fix lints

This commit is contained in:
2025-11-16 14:51:03 -08:00
parent 4e7d580918
commit f6f35c5f54
25 changed files with 77 additions and 70 deletions

View File

@@ -94,7 +94,7 @@ impl GraphicsCamera{
raw
}
}
impl std::default::Default for GraphicsCamera{
impl Default for GraphicsCamera{
fn default()->Self{
Self{
screen_size:glam::UVec2::ONE,
@@ -167,7 +167,7 @@ impl GraphicsState{
}
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
//generate texture view per texture
let texture_views:HashMap<strafesnet_common::model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
let texture_id=model::TextureId::new(texture_id as u32);
let image=match ddsfile::Dds::read(std::io::Cursor::new(texture_data)){
Ok(image)=>image,
@@ -803,7 +803,7 @@ impl GraphicsState{
module:&shader,
entry_point:Some("vs_entity_texture"),
buffers:&[wgpu::VertexBufferLayout{
array_stride:std::mem::size_of::<GraphicsVertex>() as wgpu::BufferAddress,
array_stride:size_of::<GraphicsVertex>() as wgpu::BufferAddress,
step_mode:wgpu::VertexStepMode::Vertex,
attributes:&wgpu::vertex_attr_array![0=>Float32x3,1=>Float32x2,2=>Float32x3,3=>Float32x4],
}],

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@@ -500,7 +500,7 @@ impl TransformedMesh<'_>{
transform,
}
}
pub fn verts<'a>(&'a self)->impl Iterator<Item=vec3::Vector3<Fixed<2,64>>>+'a{
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
}
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{

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@@ -36,7 +36,7 @@ pub enum InternalInstruction{
pub struct InputState{
mouse:MouseState,
next_mouse:MouseState,
controls:strafesnet_common::controls_bitflag::Controls,
controls:Controls,
}
impl InputState{
fn set_next_mouse(&mut self,next_mouse:MouseState){
@@ -302,7 +302,7 @@ impl PhysicsCamera{
}
}
impl std::default::Default for PhysicsCamera{
impl Default for PhysicsCamera{
fn default()->Self{
Self{
sensitivity:Ratio64Vec2::ONE*200_000,
@@ -385,7 +385,7 @@ mod gameplay{
self.unordered_checkpoints.clear();
}
}
impl std::default::Default for ModeState{
impl Default for ModeState{
fn default()->Self{
Self{
mode_id:gameplay_modes::ModeId::MAIN,
@@ -1928,7 +1928,7 @@ mod test{
fn test_collision_rotated(relative_body:Body,expected_collision_time:Option<Time>){
let h0=HitboxMesh::new(PhysicsMesh::unit_cube(),
integer::Planar64Affine3::new(
integer::Planar64Mat3::from_cols([
Planar64Mat3::from_cols([
int3(5,0,1)>>1,
int3(0,1,0)>>1,
int3(-1,0,5)>>1,

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@@ -31,7 +31,7 @@ pub enum SessionInputInstruction{
Mouse(glam::IVec2),
SetControl(strafesnet_common::physics::SetControlInstruction),
Mode(ImplicitModeInstruction),
Misc(strafesnet_common::physics::MiscInstruction),
Misc(MiscInstruction),
}
/// Implicit mode instruction are fed separately to session.
/// Session generates the explicit mode instructions interlaced with a SetSensitivity instruction
@@ -152,10 +152,10 @@ enum ViewState{
pub struct Session{
directories:Directories,
user_settings:UserSettings,
mouse_interpolator:crate::mouse_interpolator::MouseInterpolator,
mouse_interpolator:MouseInterpolator,
view_state:ViewState,
//gui:GuiState
geometry_shared:physics::PhysicsData,
geometry_shared:PhysicsData,
simulation:Simulation,
// below fields not included in lite session
recording:Recording,

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@@ -29,7 +29,7 @@ fn physics_bug_2()->Result<(),ReplayError>{
// wait one second to activate the bug
// hit=Some(ModelId(2262))
PhysicsContext::run_input_instruction(&mut physics,&physics_data,strafesnet_common::instruction::TimedInstruction{
time:strafesnet_common::integer::Time::from_millis(500),
time:Time::from_millis(500),
instruction:strafesnet_common::physics::Instruction::Idle,
});
@@ -68,7 +68,7 @@ fn physics_bug_3()->Result<(),ReplayError>{
let mut physics=PhysicsState::new_with_body(body);
// wait one second to activate the bug
PhysicsContext::run_input_instruction(&mut physics,&physics_data,strafesnet_common::instruction::TimedInstruction{
time:strafesnet_common::integer::Time::from_millis(500),
time:Time::from_millis(500),
instruction:strafesnet_common::physics::Instruction::Idle,
});

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@@ -7,7 +7,7 @@ use crate::{valve_transform_normal,valve_transform_dist};
#[derive(Hash,Eq,PartialEq)]
struct Face{
normal:integer::Planar64Vec3,
dot:integer::Planar64,
dot:Planar64,
}
#[derive(Debug)]

View File

@@ -347,7 +347,7 @@ pub struct PartialMap1{
modes:NormalizedModes,
}
impl PartialMap1{
pub fn add_prop_meshes<'a>(
pub fn add_prop_meshes(
self,
prop_meshes:Meshes<model::Mesh>,
)->PartialMap2{

View File

@@ -31,7 +31,7 @@ impl Loader for TextureLoader{
type Error=TextureError;
type Index<'a>=Cow<'a,str>;
type Resource=Texture;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
fn load(&mut self,index:Self::Index<'_>)->Result<Self::Resource,Self::Error>{
let file_name=format!("textures/{}.dds",index);
let mut file=std::fs::File::open(file_name)?;
let mut data=Vec::new();
@@ -111,7 +111,7 @@ impl ModelLoader<'_,'_>{
}
}
}
impl<'bsp,'vpk> Loader for ModelLoader<'bsp,'vpk>{
impl Loader for ModelLoader<'_,'_>{
type Error=MeshError;
type Index<'a>=&'a str where Self:'a;
type Resource=vmdl::Model;
@@ -151,7 +151,7 @@ impl MeshLoader<'_,'_,'_,'_>{
}
}
}
impl<'str,'bsp,'vpk,'load> Loader for MeshLoader<'bsp,'vpk,'load,'str>{
impl Loader for MeshLoader<'_,'_,'_,'_>{
type Error=MeshError;
type Index<'a>=&'a str where Self:'a;
type Resource=Mesh;

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@@ -34,7 +34,7 @@ pub struct StyleModifiers{
//unused
pub mass:Planar64,
}
impl std::default::Default for StyleModifiers{
impl Default for StyleModifiers{
fn default()->Self{
Self::roblox_bhop()
}

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@@ -86,7 +86,7 @@ impl<T> std::fmt::Display for Time<T>{
write!(f,"{}s+{:09}ns",self.0/Self::ONE_SECOND.0,self.0%Self::ONE_SECOND.0)
}
}
impl<T> std::default::Default for Time<T>{
impl<T> Default for Time<T>{
fn default()->Self{
Self::raw(0)
}
@@ -126,7 +126,7 @@ impl_time_additive_assign_operator!(core::ops::AddAssign,add_assign);
impl_time_additive_assign_operator!(core::ops::SubAssign,sub_assign);
impl_time_additive_assign_operator!(core::ops::RemAssign,rem_assign);
impl<T> std::ops::Mul for Time<T>{
type Output=Ratio<fixed_wide::fixed::Fixed<2,64>,fixed_wide::fixed::Fixed<2,64>>;
type Output=Ratio<Fixed<2,64>,Fixed<2,64>>;
#[inline]
fn mul(self,rhs:Self)->Self::Output{
Ratio::new(Fixed::raw(self.0)*Fixed::raw(rhs.0),Fixed::raw_digit(1_000_000_000i64.pow(2)))
@@ -156,7 +156,7 @@ impl<T> core::ops::Mul<Time<T>> for Planar64{
#[cfg(test)]
mod test_time{
use super::*;
type Time=super::AbsoluteTime;
type Time=AbsoluteTime;
#[test]
fn time_from_planar64(){
let a:Time=Planar64::from(1).into();
@@ -552,7 +552,7 @@ impl TryFrom<[f32;3]> for Unit32Vec3{
}
*/
pub type Planar64TryFromFloatError=fixed_wide::fixed::FixedFromFloatError;
pub type Planar64TryFromFloatError=FixedFromFloatError;
pub type Planar64=fixed_wide::types::I32F32;
pub type Planar64Vec3=linear_ops::types::Vector3<Planar64>;
pub type Planar64Mat3=linear_ops::types::Matrix3<Planar64>;
@@ -562,11 +562,11 @@ pub mod vec3{
pub const MIN:Planar64Vec3=Planar64Vec3::new([Planar64::MIN;3]);
pub const MAX:Planar64Vec3=Planar64Vec3::new([Planar64::MAX;3]);
pub const ZERO:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO;3]);
pub const ZERO_2:linear_ops::types::Vector3<Fixed::<2,64>>=linear_ops::types::Vector3::new([Fixed::<2,64>::ZERO;3]);
pub const ZERO_3:linear_ops::types::Vector3<Fixed::<3,96>>=linear_ops::types::Vector3::new([Fixed::<3,96>::ZERO;3]);
pub const ZERO_4:linear_ops::types::Vector3<Fixed::<4,128>>=linear_ops::types::Vector3::new([Fixed::<4,128>::ZERO;3]);
pub const ZERO_5:linear_ops::types::Vector3<Fixed::<5,160>>=linear_ops::types::Vector3::new([Fixed::<5,160>::ZERO;3]);
pub const ZERO_6:linear_ops::types::Vector3<Fixed::<6,192>>=linear_ops::types::Vector3::new([Fixed::<6,192>::ZERO;3]);
pub const ZERO_2:Vector3<Fixed::<2,64>>=Vector3::new([Fixed::<2,64>::ZERO;3]);
pub const ZERO_3:Vector3<Fixed::<3,96>>=Vector3::new([Fixed::<3,96>::ZERO;3]);
pub const ZERO_4:Vector3<Fixed::<4,128>>=Vector3::new([Fixed::<4,128>::ZERO;3]);
pub const ZERO_5:Vector3<Fixed::<5,160>>=Vector3::new([Fixed::<5,160>::ZERO;3]);
pub const ZERO_6:Vector3<Fixed::<6,192>>=Vector3::new([Fixed::<6,192>::ZERO;3]);
pub const X:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ZERO,Planar64::ZERO]);
pub const Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ONE,Planar64::ZERO]);
pub const Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::ONE]);

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@@ -4,5 +4,5 @@ pub trait Loader{
type Error:Error;
type Index<'a> where Self:'a;
type Resource;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>;
fn load(&mut self,index:Self::Index<'_>)->Result<Self::Resource,Self::Error>;
}

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@@ -205,7 +205,8 @@ macro_rules! impl_matrix_named_fields_shape {
#[inline]
fn deref(&self)->&Self::Target{
// This cast is valid because Matrix has #[repr(transparent)]
let ptr=&self.array as *const [[T;$size_inner];$size_outer] as *const Self::Target;
let ptr:*const [[T;$size_inner];$size_outer]=&self.array;
let ptr=ptr as *const Self::Target;
// SAFETY: this pointer is non-null because it comes from a reference
unsafe{&*ptr}
}
@@ -214,7 +215,8 @@ macro_rules! impl_matrix_named_fields_shape {
#[inline]
fn deref_mut(&mut self)->&mut Self::Target{
// This cast is valid because Matrix has #[repr(transparent)]
let ptr=&mut self.array as *mut [[T;$size_inner];$size_outer] as *mut Self::Target;
let ptr:*mut [[T;$size_inner];$size_outer]=&mut self.array;
let ptr=ptr as *mut Self::Target;
// SAFETY: this pointer is non-null because it comes from a reference
unsafe{&mut*ptr}
}

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@@ -331,7 +331,8 @@ macro_rules! impl_vector_named_fields {
#[inline]
fn deref(&self)->&Self::Target{
// This cast is valid because Vector has #[repr(transparent)]
let ptr=&self.array as *const [T;$size] as *const Self::Target;
let ptr:*const [T;$size]=&self.array;
let ptr=ptr as *const Self::Target;
// SAFETY: this pointer is non-null because it comes from a reference
unsafe{&*ptr}
}
@@ -340,7 +341,8 @@ macro_rules! impl_vector_named_fields {
#[inline]
fn deref_mut(&mut self)->&mut Self::Target{
// This cast is valid because Vector has #[repr(transparent)]
let ptr=&mut self.array as *mut [T;$size] as *mut Self::Target;
let ptr:*mut [T;$size]=&mut self.array;
let ptr=ptr as *mut Self::Target;
// SAFETY: this pointer is non-null because it comes from a reference
unsafe{&mut*ptr}
}

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@@ -50,7 +50,7 @@ impl Loader for TextureLoader{
type Error=TextureError;
type Index<'a>=&'a str;
type Resource=Texture;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
fn load(&mut self,index:Self::Index<'_>)->Result<Self::Resource,Self::Error>{
let RobloxAssetId(asset_id)=index.parse()?;
let file_name=format!("textures/{}.dds",asset_id);
let data=read_entire_file(file_name)?;
@@ -157,7 +157,7 @@ impl Loader for MeshLoader{
type Error=MeshError;
type Index<'a>=MeshIndex<'a>;
type Resource=MeshWithSize;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
fn load(&mut self,index:Self::Index<'_>)->Result<Self::Resource,Self::Error>{
let mesh=match index.mesh_type{
MeshType::FileMesh=>{
let RobloxAssetId(asset_id)=index.content.parse()?;

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@@ -344,12 +344,12 @@ pub struct RobloxFaceTextureDescription{
pub color:glam::Vec4,
pub transform:RobloxTextureTransform,
}
impl core::cmp::PartialEq for RobloxFaceTextureDescription{
impl PartialEq for RobloxFaceTextureDescription{
fn eq(&self,other:&Self)->bool{
self.to_bits().eq(&other.to_bits())
}
}
impl core::cmp::Eq for RobloxFaceTextureDescription{}
impl Eq for RobloxFaceTextureDescription{}
impl core::hash::Hash for RobloxFaceTextureDescription{
fn hash<H:core::hash::Hasher>(&self,state:&mut H){
self.to_bits().hash(state);
@@ -775,10 +775,10 @@ struct MeshIdWithSize{
mesh:model::MeshId,
size:Planar64Vec3,
}
fn acquire_mesh_id_from_render_config_id<'a>(
fn acquire_mesh_id_from_render_config_id(
primitive_meshes:&mut Vec<model::Mesh>,
mesh_id_from_render_config_id:&mut HashMap<model::MeshId,HashMap<RenderConfigId,model::MeshId>>,
loaded_meshes:&'a HashMap<model::MeshId,MeshWithSize>,
loaded_meshes:&HashMap<model::MeshId,MeshWithSize>,
old_mesh_id:model::MeshId,
render:RenderConfigId,
)->Option<MeshIdWithSize>{
@@ -798,10 +798,10 @@ fn acquire_mesh_id_from_render_config_id<'a>(
size,
})
}
fn acquire_union_id_from_render_config_id<'a>(
fn acquire_union_id_from_render_config_id(
primitive_meshes:&mut Vec<model::Mesh>,
union_id_from_render_config_id:&mut HashMap<model::MeshId,HashMap<RobloxPartDescription,model::MeshId>>,
loaded_meshes:&'a HashMap<model::MeshId,MeshWithSize>,
loaded_meshes:&HashMap<model::MeshId,MeshWithSize>,
old_union_id:model::MeshId,
part_texture_description:RobloxPartDescription,
)->Option<MeshIdWithSize>{

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@@ -8,7 +8,7 @@ impl<'a> EnumItem<'a>{
Self{name:Some(name.as_ref()),value}
}
}
impl<'a> From<rbx_types::Enum> for EnumItem<'a>{
impl From<rbx_types::Enum> for EnumItem<'_>{
fn from(e:rbx_types::Enum)->Self{
EnumItem{
name:None,

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@@ -5,7 +5,6 @@ use rbx_types::Ref;
use rbx_dom_weak::{Ustr,InstanceBuilder,WeakDom};
use crate::util::static_ustr;
use crate::runner::vector3::Vector3;
use crate::runner::number::Number;
pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{
@@ -44,7 +43,7 @@ pub fn class_is_a(class:&str,superclass:&str)->bool{
};
db.has_superclass(class,superclass)
}
fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance)->String{
fn get_full_name(dom:&WeakDom,instance:&rbx_dom_weak::Instance)->String{
let mut full_name=instance.name.clone();
let mut pref=instance.parent();
while let Some(parent)=dom.get_by_ref(pref){
@@ -66,28 +65,28 @@ pub fn get_name_source(lua:&mlua::Lua,script:Instance)->Result<(String,String),m
})
}
pub fn find_first_child<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,name:&str)->Option<&'a rbx_dom_weak::Instance>{
pub fn find_first_child<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,name:&str)->Option<&'a rbx_dom_weak::Instance>{
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|inst.name==name)
}
pub fn find_first_descendant<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,name:&str)->Option<&'a rbx_dom_weak::Instance>{
pub fn find_first_descendant<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,name:&str)->Option<&'a rbx_dom_weak::Instance>{
dom.descendants_of(instance.referent()).find(|&inst|inst.name==name)
}
pub fn find_first_child_of_class<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,class:&str)->Option<&'a rbx_dom_weak::Instance>{
pub fn find_first_child_of_class<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,class:&str)->Option<&'a rbx_dom_weak::Instance>{
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|inst.class==class)
}
pub fn find_first_descendant_of_class<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,class:&str)->Option<&'a rbx_dom_weak::Instance>{
pub fn find_first_descendant_of_class<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,class:&str)->Option<&'a rbx_dom_weak::Instance>{
dom.descendants_of(instance.referent()).find(|&inst|inst.class==class)
}
pub fn find_first_child_which_is_a<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
pub fn find_first_child_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
let db=rbx_reflection_database::get();
let superclass_descriptor=db.classes.get(superclass)?;
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|{
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
})
}
pub fn find_first_descendant_which_is_a<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
pub fn find_first_descendant_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
let db=rbx_reflection_database::get();
let superclass_descriptor=db.classes.get(superclass)?;
dom.descendants_of(instance.referent()).find(|inst|{
@@ -488,8 +487,8 @@ static CLASS_FUNCTION_DATABASE:CFD=phf::phf_map!{
"GetService"=>GET_SERVICE,
},
"Terrain"=>phf::phf_map!{
"FillBall"=>cf!(|_lua,_,_:(Vector3,Number,crate::runner::r#enum::CoerceEnum)|mlua::Result::Ok(())),
"FillBlock"=>cf!(|_lua,_,_:(crate::runner::cframe::CFrame,Vector3,crate::runner::r#enum::CoerceEnum)|mlua::Result::Ok(())),
"FillBall"=>cf!(|_lua,_,_:(crate::runner::vector3::Vector3,Number,crate::runner::r#enum::CoerceEnum)|mlua::Result::Ok(())),
"FillBlock"=>cf!(|_lua,_,_:(crate::runner::cframe::CFrame,crate::runner::vector3::Vector3,crate::runner::r#enum::CoerceEnum)|mlua::Result::Ok(())),
"FillCylinder"=>cf!(|_lua,_,_:(crate::runner::cframe::CFrame,Number,Number,crate::runner::r#enum::CoerceEnum)|mlua::Result::Ok(())),
"SetMaterialColor"=>cf!(|_lua,_,_:(crate::runner::r#enum::CoerceEnum,crate::runner::color3::Color3)|mlua::Result::Ok(())),
},

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@@ -48,6 +48,11 @@ fn init(lua:&mlua::Lua)->mlua::Result<()>{
Ok(())
}
unsafe fn extend_lifetime_mut<'a,T>(src:&mut T)->&'a mut T{
let ptr:*mut T=src;
unsafe{&mut*ptr}
}
impl Runner{
pub fn new()->Result<Self,Error>{
let runner=Self{
@@ -65,8 +70,7 @@ impl Runner{
// SAFETY: This is not a &'static mut WeakDom,
// but as long as Runnable<'a> holds the lifetime of &'a mut Context
// it is a valid unique reference.
let ptr=&mut context.dom as *mut rbx_dom_weak::WeakDom;
self.lua.set_app_data::<crate::context::LuaAppData>(unsafe{&mut*ptr});
self.lua.set_app_data::<crate::context::LuaAppData>(unsafe{extend_lifetime_mut(&mut context.dom)});
#[cfg(feature="run-service")]
self.lua.set_app_data::<crate::scheduler::Scheduler>(crate::scheduler::Scheduler::default());
Ok(Runnable{

View File

@@ -117,7 +117,7 @@ impl mlua::FromLua for ScriptSignal{
}
impl mlua::UserData for ScriptConnection{
fn add_fields<F:mlua::UserDataFields<Self>>(fields:&mut F){
fn add_fields<F:UserDataFields<Self>>(fields:&mut F){
fields.add_field_method_get("Connected",|_,this|{
Ok(this.position().is_some())
});

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@@ -46,8 +46,8 @@ impl Scheduler{
}
}
pub fn scheduler_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut crate::scheduler::Scheduler)->mlua::Result<T>)->mlua::Result<T>{
let mut scheduler=lua.app_data_mut::<crate::scheduler::Scheduler>().ok_or_else(||mlua::Error::runtime("Scheduler missing"))?;
pub fn scheduler_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut Scheduler)->mlua::Result<T>)->mlua::Result<T>{
let mut scheduler=lua.app_data_mut::<Scheduler>().ok_or_else(||mlua::Error::runtime("Scheduler missing"))?;
f(&mut *scheduler)
}

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@@ -6,7 +6,7 @@ use strafesnet_common::physics::Time;
const VERSION:u32=0;
type TimedPhysicsInstruction=strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction,strafesnet_common::physics::Time>;
type TimedPhysicsInstruction=strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction,Time>;
#[derive(Debug)]
pub enum Error{
@@ -274,7 +274,7 @@ pub fn write_bot<W:BinWriterExt>(mut writer:W,physics_version:u32,instructions:i
//probe header length
let mut bot_header_data=Vec::new();
binrw::BinWrite::write_le(&header,&mut std::io::Cursor::new(&mut bot_header_data)).map_err(Error::InvalidData)?;
header.write_le(&mut std::io::Cursor::new(&mut bot_header_data)).map_err(Error::InvalidData)?;
// the first block location is the map header
block_location.push(offset);

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@@ -97,8 +97,8 @@ enum ResourceType{
}
struct ResourceMap<T>{
meshes:HashMap<strafesnet_common::model::MeshId,T>,
textures:HashMap<strafesnet_common::model::TextureId,T>,
meshes:HashMap<model::MeshId,T>,
textures:HashMap<model::TextureId,T>,
}
impl<T> Default for ResourceMap<T>{
fn default()->Self{
@@ -185,7 +185,7 @@ pub struct StreamableMap<R:BinReaderExt>{
//this is every possible attribute... need some sort of streaming system
attributes:Vec<strafesnet_common::gameplay_attributes::CollisionAttributes>,
//this is every possible render configuration... shaders and such... need streaming
render_configs:Vec<strafesnet_common::model::RenderConfig>,
render_configs:Vec<model::RenderConfig>,
//this makes sense to keep in memory for streaming, a map of which blocks occupy what space
bvh:BvhNode<BlockId>,
//something something resources hashmaps
@@ -223,7 +223,7 @@ impl<R:BinReaderExt> StreamableMap<R>{
}
Ok(Self{
file,
modes:strafesnet_common::gameplay_modes::NormalizedModes::new(modes),
modes:gameplay_modes::NormalizedModes::new(modes),
attributes,
render_configs,
bvh:strafesnet_common::bvh::generate_bvh(bvh),
@@ -366,12 +366,12 @@ fn collect_spacial_blocks(
block_location.push(sequential_block_data.position());
}else{
match bvh_node.into_content(){
strafesnet_common::bvh::RecursiveContent::Branch(bvh_node_list)=>{
RecursiveContent::Branch(bvh_node_list)=>{
for bvh_node in bvh_node_list{
collect_spacial_blocks(block_location,block_headers,sequential_block_data,bvh_node)?;
}
},
strafesnet_common::bvh::RecursiveContent::Leaf(_)=>panic!(),//bvh branches are 20 leaves minimum
RecursiveContent::Leaf(_)=>panic!(),//bvh branches are 20 leaves minimum
}
}
Ok(())
@@ -384,13 +384,13 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
let boxen=map.models.into_iter().enumerate().map(|(model_id,model)|{
//grow your own aabb
let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
let mut aabb=strafesnet_common::aabb::Aabb::default();
let mut aabb=Aabb::default();
for &pos in &mesh.unique_pos{
aabb.grow(model.transform.transform_point3(pos).narrow_1().unwrap());
}
Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
}).collect::<Result<Vec<_>,_>>()?;
let bvh=weigh_contents(strafesnet_common::bvh::generate_bvh(boxen),&|_|std::mem::size_of::<newtypes::model::Model>());
let bvh=weigh_contents(strafesnet_common::bvh::generate_bvh(boxen),&|_|size_of::<newtypes::model::Model>());
//build blocks
//block location is initialized with two values
//the first value represents the location of the first byte after the file header

View File

@@ -20,7 +20,7 @@ impl TryInto<TimedPhysicsInstruction> for TimedInstruction{
}
}
impl TryFrom<TimedPhysicsInstruction> for TimedInstruction{
type Error=super::physics::InstructionConvert;
type Error=InstructionConvert;
fn try_from(value:TimedPhysicsInstruction)->Result<Self,Self::Error>{
Ok(Self{
time:value.time.get(),

View File

@@ -465,7 +465,7 @@ fn convert_to_snf(path:&Path,output_folder:PathBuf)->Result<Errors,ConvertError>
})
}
async fn roblox_to_snf(paths:Vec<std::path::PathBuf>,output_folder:PathBuf)->AResult<()>{
async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();

View File

@@ -484,7 +484,7 @@ async fn convert_to_snf(path:&Path,vpk_list:&[strafesnet_bsp_loader::Vpk],output
Ok(())
}
async fn source_to_snf(paths:Vec<std::path::PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
async fn source_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();