(Subcommand)]
pub enum Commands{
SourceToSNF(SourceToSNFSubcommand),
ExtractTextures(ExtractTexturesSubcommand),
VPKContents(VPKContentsSubcommand),
BSPContents(BSPContentsSubcommand),
}
#[derive(Args)]
pub struct SourceToSNFSubcommand {
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(Args)]
pub struct ExtractTexturesSubcommand{
#[arg(required=true)]
bsp_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(Args)]
pub struct VPKContentsSubcommand {
#[arg(long)]
input_file:PathBuf,
}
#[derive(Args)]
pub struct BSPContentsSubcommand {
#[arg(long)]
input_file:PathBuf,
}
impl Commands{
pub async fn run(self)->AResult<()>{
match self{
Commands::SourceToSNF(subcommand)=>source_to_snf(subcommand.input_files,subcommand.output_folder,subcommand.vpks).await,
Commands::ExtractTextures(subcommand)=>extract_textures(subcommand.bsp_files,subcommand.vpks).await,
Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
Commands::BSPContents(subcommand)=>bsp_contents(subcommand.input_file),
}
}
}
enum VMTContent{
VMT(String),
VTF(String),
Patch(vmt_parser::material::PatchMaterial),
Unsupported,//don't want to deal with whatever vmt variant
Unresolved,//could not locate a texture because of vmt content
}
impl VMTContent{
fn vtf(opt:Option<String>)->Self{
match opt{
Some(s)=>Self::VTF(s),
None=>Self::Unresolved,
}
}
}
fn get_some_texture(material:vmt_parser::material::Material)->VMTContent{
//just grab some texture from somewhere for now
match material{
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
_=>unreachable!(),
}
}
#[derive(Debug,thiserror::Error)]
enum GetVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("Utf8 error {0:?}")]
Utf8(#[from]std::str::Utf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt not found")]
NotFound,
}
fn get_vmt(finder:BspFinder,search_name:&str)->Result<vmt_parser::material::Material,GetVMTError>{
let vmt_data=finder.find(search_name)?.ok_or(GetVMTError::NotFound)?;
//decode vmt and then write
let vmt_str=core::str::from_utf8(&vmt_data)?;
let material=vmt_parser::from_str(vmt_str)?;
//println!("vmt material={:?}",material);
Ok(material)
}
#[derive(Debug,thiserror::Error)]
enum LoadVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("GetVMT error {0:?}")]
GetVMT(#[from]GetVMTError),
#[error("FromUtf8 error {0:?}")]
FromUtf8(#[from]std::string::FromUtf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt unsupported")]
Unsupported,
#[error("Vmt unresolved")]
Unresolved,
#[error("Vmt not found")]
NotFound,
}
fn recursive_vmt_loader<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,material:vmt_parser::material::Material)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
match get_some_texture(material){
VMTContent::VMT(mut s)=>{
s.make_ascii_lowercase();
recursive_vmt_loader(finder,get_vmt(finder,&s)?)
},
VMTContent::VTF(s)=>{
let mut texture_file_name=PathBuf::from("materials");
texture_file_name.push(s);
texture_file_name.set_extension("vtf");
texture_file_name.as_mut_os_str().make_ascii_lowercase();
Ok(finder.find(texture_file_name.to_str().unwrap())?)
},
VMTContent::Patch(mat)=>recursive_vmt_loader(finder,
mat.resolve(|search_name|{
let name_lowercase=search_name.to_lowercase();
match finder.find(&name_lowercase)?{
Some(bytes)=>Ok(String::from_utf8(bytes.into_owned())?),
None=>Err(LoadVMTError::NotFound),
}
})?
),
VMTContent::Unsupported=>Err(LoadVMTError::Unsupported),
VMTContent::Unresolved=>Err(LoadVMTError::Unresolved),
}
}
fn load_texture<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,texture_name:&str)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
let mut texture_file_name=PathBuf::from("materials");
//lower case
texture_file_name.push(texture_name);
texture_file_name.as_mut_os_str().make_ascii_lowercase();
//remove stem and search for both vtf and vmt files
let stem=texture_file_name.file_stem().unwrap().to_owned();
texture_file_name.pop();
texture_file_name.push(stem);
if let Some(stuff)=finder.find(texture_file_name.to_str().unwrap())?{
return Ok(Some(stuff));
}
// search for both vmt,vtf
let mut texture_file_name_vmt=texture_file_name.clone();
texture_file_name_vmt.set_extension("vmt");
let get_vmt_result=get_vmt(finder,texture_file_name_vmt.to_str().unwrap());
match get_vmt_result{
Ok(material)=>{
let vmt_result=recursive_vmt_loader(finder,material);
match vmt_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
// try looking for vtf
let mut texture_file_name_vtf=texture_file_name.clone();
texture_file_name_vtf.set_extension("vtf");
let get_vtf_result=get_vmt(finder,texture_file_name_vtf.to_str().unwrap());
match get_vtf_result{
Ok(material)=>{
let vtf_result=recursive_vmt_loader(finder,material);
match vtf_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
Ok(None)
}
#[derive(Debug,thiserror::Error)]
enum ExtractTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("MeshLoad error {0:?}")]
MeshLoad(#[from]strafesnet_bsp_loader::loader::MeshError),
#[error("Load VMT error {0:?}")]
LoadVMT(#[from]LoadVMTError),
}
async fn gimme_them_textures(path:&Path,vpk_list:&[strafesnet_bsp_loader::Vpk],send_texture:tokio::sync::mpsc::Sender<(Vec<u8>,String)>)->Result<(),ExtractTextureError>{
let bsp=vbsp::Bsp::read(tokio::fs::read(path).await?.as_ref())?;
let loader_bsp=strafesnet_bsp_loader::Bsp::new(bsp);
let bsp=loader_bsp.as_ref();
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
for texture in bsp.textures(){
texture_deferred_loader.acquire_render_config_id(Some(Cow::Borrowed(texture.name())));
}
let mut mesh_deferred_loader=MeshDeferredLoader::new();
for name in &bsp.static_props.dict.name{
mesh_deferred_loader.acquire_mesh_id(name.as_str());
}
for raw_ent in &bsp.entities{
let model=match raw_ent.parse(){
Ok(Entity::Cycler(brush))=>brush.model,
Ok(Entity::EnvSprite(brush))=>brush.model,
Ok(Entity::FuncBreakable(brush))=>brush.model,
Ok(Entity::FuncBrush(brush))=>brush.model,
Ok(Entity::FuncButton(brush))=>brush.model,
Ok(Entity::FuncDoor(brush))=>brush.model,
Ok(Entity::FuncDoorRotating(brush))=>brush.model,
Ok(Entity::FuncIllusionary(brush))=>brush.model,
Ok(Entity::FuncMonitor(brush))=>brush.model,
Ok(Entity::FuncMovelinear(brush))=>brush.model,
Ok(Entity::FuncPhysbox(brush))=>brush.model,
Ok(Entity::FuncPhysboxMultiplayer(brush))=>brush.model,
Ok(Entity::FuncRotButton(brush))=>brush.model,
Ok(Entity::FuncRotating(brush))=>brush.model,
Ok(Entity::FuncTracktrain(brush))=>brush.model,
Ok(Entity::FuncTrain(brush))=>brush.model,
Ok(Entity::FuncWall(brush))=>brush.model,
Ok(Entity::FuncWallToggle(brush))=>brush.model,
Ok(Entity::FuncWaterAnalog(brush))=>brush.model,
Ok(Entity::PropDoorRotating(brush))=>brush.model,
Ok(Entity::PropDynamic(brush))=>brush.model,
Ok(Entity::PropDynamicOverride(brush))=>brush.model,
Ok(Entity::PropPhysics(brush))=>brush.model,
Ok(Entity::PropPhysicsMultiplayer(brush))=>brush.model,
Ok(Entity::PropPhysicsOverride(brush))=>brush.model,
Ok(Entity::PropRagdoll(brush))=>brush.model,
Ok(Entity::TriggerGravity(brush))=>brush.model,
Ok(Entity::TriggerHurt(brush))=>brush.model,
Ok(Entity::TriggerLook(brush))=>brush.model,
Ok(Entity::TriggerMultiple(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerOnce(brush))=>brush.model,
Ok(Entity::TriggerProximity(brush))=>brush.model,
Ok(Entity::TriggerPush(brush))=>brush.model,
Ok(Entity::TriggerSoundscape(brush))=>brush.model,
Ok(Entity::TriggerTeleport(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerVphysicsMotion(brush))=>brush.model,
Ok(Entity::TriggerWind(brush))=>brush.model,
_=>continue,
};
match model.chars().next(){
Some('*')=>(),
_=>{
mesh_deferred_loader.acquire_mesh_id(model);
},
}
}
let finder=BspFinder{
bsp:&loader_bsp,
vpks:vpk_list
};
let mut mesh_loader=strafesnet_bsp_loader::loader::ModelLoader::new(finder);
// load models and collect requested textures
for model_path in mesh_deferred_loader.into_indices(){
let model:vmdl::Model=match mesh_loader.load(model_path){
Ok(model)=>model,
Err(e)=>{
println!("Model={model_path} Load model error: {e}");
continue;
},
};
for texture in model.textures(){
for search_path in &texture.search_paths{
let mut path=PathBuf::from(search_path.as_str());
path.push(texture.name.as_str());
let path=path.to_str().unwrap().to_owned();
texture_deferred_loader.acquire_render_config_id(Some(Cow::Owned(path)));
}
}
}
for texture_path in texture_deferred_loader.into_indices(){
match load_texture(finder,&texture_path){
Ok(Some(texture))=>send_texture.send(
(texture.into_owned(),texture_path.into_owned())
).await.unwrap(),
Ok(None)=>(),
Err(e)=>println!("Texture={texture_path} Load error: {e}"),
}
}
Ok(())
}
#[derive(Debug,thiserror::Error)]
enum ConvertTextureError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("Vtf error {0:?}")]
Vtf(#[from]vtf::Error),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
}
async fn convert_texture(texture:Vec<u8>,write_file_name:impl AsRef<Path>)->Result<(),ConvertTextureError>{
let image=vtf::from_bytes(&texture)?.highres_image.decode(0)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
//this fails if the image dimensions are not a multiple of 4
let dds = image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
//write dds
let mut dest=PathBuf::from("textures");
dest.push(write_file_name);
dest.set_extension("dds");
std::fs::create_dir_all(dest.parent().unwrap())?;
let mut writer=std::io::BufWriter::new(std::fs::File::create(dest)?);
dds.write(&mut writer)?;
Ok(())
}
async fn read_vpks(vpk_paths:Vec<PathBuf>,thread_limit:usize)->Vec<strafesnet_bsp_loader::Vpk>{
futures::stream::iter(vpk_paths).map(|vpk_path|async{
// idk why it doesn't want to pass out the errors but this is fatal anyways
tokio::task::spawn_blocking(move||Ok::<_,vpk::Error>(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(&vpk_path)?))).await.unwrap().unwrap()
})
.buffer_unordered(thread_limit)
.collect().await
}
async fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
tokio::try_join!(
tokio::fs::create_dir_all("extracted_textures"),
tokio::fs::create_dir_all("textures"),
tokio::fs::create_dir_all("meshes"),
)?;
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=read_vpks(vpk_paths,thread_limit).await.leak();
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
let mut it=paths.into_iter();
let extract_thread=tokio::spawn(async move{
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let send=send_texture.clone();
tokio::spawn(async move{
let result=gimme_them_textures(&path,vpk_list,send).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Map={path:?} Decode error: {e:?}"),
}
});
}
});
// convert images
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some((data,dest)))=(SEM.acquire().await,recv_texture.recv().await){
// TODO: dedup dest?
tokio::spawn(async move{
let result=convert_texture(data,dest).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
extract_thread.await?;
_=SEM.acquire_many(thread_limit as u32).await?;
Ok(())
}
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
let vpk_index=vpk::VPK::read(&vpk_path)?;
for (label,entry) in vpk_index.tree.into_iter(){
println!("vpk label={} entry={:?}",label,entry);
}
Ok(())
}
fn bsp_contents(path:PathBuf)->AResult<()>{
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
println!("file_name={:?}",file_name);
}
Ok(())
}
#[derive(Debug)]
#[expect(dead_code)]
enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
BspRead(strafesnet_bsp_loader::ReadError),
BspLoad(strafesnet_bsp_loader::LoadError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
async fn convert_to_snf(path:&Path,vpk_list:&[strafesnet_bsp_loader::Vpk],output_folder:PathBuf)->AResult<()>{
let entire_file=tokio::fs::read(path).await?;
let bsp=strafesnet_bsp_loader::read(
std::io::Cursor::new(entire_file)
).map_err(ConvertError::BspRead)?;
let map=bsp.to_snf(LoadFailureMode::DefaultToNone,vpk_list).map_err(ConvertError::BspLoad)?;
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
Ok(())
}
async fn source_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=read_vpks(vpk_paths,thread_limit).await.leak();
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let output_folder=output_folder.clone();
tokio::spawn(async move{
let result=convert_to_snf(path.as_path(),vpk_list,output_folder).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
println!("elapsed={:?}", start.elapsed());
Ok(())
}

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use std::path::PathBuf;
use std::borrow::Cow;
use strafesnet_deferred_loader::loader::Loader;
use strafesnet_deferred_loader::deferred_loader::{MeshDeferredLoader,RenderConfigDeferredLoader};
use vbsp_entities_css::Entity;
use anyhow::Result as AResult;
use futures::StreamExt;
use super::{convert_texture_to_dds,convert_to_snf,load_texture};
use super::{BspFinder,ConvertTextureError,LoadVMTError};
#[derive(clap::Subcommand)]
pub enum Commands{
SourceToSNF(SourceToSNFSubcommand),
ExtractTextures(ExtractTexturesSubcommand),
VPKContents(VPKContentsSubcommand),
BSPContents(BSPContentsSubcommand),
}
#[derive(clap::Args)]
pub struct SourceToSNFSubcommand{
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(clap::Args)]
pub struct ExtractTexturesSubcommand{
#[arg(required=true)]
bsp_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(clap::Args)]
pub struct VPKContentsSubcommand{
#[arg(long)]
input_file:PathBuf,
}
#[derive(clap::Args)]
pub struct BSPContentsSubcommand{
#[arg(long)]
input_file:PathBuf,
}
impl Commands{
pub async fn run(self)->AResult<()>{
match self{
Commands::SourceToSNF(subcommand)=>source_to_snf(subcommand.input_files,subcommand.output_folder,subcommand.vpks).await,
Commands::ExtractTextures(subcommand)=>extract_textures(subcommand.bsp_files,subcommand.vpks).await,
Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
Commands::BSPContents(subcommand)=>bsp_contents(subcommand.input_file),
}
}
}
#[derive(Debug,thiserror::Error)]
enum ExtractTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("MeshLoad error {0:?}")]
MeshLoad(#[from]strafesnet_bsp_loader::loader::MeshError),
#[error("Load VMT error {0:?}")]
LoadVMT(#[from]LoadVMTError),
}
async fn gimme_them_textures(path:&std::path::Path,vpk_list:&[strafesnet_bsp_loader::Vpk],send_texture:tokio::sync::mpsc::Sender<(Vec<u8>,String)>)->Result<(),ExtractTextureError>{
let bsp=vbsp::Bsp::read(tokio::fs::read(path).await?.as_ref())?;
let loader_bsp=strafesnet_bsp_loader::Bsp::new(bsp);
let bsp=loader_bsp.as_ref();
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
for texture in bsp.textures(){
texture_deferred_loader.acquire_render_config_id(Some(Cow::Borrowed(texture.name())));
}
let mut mesh_deferred_loader=MeshDeferredLoader::new();
for name in &bsp.static_props.dict.name{
mesh_deferred_loader.acquire_mesh_id(name.as_str());
}
for raw_ent in &bsp.entities{
let model=match raw_ent.parse(){
Ok(Entity::Cycler(brush))=>brush.model,
Ok(Entity::EnvSprite(brush))=>brush.model,
Ok(Entity::FuncBreakable(brush))=>brush.model,
Ok(Entity::FuncBrush(brush))=>brush.model,
Ok(Entity::FuncButton(brush))=>brush.model,
Ok(Entity::FuncDoor(brush))=>brush.model,
Ok(Entity::FuncDoorRotating(brush))=>brush.model,
Ok(Entity::FuncIllusionary(brush))=>brush.model,
Ok(Entity::FuncMonitor(brush))=>brush.model,
Ok(Entity::FuncMovelinear(brush))=>brush.model,
Ok(Entity::FuncPhysbox(brush))=>brush.model,
Ok(Entity::FuncPhysboxMultiplayer(brush))=>brush.model,
Ok(Entity::FuncRotButton(brush))=>brush.model,
Ok(Entity::FuncRotating(brush))=>brush.model,
Ok(Entity::FuncTracktrain(brush))=>brush.model,
Ok(Entity::FuncTrain(brush))=>brush.model,
Ok(Entity::FuncWall(brush))=>brush.model,
Ok(Entity::FuncWallToggle(brush))=>brush.model,
Ok(Entity::FuncWaterAnalog(brush))=>brush.model,
Ok(Entity::PropDoorRotating(brush))=>brush.model,
Ok(Entity::PropDynamic(brush))=>brush.model,
Ok(Entity::PropDynamicOverride(brush))=>brush.model,
Ok(Entity::PropPhysics(brush))=>brush.model,
Ok(Entity::PropPhysicsMultiplayer(brush))=>brush.model,
Ok(Entity::PropPhysicsOverride(brush))=>brush.model,
Ok(Entity::PropRagdoll(brush))=>brush.model,
Ok(Entity::TriggerGravity(brush))=>brush.model,
Ok(Entity::TriggerHurt(brush))=>brush.model,
Ok(Entity::TriggerLook(brush))=>brush.model,
Ok(Entity::TriggerMultiple(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerOnce(brush))=>brush.model,
Ok(Entity::TriggerProximity(brush))=>brush.model,
Ok(Entity::TriggerPush(brush))=>brush.model,
Ok(Entity::TriggerSoundscape(brush))=>brush.model,
Ok(Entity::TriggerTeleport(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerVphysicsMotion(brush))=>brush.model,
Ok(Entity::TriggerWind(brush))=>brush.model,
_=>continue,
};
match model.chars().next(){
Some('*')=>(),
_=>{
mesh_deferred_loader.acquire_mesh_id(model);
},
}
}
let finder=BspFinder{
bsp:&loader_bsp,
vpks:vpk_list
};
let mut mesh_loader=strafesnet_bsp_loader::loader::ModelLoader::new(finder);
// load models and collect requested textures
for model_path in mesh_deferred_loader.into_indices(){
let model:vmdl::Model=match mesh_loader.load(model_path){
Ok(model)=>model,
Err(e)=>{
println!("Model={model_path} Load model error: {e}");
continue;
},
};
for texture in model.textures(){
for search_path in &texture.search_paths{
let mut path=PathBuf::from(search_path.as_str());
path.push(texture.name.as_str());
let path=path.to_str().unwrap().to_owned();
texture_deferred_loader.acquire_render_config_id(Some(Cow::Owned(path)));
}
}
}
for texture_path in texture_deferred_loader.into_indices(){
match load_texture(finder,&texture_path){
Ok(Some(texture))=>send_texture.send(
(texture.into_owned(),texture_path.into_owned())
).await.unwrap(),
Ok(None)=>(),
Err(e)=>println!("Texture={texture_path} Load error: {e}"),
}
}
Ok(())
}
#[derive(Debug,thiserror::Error)]
enum CliConvertTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("ConvertTexture error {0:?}")]
ConvertTexture(#[from]ConvertTextureError),
}
async fn cli_convert_texture(texture:Vec<u8>,write_file_name:impl AsRef<std::path::Path>)->Result<(),CliConvertTextureError>{
let dds=convert_texture_to_dds(&texture)?;
let mut dest=PathBuf::from("textures");
dest.push(write_file_name);
dest.set_extension("dds");
std::fs::create_dir_all(dest.parent().unwrap())?;
std::fs::write(&dest,&dds)?;
Ok(())
}
async fn async_read_vpks(vpk_paths:Vec<PathBuf>,thread_limit:usize)->Vec<strafesnet_bsp_loader::Vpk>{
futures::stream::iter(vpk_paths).map(|vpk_path|async{
tokio::task::spawn_blocking(move||Ok::<_,vpk::Error>(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(&vpk_path)?))).await.unwrap().unwrap()
})
.buffer_unordered(thread_limit)
.collect().await
}
async fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
tokio::try_join!(
tokio::fs::create_dir_all("extracted_textures"),
tokio::fs::create_dir_all("textures"),
tokio::fs::create_dir_all("meshes"),
)?;
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=async_read_vpks(vpk_paths,thread_limit).await.leak();
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
let mut it=paths.into_iter();
let extract_thread=tokio::spawn(async move{
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let send=send_texture.clone();
tokio::spawn(async move{
let result=gimme_them_textures(&path,vpk_list,send).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Map={path:?} Decode error: {e:?}"),
}
});
}
});
// convert images
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some((data,dest)))=(SEM.acquire().await,recv_texture.recv().await){
// TODO: dedup dest?
tokio::spawn(async move{
let result=cli_convert_texture(data,dest).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
extract_thread.await?;
_=SEM.acquire_many(thread_limit as u32).await?;
Ok(())
}
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
let vpk_index=vpk::VPK::read(&vpk_path)?;
for (label,entry) in vpk_index.tree.into_iter(){
println!("vpk label={} entry={:?}",label,entry);
}
Ok(())
}
fn bsp_contents(path:PathBuf)->AResult<()>{
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
println!("file_name={:?}",file_name);
}
Ok(())
}
async fn source_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=async_read_vpks(vpk_paths,thread_limit).await.leak();
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let output_folder=output_folder.clone();
tokio::spawn(async move{
let result=match tokio::fs::read(&path).await{
Ok(data)=>convert_to_snf(&data,vpk_list).map_err(|e|anyhow::anyhow!("{e:?}")).and_then(|snf_buf|{
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
std::fs::write(dest,&snf_buf)?;
Ok(())
}),
Err(e)=>Err(e.into()),
};
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
println!("elapsed={:?}", start.elapsed());
Ok(())
}

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#[cfg(feature="cli")]
mod cli;
#[cfg(feature="cli")]
pub use cli::Commands;
#[cfg(feature="cli")]
mod loader;
use std::path::PathBuf;
use std::borrow::Cow;
use std::io::Cursor;
use strafesnet_bsp_loader::loader::BspFinder;
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
enum VMTContent{
VMT(String),
VTF(String),
Patch(vmt_parser::material::PatchMaterial),
Unsupported,//don't want to deal with whatever vmt variant
Unresolved,//could not locate a texture because of vmt content
}
impl VMTContent{
fn vtf(opt:Option<String>)->Self{
match opt{
Some(s)=>Self::VTF(s),
None=>Self::Unresolved,
}
}
}
fn get_some_texture(material:vmt_parser::material::Material)->VMTContent{
//just grab some texture from somewhere for now
match material{
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
_=>unreachable!(),
}
}
#[derive(Debug,thiserror::Error)]
pub enum GetVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("Utf8 error {0:?}")]
Utf8(#[from]std::str::Utf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt not found")]
NotFound,
}
fn get_vmt(finder:BspFinder,search_name:&str)->Result<vmt_parser::material::Material,GetVMTError>{
let vmt_data=finder.find(search_name)?.ok_or(GetVMTError::NotFound)?;
//decode vmt and then write
let vmt_str=core::str::from_utf8(&vmt_data)?;
let material=vmt_parser::from_str(vmt_str)?;
Ok(material)
}
#[derive(Debug,thiserror::Error)]
pub enum LoadVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("GetVMT error {0:?}")]
GetVMT(#[from]GetVMTError),
#[error("FromUtf8 error {0:?}")]
FromUtf8(#[from]std::string::FromUtf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt unsupported")]
Unsupported,
#[error("Vmt unresolved")]
Unresolved,
#[error("Vmt not found")]
NotFound,
}
fn recursive_vmt_loader<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,material:vmt_parser::material::Material)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
match get_some_texture(material){
VMTContent::VMT(mut s)=>{
s.make_ascii_lowercase();
recursive_vmt_loader(finder,get_vmt(finder,&s)?)
},
VMTContent::VTF(s)=>{
let mut texture_file_name=PathBuf::from("materials");
texture_file_name.push(s);
texture_file_name.set_extension("vtf");
texture_file_name.as_mut_os_str().make_ascii_lowercase();
Ok(finder.find(texture_file_name.to_str().unwrap())?)
},
VMTContent::Patch(mat)=>recursive_vmt_loader(finder,
mat.resolve(|search_name|{
let name_lowercase=search_name.to_lowercase();
match finder.find(&name_lowercase)?{
Some(bytes)=>Ok(String::from_utf8(bytes.into_owned())?),
None=>Err(LoadVMTError::NotFound),
}
})?
),
VMTContent::Unsupported=>Err(LoadVMTError::Unsupported),
VMTContent::Unresolved=>Err(LoadVMTError::Unresolved),
}
}
pub fn load_texture<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,texture_name:&str)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
let mut texture_file_name=PathBuf::from("materials");
//lower case
texture_file_name.push(texture_name);
texture_file_name.as_mut_os_str().make_ascii_lowercase();
//remove stem and search for both vtf and vmt files
let stem=texture_file_name.file_stem().unwrap().to_owned();
texture_file_name.pop();
texture_file_name.push(stem);
if let Some(stuff)=finder.find(texture_file_name.to_str().unwrap())?{
return Ok(Some(stuff));
}
// search for both vmt,vtf
let mut texture_file_name_vmt=texture_file_name.clone();
texture_file_name_vmt.set_extension("vmt");
let get_vmt_result=get_vmt(finder,texture_file_name_vmt.to_str().unwrap());
match get_vmt_result{
Ok(material)=>{
let vmt_result=recursive_vmt_loader(finder,material);
match vmt_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
// try looking for vtf
let mut texture_file_name_vtf=texture_file_name.clone();
texture_file_name_vtf.set_extension("vtf");
let get_vtf_result=get_vmt(finder,texture_file_name_vtf.to_str().unwrap());
match get_vtf_result{
Ok(material)=>{
let vtf_result=recursive_vmt_loader(finder,material);
match vtf_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
Ok(None)
}
#[derive(Debug)]
pub enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
BspRead(strafesnet_bsp_loader::ReadError),
BspLoad(strafesnet_bsp_loader::LoadError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
pub fn convert_to_snf(bsp_data:&[u8],vpk_list:&[strafesnet_bsp_loader::Vpk])->Result<Vec<u8>,ConvertError>{
let bsp=strafesnet_bsp_loader::read(
Cursor::new(bsp_data)
).map_err(ConvertError::BspRead)?;
let mut mesh_loader=loader::MeshLoader::new(loader::BspFinder{bsp:self,vpks:vpk_list},&mut texture_deferred_loader);
let mut texture_loader=loader::TextureLoader::new();
let map=bsp.to_snf(LoadFailureMode::DefaultToNone,mesh_loader,texture_loader).map_err(ConvertError::BspLoad)?;
let mut snf_buf=Vec::new();
strafesnet_snf::map::write_map(Cursor::new(&mut snf_buf),map).map_err(ConvertError::SNFMap)?;
Ok(snf_buf)
}
#[derive(Debug,thiserror::Error)]
pub enum ConvertTextureError{
#[error("Vtf error {0:?}")]
Vtf(#[from]vtf::Error),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
}
pub fn convert_texture_to_dds(vtf_data:&[u8])->Result<Vec<u8>,ConvertTextureError>{
let vtf_vec=vtf_data.to_vec();
let image=vtf::from_bytes(&vtf_vec)?.highres_image.decode(0)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
let dds=image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
let mut buf=Vec::new();
dds.write(&mut Cursor::new(&mut buf))?;
Ok(buf)
}
pub fn read_vpks(vpk_paths:&[PathBuf])->Result<Vec<strafesnet_bsp_loader::Vpk>,vpk::Error>{
vpk_paths.iter().map(|vpk_path|{
Ok(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(vpk_path)?))
}).collect()
}

View File

@@ -19,10 +19,13 @@ pub async fn setup_and_start(title:&str){
let adapter=setup::step3::pick_adapter(&instance,&surface).await.expect("No suitable GPU adapters found on the system!");
let (device,queue)=setup::step4::request_device(&adapter).await;
let adapter_info=adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
let (device,queue)=setup::step4::request_device(&adapter).await.unwrap();
let size=window.inner_size();
let config=setup::step5::configure_surface(&adapter,&device,&surface,(size.width,size.height));
let config=setup::step5::configure_surface(&adapter,&device,&surface,(size.width,size.height)).unwrap();
//dedicated thread to ping request redraw back and resize the window doesn't seem logical