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luau-md-de
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893
Cargo.lock
generated
893
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -11,7 +11,7 @@ id = { version = "0.1.0", registry = "strafesnet" }
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strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
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strafesnet_session = { path = "../session", registry = "strafesnet" }
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strafesnet_settings = { path = "../settings", registry = "strafesnet" }
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wgpu = "28.0.0"
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wgpu = "27.0.0"
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[lints]
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workspace = true
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@@ -616,7 +616,7 @@ impl GraphicsState{
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address_mode_w:wgpu::AddressMode::ClampToEdge,
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mag_filter:wgpu::FilterMode::Linear,
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min_filter:wgpu::FilterMode::Linear,
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mipmap_filter:wgpu::MipmapFilterMode::Linear,
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mipmap_filter:wgpu::FilterMode::Linear,
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..Default::default()
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});
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let repeat_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
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@@ -626,7 +626,7 @@ impl GraphicsState{
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address_mode_w:wgpu::AddressMode::Repeat,
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mag_filter:wgpu::FilterMode::Linear,
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min_filter:wgpu::FilterMode::Linear,
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mipmap_filter:wgpu::MipmapFilterMode::Linear,
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mipmap_filter:wgpu::FilterMode::Linear,
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anisotropy_clamp:16,
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..Default::default()
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});
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@@ -754,7 +754,7 @@ impl GraphicsState{
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&skybox_texture_bind_group_layout,
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&model_bind_group_layout,
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],
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immediate_size:0,
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push_constant_ranges:&[],
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});
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let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
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label:None,
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@@ -762,7 +762,7 @@ impl GraphicsState{
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&camera_bind_group_layout,
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&skybox_texture_bind_group_layout,
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],
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immediate_size:0,
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push_constant_ranges:&[],
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});
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// Create the render pipelines
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@@ -793,7 +793,7 @@ impl GraphicsState{
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bias:wgpu::DepthBiasState::default(),
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}),
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multisample:wgpu::MultisampleState::default(),
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multiview_mask:None,
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multiview:None,
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cache:None,
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});
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let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
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@@ -828,7 +828,7 @@ impl GraphicsState{
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bias:wgpu::DepthBiasState::default(),
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}),
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multisample:wgpu::MultisampleState::default(),
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multiview_mask:None,
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multiview:None,
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cache:None,
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});
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@@ -880,7 +880,7 @@ impl GraphicsState{
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camera_buf,
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models:Vec::new(),
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depth_view,
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staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
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staging_belt:wgpu::util::StagingBelt::new(0x100),
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bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
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samplers:GraphicsSamplers{repeat:repeat_sampler},
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temp_squid_texture_view:squid_texture_view,
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@@ -918,6 +918,7 @@ impl GraphicsState{
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&self.camera_buf,
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0,
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wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
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device,
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)
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.copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
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//This code only needs to run when the uniforms change
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@@ -964,7 +965,6 @@ impl GraphicsState{
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}),
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timestamp_writes:Default::default(),
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occlusion_query_set:Default::default(),
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multiview_mask:None,
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||||
});
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rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
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@@ -21,6 +21,12 @@ impl<M:MeshQuery> CrawlResult<M>{
|
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CrawlResult::Hit(face,time)=>Some((face,time)),
|
||||
}
|
||||
}
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pub fn miss(self)->Option<FEV<M>>{
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match self{
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CrawlResult::Miss(fev)=>Some(fev),
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CrawlResult::Hit(_,_)=>None,
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}
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}
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}
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// TODO: move predict_collision_face_out algorithm in here or something
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@@ -10,20 +10,13 @@ use crate::model::{MinkowskiMesh,MinkowskiVert};
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// written by Trey Reynolds in 2021
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type Simplex<const N:usize,Vert>=[Vert;N];
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#[derive(Clone,Copy,Debug)]
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#[derive(Clone,Copy)]
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enum Simplex1_3<Vert>{
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Simplex1(Simplex<1,Vert>),
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Simplex2(Simplex<2,Vert>),
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Simplex3(Simplex<3,Vert>),
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}
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impl<Vert> Simplex1_3<Vert>{
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fn len(&self)->usize{
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match self{
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Simplex1_3::Simplex1(_)=>1,
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Simplex1_3::Simplex2(_)=>2,
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Simplex1_3::Simplex3(_)=>3,
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}
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}
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fn push_front(self,v:Vert)->Simplex2_4<Vert>{
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match self{
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Simplex1_3::Simplex1([v0])=>Simplex2_4::Simplex2([v,v0]),
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@@ -107,51 +100,17 @@ const fn choose_any_direction()->Planar64Vec3{
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vec3::X
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}
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fn narrow_dir2(dir:Vector3<Fixed<2,64>>)->Planar64Vec3{
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if dir==vec3::zero(){
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return dir.narrow_1().unwrap();
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}
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let x=dir.x.as_bits().unsigned_abs().bits();
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let y=dir.y.as_bits().unsigned_abs().bits();
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let z=dir.z.as_bits().unsigned_abs().bits();
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let big=x.max(y).max(z);
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const MAX_BITS:u32=64+31;
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if MAX_BITS<big{
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dir>>(big-MAX_BITS)
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}else{
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dir
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}.narrow_1().unwrap()
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}
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fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
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if dir==vec3::zero(){
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return dir.narrow_1().unwrap();
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}
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let x=dir.x.as_bits().unsigned_abs().bits();
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let y=dir.y.as_bits().unsigned_abs().bits();
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let z=dir.z.as_bits().unsigned_abs().bits();
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let big=x.max(y).max(z);
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const MAX_BITS:u32=96+31;
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if MAX_BITS<big{
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dir>>(big-MAX_BITS)
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}else{
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dir
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}.narrow_1().unwrap()
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}
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fn reduce1<M:MeshQuery>(
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[v0]:Simplex<1,M::Vert>,
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mesh:&M,
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point:Planar64Vec3,
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)->Reduced<M::Vert>{
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println!("reduce1");
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// --debug.profilebegin("reduceSimplex0")
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// local a = a1 - a0
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let p0=mesh.vert(v0);
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println!("p0={p0}");
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// local p = -a
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let p=-(p0+point);
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println!("p={p}");
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// local direction = p
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let mut dir=p;
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@@ -175,7 +134,6 @@ fn reduce2<M:MeshQuery>(
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mesh:&M,
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point:Planar64Vec3,
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)->Reduced<M::Vert>{
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println!("reduce2");
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// --debug.profilebegin("reduceSimplex1")
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// local a = a1 - a0
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// local b = b1 - b0
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@@ -207,7 +165,7 @@ fn reduce2<M:MeshQuery>(
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// -- modify the direction to take into account a0R and b0R
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// return direction, a0, a1, b0, b1
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return Reduced{
|
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dir:narrow_dir3(direction),
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dir:direction.narrow_1().unwrap(),
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simplex:Simplex1_3::Simplex2([v0,v1]),
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};
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}
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@@ -233,7 +191,6 @@ fn reduce3<M:MeshQuery>(
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mesh:&M,
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point:Planar64Vec3,
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)->Reduced<M::Vert>{
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println!("reduce3");
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// --debug.profilebegin("reduceSimplex2")
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// local a = a1 - a0
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// local b = b1 - b0
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@@ -248,7 +205,6 @@ fn reduce3<M:MeshQuery>(
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let p=-(p0+point);
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let mut u=p1-p0;
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let v=p2-p0;
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println!("p={p} u={u} v={v}");
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// local uv = u:Cross(v)
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// local up = u:Cross(p)
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@@ -272,11 +228,10 @@ fn reduce3<M:MeshQuery>(
|
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}else{
|
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uv
|
||||
};
|
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println!("and we got here?? direction={direction:?}");
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// return direction, a0, a1, b0, b1, c0, c1
|
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return Reduced{
|
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dir:narrow_dir2(direction),
|
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dir:direction.narrow_1().unwrap(),
|
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simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
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};
|
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}
|
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@@ -310,14 +265,14 @@ fn reduce3<M:MeshQuery>(
|
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if direction==vec3::zero(){
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// direction = uv
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return Reduced{
|
||||
dir:narrow_dir2(uv),
|
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dir:uv.narrow_1().unwrap(),
|
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simplex:Simplex1_3::Simplex2([v0,v1]),
|
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};
|
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}
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// return direction, a0, a1, b0, b1
|
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return Reduced{
|
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dir:narrow_dir3(direction),
|
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dir:direction.narrow_1().unwrap(),
|
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simplex:Simplex1_3::Simplex2([v0,v1]),
|
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};
|
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}
|
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@@ -328,7 +283,7 @@ fn reduce3<M:MeshQuery>(
|
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if dir==vec3::zero(){
|
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// direction = uv
|
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return Reduced{
|
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dir:narrow_dir2(uv),
|
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dir:uv.narrow_1().unwrap(),
|
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simplex:Simplex1_3::Simplex1([v0]),
|
||||
};
|
||||
}
|
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@@ -345,7 +300,6 @@ fn reduce4<M:MeshQuery>(
|
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mesh:&M,
|
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point:Planar64Vec3,
|
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)->Reduce<M::Vert>{
|
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println!("reduce4");
|
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// --debug.profilebegin("reduceSimplex3")
|
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// local a = a1 - a0
|
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// local b = b1 - b0
|
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@@ -381,11 +335,9 @@ fn reduce4<M:MeshQuery>(
|
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let uv_p=uv.dot(p);
|
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|
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// if pvw/uvw >= 0 and upw/uvw >= 0 and uvp/uvw >= 0 then
|
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let a=!pv_w.div_sign(uv_w).is_negative();
|
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let b=!up_w.div_sign(uv_w).is_negative();
|
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let c=!uv_p.div_sign(uv_w).is_negative();
|
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println!("a={a} b={b} c={c}");
|
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if a&&b&&c{
|
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if !pv_w.div_sign(uv_w).is_negative()
|
||||
||!up_w.div_sign(uv_w).is_negative()
|
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||!uv_p.div_sign(uv_w).is_negative(){
|
||||
// origin is contained, this is a positive detection
|
||||
// local direction = Vector3.new(0, 0, 0)
|
||||
// return direction, a0, a1, b0, b1, c0, c1, d0, d1
|
||||
@@ -447,12 +399,12 @@ fn reduce4<M:MeshQuery>(
|
||||
// return direction, a0, a1, b0, b1, c0, c1
|
||||
if uv_w.is_negative(){
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||
});
|
||||
}else{
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(-uv),
|
||||
dir:-uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||
});
|
||||
}
|
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@@ -489,12 +441,12 @@ fn reduce4<M:MeshQuery>(
|
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// return direction, a0, a1, b0, b1
|
||||
if uv_w.is_negative(){
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
});
|
||||
}else{
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(-uv),
|
||||
dir:-uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
});
|
||||
}
|
||||
@@ -502,7 +454,7 @@ fn reduce4<M:MeshQuery>(
|
||||
|
||||
// return direction, a0, a1, b0, b1
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir3(direction),
|
||||
dir:direction.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
});
|
||||
}
|
||||
@@ -514,12 +466,12 @@ fn reduce4<M:MeshQuery>(
|
||||
// direction = uvw < 0 and uv or -uv
|
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if uv_w.is_negative(){
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex1([v0]),
|
||||
});
|
||||
}else{
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(-uv),
|
||||
dir:-uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex1([v0]),
|
||||
});
|
||||
}
|
||||
@@ -768,22 +720,13 @@ fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiV
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
|
||||
println!("=== LUA ===");
|
||||
let (hits,_details)=crate::minimum_difference_lua::minimum_difference_details(mesh,point).unwrap();
|
||||
println!("=== RUST ===");
|
||||
let closest_fev_not_inside=closest_fev_not_inside_inner(mesh,point);
|
||||
assert_eq!(hits,closest_fev_not_inside.is_none(),"algorithms disagree");
|
||||
closest_fev_not_inside
|
||||
}
|
||||
|
||||
fn closest_fev_not_inside_inner<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
|
||||
pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
|
||||
const ENABLE_FAST_FAIL:bool=false;
|
||||
// TODO: remove mesh negation
|
||||
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
|
||||
// on_exact
|
||||
|is_intersecting,simplex|{
|
||||
println!("on_exact simplex={simplex:?}");
|
||||
if is_intersecting{
|
||||
return None;
|
||||
}
|
||||
@@ -847,7 +790,6 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
if initial_axis==vec3::zero(){
|
||||
initial_axis=choose_any_direction();
|
||||
}
|
||||
println!("initial_axis={initial_axis}");
|
||||
let last_point=mesh.farthest_vert(-initial_axis);
|
||||
// this represents the 'a' value in the commented code
|
||||
let mut last_pos=mesh.vert(last_point);
|
||||
@@ -856,8 +798,6 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
// exitRadius = testIntersection and 0 or exitRadius or 1/0
|
||||
// for _ = 1, 100 do
|
||||
loop{
|
||||
println!("arity={} direction={direction}",simplex_small.len());
|
||||
|
||||
// new_point_p = queryP(-direction)
|
||||
// new_point_q = queryQ(direction)
|
||||
// local next_point = new_point_q - new_point_p
|
||||
@@ -865,11 +805,7 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
let next_pos=mesh.vert(next_point);
|
||||
|
||||
// if -direction:Dot(next_point) > (exitRadius + radiusP + radiusQ)*direction.magnitude then
|
||||
let d=direction.dot(next_pos+point);
|
||||
let fast_fail=d.is_negative();
|
||||
println!("ENABLE_FAST_FAIL={ENABLE_FAST_FAIL} fast_fail={fast_fail} next_point={} dot={d}",next_pos+point);
|
||||
if ENABLE_FAST_FAIL&&fast_fail{
|
||||
println!("on_fast_fail");
|
||||
if ENABLE_FAST_FAIL&&direction.dot(next_pos+point).is_negative(){
|
||||
return on_fast_fail();
|
||||
}
|
||||
|
||||
@@ -878,11 +814,8 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
// if
|
||||
// direction:Dot(next_point - a) <= 0 or
|
||||
// absDet(next_point, a, b, c) < 1e-6
|
||||
let cond1=!direction.dot(next_pos-last_pos).is_positive();
|
||||
let cond2=simplex_big.det_is_zero(mesh);
|
||||
println!("cond1={cond1} cond2={cond2}");
|
||||
if cond1||cond2{
|
||||
println!("on_exact");
|
||||
if !direction.dot(next_pos-last_pos).is_positive()
|
||||
||simplex_big.det_is_zero(mesh){
|
||||
// Found enough information to compute the exact closest point.
|
||||
// local norm = direction.unit
|
||||
// local dist = a:Dot(norm)
|
||||
@@ -895,7 +828,6 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
match simplex_big.reduce(mesh,point){
|
||||
// if a and b and c and d then
|
||||
Reduce::Escape(simplex)=>{
|
||||
println!("on_escape");
|
||||
// Enough information to conclude that the meshes are intersecting.
|
||||
// Topology information is computed if needed.
|
||||
return on_escape(simplex);
|
||||
|
||||
@@ -163,7 +163,7 @@ struct Ctx{
|
||||
f:Function,
|
||||
}
|
||||
fn init_lua()->LuaResult<Ctx>{
|
||||
static SOURCE:std::sync::LazyLock<String>=std::sync::LazyLock::new(||std::fs::read_to_string("Trey-MinimumDifference.lua").unwrap());
|
||||
static SOURCE:std::sync::LazyLock<String>=std::sync::LazyLock::new(||std::fs::read_to_string("/home/quat/strafesnet/game/src/ReplicatedStorage/Shared/Trey-MinimumDifference.lua").unwrap());
|
||||
let lua=Lua::new();
|
||||
lua.sandbox(true)?;
|
||||
let lib_f=lua.load(SOURCE.as_str()).set_name("Trey-MinimumDifference").into_function()?;
|
||||
|
||||
@@ -103,21 +103,17 @@ pub trait MeshQuery{
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct FaceRefs{
|
||||
// I didn't write it down, but I assume the edges are directed
|
||||
// clockwise when looking towards the face normal, i.e. right hand rule.
|
||||
edges:Vec<SubmeshDirectedEdgeId>,
|
||||
//verts are redundant, use edge[i].verts[0]
|
||||
//verts:Vec<VertId>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct EdgeRefs{
|
||||
faces:[SubmeshFaceId;2],//left, right
|
||||
verts:[SubmeshVertId;2],//start, end
|
||||
verts:[SubmeshVertId;2],//bottom, top
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct VertRefs{
|
||||
faces:Vec<SubmeshFaceId>,
|
||||
// edges are always directed away from the vert
|
||||
edges:Vec<SubmeshDirectedEdgeId>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
@@ -649,6 +645,17 @@ pub struct MinkowskiMesh<'a>{
|
||||
pub mesh1:TransformedMesh<'a>,
|
||||
}
|
||||
|
||||
//infinity fev algorithm state transition
|
||||
#[derive(Debug)]
|
||||
enum Transition{
|
||||
Done,//found closest vert, no edges are better
|
||||
Vert(MinkowskiVert),//transition to vert
|
||||
}
|
||||
enum EV{
|
||||
Vert(MinkowskiVert),
|
||||
Edge(MinkowskiEdge),
|
||||
}
|
||||
|
||||
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
|
||||
pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{
|
||||
let r=(time-relative_to).to_ratio();
|
||||
@@ -670,20 +677,134 @@ impl MinkowskiMesh<'_>{
|
||||
mesh1,
|
||||
}
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
|
||||
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
|
||||
}
|
||||
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
|
||||
let mut best_transition=Transition::Done;
|
||||
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
//select opposite vertex
|
||||
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
|
||||
//test if it's closer
|
||||
let diff=point-self.vert(test_vert_id);
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
let distance_squared=diff.dot(diff);
|
||||
if distance_squared<*best_distance_squared{
|
||||
best_transition=Transition::Vert(test_vert_id);
|
||||
*best_distance_squared=distance_squared;
|
||||
}
|
||||
}
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
let mut best_transition=EV::Vert(vert_id);
|
||||
let diff=point-self.vert(vert_id);
|
||||
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
let d=edge_n.dot(diff);
|
||||
//test the edge
|
||||
let edge_nn=edge_n.dot(edge_n);
|
||||
if !d.is_negative()&&d<=edge_nn{
|
||||
let distance_squared={
|
||||
let c=diff.cross(edge_n);
|
||||
//wrap for speed
|
||||
(c.dot(c)/edge_nn).divide().wrap_2()
|
||||
};
|
||||
if distance_squared<=*best_distance_squared{
|
||||
best_transition=EV::Edge(directed_edge_id.as_undirected());
|
||||
*best_distance_squared=distance_squared;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn crawl_boundaries(&self,mut vert_id:MinkowskiVert,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
let mut best_distance_squared={
|
||||
let diff=point-self.vert(vert_id);
|
||||
diff.dot(diff)
|
||||
};
|
||||
loop{
|
||||
match self.next_transition_vert(vert_id,&mut best_distance_squared,infinity_dir,point){
|
||||
Transition::Done=>return self.final_ev(vert_id,&mut best_distance_squared,infinity_dir,point),
|
||||
Transition::Vert(new_vert_id)=>vert_id=new_vert_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||
fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::<MinkowskiMesh<'_>>{
|
||||
//start on any vertex
|
||||
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
|
||||
//cross edge-face boundary if it's uncrossable
|
||||
match self.crawl_boundaries(self.farthest_vert(infinity_dir),infinity_dir,point){
|
||||
//if a vert is returned, it is the closest point to the infinity point
|
||||
EV::Vert(vert_id)=>FEV::Vert(vert_id),
|
||||
EV::Edge(edge_id)=>{
|
||||
//cross to face if the boundary is not crossable and we are on the wrong side
|
||||
let edge_n=self.edge_n(edge_id);
|
||||
// point is multiplied by two because vert_sum sums two vertices.
|
||||
let delta_pos=point*2-{
|
||||
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
|
||||
self.vert(v0)+self.vert(v1)
|
||||
};
|
||||
for (i,&face_id) in self.edge_faces(edge_id).as_ref().iter().enumerate(){
|
||||
let face_n=self.face_nd(face_id).0;
|
||||
//edge-face boundary nd, n facing out of the face towards the edge
|
||||
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
|
||||
let boundary_d=boundary_n.dot(delta_pos);
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
//infinity_dir can always be treated as a velocity
|
||||
if !boundary_d.is_positive()&&boundary_n.dot(infinity_dir).is_zero(){
|
||||
//both faces cannot pass this condition, return early if one does.
|
||||
return FEV::Face(face_id);
|
||||
}
|
||||
}
|
||||
FEV::Edge(edge_id)
|
||||
},
|
||||
}
|
||||
}
|
||||
// TODO: fundamentally improve this algorithm.
|
||||
// All it needs to do is find the closest point on the mesh
|
||||
// and return the FEV which the point resides on.
|
||||
//
|
||||
// What it actually does is use the above functions to trace a ray in from infinity,
|
||||
// crawling the closest point along the mesh surface until the ray reaches
|
||||
// the starting point to discover the final FEV.
|
||||
//
|
||||
// The actual collision prediction probably does a single test
|
||||
// and then immediately returns with 0 FEV transitions on average,
|
||||
// because of the strict time_limit constraint.
|
||||
//
|
||||
// Most of the calculation time is just calculating the starting point
|
||||
// for the "actual" crawling algorithm below (predict_collision_{in|out}).
|
||||
fn closest_fev_not_inside(&self,mut infinity_body:Body,start_time:Bound<&Time>)->Option<FEV<MinkowskiMesh<'_>>>{
|
||||
infinity_body.infinity_dir().and_then(|dir|{
|
||||
let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
|
||||
//a line is simpler to solve than a parabola
|
||||
infinity_body.velocity=dir;
|
||||
infinity_body.acceleration=vec3::zero();
|
||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||
infinity_fev.crawl(self,&infinity_body,Bound::Unbounded,start_time).miss()
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let old_fev=self.closest_fev_not_inside(*relative_body,range.start_bound());
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?;
|
||||
println!("old_fev={old_fev:?}");
|
||||
println!("fev={fev:?}");
|
||||
//continue forwards along the body parabola
|
||||
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?;
|
||||
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
|
||||
// TODO: handle unbounded collision using infinity fev
|
||||
let time=match upper_bound{
|
||||
Bound::Included(&time)=>time,
|
||||
Bound::Excluded(&time)=>time,
|
||||
Bound::Unbounded=>unimplemented!("unbounded collision out"),
|
||||
};
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?;
|
||||
// swap and negate bounds to do a time inversion
|
||||
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
|
||||
let infinity_body=-relative_body;
|
||||
|
||||
@@ -115,48 +115,3 @@ fn bug_3(){
|
||||
assert_eq!(body.acceleration,vec3::int(0,0,0));
|
||||
assert_eq!(body.time,Time::from_secs(2));
|
||||
}
|
||||
|
||||
fn test_scene_cylinder()->PhysicsData{
|
||||
let mut builder=TestSceneBuilder::new();
|
||||
let cube_face_description=CubeFaceDescription::new(Default::default(),RenderConfigId::new(0));
|
||||
let mesh=builder.push_mesh(strafesnet_rbx_loader::primitives::unit_cylinder(cube_face_description));
|
||||
// place one 5x5x5 cylinder.
|
||||
// log cylinder
|
||||
// transform=PhysicsMeshTransform { vertex: Planar64Affine3 { matrix3: Matrix { array: [[-0.00000469, 20.41880000, -0.00001730], [-3.71969533, -0.00000d38, -11.c3c43095], [-11.c3c41e7d, 0.00000000, 3.719690ac]] }, translation: Vector { array: [-908.de600000, 28f.e5240000, 24c.c4d80000] } }, normal: Matrix { array: [[-0.00002d857e4861a0, 147.71af629e398c1d05, -0.0000ead3c8730458], [-6f.147da83887600000, -0.0001ab1b4486f8fc, -23d.04a89b8def680000], [-23d.04aae32fa55a8280, 0.0000018177694d73, 6f.147e3a4136524bf8]] }, det: 2942.07be40fdd83c96df87d34320 }
|
||||
// wedge part
|
||||
// transform=PhysicsMeshTransform { vertex: Planar64Affine3 { matrix3: Matrix { array: [[-4.9ba5b000, 0.00000000, 0.00000000], [0.00000000, 3.85509c00, 0.00000000], [0.00000000, 0.00000000, -4.9ba5b000]] }, translation: Vector { array: [-781.30380000, 35b.dab40000, 11c.a4160000] } }, normal: Matrix { array: [[-10.3941970ff7400000, 0.0000000000000000, 0.0000000000000000], [0.0000000000000000, 15.3bcf8e5c59000000, 0.0000000000000000], [0.0000000000000000, 0.0000000000000000, -10.3941970ff7400000]] }, det: 4a.c2312159fcd9163c00000000 }
|
||||
builder.push_mesh_instance(mesh,Planar64Affine3::new(
|
||||
mat3::Matrix3::from_cols([vec3::raw_array([-0x4_9ba5b000, 0x0_00000000, 0x0_00000000]), vec3::raw_array([0x0_00000000, 0x3_85509c00, 0x0_00000000]), vec3::raw_array([0x0_00000000, 0x0_00000000, -0x4_9ba5b000])]),
|
||||
vec3::raw_array([-0x781_30380000, 0x35b_dab40000, 0x11c_a4160000])
|
||||
));
|
||||
builder.build()
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_minimum_difference(){
|
||||
let physics_data=test_scene_cylinder();
|
||||
// log cylinder
|
||||
// H p(-2329.436, 694.175, 587.190) v(0.000, -5.714, 0.000) a(0.000, -100.000, 0.000) t(56s+880000000ns)
|
||||
// wedge part
|
||||
// H p(-1920.041, 867.905, 284.639) v(0.000, -4.695, 0.000) a(0.000, -100.000, 0.000) t(119s+260000000ns)
|
||||
let body=strafesnet_physics::physics::Body::new(
|
||||
vec3::try_from_f32_array([-1920.041, 867.905, 284.639]).unwrap(),
|
||||
vec3::try_from_f32_array([0.000, -4.695, 0.000]).unwrap(),
|
||||
vec3::int(0,-100,0),
|
||||
Time::ZERO,
|
||||
);
|
||||
let mut physics=PhysicsState::new_with_body(body);
|
||||
physics.style_mut().gravity=vec3::zero();
|
||||
let mut phys_iter=PhysicsContext::iter_internal(&mut physics,&physics_data,Time::from_secs(3))
|
||||
.filter(|ins|!matches!(ins.instruction,InternalInstruction::StrafeTick));
|
||||
// touch side of part at 0,0,0
|
||||
assert_eq!(phys_iter.next().unwrap().time,Time::from_secs(1));
|
||||
// touch top of part at 5,-5,0
|
||||
assert_eq!(phys_iter.next().unwrap().time,Time::from_secs(2));
|
||||
assert!(phys_iter.next().is_none());
|
||||
let body=physics.body();
|
||||
assert_eq!(body.position,vec3::int(5+2,0,0)>>1);
|
||||
assert_eq!(body.velocity,vec3::int(0,0,0));
|
||||
assert_eq!(body.acceleration,vec3::int(0,0,0));
|
||||
assert_eq!(body.time,Time::from_secs(2));
|
||||
}
|
||||
|
||||
@@ -366,7 +366,7 @@ impl_additive_operator!( Fixed, BitXor, bitxor, Self );
|
||||
// non-wide operators. The result is the same width as the inputs.
|
||||
|
||||
// This macro is not used in the default configuration.
|
||||
#[expect(unused_macros)]
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_multiplicative_operator_not_const_generic {
|
||||
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
||||
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
|
||||
@@ -545,7 +545,7 @@ impl_shift_operator!( Fixed, Shr, shr, Self );
|
||||
|
||||
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
|
||||
|
||||
#[expect(unused_macros)]
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_wide_operators{
|
||||
($lhs:expr,$rhs:expr)=>{
|
||||
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
|
||||
@@ -13,16 +13,16 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
bytemuck = "1.14.3"
|
||||
glam = "0.30.0"
|
||||
regex = { version = "1.11.3", default-features = false }
|
||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_mesh = "0.5.0"
|
||||
rbx_reflection = "5.0.0"
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
|
||||
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
|
||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
|
||||
rbx_binary = "2.0.1"
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection = "6.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_xml = "2.0.1"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -559,7 +559,7 @@ pub fn convert<'a>(
|
||||
//just going to leave it like this for now instead of reworking the data structures for this whole thing
|
||||
let textureless_render_group=render_config_deferred_loader.acquire_render_config_id(None);
|
||||
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let basepart=&db.classes["BasePart"];
|
||||
let baseparts=dom.descendants().filter(|&instance|
|
||||
db.classes.get(instance.class.as_str()).is_some_and(|class|
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "roblox_emulator"
|
||||
version = "0.5.2"
|
||||
version = "0.5.1"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -15,10 +15,10 @@ run-service=[]
|
||||
glam = "0.30.0"
|
||||
mlua = { version = "0.11.3", features = ["luau"] }
|
||||
phf = { version = "0.13.1", features = ["macros"] }
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection = "6.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_types = "3.1.0"
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_reflection = "5.0.0"
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_types = "2.0.0"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -52,7 +52,7 @@ impl Context{
|
||||
}
|
||||
/// Creates an iterator over all items of a particular class.
|
||||
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let Some(superclass)=db.classes.get(superclass)else{
|
||||
panic!("Invalid class");
|
||||
};
|
||||
|
||||
@@ -37,7 +37,7 @@ impl PartialEq for EnumItem<'_>{
|
||||
pub struct Enums;
|
||||
impl Enums{
|
||||
pub fn get(&self,index:&str)->Option<EnumItems<'static>>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
db.enums.get(index).map(|ed|EnumItems{ed})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ pub fn dom_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut WeakDom)->mlua::Result<T>
|
||||
}
|
||||
|
||||
pub fn class_is_a(class:&str,superclass:&str)->bool{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let (Some(class),Some(superclass))=(db.classes.get(class),db.classes.get(superclass))else{
|
||||
return false;
|
||||
};
|
||||
@@ -80,14 +80,14 @@ pub fn find_first_descendant_of_class<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak
|
||||
}
|
||||
|
||||
pub fn find_first_child_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let superclass_descriptor=db.classes.get(superclass)?;
|
||||
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|{
|
||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||
})
|
||||
}
|
||||
pub fn find_first_descendant_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let superclass_descriptor=db.classes.get(superclass)?;
|
||||
dom.descendants_of(instance.referent()).find(|inst|{
|
||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||
@@ -282,7 +282,7 @@ impl mlua::UserData for Instance{
|
||||
dom_mut(lua,|dom|{
|
||||
let instance=this.get(dom)?;
|
||||
//println!("__index t={} i={index:?}",instance.name);
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||
// Find existing property
|
||||
// Interestingly, ustr can know ahead of time if
|
||||
@@ -344,7 +344,7 @@ impl mlua::UserData for Instance{
|
||||
let index_str=&*index.to_str()?;
|
||||
dom_mut(lua,|dom|{
|
||||
let instance=this.get_mut(dom)?;
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||
let property=db.superclasses_iter(class).find_map(|cls|
|
||||
cls.properties.get(index_str)
|
||||
|
||||
@@ -13,10 +13,10 @@ futures = "0.3.31"
|
||||
image = "0.25.2"
|
||||
image_dds = "0.7.1"
|
||||
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
|
||||
rbx_binary = "2.0.1"
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_xml = "2.0.1"
|
||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
|
||||
|
||||
@@ -28,7 +28,7 @@ strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", o
|
||||
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
|
||||
wgpu = "28.0.0"
|
||||
wgpu = "27.0.0"
|
||||
winit = "0.30.7"
|
||||
|
||||
[profile.dev]
|
||||
|
||||
@@ -52,7 +52,7 @@ impl<'a> SetupContextPartial2<'a>{
|
||||
let required_features=required_features();
|
||||
|
||||
//no helper function smh gotta write it myself
|
||||
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
|
||||
let adapters=self.instance.enumerate_adapters(self.backends);
|
||||
|
||||
let mut chosen_adapter=None;
|
||||
let mut chosen_adapter_score=0;
|
||||
|
||||
Reference in New Issue
Block a user