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88 Commits

Author SHA1 Message Date
32f8f9caed fix lints 2025-12-18 11:03:30 -08:00
697958080c fix rebase 2025-12-18 11:03:29 -08:00
6896800c75 debug physics models visually 2025-12-18 11:03:29 -08:00
72a23f784a Session::debug_raycast_print_model_id_if_changed 2025-12-18 11:03:06 -08:00
78b9a4fdce skip faces early 2025-12-18 11:03:06 -08:00
bd6bb4b27a physics: PhysicsData::trace_ray 2025-12-18 11:03:06 -08:00
9b3a9ce437 narrow directions more carefully 2025-12-18 11:03:06 -08:00
73f0a85f81 fix predict_collision_out 2025-12-18 11:03:06 -08:00
332e11a627 add loop 2025-12-18 11:03:06 -08:00
2d7f5cdc7d add test points 2025-12-18 11:03:06 -08:00
822f4571d2 add unit test 2025-12-18 11:03:06 -08:00
ac4c84f562 partially implement md generic 2025-12-18 11:03:06 -08:00
3a7aaa20f8 fix constraints epsilon
these were supposed to be 3 voxels but were on the order of 3 units
2025-12-18 11:03:06 -08:00
2e77366a17 handle non-canonnical multi-edge spanning edges 2025-12-18 11:03:06 -08:00
8a1f434a2a Meshquery::farthest_vert 2025-12-18 11:03:06 -08:00
80d3df4659 todo 2025-12-18 11:03:06 -08:00
47f94fe359 why 2025-12-18 11:03:06 -08:00
c4a2811627 think through simplex constraints 2025-12-18 11:03:06 -08:00
b23d4d590d refactor algorithm to use a struct 2025-12-18 11:03:06 -08:00
cb9307bdf2 comments 2025-12-18 11:03:05 -08:00
ae7582704b comment todos 2025-12-18 11:03:05 -08:00
7f0f63570e add unfortunate algorithm 2025-12-18 11:03:05 -08:00
dbe96a0451 remove Eq for MinkowskiFace 2025-12-18 11:03:05 -08:00
291cedff3f breakout 2025-12-18 11:03:05 -08:00
43a2c76906 change on_exact signature 2025-12-18 11:03:05 -08:00
7d8dbf7e82 fail without crash 2025-12-18 11:03:05 -08:00
7640ea824d no print 2025-12-18 11:03:05 -08:00
f3b02bba92 use new algorithm 2025-12-18 11:03:05 -08:00
9d04df4894 convert to fev using dumbest algorithm possible 2025-12-18 11:03:05 -08:00
f90436f0cc negate minkowski input to minimum_difference 2025-12-18 11:03:05 -08:00
5e14a85d84 make hint_point consistent with vert 2025-12-18 11:03:05 -08:00
da718e4bd2 rename variable 2025-12-18 11:03:05 -08:00
5641e9a26f physics: derive Eq for Minkowski FEV 2025-12-18 11:03:05 -08:00
7e7839f4aa remove indexing 2025-12-18 11:03:05 -08:00
6448d7cc57 put comment back in 2025-12-18 11:03:05 -08:00
b8be169092 use struct 2025-12-18 11:03:05 -08:00
9c4c14c5dc reduce member fn 2025-12-18 11:03:05 -08:00
ca40e65060 split reduce 2025-12-18 11:03:05 -08:00
492e72c1bc deconstruct 2025-12-18 11:03:05 -08:00
03bf2650fd refactor using Simplex enum 2025-12-18 11:03:05 -08:00
0c8cf02287 simplify perp 2025-12-18 11:03:05 -08:00
af1374906b fix algorithm 2025-12-18 11:03:05 -08:00
570d33a030 rename 2025-12-18 11:03:05 -08:00
d0c38a6e66 style 2025-12-18 11:03:05 -08:00
dd7a636fa9 careful relative point opti 2025-12-18 11:03:05 -08:00
2483abe2ad work 2025-12-18 11:03:05 -08:00
6621e369f2 include relative point 2025-12-18 11:03:05 -08:00
1b833ef6b3 fix degenerate case 2025-12-18 11:03:05 -08:00
8a1ab4e03c fix wrong 2025-12-18 11:03:05 -08:00
069db75d3a use min diff 2025-12-18 11:03:05 -08:00
de54bcfc36 implement contains_point 2025-12-18 11:03:05 -08:00
e777b89c6d rename variable 2025-12-18 11:03:05 -08:00
d17153d17d work 2025-12-18 11:03:05 -08:00
e514c27675 reduce min dist bit width 2025-12-18 11:03:05 -08:00
d1c13757e0 FnOnce 2025-12-18 11:03:04 -08:00
d93e558678 fast fail fn 2025-12-18 11:03:04 -08:00
0048306236 more naming things 2025-12-18 11:03:04 -08:00
ee50f8dc1e refine naming 2025-12-18 11:03:04 -08:00
e4966b037f names 2025-12-18 11:03:04 -08:00
96cdd684d1 stuff 2025-12-18 11:03:04 -08:00
838130fec4 switch trait to closures 2025-12-18 11:03:04 -08:00
8a3badc270 insane trait just to remove if statements 2025-12-18 11:03:04 -08:00
4470e88d7b refactor calculation result 2025-12-18 11:03:04 -08:00
df7bee6cd1 details later 2025-12-18 11:03:04 -08:00
4fdd254f2a remove is more clear 2025-12-18 11:03:04 -08:00
8a9db203fa remove unused 2025-12-18 11:03:04 -08:00
be05fd108a work 2025-12-18 11:03:04 -08:00
6160872469 work 2025-12-18 11:03:04 -08:00
2c1fa5da22 work 2025-12-18 11:03:04 -08:00
6fe45f4873 work 2025-12-18 11:03:04 -08:00
e1dac67aa0 notes 2025-12-18 11:03:04 -08:00
f9ed33073e zero 2025-12-18 11:03:04 -08:00
91636747d4 idea 2025-12-18 11:03:04 -08:00
03b72301a3 eugh 2025-12-18 11:03:04 -08:00
214b23f780 work 2025-12-18 11:03:04 -08:00
6d98407830 work 2025-12-18 11:03:04 -08:00
978659e8c6 work 2025-12-18 11:03:04 -08:00
d00871f87f work 2025-12-18 11:03:04 -08:00
d2ed97fcf2 wip paste fns 2025-12-18 11:03:04 -08:00
ab3c693f84 no hold ref 2025-12-18 11:03:04 -08:00
f0c7677a77 work 2025-12-18 11:03:04 -08:00
eed0abcc2c work 2025-12-18 11:03:04 -08:00
bc5cdc7313 work 2025-12-18 11:03:04 -08:00
14a5a3f964 work 2025-12-18 11:03:04 -08:00
18b7bba901 work 2025-12-18 11:03:04 -08:00
1770ac7292 work 2025-12-18 11:03:04 -08:00
7384886512 work 2025-12-18 11:03:04 -08:00
1dbde609cc wip 2025-12-18 11:03:04 -08:00
60 changed files with 13967 additions and 1780 deletions

505
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -35,22 +35,3 @@ unused_lifetimes = "warn"
unused_qualifications = "warn"
# variant_size_differences = "warn"
unexpected_cfgs = "warn"
[workspace.dependencies]
glam = "0.31.0"
# engine
strafesnet_graphics = { path = "engine/graphics", registry = "strafesnet" }
strafesnet_physics = { version = "0.0.1", path = "engine/physics", registry = "strafesnet" }
strafesnet_session = { path = "engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "engine/settings", registry = "strafesnet" }
# lib
fixed_wide = { version = "0.2.2", path = "lib/fixed_wide", registry = "strafesnet" }
linear_ops = { version = "0.1.1", path = "lib/linear_ops", registry = "strafesnet" }
ratio_ops = { version = "0.1.0", path = "lib/ratio_ops", registry = "strafesnet" }
strafesnet_bsp_loader = { path = "lib/bsp_loader", registry = "strafesnet" }
strafesnet_common = { version = "0.8.3", path = "lib/common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "lib/deferred_loader", registry = "strafesnet" }
strafesnet_rbx_loader = { path = "lib/rbx_loader", registry = "strafesnet" }
strafesnet_snf = { version = "0.3.2", path = "lib/snf", registry = "strafesnet" }

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@@ -1,14 +1,16 @@
[package]
name = "strafesnet_graphics"
version = "0.0.2"
version = "0.1.0"
edition = "2024"
[dependencies]
bytemuck = { version = "1.13.1", features = ["derive"] }
ddsfile = "0.5.1"
glam.workspace = true
glam = "0.30.0"
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common.workspace = true
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_session = { path = "../session", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
wgpu = "28.0.0"
[lints]

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@@ -1,9 +1,11 @@
use std::borrow::Cow;
use std::collections::{HashSet,HashMap};
use strafesnet_common::map;
use strafesnet_settings::settings;
use strafesnet_session::session;
use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex,DebugGraphicsVertex};
pub fn required_limits()->wgpu::Limits{
wgpu::Limits::default()
@@ -34,12 +36,22 @@ struct GraphicsModel{
instance_count:u32,
}
struct DebugGraphicsMesh{
indices:Indices,
vertex_buf:wgpu::Buffer,
}
struct DebugGraphicsModel{
debug_mesh_id:u32,
bind_group:wgpu::BindGroup,
}
struct GraphicsSamplers{
repeat:wgpu::Sampler,
}
struct GraphicsBindGroupLayouts{
model:wgpu::BindGroupLayout,
debug_model:wgpu::BindGroupLayout,
}
struct GraphicsBindGroups{
@@ -50,12 +62,9 @@ struct GraphicsBindGroups{
struct GraphicsPipelines{
skybox:wgpu::RenderPipeline,
model:wgpu::RenderPipeline,
debug:wgpu::RenderPipeline,
}
pub fn view_inv(pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
//f32 good enough for view matrix
glam::Mat4::from_mat3_translation(glam::Mat3::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32),pos)
}
struct GraphicsCamera{
screen_size:glam::UVec2,
fov:glam::Vec2,//slope
@@ -77,10 +86,15 @@ impl GraphicsCamera{
pub fn proj(&self)->glam::Mat4{
perspective_rh(self.fov.x,self.fov.y,0.4,4000.0)
}
pub fn world(&self,pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
//f32 good enough for view matrix
glam::Mat4::from_translation(pos)*glam::Mat4::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32)
}
pub fn to_uniform_data(&self,view_inv:glam::Mat4)->[f32;16*4]{
pub fn to_uniform_data(&self,pos:glam::Vec3,angles:glam::Vec2)->[f32;16*4]{
let proj=self.proj();
let proj_inv=proj.inverse();
let view_inv=self.world(pos,angles);
let view=view_inv.inverse();
let mut raw=[0f32; 16 * 4];
@@ -129,6 +143,8 @@ pub struct GraphicsState{
camera_buf:wgpu::Buffer,
temp_squid_texture_view:wgpu::TextureView,
models:Vec<GraphicsModel>,
debug_meshes:Vec<DebugGraphicsMesh>,
debug_models:Vec<DebugGraphicsModel>,
depth_view:wgpu::TextureView,
staging_belt:wgpu::util::StagingBelt,
}
@@ -159,7 +175,80 @@ impl GraphicsState{
pub fn clear(&mut self){
self.models.clear();
}
pub fn load_user_settings(&mut self,user_settings:&settings::UserSettings){
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
}
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
//generate debug meshes, each debug model refers to one
self.debug_meshes=map.meshes.iter().map(|mesh|{
let vertices:Vec<DebugGraphicsVertex>=mesh.unique_vertices.iter().map(|vertex|{
DebugGraphicsVertex{
pos:mesh.unique_pos[vertex.pos.get() as usize].to_array().map(Into::into),
normal:mesh.unique_normal[vertex.normal.get() as usize].to_array().map(Into::into),
}
}).collect();
let vertex_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some("Vertex"),
contents:bytemuck::cast_slice(&vertices),
usage:wgpu::BufferUsages::VERTEX,
});
let mut indices=Vec::new();
for physics_group in &mesh.physics_groups{
for polygon_group_id in &physics_group.groups{
for poly in mesh.polygon_groups[polygon_group_id.get() as usize].polys(){
// triangulate
let mut poly_vertices=poly.into_iter().copied();
if let (Some(a),Some(mut b))=(poly_vertices.next(),poly_vertices.next()){
for c in poly_vertices{
indices.extend([a,b,c]);
b=c;
}
}
}
}
}
DebugGraphicsMesh{
indices:if (u32::MAX as usize)<vertices.len(){
panic!("Model has too many vertices!")
}else if (u16::MAX as usize)<vertices.len(){
Indices::new(device,&indices.into_iter().map(|vertex_idx|vertex_idx.get() as u32).collect(),wgpu::IndexFormat::Uint32)
}else{
Indices::new(device,&indices.into_iter().map(|vertex_idx|vertex_idx.get() as u16).collect(),wgpu::IndexFormat::Uint16)
},
vertex_buf,
}
}).collect();
//generate debug models, only one will be rendered at a time
self.debug_models=map.models.iter().enumerate().map(|(model_id,model)|{
let model_uniforms=get_instances_buffer_data(&[GraphicsModelOwned{
transform:model.transform.into(),
normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
color:GraphicsModelColor4::new(glam::vec4(1.0,0.0,0.0,0.2)),
}]);
let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some(format!("Debug Model{} Buf",model_id).as_str()),
contents:bytemuck::cast_slice(&model_uniforms),
usage:wgpu::BufferUsages::UNIFORM|wgpu::BufferUsages::COPY_DST,
});
let bind_group=device.create_bind_group(&wgpu::BindGroupDescriptor{
layout:&self.bind_group_layouts.debug_model,
entries:&[
wgpu::BindGroupEntry{
binding:0,
resource:model_buf.as_entire_binding(),
},
],
label:Some(format!("Debug Model{} Bind Group",model_id).as_str()),
});
DebugGraphicsModel{
debug_mesh_id:model.mesh.get(),
bind_group,
}
}).collect();
//generate texture view per texture
let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
let texture_id=model::TextureId::new(texture_id as u32);
@@ -602,6 +691,21 @@ impl GraphicsState{
},
],
});
let debug_model_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
label:Some("Debug Model Bind Group Layout"),
entries:&[
wgpu::BindGroupLayoutEntry{
binding:0,
visibility:wgpu::ShaderStages::VERTEX_FRAGMENT,
ty:wgpu::BindingType::Buffer{
ty:wgpu::BufferBindingType::Uniform,
has_dynamic_offset:false,
min_binding_size:None,
},
count:None,
},
],
});
let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
label:Some("Clamp Sampler"),
@@ -628,7 +732,7 @@ impl GraphicsState{
// Create the render pipeline
let shader=device.create_shader_module(wgpu::ShaderModuleDescriptor{
label:None,
source:wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("../shaders/shader.wgsl"))),
source:wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("../../../strafe-client/src/shader.wgsl"))),
});
//load textures
@@ -656,10 +760,10 @@ impl GraphicsState{
wgpu::TextureFormat::Astc{
block:AstcBlock::B4x4,
channel:AstcChannel::UnormSrgb,
}=>&include_bytes!("../images/astc.dds")[..],
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../images/etc2.dds")[..],
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../images/bc1.dds")[..],
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../images/bgra.dds")[..],
}=>&include_bytes!("../../../strafe-client/images/astc.dds")[..],
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../../../strafe-client/images/etc2.dds")[..],
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../../../strafe-client/images/bc1.dds")[..],
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../../../strafe-client/images/bgra.dds")[..],
_=>unreachable!(),
};
@@ -702,7 +806,7 @@ impl GraphicsState{
//squid
let squid_texture_view={
let bytes=include_bytes!("../images/squid.dds");
let bytes=include_bytes!("../../../strafe-client/images/squid.dds");
let image=ddsfile::Dds::read(&mut std::io::Cursor::new(bytes)).unwrap();
@@ -750,6 +854,14 @@ impl GraphicsState{
],
immediate_size:0,
});
let debug_model_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
bind_group_layouts:&[
&camera_bind_group_layout,
&debug_model_bind_group_layout,
],
push_constant_ranges:&[],
});
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
bind_group_layouts:&[
@@ -825,9 +937,48 @@ impl GraphicsState{
multiview_mask:None,
cache:None,
});
let debug_model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
label:Some("Debug Model Pipeline"),
layout:Some(&debug_model_pipeline_layout),
vertex:wgpu::VertexState{
module:&shader,
entry_point:Some("vs_debug"),
buffers:&[wgpu::VertexBufferLayout{
array_stride:size_of::<DebugGraphicsVertex>() as wgpu::BufferAddress,
step_mode:wgpu::VertexStepMode::Vertex,
attributes:&wgpu::vertex_attr_array![0=>Float32x3,1=>Float32x3],
}],
compilation_options:wgpu::PipelineCompilationOptions::default(),
},
fragment:Some(wgpu::FragmentState{
module:&shader,
entry_point:Some("fs_debug"),
targets:&[Some(wgpu::ColorTargetState{
format:config.view_formats[0],
blend:Some(wgpu::BlendState::ALPHA_BLENDING),
write_mask:wgpu::ColorWrites::default(),
})],
compilation_options:wgpu::PipelineCompilationOptions::default(),
}),
primitive:wgpu::PrimitiveState{
front_face:wgpu::FrontFace::Cw,
cull_mode:Some(wgpu::Face::Front),
..Default::default()
},
depth_stencil:Some(wgpu::DepthStencilState{
format:Self::DEPTH_FORMAT,
depth_write_enabled:true,
depth_compare:wgpu::CompareFunction::Always,
stencil:wgpu::StencilState::default(),
bias:wgpu::DepthBiasState::default(),
}),
multisample:wgpu::MultisampleState::default(),
multiview:None,
cache:None,
});
let camera=GraphicsCamera::default();
let camera_uniforms=camera.to_uniform_data(view_inv(glam::Vec3::ZERO,glam::Vec2::ZERO));
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
let camera_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some("Camera"),
contents:bytemuck::cast_slice(&camera_uniforms),
@@ -864,7 +1015,8 @@ impl GraphicsState{
Self{
pipelines:GraphicsPipelines{
skybox:sky_pipeline,
model:model_pipeline
model:model_pipeline,
debug:debug_model_pipeline,
},
bind_groups:GraphicsBindGroups{
camera:camera_bind_group,
@@ -873,9 +1025,14 @@ impl GraphicsState{
camera,
camera_buf,
models:Vec::new(),
debug_meshes:Vec::new(),
debug_models:Vec::new(),
depth_view,
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
bind_group_layouts:GraphicsBindGroupLayouts{
model:model_bind_group_layout,
debug_model:debug_model_bind_group_layout,
},
samplers:GraphicsSamplers{repeat:repeat_sampler},
temp_squid_texture_view:squid_texture_view,
}
@@ -884,25 +1041,28 @@ impl GraphicsState{
&mut self,
device:&wgpu::Device,
config:&wgpu::SurfaceConfiguration,
fov:glam::Vec2,
user_settings:&settings::UserSettings,
){
self.depth_view=Self::create_depth_texture(config,device);
self.camera.screen_size=glam::uvec2(config.width,config.height);
self.camera.fov=fov;
self.load_user_settings(user_settings);
}
pub fn render(
&mut self,
view:&wgpu::TextureView,
device:&wgpu::Device,
queue:&wgpu::Queue,
camera:glam::Mat4,
frame_state:session::FrameState,
){
//TODO:use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
// update rotation
let camera_uniforms=self.camera.to_uniform_data(camera);
let camera_uniforms=self.camera.to_uniform_data(
frame_state.body.extrapolated_position(frame_state.time).map(Into::<f32>::into).to_array().into(),
frame_state.camera.simulate_move_angles(glam::IVec2::ZERO)
);
self.staging_belt
.write_buffer(
&mut encoder,
@@ -961,6 +1121,7 @@ impl GraphicsState{
rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]);
// Draw all models.
rpass.set_pipeline(&self.pipelines.model);
for model in &self.models{
rpass.set_bind_group(2,&model.bind_group,&[]);
@@ -972,6 +1133,19 @@ impl GraphicsState{
rpass.set_pipeline(&self.pipelines.skybox);
rpass.draw(0..3,0..1);
// render a single debug_model in red
if let Some(model_id)=frame_state.debug_model{
if let Some(model)=self.debug_models.get(model_id.get() as usize){
let mesh=&self.debug_meshes[model.debug_mesh_id as usize];
rpass.set_pipeline(&self.pipelines.debug);
rpass.set_bind_group(1,&model.bind_group,&[]);
rpass.set_vertex_buffer(0,mesh.vertex_buf.slice(..));
rpass.set_index_buffer(mesh.indices.buf.slice(..),mesh.indices.format);
//TODO: loop over triangle strips
rpass.draw_indexed(0..mesh.indices.count,0,0..1);
}
}
}
queue.submit(std::iter::once(encoder.finish()));

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@@ -1,3 +1,2 @@
pub mod model;
pub mod setup;
pub mod graphics;

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@@ -8,6 +8,12 @@ pub struct GraphicsVertex{
pub normal:[f32;3],
pub color:[f32;4],
}
#[derive(Clone,Copy,Pod,Zeroable)]
#[repr(C)]
pub struct DebugGraphicsVertex{
pub pos:[f32;3],
pub normal:[f32;3],
}
#[derive(Clone,Copy,id::Id)]
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
pub struct IndexedGraphicsMeshOwnedRenderConfig{

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@@ -1,112 +0,0 @@
fn optional_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
}
fn required_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_BC
}
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
wgpu::DownlevelCapabilities{
flags:wgpu::DownlevelFlags::empty(),
shader_model:wgpu::ShaderModel::Sm5,
..wgpu::DownlevelCapabilities::default()
}
}
pub mod step1{
pub fn create_instance()->wgpu::Instance{
Default::default()
}
}
pub mod step2{
pub fn create_surface<'window>(instance:&wgpu::Instance,target:impl Into<wgpu::SurfaceTarget<'window>>)->Result<wgpu::Surface<'window>,wgpu::CreateSurfaceError>{
instance.create_surface(target)
}
}
pub mod step3{
pub async fn pick_adapter(instance:&wgpu::Instance,surface:&wgpu::Surface<'_>)->Option<wgpu::Adapter>{
let backends=wgpu::Backends::from_env().unwrap_or_default();
//TODO: prefer adapter that implements optional features
//let optional_features=optional_features();
let required_features=super::required_features();
let required_downlevel_capabilities=super::required_downlevel_capabilities();
//no helper function smh gotta write it myself
let adapters=instance.enumerate_adapters(backends).await;
let adapter=adapters.into_iter()
// reverse because we want to select adapters that appear first in ties,
// and max_by_key selects the last equal element in the iterator.
.rev()
.filter(|adapter|
adapter.is_surface_supported(surface)
&&adapter.features().contains(required_features)
&&{
let downlevel_capabilities=adapter.get_downlevel_capabilities();
downlevel_capabilities.shader_model>=required_downlevel_capabilities.shader_model
&&downlevel_capabilities.flags.contains(required_downlevel_capabilities.flags)
}
)
.max_by_key(|adapter|match adapter.get_info().device_type{
wgpu::DeviceType::IntegratedGpu=>3,
wgpu::DeviceType::DiscreteGpu=>4,
wgpu::DeviceType::VirtualGpu=>2,
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
})?;
let adapter_info=adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
Some(adapter)
}
}
pub mod step4{
pub async fn request_device(adapter:&wgpu::Adapter)->(wgpu::Device,wgpu::Queue){
let optional_features=super::optional_features();
let required_features=super::required_features();
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=crate::graphics::required_limits().using_resolution(adapter.limits());
let (device, queue)=adapter
.request_device(
&wgpu::DeviceDescriptor{
label:None,
required_features:(optional_features&adapter.features())|required_features,
required_limits:needed_limits,
memory_hints:wgpu::MemoryHints::Performance,
trace:wgpu::Trace::Off,
experimental_features:wgpu::ExperimentalFeatures::disabled(),
},
).await
.expect("Unable to find a suitable GPU adapter!");
(
device,
queue,
)
}
}
pub mod step5{
pub fn configure_surface(
adapter:&wgpu::Adapter,
device:&wgpu::Device,
surface:&wgpu::Surface<'_>,
(width,height):(u32,u32),
)->wgpu::SurfaceConfiguration{
let mut config=surface
.get_default_config(adapter, width, height)
.expect("Surface isn't supported by the adapter.");
let surface_view_format=config.format.add_srgb_suffix();
config.view_formats.push(surface_view_format);
config.present_mode=wgpu::PresentMode::AutoNoVsync;
surface.configure(device,&config);
config
}
}

View File

@@ -1,13 +1,13 @@
[package]
name = "strafesnet_physics"
version = "0.0.1"
version = "0.1.0"
edition = "2024"
[dependencies]
arrayvec = "0.7.6"
glam.workspace = true
glam = "0.30.0"
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common.workspace = true
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
[lints]
workspace = true

View File

@@ -2,18 +2,12 @@ use strafesnet_common::aabb;
use strafesnet_common::integer::{self,vec3,Time,Planar64,Planar64Vec3};
#[derive(Clone,Copy,Debug,Hash)]
pub struct Body<T>{
pub position:Planar64Vec3,
pub velocity:Planar64Vec3,
pub time:Time<T>,
pub position:Planar64Vec3,//I64 where 2^32 = 1 u
pub velocity:Planar64Vec3,//I64 where 2^32 = 1 u/s
pub acceleration:Planar64Vec3,//I64 where 2^32 = 1 u/s/s
pub time:Time<T>,//nanoseconds x xxxxD!
}
#[derive(Clone,Copy,Debug,Hash)]
pub struct Trajectory<T>{
pub position:Planar64Vec3,
pub velocity:Planar64Vec3,
pub acceleration:Planar64Vec3,
pub time:Time<T>,
}
impl<T> std::ops::Neg for Trajectory<T>{
impl<T> std::ops::Neg for Body<T>{
type Output=Self;
fn neg(self)->Self::Output{
Self{
@@ -24,10 +18,10 @@ impl<T> std::ops::Neg for Trajectory<T>{
}
}
}
impl<T:Copy> std::ops::Neg for &Trajectory<T>{
type Output=Trajectory<T>;
impl<T:Copy> std::ops::Neg for &Body<T>{
type Output=Body<T>;
fn neg(self)->Self::Output{
Trajectory{
Body{
position:self.position,
velocity:-self.velocity,
acceleration:self.acceleration,
@@ -38,32 +32,6 @@ impl<T:Copy> std::ops::Neg for &Trajectory<T>{
impl<T> Body<T>
where Time<T>:Copy,
{
pub const ZERO:Self=Self::new(vec3::zero(),vec3::zero(),Time::ZERO);
pub const fn new(position:Planar64Vec3,velocity:Planar64Vec3,time:Time<T>)->Self{
Self{
position,
velocity,
time,
}
}
pub const fn with_acceleration(self,acceleration:Planar64Vec3)->Trajectory<T>{
let Body{
position,
velocity,
time,
}=self;
Trajectory{
position,
velocity,
acceleration,
time,
}
}
}
impl<T> Trajectory<T>
where Time<T>:Copy,
{
pub const ZERO:Self=Self::new(vec3::zero(),vec3::zero(),vec3::zero(),Time::ZERO);
pub const fn new(position:Planar64Vec3,velocity:Planar64Vec3,acceleration:Planar64Vec3,time:Time<T>)->Self{
@@ -74,14 +42,13 @@ impl<T> Trajectory<T>
time,
}
}
pub fn relative_to(&self,trj0:&Self,time:Time<T>)->Self{
pub const fn relative_to<'a>(&'a self,body0:&'a Body<T>)->VirtualBody<'a,T>{
//(p0,v0,a0,t0)
//(p1,v1,a1,t1)
Trajectory::new(
self.extrapolated_position(time)-trj0.extrapolated_position(time),
self.extrapolated_velocity(time)-trj0.extrapolated_velocity(time),
self.acceleration-trj0.acceleration,
time)
VirtualBody{
body0,
body1:self,
}
}
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
let dt=time-self.time;
@@ -93,12 +60,10 @@ impl<T> Trajectory<T>
let dt=time-self.time;
self.velocity+(self.acceleration*dt).map(|elem|elem.divide().clamp_1())
}
pub fn extrapolated_body(&self,time:Time<T>)->Body<T>{
Body::new(
self.extrapolated_position(time),
self.extrapolated_velocity(time),
time,
)
pub fn advance_time(&mut self,time:Time<T>){
self.position=self.extrapolated_position(time);
self.velocity=self.extrapolated_velocity(time);
self.time=time;
}
pub fn extrapolated_position_ratio_dt<Num,Den,N1,D1,N2,N3,D2,N4,T1>(&self,dt:integer::Ratio<Num,Den>)->Planar64Vec3
where
@@ -136,12 +101,10 @@ impl<T> Trajectory<T>
// a*dt + v
self.acceleration.map(|elem|(dt*elem).divide().clamp())+self.velocity
}
pub fn extrapolated_body_ratio_dt(&self,dt:crate::model::GigaTime)->Body<T>{
Body::new(
self.extrapolated_position_ratio_dt(dt),
self.extrapolated_velocity_ratio_dt(dt),
self.time+dt.into(),
)
pub fn advance_time_ratio_dt(&mut self,dt:crate::model::GigaTime){
self.position=self.extrapolated_position_ratio_dt(dt);
self.velocity=self.extrapolated_velocity_ratio_dt(dt);
self.time+=dt.into();
}
pub fn infinity_dir(&self)->Option<Planar64Vec3>{
if self.velocity==vec3::zero(){
@@ -181,12 +144,28 @@ impl<T> Trajectory<T>
}
impl<T> std::fmt::Display for Body<T>{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"p({}) v({}) t({})",self.position,self.velocity,self.time)
}
}
impl<T> std::fmt::Display for Trajectory<T>{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"p({}) v({}) a({}) t({})",self.position,self.velocity,self.acceleration,self.time)
}
}
pub struct VirtualBody<'a,T>{
body0:&'a Body<T>,
body1:&'a Body<T>,
}
impl<T> VirtualBody<'_,T>
where Time<T>:Copy,
{
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
self.body1.extrapolated_position(time)-self.body0.extrapolated_position(time)
}
pub fn extrapolated_velocity(&self,time:Time<T>)->Planar64Vec3{
self.body1.extrapolated_velocity(time)-self.body0.extrapolated_velocity(time)
}
pub fn acceleration(&self)->Planar64Vec3{
self.body1.acceleration-self.body0.acceleration
}
pub fn body(&self,time:Time<T>)->Body<T>{
Body::new(self.extrapolated_position(time),self.extrapolated_velocity(time),self.acceleration(),time)
}
}

View File

@@ -1,21 +1,20 @@
use crate::model::{into_giga_time,GigaTime};
use strafesnet_common::integer::{Fixed,Ratio,vec3::Vector3,Planar64Vec3};
use crate::physics::{Time,Trajectory};
use crate::mesh_query::{FEV,DirectedEdge,MeshQuery,MeshTopology};
use crate::model::{into_giga_time,GigaTime,FEV,MeshQuery,DirectedEdge};
use strafesnet_common::integer::{Fixed,Ratio,vec3::Vector3};
use crate::physics::{Time,Body};
use core::ops::Bound;
enum Transition<M:MeshTopology>{
enum Transition<M:MeshQuery>{
Miss,
Next(FEV<M>,GigaTime),
Hit(M::Face,GigaTime),
}
pub enum CrawlResult<M:MeshTopology>{
pub enum CrawlResult<M:MeshQuery>{
Miss(FEV<M>),
Hit(M::Face,GigaTime),
}
impl<M:MeshTopology> CrawlResult<M>{
impl<M:MeshQuery> CrawlResult<M>{
pub fn hit(self)->Option<(M::Face,GigaTime)>{
match self{
CrawlResult::Miss(_)=>None,
@@ -65,18 +64,17 @@ where
}
}
impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64Vec3,Direction=Planar64Vec3>> FEV<M>
impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
where
// This is hardcoded for MinkowskiMesh lol
M::Face:Copy,
M::Edge:Copy,
M::DirectedEdge:Copy,
M::Vert:Copy,
F:core::ops::Mul<Fixed<1,32>,Output=Fixed<4,128>>,
<F as core::ops::Mul<Fixed<1,32>>>::Output:core::iter::Sum,
M::Offset:core::ops::Sub<<F as std::ops::Mul<Fixed<1,32>>>::Output>,
{
fn next_transition(&self,mesh:&M,trajectory:&Trajectory,lower_bound:Bound<GigaTime>,mut upper_bound:Bound<GigaTime>)->Transition<M>{
fn next_transition(&self,mesh:&M,body:&Body,lower_bound:Bound<GigaTime>,mut upper_bound:Bound<GigaTime>)->Transition<M>{
//conflicting derivative means it crosses in the wrong direction.
//if the transition time is equal to an already tested transition, do not replace the current best.
let mut best_transition=Transition::Miss;
@@ -88,29 +86,29 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
let (n,d)=mesh.face_nd(face_id);
//TODO: use higher precision d value?
//use the mesh transform translation instead of baking it into the d value.
for dt in Fixed::<4,128>::zeroes2((n.dot(trajectory.position)-d)*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
for dt in Fixed::<4,128>::zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
upper_bound=Bound::Included(dt);
best_transition=Transition::Hit(face_id,dt);
break;
}
}
//test each edge collision time, ignoring roots with zero or conflicting derivative
mesh.for_each_face_edge(face_id,|directed_edge_id|{
for &directed_edge_id in mesh.face_edges(face_id).as_ref(){
let edge_n=mesh.directed_edge_n(directed_edge_id);
let n=n.cross(edge_n);
let &[v0,v1]=mesh.edge_verts(directed_edge_id.as_undirected()).as_ref();
//WARNING: d is moved out of the *2 block because of adding two vertices!
//WARNING: precision is swept under the rug!
//wrap for speed
for dt in Fixed::<4,128>::zeroes2(n.dot(trajectory.position*2-(mesh.vert(v0)+mesh.vert(v1))).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
for dt in Fixed::<4,128>::zeroes2(n.dot(body.position*2-(mesh.vert(v0)+mesh.vert(v1))).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
break;
}
}
});
}
//if none:
},
&FEV::Edge(edge_id)=>{
@@ -119,15 +117,15 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
let &[ev0,ev1]=edge_verts.as_ref();
let (v0,v1)=(mesh.vert(ev0),mesh.vert(ev1));
let edge_n=v1-v0;
let delta_pos=trajectory.position*2-(v0+v1);
let delta_pos=body.position*2-(v0+v1);
for (i,&edge_face_id) in mesh.edge_faces(edge_id).as_ref().iter().enumerate(){
let face_n=mesh.face_nd(edge_face_id).0;
//edge_n gets parity from the order of edge_faces
let n=face_n.cross(edge_n)*((i as i64)*2-1);
//WARNING yada yada d *2
//wrap for speed
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Face(edge_face_id),dt);
break;
@@ -138,8 +136,8 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
for (i,&vert_id) in edge_verts.as_ref().iter().enumerate(){
//vertex normal gets parity from vert index
let n=edge_n*(1-2*(i as i64));
for dt in Fixed::<2,64>::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4());
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Vert(vert_id),dt);
@@ -151,28 +149,28 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
},
&FEV::Vert(vert_id)=>{
//test each edge collision time, ignoring roots with zero or conflicting derivative
mesh.for_each_vert_edge(vert_id,|directed_edge_id|{
for &directed_edge_id in mesh.vert_edges(vert_id).as_ref(){
//edge is directed away from vertex, but we want the dot product to turn out negative
let n=-mesh.directed_edge_n(directed_edge_id);
for dt in Fixed::<2,64>::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4());
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
break;
}
}
});
}
//if none:
},
}
best_transition
}
pub fn crawl(mut self,mesh:&M,trajectory:&Trajectory,lower_bound:Bound<&Time>,upper_bound:Bound<&Time>)->CrawlResult<M>{
let mut lower_bound=lower_bound.map(|&t|into_giga_time(t,trajectory.time));
let upper_bound=upper_bound.map(|&t|into_giga_time(t,trajectory.time));
pub fn crawl(mut self,mesh:&M,relative_body:&Body,lower_bound:Bound<&Time>,upper_bound:Bound<&Time>)->CrawlResult<M>{
let mut lower_bound=lower_bound.map(|&t|into_giga_time(t,relative_body.time));
let upper_bound=upper_bound.map(|&t|into_giga_time(t,relative_body.time));
for _ in 0..20{
match self.next_transition(mesh,trajectory,lower_bound,upper_bound){
match self.next_transition(mesh,relative_body,lower_bound,upper_bound){
Transition::Miss=>return CrawlResult::Miss(self),
Transition::Next(next_fev,next_time)=>(self,lower_bound)=(next_fev,Bound::Included(next_time)),
Transition::Hit(face,time)=>return CrawlResult::Hit(face,time),

View File

@@ -1,7 +1,5 @@
mod body;
mod face_crawler;
mod mesh_query;
mod minkowski;
mod model;
mod push_solve;
mod minimum_difference;

View File

@@ -1,56 +0,0 @@
pub enum FEV<M:MeshTopology>{
Vert(M::Vert),
Edge(M::Edge),
Face(M::Face),
}
pub trait UndirectedEdge{
type DirectedEdge:DirectedEdge<UndirectedEdge=Self>;
fn as_directed(self,parity:bool)->Self::DirectedEdge;
}
pub trait DirectedEdge{
type UndirectedEdge:UndirectedEdge<DirectedEdge=Self>;
fn as_undirected(self)->Self::UndirectedEdge;
fn parity(&self)->bool;
fn reverse(self)->Self
where
Self:Sized
{
let parity=!self.parity();
self.as_undirected().as_directed(parity)
}
}
pub trait MeshTopology{
type Face;
type Edge:UndirectedEdge<DirectedEdge=Self::DirectedEdge>;
type DirectedEdge:DirectedEdge<UndirectedEdge=Self::Edge>;
type Vert;
fn for_each_vert_edge(&self,vert_id:Self::Vert,f:impl FnMut(Self::DirectedEdge));
fn for_each_vert_face(&self,vert_id:Self::Vert,f:impl FnMut(Self::Face));
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>;
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>;
#[expect(unused)]
fn for_each_face_vert(&self,face_id:Self::Face,f:impl FnMut(Self::Vert));
fn for_each_face_edge(&self,face_id:Self::Face,f:impl FnMut(Self::DirectedEdge));
}
// Make face_nd d value relative
// euclidean point?
// Simplex physics
// Directed edge necessary?
// recursive for_each function calls
// define faces from vertices (Fixed<2> vs Fixed<3>)
pub trait MeshQuery:MeshTopology{
type Position;
type Direction;
type Normal;
type Offset;
fn vert(&self,vert_id:Self::Vert)->Self::Position;
fn farthest_vert(&self,dir:Self::Direction)->Self::Vert;
/// This must return a point inside the mesh.
fn hint_point(&self)->Self::Position;
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction;
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction;
}

View File

@@ -2,9 +2,9 @@ use strafesnet_common::integer::vec3;
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::integer::{Fixed,Planar64,Planar64Vec3};
use crate::mesh_query::{FEV,DirectedEdge,MeshQuery,MeshTopology};
use crate::model::{DirectedEdge,FEV,MeshQuery};
// TODO: remove mesh invert
use crate::minkowski::{MinkowskiMesh,MinkowskiVert};
use crate::model::{MinkowskiMesh,MinkowskiVert};
// This algorithm is based on Lua code
// written by Trey Reynolds in 2021
@@ -46,7 +46,7 @@ local function absDet(r, u, v, w)
end
*/
impl<Vert> Simplex2_4<Vert>{
fn det_is_zero<M:MeshQuery<Vert=Vert,Position=Planar64Vec3>>(self,mesh:&M)->bool{
fn det_is_zero<M:MeshQuery<Vert=Vert>>(self,mesh:&M)->bool{
match self{
Self::Simplex4([p0,p1,p2,p3])=>{
let p0=mesh.vert(p0);
@@ -131,13 +131,11 @@ fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
}.narrow_1().unwrap()
}
fn reduce1<M:MeshQuery<Position=Planar64Vec3>>(
fn reduce1<M:MeshQuery>(
[v0]:Simplex<1,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>
where M::Vert:Copy,
{
)->Reduced<M::Vert>{
// --debug.profilebegin("reduceSimplex0")
// local a = a1 - a0
let p0=mesh.vert(v0);
@@ -162,14 +160,11 @@ fn reduce1<M:MeshQuery<Position=Planar64Vec3>>(
}
// local function reduceSimplex1(a0, a1, b0, b1)
fn reduce2<M:MeshQuery<Position=Planar64Vec3>>(
fn reduce2<M:MeshQuery>(
[v0,v1]:Simplex<2,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>
where
M::Vert:Copy
{
)->Reduced<M::Vert>{
// --debug.profilebegin("reduceSimplex1")
// local a = a1 - a0
// local b = b1 - b0
@@ -222,14 +217,11 @@ fn reduce2<M:MeshQuery<Position=Planar64Vec3>>(
}
// local function reduceSimplex2(a0, a1, b0, b1, c0, c1)
fn reduce3<M:MeshQuery<Position=Planar64Vec3>>(
fn reduce3<M:MeshQuery>(
[v0,mut v1,v2]:Simplex<3,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>
where
M::Vert:Copy
{
)->Reduced<M::Vert>{
// --debug.profilebegin("reduceSimplex2")
// local a = a1 - a0
// local b = b1 - b0
@@ -334,14 +326,11 @@ fn reduce3<M:MeshQuery<Position=Planar64Vec3>>(
}
// local function reduceSimplex3(a0, a1, b0, b1, c0, c1, d0, d1)
fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
fn reduce4<M:MeshQuery>(
[v0,mut v1,mut v2,v3]:Simplex<4,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduce<M::Vert>
where
M::Vert:Copy
{
)->Reduce<M::Vert>{
// --debug.profilebegin("reduceSimplex3")
// local a = a1 - a0
// local b = b1 - b0
@@ -378,8 +367,8 @@ fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
// if pvw/uvw >= 0 and upw/uvw >= 0 and uvp/uvw >= 0 then
if !pv_w.div_sign(uv_w).is_negative()
&&!up_w.div_sign(uv_w).is_negative()
&&!uv_p.div_sign(uv_w).is_negative(){
||!up_w.div_sign(uv_w).is_negative()
||!uv_p.div_sign(uv_w).is_negative(){
// origin is contained, this is a positive detection
// local direction = Vector3.new(0, 0, 0)
// return direction, a0, a1, b0, b1, c0, c1, d0, d1
@@ -407,6 +396,8 @@ fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
// b0, c0 = c0, d0
// b1, c1 = c1, d1
(v1,v2)=(v2,v3);
}else{
v2=v3;
}
}else{
// elseif wuDist == minDist3 then
@@ -419,6 +410,8 @@ fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
// before [a,b,c,d]
(v1,v2)=(v3,v1);
// after [a,d,b]
}else{
v2=v3;
}
}
@@ -435,15 +428,17 @@ fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
if !uv_up.is_negative()&&!uv_pv.is_negative(){
// local direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1, c0, c1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}
}
// local u_u = u:Dot(u)
@@ -475,15 +470,17 @@ fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
if direction==vec3::zero(){
// direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex2([v0,v1]),
});
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}
}
// return direction, a0, a1, b0, b1
@@ -498,15 +495,17 @@ fn reduce4<M:MeshQuery<Position=Planar64Vec3>>(
// if direction.magnitude == 0 then
if dir==vec3::zero(){
// direction = uvw < 0 and uv or -uv
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
});
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}
}
// return direction, a0, a1
@@ -527,10 +526,7 @@ enum Reduce<Vert>{
}
impl<Vert> Simplex2_4<Vert>{
fn reduce<M:MeshQuery<Vert=Vert,Position=Planar64Vec3>>(self,mesh:&M,point:Planar64Vec3)->Reduce<Vert>
where
M::Vert:Copy
{
fn reduce<M:MeshQuery<Vert=Vert>>(self,mesh:&M,point:Planar64Vec3)->Reduce<Vert>{
match self{
Self::Simplex2(simplex)=>Reduce::Reduced(reduce2(simplex,mesh,point)),
Self::Simplex3(simplex)=>Reduce::Reduced(reduce3(simplex,mesh,point)),
@@ -539,17 +535,35 @@ impl<Vert> Simplex2_4<Vert>{
}
}
pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
//infinity fev algorithm state transition
#[derive(Debug)]
enum Transition<Vert>{
Done,//found closest vert, no edges are better
Vert(Vert),//transition to vert
}
enum EV<M:MeshTopology>{
enum EV<M:MeshQuery>{
Vert(M::Vert),
Edge(M::Edge),
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
}
impl<M:MeshTopology> From<EV<M>> for FEV<M>{
impl<M:MeshQuery> From<EV<M>> for FEV<M>{
fn from(value:EV<M>)->Self{
match value{
EV::Vert(minkowski_vert)=>FEV::Vert(minkowski_vert),
@@ -569,7 +583,7 @@ struct ThickPlane{
epsilon:Fixed<3,96>,
}
impl ThickPlane{
fn new<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,[v0,v1,v2]:Simplex<3,M::Vert>)->Self{
fn new<M:MeshQuery>(mesh:&M,[v0,v1,v2]:Simplex<3,M::Vert>)->Self{
let p0=mesh.vert(v0);
let p1=mesh.vert(v1);
let p2=mesh.vert(v2);
@@ -593,7 +607,7 @@ struct ThickLine{
epsilon:Fixed<4,128>,
}
impl ThickLine{
fn new<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,[v0,v1]:Simplex<2,M::Vert>)->Self{
fn new<M:MeshQuery>(mesh:&M,[v0,v1]:Simplex<2,M::Vert>)->Self{
let p0=mesh.vert(v0);
let p1=mesh.vert(v1);
let point=p0;
@@ -616,14 +630,10 @@ struct EVFinder<'a,M,C>{
best_distance_squared:Fixed<2,64>,
}
impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
where
M::Vert:Copy,
M::DirectedEdge:Copy,
{
impl<M:MeshQuery,C:Contains> EVFinder<'_,M,C>{
fn next_transition_vert(&mut self,vert_id:M::Vert,point:Planar64Vec3)->Transition<M::Vert>{
let mut best_transition=Transition::Done;
self.mesh.for_each_vert_edge(vert_id,|directed_edge_id|{
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
//test if this edge's opposite vertex closer
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
//select opposite vertex
@@ -636,14 +646,14 @@ impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
best_transition=Transition::Vert(test_vert_id);
self.best_distance_squared=distance_squared;
}
});
}
best_transition
}
fn final_ev(&mut self,vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
let mut best_transition=EV::Vert(vert_id);
let vert_pos=self.mesh.vert(vert_id);
let diff=point-vert_pos;
self.mesh.for_each_vert_edge(vert_id,|directed_edge_id|{
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
//test if this edge is closer
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
@@ -664,13 +674,10 @@ impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
self.best_distance_squared=distance_squared;
}
}
});
}
best_transition
}
fn crawl_boundaries(&mut self,mut vert_id:M::Vert,point:Planar64Vec3)->EV<M>
where
M::Vert:Copy
{
fn crawl_boundaries(&mut self,mut vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
loop{
match self.next_transition_vert(vert_id,point){
Transition::Done=>return self.final_ev(vert_id,point),
@@ -679,12 +686,8 @@ impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
}
}
}
/// This function hops along parallel vertices until it finds the EV which contains the closest point to `point`.
fn crawl_to_closest_ev<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,simplex:Simplex<2,M::Vert>,point:Planar64Vec3)->EV<M>
where
M::Vert:Copy,
M::DirectedEdge:Copy,
{
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
fn crawl_to_closest_ev<M:MeshQuery>(mesh:&M,simplex:Simplex<2,M::Vert>,point:Planar64Vec3)->EV<M>{
// naively start at the closest vertex
// the closest vertex is not necessarily the one with the fewest boundary hops
// but it doesn't matter, we will get there regardless.
@@ -701,7 +704,7 @@ fn crawl_to_closest_ev<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,simplex:Simpl
finder.crawl_boundaries(vert_id,point)
}
/// This function hops along connected vertices until it finds the FEV which contains the closest point to `point`.
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiVert>,point:Planar64Vec3)->FEV::<MinkowskiMesh<'a>>{
// naively start at the closest vertex
// the closest vertex is not necessarily the one with the fewest boundary hops
@@ -765,7 +768,11 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
Simplex1_3::Simplex2([v0,v1])=>{
// invert
let (v0,v1)=(-v0,-v1);
crawl_to_closest_ev(mesh,[v0,v1],point).into()
let ev=crawl_to_closest_ev(mesh,[v0,v1],point);
if !matches!(ev,EV::Edge(_)){
println!("I can't believe it's not an edge!");
}
ev.into()
},
Simplex1_3::Simplex3([v0,v1,v2])=>{
// invert
@@ -773,7 +780,11 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
// Shimmy to the side until you find a face that contains the closest point
// it's ALWAYS representable as a face, but this algorithm may
// return E or V in edge cases but I don't think that will break the face crawler
crawl_to_closest_fev(mesh,[v0,v1,v2],point)
let fev=crawl_to_closest_fev(mesh,[v0,v1,v2],point);
if !matches!(fev,FEV::Face(_)){
println!("I can't believe it's not a face!");
}
fev
},
})
},
@@ -789,39 +800,18 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
)
}
pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
// local function minimumDifference(
// queryP, radiusP,
// queryQ, radiusQ,
// exitRadius, testIntersection
// )
fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery<Position=Planar64Vec3,Direction=Planar64Vec3>>(
fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
on_exact:impl FnOnce(bool,Simplex1_3<M::Vert>)->T,
on_escape:impl FnOnce(Simplex<4,M::Vert>)->T,
on_fast_fail:impl FnOnce()->T,
)->T
where
M::Vert:Copy
{
)->T{
// local initialAxis = queryQ() - queryP()
// local new_point_p = queryP(initialAxis)
// local new_point_q = queryQ(-initialAxis)

View File

@@ -1,407 +0,0 @@
use core::ops::{Bound,RangeBounds};
use strafesnet_common::integer::{Planar64Vec3,Ratio,Fixed,vec3::Vector3};
use crate::model::into_giga_time;
use crate::model::{SubmeshVertId,SubmeshEdgeId,SubmeshDirectedEdgeId,SubmeshFaceId,TransformedMesh,GigaTime};
use crate::mesh_query::{MeshQuery,MeshTopology,DirectedEdge,UndirectedEdge};
use crate::physics::{Time,Trajectory};
struct AsRefHelper<T>(T);
impl<T> AsRef<T> for AsRefHelper<T>{
fn as_ref(&self)->&T{
&self.0
}
}
//Note that a face on a minkowski mesh refers to a pair of fevs on the meshes it's summed from
//(face,vertex)
//(edge,edge)
//(vertex,face)
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiVert{
VertVert(SubmeshVertId,SubmeshVertId),
}
// TODO: remove this
impl core::ops::Neg for MinkowskiVert{
type Output=Self;
fn neg(self)->Self::Output{
match self{
MinkowskiVert::VertVert(v0,v1)=>MinkowskiVert::VertVert(v1,v0),
}
}
}
#[derive(Clone,Copy,Debug)]
pub enum MinkowskiEdge{
VertEdge(SubmeshVertId,SubmeshEdgeId),
EdgeVert(SubmeshEdgeId,SubmeshVertId),
//EdgeEdge when edges are parallel
}
impl UndirectedEdge for MinkowskiEdge{
type DirectedEdge=MinkowskiDirectedEdge;
fn as_directed(self,parity:bool)->Self::DirectedEdge{
match self{
MinkowskiEdge::VertEdge(v0,e1)=>MinkowskiDirectedEdge::VertEdge(v0,e1.as_directed(parity)),
MinkowskiEdge::EdgeVert(e0,v1)=>MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),v1),
}
}
}
#[derive(Clone,Copy,Debug)]
pub enum MinkowskiDirectedEdge{
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
//EdgeEdge when edges are parallel
}
impl DirectedEdge for MinkowskiDirectedEdge{
type UndirectedEdge=MinkowskiEdge;
fn as_undirected(self)->Self::UndirectedEdge{
match self{
MinkowskiDirectedEdge::VertEdge(v0,e1)=>MinkowskiEdge::VertEdge(v0,e1.as_undirected()),
MinkowskiDirectedEdge::EdgeVert(e0,v1)=>MinkowskiEdge::EdgeVert(e0.as_undirected(),v1),
}
}
fn parity(&self)->bool{
match self{
MinkowskiDirectedEdge::VertEdge(_,e)
|MinkowskiDirectedEdge::EdgeVert(e,_)=>e.parity(),
}
}
}
#[derive(Clone,Copy,Debug,Hash)]
pub enum MinkowskiFace{
VertFace(SubmeshVertId,SubmeshFaceId),
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
FaceVert(SubmeshFaceId,SubmeshVertId),
//EdgeFace
//FaceEdge
//FaceFace
}
#[derive(Debug)]
pub struct MinkowskiMesh<'a>{
mesh0:TransformedMesh<'a>,
mesh1:TransformedMesh<'a>,
}
// TODO: remove this
impl<'a> core::ops::Neg for &MinkowskiMesh<'a>{
type Output=MinkowskiMesh<'a>;
fn neg(self)->Self::Output{
MinkowskiMesh::minkowski_sum(self.mesh1,self.mesh0)
}
}
impl MinkowskiMesh<'_>{
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
MinkowskiMesh{
mesh0,
mesh1,
}
}
pub fn predict_collision_in(&self,trajectory:&Trajectory,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let start_position=match range.start_bound(){
Bound::Included(time)=>trajectory.extrapolated_position(*time),
Bound::Excluded(time)=>trajectory.extrapolated_position(*time),
Bound::Unbounded=>trajectory.position,
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
//continue forwards along the body parabola
fev.crawl(self,trajectory,range.start_bound(),range.end_bound()).hit()
}
pub fn predict_collision_out(&self,trajectory:&Trajectory,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
// TODO: handle unbounded collision using infinity fev
let start_position=match upper_bound{
Bound::Included(time)=>trajectory.extrapolated_position(*time),
Bound::Excluded(time)=>trajectory.extrapolated_position(*time),
Bound::Unbounded=>trajectory.position,
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
// swap and negate bounds to do a time inversion
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
let time_reversed_trajectory=-trajectory;
//continue backwards along the body parabola
fev.crawl(self,&time_reversed_trajectory,lower_bound.as_ref(),upper_bound.as_ref()).hit()
//no need to test -time<time_limit because of the first step
.map(|(face,time)|(face,-time))
}
pub fn predict_collision_face_out(&self,trajectory:&Trajectory,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{
// TODO: make better
use crate::face_crawler::{low,upp};
//no algorithm needed, there is only one state and two cases (Edge,None)
//determine when it passes an edge ("sliding off" case)
let start_time=range.start_bound().map(|&t|(t-trajectory.time).to_ratio());
let mut best_time=range.end_bound().map(|&t|into_giga_time(t,trajectory.time));
let mut best_edge=None;
let face_n=self.face_nd(contact_face_id).0;
self.for_each_face_edge(contact_face_id,|directed_edge_id|{
let edge_n=self.directed_edge_n(directed_edge_id);
//f x e points in
let n=face_n.cross(edge_n);
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
let d=n.dot(self.vert(v0)+self.vert(v1));
//WARNING! d outside of *2
//WARNING: truncated precision
//wrap for speed
for dt in Fixed::<4,128>::zeroes2(((n.dot(trajectory.position))*2-d).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
if low(&start_time,&dt)&&upp(&dt,&best_time)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
best_time=Bound::Included(dt);
best_edge=Some((directed_edge_id,dt));
break;
}
}
});
best_edge
}
pub fn contains_point(&self,point:Planar64Vec3)->bool{
crate::minimum_difference::contains_point(self,point)
}
}
impl MeshQuery for MinkowskiMesh<'_>{
type Direction=Planar64Vec3;
type Position=Planar64Vec3;
type Normal=Vector3<Fixed<3,96>>;
type Offset=Fixed<4,128>;
// TODO: relative d
fn face_nd(&self,face_id:MinkowskiFace)->(Self::Normal,Self::Offset){
match face_id{
MinkowskiFace::VertFace(v0,f1)=>{
let (n,d)=self.mesh1.face_nd(f1);
(-n,d-n.dot(self.mesh0.vert(v0)))
},
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
let edge0_n=self.mesh0.edge_n(e0);
let edge1_n=self.mesh1.edge_n(e1);
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
let n=edge0_n.cross(edge1_n);
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
((n*(parity as i64*4-2)).widen_3(),((e0d-e1d)*(parity as i64*2-1)).widen_4())
},
MinkowskiFace::FaceVert(f0,v1)=>{
let (n,d)=self.mesh0.face_nd(f0);
(n,d-n.dot(self.mesh1.vert(v1)))
},
}
}
fn vert(&self,vert_id:MinkowskiVert)->Planar64Vec3{
match vert_id{
MinkowskiVert::VertVert(v0,v1)=>{
self.mesh0.vert(v0)-self.mesh1.vert(v1)
},
}
}
fn hint_point(&self)->Planar64Vec3{
self.mesh0.hint_point()-self.mesh1.hint_point()
}
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
}
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction{
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
self.vert(v1)-self.vert(v0)
}
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction{
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
}
}
impl MeshTopology for MinkowskiMesh<'_>{
type Face=MinkowskiFace;
type Edge=MinkowskiEdge;
type DirectedEdge=MinkowskiDirectedEdge;
type Vert=MinkowskiVert;
fn for_each_vert_edge(&self,vert_id:Self::Vert,mut f:impl FnMut(Self::DirectedEdge)){
match vert_id{
MinkowskiVert::VertVert(v0,v1)=>{
//detect shared volume when the other mesh is mirrored along a test edge dir
let v0f={
let mut faces=Vec::new();
self.mesh0.for_each_vert_face(v0,|face|faces.push(face));
faces
};
let v1f={
let mut faces=Vec::new();
self.mesh1.for_each_vert_face(v1,|face|faces.push(face));
faces
};
let v0f_n:Vec<_>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
let v1f_n:Vec<_>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
// scratch vector
let mut face_normals=Vec::with_capacity(v0f.len()+v1f.len());
face_normals.clone_from(&v0f_n);
self.mesh0.for_each_vert_edge(v0,|directed_edge_id|{
let n=self.mesh0.directed_edge_n(directed_edge_id);
let nn=n.dot(n);
// TODO: there's gotta be a better way to do this
// drop faces beyond v0f_n
face_normals.truncate(v0f.len());
// make a set of faces from mesh0's perspective
for face_n in &v1f_n{
//add reflected mesh1 faces
//wrap for speed
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
}
if is_empty_volume(&face_normals){
f(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
}
});
face_normals.clone_from(&v1f_n);
self.mesh1.for_each_vert_edge(v1,|directed_edge_id|{
let n=self.mesh1.directed_edge_n(directed_edge_id);
let nn=n.dot(n);
// drop faces beyond v1f_n
face_normals.truncate(v1f.len());
// make a set of faces from mesh1's perspective
for face_n in &v0f_n{
//wrap for speed
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
}
if is_empty_volume(&face_normals){
f(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
}
});
},
}
}
fn for_each_vert_face(&self,_vert_id:Self::Vert,_f:impl FnMut(Self::Face)){
unimplemented!()
}
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>{
match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>{
//faces are listed backwards from the minkowski mesh
let v0e={
let mut edges=Vec::new();
self.mesh0.for_each_vert_edge(v0,|edge|edges.push(edge));
edges
};
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).as_ref();
AsRefHelper([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
for &directed_edge_id0 in &v0e{
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
//must be behind other face.
let d=edge_face1_n.dot(edge0_n);
if d.is_negative(){
let edge0_nn=edge0_n.dot(edge0_n);
// Assume not every number is huge
// TODO: revisit this
let dd=(d*d)/(edge_face1_nn*edge0_nn);
if best_d<dd{
best_d=dd;
best_edge=Some(directed_edge_id0);
}
}
}
best_edge.map_or(
MinkowskiFace::VertFace(v0,edge_face_id1),
|directed_edge_id0|MinkowskiFace::EdgeEdge(directed_edge_id0.as_undirected(),e1,directed_edge_id0.parity()^face_parity)
)
}))
},
MinkowskiEdge::EdgeVert(e0,v1)=>{
//tracking index with an external variable because .enumerate() is not available
let v1e={
let mut edges=Vec::new();
self.mesh1.for_each_vert_edge(v1,|edge|edges.push(edge));
edges
};
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).as_ref();
AsRefHelper([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
for &directed_edge_id1 in &v1e{
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
let d=edge_face0_n.dot(edge1_n);
if d.is_negative(){
let edge1_nn=edge1_n.dot(edge1_n);
let dd=(d*d)/(edge_face0_nn*edge1_nn);
if best_d<dd{
best_d=dd;
best_edge=Some(directed_edge_id1);
}
}
}
best_edge.map_or(
MinkowskiFace::FaceVert(edge_face_id0,v1),
|directed_edge_id1|MinkowskiFace::EdgeEdge(e0,directed_edge_id1.as_undirected(),directed_edge_id1.parity()^face_parity)
)
}))
},
}
}
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>{
AsRefHelper(match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>self.mesh1.edge_verts(e1).as_ref().map(|vert_id1|
MinkowskiVert::VertVert(v0,vert_id1)
),
MinkowskiEdge::EdgeVert(e0,v1)=>self.mesh0.edge_verts(e0).as_ref().map(|vert_id0|
MinkowskiVert::VertVert(vert_id0,v1)
),
})
}
fn for_each_face_vert(&self,_face_id:Self::Face,_f:impl FnMut(Self::Vert)){
unimplemented!()
}
fn for_each_face_edge(&self,face_id:Self::Face,mut f:impl FnMut(Self::DirectedEdge)){
match face_id{
MinkowskiFace::VertFace(v0,f1)=>{
self.mesh1.for_each_face_edge(f1,|edge_id1|
f(MinkowskiDirectedEdge::VertEdge(v0,edge_id1.reverse()))
)
},
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
//could sort this if ordered edges are needed
//probably just need to reverse this list according to parity
f(MinkowskiDirectedEdge::VertEdge(e0v0,e1.as_directed(parity)));
f(MinkowskiDirectedEdge::EdgeVert(e0.as_directed(!parity),e1v0));
f(MinkowskiDirectedEdge::VertEdge(e0v1,e1.as_directed(!parity)));
f(MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),e1v1));
},
MinkowskiFace::FaceVert(f0,v1)=>{
self.mesh0.for_each_face_edge(f0,|edge_id0|
f(MinkowskiDirectedEdge::EdgeVert(edge_id0,v1))
)
},
}
}
}
fn is_empty_volume(normals:&[Vector3<Fixed<3,96>>])->bool{
let len=normals.len();
for i in 0..len-1{
for j in i+1..len{
let n=normals[i].cross(normals[j]);
let mut d_comp=None;
for k in 0..len{
if k!=i&&k!=j{
let d=n.dot(normals[k]).is_negative();
if let &Some(comp)=&d_comp{
// This is testing if d_comp*d < 0
if comp^d{
return true;
}
}else{
d_comp=Some(d);
}
}
}
}
}
return false;
}
#[test]
fn test_is_empty_volume(){
use strafesnet_common::integer::vec3;
assert!(!is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3()]));
assert!(is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3(),vec3::NEG_X.widen_3()]));
}

View File

@@ -1,9 +1,11 @@
use std::collections::{HashSet,HashMap};
use core::ops::{Bound,RangeBounds};
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::model::{self,MeshId,PolygonIter};
use strafesnet_common::integer::{self,vec3,Fixed,Planar64,Planar64Vec3,Ratio};
use strafesnet_common::physics::Time;
use crate::mesh_query::{MeshQuery,MeshTopology,DirectedEdge,UndirectedEdge};
type Body=crate::body::Body<strafesnet_common::physics::TimeInner>;
struct AsRefHelper<T>(T);
impl<T> AsRef<T> for AsRefHelper<T>{
@@ -12,6 +14,20 @@ impl<T> AsRef<T> for AsRefHelper<T>{
}
}
pub trait UndirectedEdge{
type DirectedEdge:Copy+DirectedEdge;
fn as_directed(&self,parity:bool)->Self::DirectedEdge;
}
pub trait DirectedEdge{
type UndirectedEdge:Copy+std::fmt::Debug+UndirectedEdge;
fn as_undirected(&self)->Self::UndirectedEdge;
fn parity(&self)->bool;
//this is stupid but may work fine
fn reverse(&self)-><<Self as DirectedEdge>::UndirectedEdge as UndirectedEdge>::DirectedEdge{
self.as_undirected().as_directed(!self.parity())
}
}
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
pub struct MeshVertId(u32);
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
@@ -29,13 +45,13 @@ pub struct SubmeshFaceId(u32);
impl UndirectedEdge for SubmeshEdgeId{
type DirectedEdge=SubmeshDirectedEdgeId;
fn as_directed(self,parity:bool)->SubmeshDirectedEdgeId{
fn as_directed(&self,parity:bool)->SubmeshDirectedEdgeId{
SubmeshDirectedEdgeId(self.0|((parity as u32)<<(u32::BITS-1)))
}
}
impl DirectedEdge for SubmeshDirectedEdgeId{
type UndirectedEdge=SubmeshEdgeId;
fn as_undirected(self)->SubmeshEdgeId{
fn as_undirected(&self)->SubmeshEdgeId{
SubmeshEdgeId(self.0&!(1<<(u32::BITS-1)))
}
fn parity(&self)->bool{
@@ -43,6 +59,14 @@ impl DirectedEdge for SubmeshDirectedEdgeId{
}
}
//Vertex <-> Edge <-> Face -> Collide
#[derive(Debug)]
pub enum FEV<M:MeshQuery>{
Face(M::Face),
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
Vert(M::Vert),
}
//use Unit32 #[repr(C)] for map files
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
struct Face{
@@ -51,6 +75,33 @@ struct Face{
}
#[derive(Debug)]
struct Vert(Planar64Vec3);
pub trait MeshQuery{
type Face:Copy;
type Edge:Copy+DirectedEdge;
type Vert:Copy;
// Vertex must be Planar64Vec3 because it represents an actual position
type Normal;
type Offset;
fn edge_n(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Planar64Vec3{
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
self.vert(v1)-self.vert(v0)
}
fn directed_edge_n(&self,directed_edge_id:Self::Edge)->Planar64Vec3{
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
}
/// This must return a point inside the mesh.
#[expect(dead_code)]
fn hint_point(&self)->Planar64Vec3;
fn farthest_vert(&self,dir:Planar64Vec3)->Self::Vert;
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
fn face_edges(&self,face_id:Self::Face)->impl AsRef<[Self::Edge]>;
fn edge_faces(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->impl AsRef<[Self::Face;2]>;
fn edge_verts(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->impl AsRef<[Self::Vert;2]>;
fn vert_edges(&self,vert_id:Self::Vert)->impl AsRef<[Self::Edge]>;
fn vert_faces(&self,vert_id:Self::Vert)->impl AsRef<[Self::Face]>;
}
#[derive(Debug)]
struct FaceRefs{
// I didn't write it down, but I assume the edges are directed
@@ -395,8 +446,9 @@ pub struct PhysicsMeshView<'a>{
topology:&'a PhysicsMeshTopology,
}
impl MeshQuery for PhysicsMeshView<'_>{
type Position=Planar64Vec3;
type Direction=Planar64Vec3;
type Face=SubmeshFaceId;
type Edge=SubmeshDirectedEdgeId;
type Vert=SubmeshVertId;
type Normal=Planar64Vec3;
type Offset=Planar64;
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
@@ -424,37 +476,20 @@ impl MeshQuery for PhysicsMeshView<'_>{
let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize;
self.data.verts[vert_idx].0
}
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction{
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
self.vert(v1)-self.vert(v0)
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
self.topology.face_topology[face_id.get() as usize].edges.as_slice()
}
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction{
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
}
}
impl MeshTopology for PhysicsMeshView<'_>{
type Face=SubmeshFaceId;
type Edge=SubmeshEdgeId;
type DirectedEdge=SubmeshDirectedEdgeId;
type Vert=SubmeshVertId;
fn for_each_vert_edge(&self,vert_id:Self::Vert,f:impl FnMut(Self::DirectedEdge)){
self.topology.vert_topology[vert_id.get() as usize].edges.iter().copied().for_each(f);
}
fn for_each_vert_face(&self,vert_id:Self::Vert,f:impl FnMut(Self::Face)){
self.topology.vert_topology[vert_id.get() as usize].faces.iter().copied().for_each(f);
}
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>{
fn edge_faces(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshFaceId;2]>{
AsRefHelper(self.topology.edge_topology[edge_id.get() as usize].faces)
}
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>{
fn edge_verts(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshVertId;2]>{
AsRefHelper(self.topology.edge_topology[edge_id.get() as usize].verts)
}
fn for_each_face_vert(&self,_face_id:Self::Face,_f:impl FnMut(Self::Vert)){
unimplemented!()
fn vert_edges(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshDirectedEdgeId]>{
self.topology.vert_topology[vert_id.get() as usize].edges.as_slice()
}
fn for_each_face_edge(&self,face_id:Self::Face,f:impl FnMut(Self::DirectedEdge)){
self.topology.face_topology[face_id.get() as usize].edges.iter().copied().for_each(f);
fn vert_faces(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshFaceId]>{
self.topology.vert_topology[vert_id.get() as usize].faces.as_slice()
}
}
@@ -492,10 +527,14 @@ impl TransformedMesh<'_>{
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
}
pub fn faces(&self)->impl Iterator<Item=SubmeshFaceId>{
(0..self.view.topology.faces.len() as u32).map(SubmeshFaceId::new)
}
}
impl MeshQuery for TransformedMesh<'_>{
type Direction=Planar64Vec3;
type Position=Planar64Vec3;
type Face=SubmeshFaceId;
type Edge=SubmeshDirectedEdgeId;
type Vert=SubmeshVertId;
type Normal=Vector3<Fixed<3,96>>;
type Offset=Fixed<4,128>;
fn face_nd(&self,face_id:SubmeshFaceId)->(Self::Normal,Self::Offset){
@@ -523,47 +562,393 @@ impl MeshQuery for TransformedMesh<'_>{
.unwrap().0 as u32
)
}
fn edge_n(&self,edge_id:Self::Edge)->Self::Direction{
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
self.vert(v1)-self.vert(v0)
}
fn directed_edge_n(&self,directed_edge_id:Self::DirectedEdge)->Self::Direction{
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
}
}
impl MeshTopology for TransformedMesh<'_>{
type Face=SubmeshFaceId;
type Edge=SubmeshEdgeId;
type DirectedEdge=SubmeshDirectedEdgeId;
type Vert=SubmeshVertId;
#[inline]
fn for_each_vert_edge(&self,vert_id:Self::Vert,f:impl FnMut(Self::DirectedEdge)){
self.view.for_each_vert_edge(vert_id,f)
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
self.view.face_edges(face_id)
}
#[inline]
fn for_each_vert_face(&self,vert_id:Self::Vert,f:impl FnMut(Self::Face)){
self.view.for_each_vert_face(vert_id,f)
}
#[inline]
fn edge_faces(&self,edge_id:Self::Edge)->impl AsRef<[Self::Face;2]>{
fn edge_faces(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshFaceId;2]>{
self.view.edge_faces(edge_id)
}
#[inline]
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>{
fn edge_verts(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshVertId;2]>{
self.view.edge_verts(edge_id)
}
fn for_each_face_vert(&self,face_id:Self::Face,f:impl FnMut(Self::Vert)){
self.view.for_each_face_vert(face_id,f)
#[inline]
fn vert_edges(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshDirectedEdgeId]>{
self.view.vert_edges(vert_id)
}
#[inline]
fn for_each_face_edge(&self,face_id:Self::Face,f:impl FnMut(Self::DirectedEdge)){
self.view.for_each_face_edge(face_id,f)
fn vert_faces(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshFaceId]>{
self.view.vert_faces(vert_id)
}
}
//Note that a face on a minkowski mesh refers to a pair of fevs on the meshes it's summed from
//(face,vertex)
//(edge,edge)
//(vertex,face)
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiVert{
VertVert(SubmeshVertId,SubmeshVertId),
}
// TODO: remove this
impl core::ops::Neg for MinkowskiVert{
type Output=Self;
fn neg(self)->Self::Output{
match self{
MinkowskiVert::VertVert(v0,v1)=>MinkowskiVert::VertVert(v1,v0),
}
}
}
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiEdge{
VertEdge(SubmeshVertId,SubmeshEdgeId),
EdgeVert(SubmeshEdgeId,SubmeshVertId),
//EdgeEdge when edges are parallel
}
impl UndirectedEdge for MinkowskiEdge{
type DirectedEdge=MinkowskiDirectedEdge;
fn as_directed(&self,parity:bool)->Self::DirectedEdge{
match self{
MinkowskiEdge::VertEdge(v0,e1)=>MinkowskiDirectedEdge::VertEdge(*v0,e1.as_directed(parity)),
MinkowskiEdge::EdgeVert(e0,v1)=>MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),*v1),
}
}
}
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiDirectedEdge{
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
//EdgeEdge when edges are parallel
}
impl DirectedEdge for MinkowskiDirectedEdge{
type UndirectedEdge=MinkowskiEdge;
fn as_undirected(&self)->Self::UndirectedEdge{
match self{
MinkowskiDirectedEdge::VertEdge(v0,e1)=>MinkowskiEdge::VertEdge(*v0,e1.as_undirected()),
MinkowskiDirectedEdge::EdgeVert(e0,v1)=>MinkowskiEdge::EdgeVert(e0.as_undirected(),*v1),
}
}
fn parity(&self)->bool{
match self{
MinkowskiDirectedEdge::VertEdge(_,e)
|MinkowskiDirectedEdge::EdgeVert(e,_)=>e.parity(),
}
}
}
#[derive(Clone,Copy,Debug,Hash)]
pub enum MinkowskiFace{
VertFace(SubmeshVertId,SubmeshFaceId),
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
FaceVert(SubmeshFaceId,SubmeshVertId),
//EdgeFace
//FaceEdge
//FaceFace
}
#[derive(Debug)]
pub struct MinkowskiMesh<'a>{
mesh0:TransformedMesh<'a>,
mesh1:TransformedMesh<'a>,
}
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{
let r=(time-relative_to).to_ratio();
Ratio::new(r.num.widen_4(),r.den.widen_4())
}
// TODO: remove this
impl<'a> core::ops::Neg for &MinkowskiMesh<'a>{
type Output=MinkowskiMesh<'a>;
fn neg(self)->Self::Output{
MinkowskiMesh::minkowski_sum(self.mesh1,self.mesh0)
}
}
impl MinkowskiMesh<'_>{
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
MinkowskiMesh{
mesh0,
mesh1,
}
}
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?;
//continue forwards along the body parabola
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
}
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
// TODO: handle unbounded collision using infinity fev
let time=match upper_bound{
Bound::Included(&time)=>time,
Bound::Excluded(&time)=>time,
Bound::Unbounded=>unimplemented!("unbounded collision out"),
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?;
// swap and negate bounds to do a time inversion
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
let infinity_body=-relative_body;
//continue backwards along the body parabola
fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
//no need to test -time<time_limit because of the first step
.map(|(face,time)|(face,-time))
}
pub fn predict_collision_face_out(&self,relative_body:&Body,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{
// TODO: make better
use crate::face_crawler::{low,upp};
//no algorithm needed, there is only one state and two cases (Edge,None)
//determine when it passes an edge ("sliding off" case)
let start_time=range.start_bound().map(|&t|(t-relative_body.time).to_ratio());
let mut best_time=range.end_bound().map(|&t|into_giga_time(t,relative_body.time));
let mut best_edge=None;
let face_n=self.face_nd(contact_face_id).0;
for &directed_edge_id in self.face_edges(contact_face_id).as_ref(){
let edge_n=self.directed_edge_n(directed_edge_id);
//f x e points in
let n=face_n.cross(edge_n);
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
let d=n.dot(self.vert(v0)+self.vert(v1));
//WARNING! d outside of *2
//WARNING: truncated precision
//wrap for speed
for dt in Fixed::<4,128>::zeroes2(((n.dot(relative_body.position))*2-d).wrap_4(),n.dot(relative_body.velocity).wrap_4()*2,n.dot(relative_body.acceleration).wrap_4()){
if low(&start_time,&dt)&&upp(&dt,&best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
best_time=Bound::Included(dt);
best_edge=Some((directed_edge_id,dt));
break;
}
}
}
best_edge
}
pub fn contains_point(&self,point:Planar64Vec3)->bool{
crate::minimum_difference::contains_point(self,point)
}
}
impl MeshQuery for MinkowskiMesh<'_>{
type Face=MinkowskiFace;
type Edge=MinkowskiDirectedEdge;
type Vert=MinkowskiVert;
type Normal=Vector3<Fixed<3,96>>;
type Offset=Fixed<4,128>;
// TODO: relative d
fn face_nd(&self,face_id:MinkowskiFace)->(Self::Normal,Self::Offset){
match face_id{
MinkowskiFace::VertFace(v0,f1)=>{
let (n,d)=self.mesh1.face_nd(f1);
(-n,d-n.dot(self.mesh0.vert(v0)))
},
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
let edge0_n=self.mesh0.edge_n(e0);
let edge1_n=self.mesh1.edge_n(e1);
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
let n=edge0_n.cross(edge1_n);
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
((n*(parity as i64*4-2)).widen_3(),((e0d-e1d)*(parity as i64*2-1)).widen_4())
},
MinkowskiFace::FaceVert(f0,v1)=>{
let (n,d)=self.mesh0.face_nd(f0);
(n,d-n.dot(self.mesh1.vert(v1)))
},
}
}
fn vert(&self,vert_id:MinkowskiVert)->Planar64Vec3{
match vert_id{
MinkowskiVert::VertVert(v0,v1)=>{
self.mesh0.vert(v0)-self.mesh1.vert(v1)
},
}
}
fn hint_point(&self)->Planar64Vec3{
self.mesh0.transform.vertex.translation-self.mesh1.transform.vertex.translation
}
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
}
fn face_edges(&self,face_id:MinkowskiFace)->impl AsRef<[MinkowskiDirectedEdge]>{
match face_id{
MinkowskiFace::VertFace(v0,f1)=>{
self.mesh1.face_edges(f1).as_ref().iter().map(|&edge_id1|
MinkowskiDirectedEdge::VertEdge(v0,edge_id1.reverse())
).collect()
},
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref();
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref();
//could sort this if ordered edges are needed
//probably just need to reverse this list according to parity
vec![
MinkowskiDirectedEdge::VertEdge(e0v0,e1.as_directed(parity)),
MinkowskiDirectedEdge::EdgeVert(e0.as_directed(!parity),e1v0),
MinkowskiDirectedEdge::VertEdge(e0v1,e1.as_directed(!parity)),
MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),e1v1),
]
},
MinkowskiFace::FaceVert(f0,v1)=>{
self.mesh0.face_edges(f0).as_ref().iter().map(|&edge_id0|
MinkowskiDirectedEdge::EdgeVert(edge_id0,v1)
).collect()
},
}
}
fn edge_faces(&self,edge_id:MinkowskiEdge)->impl AsRef<[MinkowskiFace;2]>{
match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>{
//faces are listed backwards from the minkowski mesh
let v0e=self.mesh0.vert_edges(v0);
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).as_ref();
AsRefHelper([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
for &directed_edge_id0 in v0e.as_ref(){
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
//must be behind other face.
let d=edge_face1_n.dot(edge0_n);
if d.is_negative(){
let edge0_nn=edge0_n.dot(edge0_n);
// Assume not every number is huge
// TODO: revisit this
let dd=(d*d)/(edge_face1_nn*edge0_nn);
if best_d<dd{
best_d=dd;
best_edge=Some(directed_edge_id0);
}
}
}
best_edge.map_or(
MinkowskiFace::VertFace(v0,edge_face_id1),
|directed_edge_id0|MinkowskiFace::EdgeEdge(directed_edge_id0.as_undirected(),e1,directed_edge_id0.parity()^face_parity)
)
}))
},
MinkowskiEdge::EdgeVert(e0,v1)=>{
//tracking index with an external variable because .enumerate() is not available
let v1e=self.mesh1.vert_edges(v1);
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).as_ref();
AsRefHelper([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
for &directed_edge_id1 in v1e.as_ref(){
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
let d=edge_face0_n.dot(edge1_n);
if d.is_negative(){
let edge1_nn=edge1_n.dot(edge1_n);
let dd=(d*d)/(edge_face0_nn*edge1_nn);
if best_d<dd{
best_d=dd;
best_edge=Some(directed_edge_id1);
}
}
}
best_edge.map_or(
MinkowskiFace::FaceVert(edge_face_id0,v1),
|directed_edge_id1|MinkowskiFace::EdgeEdge(e0,directed_edge_id1.as_undirected(),directed_edge_id1.parity()^face_parity)
)
}))
},
}
}
fn edge_verts(&self,edge_id:MinkowskiEdge)->impl AsRef<[MinkowskiVert;2]>{
AsRefHelper(match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>self.mesh1.edge_verts(e1).as_ref().map(|vert_id1|
MinkowskiVert::VertVert(v0,vert_id1)
),
MinkowskiEdge::EdgeVert(e0,v1)=>self.mesh0.edge_verts(e0).as_ref().map(|vert_id0|
MinkowskiVert::VertVert(vert_id0,v1)
),
})
}
fn vert_edges(&self,vert_id:MinkowskiVert)->impl AsRef<[MinkowskiDirectedEdge]>{
match vert_id{
MinkowskiVert::VertVert(v0,v1)=>{
let mut edges=Vec::new();
//detect shared volume when the other mesh is mirrored along a test edge dir
let v0f_thing=self.mesh0.vert_faces(v0);
let v1f_thing=self.mesh1.vert_faces(v1);
let v0f=v0f_thing.as_ref();
let v1f=v1f_thing.as_ref();
let v0f_n:Vec<_>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
let v1f_n:Vec<_>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
// scratch vector
let mut face_normals=Vec::with_capacity(v0f.len()+v1f.len());
face_normals.clone_from(&v0f_n);
for &directed_edge_id in self.mesh0.vert_edges(v0).as_ref(){
let n=self.mesh0.directed_edge_n(directed_edge_id);
let nn=n.dot(n);
// TODO: there's gotta be a better way to do this
// drop faces beyond v0f_n
face_normals.truncate(v0f.len());
// make a set of faces from mesh0's perspective
for face_n in &v1f_n{
//add reflected mesh1 faces
//wrap for speed
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
}
if is_empty_volume(&face_normals){
edges.push(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
}
}
face_normals.clone_from(&v1f_n);
for &directed_edge_id in self.mesh1.vert_edges(v1).as_ref(){
let n=self.mesh1.directed_edge_n(directed_edge_id);
let nn=n.dot(n);
// drop faces beyond v1f_n
face_normals.truncate(v1f.len());
// make a set of faces from mesh1's perspective
for face_n in &v0f_n{
//wrap for speed
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
}
if is_empty_volume(&face_normals){
edges.push(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
}
}
edges
},
}
}
fn vert_faces(&self,_vert_id:MinkowskiVert)->impl AsRef<[MinkowskiFace]>{
unimplemented!();
#[expect(unreachable_code)]
Vec::new()
}
}
fn is_empty_volume(normals:&[Vector3<Fixed<3,96>>])->bool{
let len=normals.len();
for i in 0..len-1{
for j in i+1..len{
let n=normals[i].cross(normals[j]);
let mut d_comp=None;
for k in 0..len{
if k!=i&&k!=j{
let d=n.dot(normals[k]).is_negative();
if let &Some(comp)=&d_comp{
// This is testing if d_comp*d < 0
if comp^d{
return true;
}
}else{
d_comp=Some(d);
}
}
}
}
}
return false;
}
#[test]
fn test_is_empty_volume(){
assert!(!is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3()]));
assert!(is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3(),vec3::NEG_X.widen_3()]));
}

File diff suppressed because it is too large Load Diff

View File

@@ -15,7 +15,6 @@ type Conts<'a>=arrayvec::ArrayVec<&'a Contact,4>;
const RATIO_ZERO:Ratio<Fixed<1,32>,Fixed<1,32>>=Ratio::new(Fixed::ZERO,Fixed::EPSILON);
/// Information about a contact restriction
#[derive(Debug,PartialEq)]
pub struct Contact{
pub position:Planar64Vec3,
pub velocity:Planar64Vec3,
@@ -282,16 +281,16 @@ fn get_first_touch<'a>(contacts:&'a [Contact],ray:&Ray,conts:&Conts)->Option<(Ra
.min_by_key(|&(t,_)|t)
}
pub fn push_solve(contacts:&[Contact],point:Planar64Vec3)->(Planar64Vec3,Conts<'_>){
pub fn push_solve(contacts:&[Contact],point:Planar64Vec3)->Planar64Vec3{
let (mut ray,mut conts)=get_best_push_ray_and_conts_0(point);
loop{
let (next_t,next_cont)=match get_first_touch(contacts,&ray,&conts){
Some((t,cont))=>(t,cont),
None=>return (ray.origin,conts),
None=>return ray.origin,
};
if RATIO_ZERO.le_ratio(next_t){
return (ray.origin,conts);
return ray.origin;
}
//push_front
@@ -307,7 +306,7 @@ pub fn push_solve(contacts:&[Contact],point:Planar64Vec3)->(Planar64Vec3,Conts<'
let meet_point=ray.extrapolate(next_t);
match get_best_push_ray_and_conts(meet_point,conts.as_slice()){
Some((new_ray,new_conts))=>(ray,conts)=(new_ray,new_conts),
None=>return (meet_point,conts),
None=>return meet_point,
}
}
}
@@ -324,8 +323,9 @@ mod tests{
normal:vec3::Y,
}
];
let (point,conts)=push_solve(&contacts,vec3::NEG_Y);
assert_eq!(point,vec3::zero());
assert_eq!(conts.as_slice(),[&contacts[0]].as_slice());
assert_eq!(
vec3::zero(),
push_solve(&contacts,vec3::NEG_Y)
);
}
}

View File

@@ -4,12 +4,12 @@ version = "0.1.0"
edition = "2024"
[dependencies]
glam.workspace = true
glam = "0.30.0"
replace_with = "0.1.7"
strafesnet_common.workspace = true
strafesnet_physics.workspace = true
strafesnet_settings.workspace = true
strafesnet_snf.workspace = true
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_physics = { path = "../physics", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
strafesnet_snf = { path = "../../lib/snf", registry = "strafesnet" }
[lints]
workspace = true

View File

@@ -2,6 +2,7 @@ use std::collections::HashMap;
use strafesnet_common::gameplay_modes::{ModeId,StageId};
use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,InstructionFeedback,TimedInstruction};
use strafesnet_common::model::ModelId;
// session represents the non-hardware state of the client.
// Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state.
use strafesnet_common::physics::{
@@ -52,22 +53,16 @@ pub enum SessionControlInstruction{
pub enum SessionPlaybackInstruction{
SkipForward,
SkipBack,
TogglePaused,
DecreaseTimescale,
IncreaseTimescale,
}
pub struct FrameState{
pub trajectory:physics::Trajectory,
pub body:physics::Body,
pub camera:physics::PhysicsCamera,
pub time:PhysicsTime,
}
impl FrameState{
pub fn pos(&self)->glam::Vec3{
self.trajectory.extrapolated_position(self.time).map(Into::<f32>::into).to_array().into()
}
pub fn angles(&self)->glam::Vec2{
self.camera.simulate_move_angles(glam::IVec2::ZERO)
}
pub debug_model:Option<ModelId>,
}
pub struct Simulation{
@@ -84,11 +79,12 @@ impl Simulation{
physics,
}
}
pub fn get_frame_state(&self,time:SessionTime,data:&PhysicsData)->FrameState{
pub fn get_frame_state(&self,time:SessionTime,debug_model:Option<ModelId>)->FrameState{
FrameState{
trajectory:self.physics.camera_trajectory(data),
body:self.physics.camera_body(),
camera:self.physics.camera(),
time:self.timer.time(time),
debug_model,
}
}
}
@@ -168,6 +164,7 @@ pub struct Session{
recording:Recording,
//players:HashMap<PlayerId,Simulation>,
replays:HashMap<BotId,Replay>,
last_ray_hit:Option<ModelId>,
}
impl Session{
pub fn new(
@@ -184,6 +181,7 @@ impl Session{
view_state:ViewState::Play,
recording:Default::default(),
replays:HashMap::new(),
last_ray_hit:None,
}
}
fn clear_recording(&mut self){
@@ -195,12 +193,25 @@ impl Session{
}
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
match &self.view_state{
ViewState::Play=>Some(self.simulation.get_frame_state(time,&self.geometry_shared)),
ViewState::Play=>Some(self.simulation.get_frame_state(time,self.last_ray_hit)),
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
replay.simulation.get_frame_state(time,&self.geometry_shared)
replay.simulation.get_frame_state(time,None)
),
}
}
pub fn debug_raycast_print_model_id_if_changed(&mut self,time:SessionTime){
if let Some(frame_state)=self.get_frame_state(time){
let ray=strafesnet_common::ray::Ray{
origin:frame_state.body.extrapolated_position(self.simulation.timer.time(time)),
direction:-frame_state.camera.rotation().z_axis,
};
let model_id=self.geometry_shared.trace_ray(ray);
if model_id!=self.last_ray_hit{
println!("hit={model_id:?}");
self.last_ray_hit=model_id;
}
}
}
pub fn user_settings(&self)->&UserSettings{
&self.user_settings
}
@@ -246,16 +257,12 @@ impl InstructionConsumer<Instruction<'_>> for Session{
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Restart(mode_id)));
// TODO: think about this harder. This works around a bug where you fall infinitely when you reset.
self.simulation.timer.set_time(ins.time,PhysicsTime::ZERO);
},
Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(mode_id,spawn_id)))=>{
self.clear_recording();
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Spawn(mode_id,spawn_id)));
// TODO: think about this harder. This works around a bug where you fall infinitely when you reset.
self.simulation.timer.set_time(ins.time,PhysicsTime::ZERO);
},
Instruction::Input(SessionInputInstruction::Misc(misc_instruction))=>{
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(misc_instruction));
@@ -264,14 +271,7 @@ impl InstructionConsumer<Instruction<'_>> for Session{
// don't flush the buffered instructions in the mouse interpolator
// until the mouse is confirmed to be not moving at a later time
// what if they pause for 5ms lmao
match &self.view_state{
ViewState::Play=>{
_=self.simulation.timer.set_paused(ins.time,paused);
},
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,paused);
},
}
_=self.simulation.timer.set_paused(ins.time,paused);
},
Instruction::Control(SessionControlInstruction::CopyRecordingIntoReplayAndSpectate)=> if let ViewState::Play=self.view_state{
// Bind: B
@@ -392,6 +392,14 @@ impl InstructionConsumer<Instruction<'_>> for Session{
},
}
},
Instruction::Playback(SessionPlaybackInstruction::TogglePaused)=>{
match &self.view_state{
ViewState::Play=>(),
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,!replay.simulation.timer.is_paused());
},
}
}
Instruction::ChangeMap(complete_map)=>{
self.clear_recording();
self.change_map(complete_map);

View File

@@ -6,8 +6,8 @@ edition = "2024"
[dependencies]
configparser = "3.0.2"
directories = "6.0.0"
glam.workspace = true
strafesnet_common.workspace = true
glam = "0.30.0"
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
[lints]
workspace = true

View File

@@ -4,12 +4,12 @@ version = "0.1.0"
edition = "2024"
[dependencies]
glam.workspace = true
strafesnet_common.workspace = true
strafesnet_physics.workspace = true
strafesnet_snf.workspace = true
glam = "0.30.0"
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet" }
# this is just for the primitive constructor
strafesnet_rbx_loader.workspace = true
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet" }
[lints]
workspace = true

View File

@@ -71,16 +71,16 @@ fn segment_determinism(bot:strafesnet_snf::bot::Segment,physics_data:&PhysicsDat
for (i,ins) in bot.instructions.into_iter().enumerate(){
let state_deterministic=physics_deterministic.clone();
let state_filtered=physics_filtered.clone();
PhysicsContext::run_input_instruction(&mut physics_deterministic,physics_data,ins.clone());
PhysicsContext::run_input_instruction(&mut physics_deterministic,&physics_data,ins.clone());
match ins{
strafesnet_common::instruction::TimedInstruction{instruction:strafesnet_common::physics::Instruction::Idle,..}=>(),
other=>{
non_idle_count+=1;
// run
PhysicsContext::run_input_instruction(&mut physics_filtered,physics_data,other.clone());
PhysicsContext::run_input_instruction(&mut physics_filtered,&physics_data,other.clone());
// check if position matches
let b0=physics_deterministic.camera_trajectory(physics_data);
let b1=physics_filtered.camera_trajectory(physics_data);
let b0=physics_deterministic.camera_body();
let b1=physics_filtered.camera_body();
if b0.position!=b1.position{
let nanoseconds=start.elapsed().as_nanos() as u64;
println!("desync at instruction #{}",i);

View File

@@ -73,6 +73,7 @@ fn simultaneous_collision(){
let body=strafesnet_physics::physics::Body::new(
(vec3::int(5+2,0,0)>>1)+vec3::int(1,1,0),
vec3::int(-1,-1,0),
vec3::int(0,0,0),
Time::ZERO,
);
let mut physics=PhysicsState::new_with_body(body);
@@ -87,6 +88,7 @@ fn simultaneous_collision(){
let body=physics.body();
assert_eq!(body.position,vec3::int(5,0,0));
assert_eq!(body.velocity,vec3::int(0,0,0));
assert_eq!(body.acceleration,vec3::int(0,0,0));
assert_eq!(body.time,Time::from_secs(1));
}
#[test]
@@ -95,6 +97,7 @@ fn bug_3(){
let body=strafesnet_physics::physics::Body::new(
(vec3::int(5+2,0,0)>>1)+vec3::int(1,2,0),
vec3::int(-1,-1,0),
vec3::int(0,0,0),
Time::ZERO,
);
let mut physics=PhysicsState::new_with_body(body);
@@ -109,5 +112,6 @@ fn bug_3(){
let body=physics.body();
assert_eq!(body.position,vec3::int(5+2,0,0)>>1);
assert_eq!(body.velocity,vec3::int(0,0,0));
assert_eq!(body.acceleration,vec3::int(0,0,0));
assert_eq!(body.time,Time::from_secs(2));
}

View File

@@ -22,6 +22,7 @@ fn physics_bug_2()->Result<(),ReplayError>{
let body=strafesnet_physics::physics::Body::new(
vec3::raw_xyz(555690659654,1490485868773,1277783839382),
vec3::int(0,0,0),
vec3::int(0,-100,0),
Time::ZERO,
);
let mut physics=PhysicsState::new_with_body(body);
@@ -59,12 +60,9 @@ fn physics_bug_3()->Result<(),ReplayError>{
// vec3::raw_xyz(0,-96915585363,1265),
// vec3::raw_xyz(0,-429496729600,0),
// corner setup before wall hits
// vec3::raw_xyz(-1392580080675,3325402529458,-2444727738679),
// vec3::raw_xyz(-30259028820,-22950929553,-71141663007),
// vec3::raw_xyz(0,-429496729600,0),
// Actual bug 3 repro
vec3::raw_xyz(-2505538624455,3357963283914,557275711118),
vec3::raw_xyz(204188283920,-282280474198,166172785440),
vec3::raw_xyz(-1392580080675,3325402529458,-2444727738679),
vec3::raw_xyz(-30259028820,-22950929553,-71141663007),
vec3::raw_xyz(0,-429496729600,0),
Time::ZERO,
);
let mut physics=PhysicsState::new_with_body(body);

View File

@@ -10,9 +10,9 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
glam.workspace = true
strafesnet_common.workspace = true
strafesnet_deferred_loader.workspace = true
glam = "0.30.0"
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
vbsp = "0.9.1"
vbsp-entities-css = "0.6.0"
vmdl = "0.2.0"

View File

@@ -1,6 +1,6 @@
[package]
name = "strafesnet_common"
version = "0.8.3"
version = "0.7.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -12,10 +12,10 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies]
arrayvec = "0.7.4"
bitflags = "2.6.0"
fixed_wide = { workspace = true, features = ["deferred-division","zeroes","wide-mul"] }
linear_ops = { workspace = true, features = ["deferred-division","named-fields"] }
ratio_ops = { workspace = true }
glam.workspace = true
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", features = ["deferred-division","zeroes","wide-mul"] }
linear_ops = { version = "0.1.1", path = "../linear_ops", registry = "strafesnet", features = ["deferred-division","named-fields"] }
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet" }
glam = "0.30.0"
id = { version = "0.1.0", registry = "strafesnet" }
[lints]

View File

@@ -149,23 +149,10 @@ impl_time_i64_rhs_operator!(Shr,shr);
impl_time_i64_rhs_operator!(Shl,shl);
impl<T> core::ops::Mul<Time<T>> for Planar64{
type Output=Ratio<Fixed<2,64>,Planar64>;
#[inline]
fn mul(self,rhs:Time<T>)->Self::Output{
Ratio::new(self*Fixed::raw(rhs.0),Planar64::raw(1_000_000_000))
}
}
impl<T> From<Time<T>> for f32{
#[inline]
fn from(value:Time<T>)->Self{
value.get() as f32/Time::<T>::ONE_SECOND.get() as f32
}
}
impl<T> From<Time<T>> for f64{
#[inline]
fn from(value:Time<T>)->Self{
value.get() as f64/Time::<T>::ONE_SECOND.get() as f64
}
}
#[cfg(test)]
mod test_time{
use super::*;
@@ -227,11 +214,11 @@ impl Ratio64{
}
#[inline]
pub const fn mul_int(&self,rhs:i64)->i64{
(rhs as i128*self.num as i128/self.den as i128) as i64
rhs*self.num/(self.den as i64)
}
#[inline]
pub const fn rhs_div_int(&self,rhs:i64)->i64{
(rhs as i128*self.den as i128/self.num as i128) as i64
rhs*(self.den as i64)/self.num
}
#[inline]
pub const fn mul_ref(&self,rhs:&Ratio64)->Ratio64{
@@ -276,6 +263,7 @@ fn integer_decode_f64(f: f64) -> (u64, i16, i8) {
pub enum Ratio64TryFromFloatError{
Nan,
Infinite,
Subnormal,
HighlyNegativeExponent(i16),
HighlyPositiveExponent(i16),
}
@@ -310,10 +298,8 @@ fn ratio64_from_mes((m,e,s):(u64,i16,i8))->Result<Ratio64,Ratio64TryFromFloatErr
Ok(Ratio64::new(num as i64,den as u64).unwrap())
}else if e<0{
// simple exact representation
Ok(Ratio64::new((m as i64)*(s as i64),1<<-e).unwrap())
}else if (64-m.leading_zeros() as i16)+e<64{
// integer
Ok(Ratio64::new((m as i64)*(s as i64)*(1<<e),1).unwrap())
}else{
Err(Ratio64TryFromFloatError::HighlyPositiveExponent(e))
@@ -345,29 +331,6 @@ impl TryFrom<f64> for Ratio64{
}
}
}
#[cfg(test)]
fn req(r0:Ratio64,r1:Ratio64){
println!("r0={r0:?} r1={r1:?}");
assert_eq!(r0.num(),r1.num(),"Nums not eq");
assert_eq!(r0.den(),r1.den(),"Dens not eq");
}
#[test]
fn test_ratio64_from_float(){
req(2.0.try_into().unwrap(),Ratio64::new(2,1).unwrap());
req(1.0.try_into().unwrap(),Ratio64::new(1,1).unwrap());
req(0.5.try_into().unwrap(),Ratio64::new(1,2).unwrap());
req(1.1.try_into().unwrap(),Ratio64::new(2476979795053773,2251799813685248).unwrap());
req(0.8.try_into().unwrap(),Ratio64::new(3602879701896397,4503599627370496).unwrap());
req(0.61.try_into().unwrap(),Ratio64::new(5494391545392005,9007199254740992).unwrap());
req(0.01.try_into().unwrap(),Ratio64::new(5764607523034235,576460752303423488).unwrap());
req(0.001.try_into().unwrap(),Ratio64::new(1152921504606847,1152921504606846976).unwrap());
req(0.00001.try_into().unwrap(),Ratio64::new(89605456633725,8960545663372499267).unwrap());
req(0.00000000001.try_into().unwrap(),Ratio64::new(35204848,3520484800000000213).unwrap());
req(0.000000000000000001.try_into().unwrap(),Ratio64::new(11,10999999999999999213).unwrap());
req(2222222222222.0.try_into().unwrap(),Ratio64::new(2222222222222,1).unwrap());
req(core::f64::consts::PI.try_into().unwrap(),Ratio64::new(884279719003555,281474976710656).unwrap());
}
impl std::ops::Mul<Ratio64> for Ratio64{
type Output=Ratio64;
#[inline]

View File

@@ -36,7 +36,6 @@ pub enum SetControlInstruction{
SetMoveForward(bool),
SetJump(bool),
SetZoom(bool),
SetSprint(bool),
}
#[derive(Clone,Debug)]
pub enum ModeInstruction{

View File

@@ -53,23 +53,36 @@ impl std::fmt::Display for Error{
impl std::error::Error for Error{}
#[derive(Clone,Copy,Debug)]
pub enum RunState{
enum RunState{
Created,
Started{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Unpaused>},
Finished{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Paused>},
}
impl RunState{
#[derive(Clone,Copy,Debug)]
pub struct Run{
state:RunState,
flagged:Option<FlagReason>,
}
impl Run{
pub fn new()->Self{
Self{
state:RunState::Created,
flagged:None,
}
}
pub fn time(&self,time:PhysicsTime)->Time{
match &self{
match &self.state{
RunState::Created=>Time::ZERO,
RunState::Started{timer}=>timer.time(time),
RunState::Finished{timer}=>timer.time(),
}
}
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
match &self{
match &self.state{
RunState::Created=>{
*self=RunState::Started{
self.state=RunState::Started{
timer:TimerFixed::new(time,Time::ZERO),
};
Ok(())
@@ -80,10 +93,10 @@ impl RunState{
}
pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
//this uses Copy
match &self{
match &self.state{
RunState::Created=>Err(Error::NotStarted),
RunState::Started{timer}=>{
*self=RunState::Finished{
self.state=RunState::Finished{
timer:timer.into_paused(time),
};
Ok(())
@@ -91,39 +104,12 @@ impl RunState{
RunState::Finished{..}=>Err(Error::AlreadyFinished),
}
}
}
#[derive(Clone,Copy,Debug)]
pub struct Run{
state:RunState,
flag_reason:Option<FlagReason>,
}
impl Run{
pub fn new()->Self{
Self{
state:RunState::Created,
flag_reason:None,
}
}
pub fn time(&self,time:PhysicsTime)->Time{
self.state.time(time)
}
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
self.state.start(time)
}
pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
self.state.finish(time)
}
pub fn flag(&mut self,flag_reason:FlagReason){
//don't replace the first reason the run was flagged
if self.flag_reason.is_none(){
self.flag_reason=Some(flag_reason);
if self.flagged.is_none(){
self.flagged=Some(flag_reason);
}
}
pub fn flag_reason(&self)->Option<FlagReason>{
self.flag_reason
}
pub fn get_finish_time(&self)->Option<Time>{
match &self.state{
RunState::Finished{timer}=>Some(timer.time()),

View File

@@ -10,7 +10,7 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
strafesnet_common.workspace = true
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
[lints]
workspace = true

View File

@@ -1,6 +1,6 @@
[package]
name = "fixed_wide"
version = "0.2.2"
version = "0.2.1"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -17,7 +17,7 @@ zeroes=["dep:arrayvec"]
bnum = "0.13.0"
arrayvec = { version = "0.7.6", optional = true }
paste = "1.0.15"
ratio_ops = { workspace = true, optional = true }
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true }
[lints]
workspace = true

View File

@@ -7,7 +7,7 @@ const BNUM_DIGIT_WIDTH:usize=64;
/// N is the number of u64s to use
/// F is the number of fractional bits (always N*32 lol)
pub struct Fixed<const N:usize,const F:usize>{
bits:BInt<{N}>,
pub(crate)bits:BInt<{N}>,
}
impl<const N:usize,const F:usize> Fixed<N,F>{
@@ -545,7 +545,7 @@ impl_shift_operator!( Fixed, Shr, shr, Self );
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
#[allow(unused_macros)]
#[expect(unused_macros)]
macro_rules! impl_wide_operators{
($lhs:expr,$rhs:expr)=>{
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{

View File

@@ -14,12 +14,12 @@ fixed-wide=["dep:fixed_wide","dep:paste"]
deferred-division=["dep:ratio_ops"]
[dependencies]
ratio_ops = { workspace = true, optional = true }
fixed_wide = { workspace = true, optional = true }
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true }
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", optional = true }
paste = { version = "1.0.15", optional = true }
[dev-dependencies]
fixed_wide = { workspace = true, features = ["wide-mul"] }
fixed_wide = { path = "../fixed_wide", registry = "strafesnet", features = ["wide-mul"] }
[lints]
workspace = true

View File

@@ -11,13 +11,13 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies]
bytemuck = "1.14.3"
glam.workspace = true
regex = { version = "1.11.3", default-features = false, features = ["unicode-perl"] }
glam = "0.30.0"
regex = { version = "1.11.3", default-features = false }
rbx_mesh = "0.5.0"
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
strafesnet_common.workspace = true
strafesnet_deferred_loader.workspace = true
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
rbx_binary = "2.0.1"
rbx_dom_weak = "4.1.0"
rbx_reflection = "6.1.0"

View File

@@ -867,11 +867,6 @@ impl PartialMap1<'_>{
deferred_model_deferred_attributes.model.mesh,
deferred_model_deferred_attributes.render
)?;
// If the mesh size is zero we can't auto-scale it, throw it out.
if mesh_size.x==integer::Fixed::ZERO||mesh_size.y==integer::Fixed::ZERO||mesh_size.z==integer::Fixed::ZERO{
print!("[rbx_loader] Mesh with zero size!");
return None;
}
Some(ModelDeferredAttributes{
mesh,
deferred_attributes:deferred_model_deferred_attributes.model.deferred_attributes,

View File

@@ -104,7 +104,7 @@ fn build_mesh2(
if let Some(normal_id)=normal_agreement_checker.into_agreed_normal(){
polygon_groups_normal_id[normal_id as usize-1].push(face);
}else{
print!("[union] Empty face!");
panic!("Empty face!");
}
}
Ok(())
@@ -158,7 +158,7 @@ fn build_mesh5(
if let Some(normal_id)=normal_agreement_checker.into_agreed_normal(){
polygon_groups_normal_id[normal_id as usize-1].push(face);
}else{
print!("[union] Empty face!");
panic!("Empty face!");
}
}
Ok(())

View File

@@ -12,7 +12,7 @@ default=["run-service"]
run-service=[]
[dependencies]
glam.workspace = true
glam = "0.30.0"
mlua = { version = "0.11.3", features = ["luau"] }
phf = { version = "0.13.1", features = ["macros"] }
rbx_dom_weak = "4.1.0"

View File

@@ -1,6 +1,6 @@
[package]
name = "strafesnet_snf"
version = "0.3.2"
version = "0.3.1"
edition = "2024"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@@ -8,7 +8,7 @@ edition = "2024"
[dependencies]
binrw = "0.15.0"
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common.workspace = true
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
[lints]
workspace = true

View File

@@ -81,15 +81,6 @@ pub struct SegmentId(u32);
pub struct Segment{
pub instructions:Vec<TimedPhysicsInstruction>
}
impl Segment{
fn append<R:BinReaderExt>(&mut self,segment_info:&SegmentInfo,mut data:R)->Result<(),Error>{
for _ in 0..segment_info.instruction_count{
let instruction:newtypes::physics::TimedInstruction=data.read_le().map_err(Error::InvalidSegment)?;
self.instructions.push(instruction.try_into().map_err(Error::SegmentConvert)?);
}
Ok(())
}
}
#[derive(Clone,Copy,Debug)]
pub struct SegmentInfo{
@@ -103,13 +94,14 @@ pub struct SegmentInfo{
block_id:BlockId,
}
pub struct StreamableBot{
pub struct StreamableBot<R:BinReaderExt>{
file:crate::file::File<R>,
segment_map:Vec<SegmentInfo>,
}
impl StreamableBot{
pub(crate) fn new<R:BinReaderExt>(mut data:R)->Result<Self,Error>{
impl<R:BinReaderExt> StreamableBot<R>{
pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
//assume the file seek is in the right place to start reading header
let header:Header=data.read_le().map_err(Error::InvalidHeader)?;
let header:Header=file.data_mut().read_le().map_err(Error::InvalidHeader)?;
let mut instructions_subtotal=0;
let segment_map=header.segments.into_iter().map(|SegmentHeader{time,instruction_count,block_id}|{
instructions_subtotal+=instruction_count as u64;
@@ -121,12 +113,13 @@ impl StreamableBot{
}
}).collect();
Ok(Self{
file,
segment_map,
})
}
#[expect(dead_code)]
fn get_segment_info(&self,segment_id:SegmentId)->Result<&SegmentInfo,Error>{
self.segment_map.get(segment_id.get() as usize).ok_or(Error::InvalidSegmentId(segment_id))
fn get_segment_info(&self,segment_id:SegmentId)->Result<SegmentInfo,Error>{
Ok(*self.segment_map.get(segment_id.get() as usize).ok_or(Error::InvalidSegmentId(segment_id))?)
}
pub fn find_segments_instruction_range(&self,start_instruction:u64,end_instruction:u64)->&[SegmentInfo]{
let start=self.segment_map.partition_point(|segment_info|segment_info.instructions_subtotal<start_instruction);
@@ -139,21 +132,28 @@ impl StreamableBot{
// let end=self.segment_map.partition_point(|segment_info|segment_info.time<end_time);
// &self.segment_map[start..=end]
// }
pub fn load_segment<R:BinReaderExt>(&self,segment_info:&SegmentInfo,mut data:R)->Result<Segment,Error>{
fn append_to_segment(&mut self,segment_info:SegmentInfo,segment:&mut Segment)->Result<(),Error>{
let mut block=self.file.block_reader(segment_info.block_id).map_err(Error::File)?;
for _ in 0..segment_info.instruction_count{
let instruction:newtypes::physics::TimedInstruction=block.read_le().map_err(Error::InvalidSegment)?;
segment.instructions.push(instruction.try_into().map_err(Error::SegmentConvert)?);
}
Ok(())
}
pub fn load_segment(&mut self,segment_info:SegmentInfo)->Result<Segment,Error>{
let mut segment=Segment{
instructions:Vec::with_capacity(segment_info.instruction_count as usize),
};
segment.append(segment_info,data)?;
self.append_to_segment(segment_info,&mut segment)?;
Ok(segment)
}
pub fn read_all<R:BinReaderExt>(self,header:&crate::file::Header,mut data:R)->Result<Segment,Error>{
pub fn read_all(&mut self)->Result<Segment,Error>{
let mut segment=Segment{
instructions:Vec::new(),
};
for segment_info in &self.segment_map{
let block_info=header.block_info(segment_info.block_id).map_err(Error::File)?;
let block=block_info.take_seek(&mut data).map_err(Error::IO)?;
segment.append(segment_info,block)?;
for i in 0..self.segment_map.len(){
let segment_info=self.segment_map[i];
self.append_to_segment(segment_info,&mut segment)?;
}
Ok(segment)
}

View File

@@ -1,8 +1,6 @@
//file format "sniff"
use std::io::{SeekFrom,Error as IoError};
use binrw::binrw;
use binrw::BinReaderExt;
use binrw::io::{TakeSeek,TakeSeekExt};
use binrw::{binrw,BinReaderExt,io::TakeSeekExt};
#[derive(Debug)]
pub enum Error{
@@ -56,69 +54,65 @@ pub(crate) enum FourCC{
#[brw(magic=b"SNFB")]
Bot,
}
#[binrw]
#[brw(little)]
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,Ord,PartialEq,PartialOrd)]
pub struct BlockId(u32);
#[binrw]
#[brw(little)]
#[derive(Debug,Clone)]
struct BlockPosition(u64);
/// The range of data for a specific Block, relative to the start of the file.
#[derive(Debug,Clone)]
pub struct BlockInfo(core::ops::Range<u64>);
impl BlockInfo{
/// Create an adapter which seeks to the block start and reads at most the block length.
pub fn take_seek<R:BinReaderExt>(&self,mut data:R)->Result<TakeSeek<R>,IoError>{
data.seek(SeekFrom::Start(self.start))?;
Ok(data.take_seek(self.end-self.start))
}
}
impl core::ops::Deref for BlockInfo{
type Target=core::ops::Range<u64>;
fn deref(&self)->&Self::Target{
&self.0
}
}
#[binrw]
#[brw(little)]
#[derive(Debug)]
pub struct Header{
/// Type of file
fourcc:FourCC,
pub fourcc:FourCC,
/// File format version
version:u32,
pub version:u32,
/// Minimum data required to know the location of all streamable resources for this specific file
priming:u64,
pub priming:u64,
/// uuid for this file
resource:u128,
pub resource:u128,
//don't need try_calc: the struct will force field initialization anyways and it can be calculated there
block_count:u32,
pub block_count:u32,
#[br(count=block_count+1)]
block_positions:Vec<BlockPosition>,
pub block_location:Vec<u64>,
}
impl Header{
pub const fn fourcc(&self)->FourCC{
self.fourcc
}
pub const fn calculate_size(block_count:u32)->usize{
4 // fourcc
+4 // version
+8 // priming
+16 // resource
+4 // block_count
+(block_count as usize+1)*8 // block_positions
}
pub fn block_info(&self,block_id:BlockId)->Result<BlockInfo,Error>{
let BlockId(id)=block_id;
if self.block_positions.len() as u32<=id{
return Err(Error::InvalidBlockId(block_id))
}
let BlockPosition(start)=self.block_positions[id as usize];
let BlockPosition(end)=self.block_positions[id as usize+1];
Ok(BlockInfo(start..end))
+(block_count as usize+1)*8 // block_location
}
}
#[binrw]
#[brw(little)]
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,Ord,PartialEq,PartialOrd)]
pub struct BlockId(u32);
pub(crate) struct File<R:BinReaderExt>{
header:Header,
//reference to the data
data:R,
}
impl<R:BinReaderExt> File<R>{
pub(crate) fn new(mut input:R)->Result<File<R>,Error>{
Ok(File{
header:input.read_le().map_err(Error::InvalidHeader)?,
data:input,
})
}
pub(crate) fn data_mut(&mut self)->&mut R{
&mut self.data
}
pub(crate) fn block_reader(&mut self,block_id:BlockId)->Result<binrw::io::TakeSeek<&mut R>,Error>{
if self.header.block_location.len() as u32<=block_id.get(){
return Err(Error::InvalidBlockId(block_id))
}
let block_start=self.header.block_location[block_id.get() as usize];
let block_end=self.header.block_location[block_id.get() as usize+1];
self.data.seek(std::io::SeekFrom::Start(block_start)).map_err(Error::Seek)?;
Ok(self.data_mut().take_seek(block_end-block_start))
}
pub(crate) fn fourcc(&self)->FourCC{
self.header.fourcc
}
}

View File

@@ -20,34 +20,31 @@ impl std::fmt::Display for Error{
}
impl std::error::Error for Error{}
pub enum SNF{
Map(map::StreamableMap),
Bot(bot::StreamableBot),
pub enum SNF<R:BinReaderExt>{
Map(map::StreamableMap<R>),
Bot(bot::StreamableBot<R>),
}
pub fn read_snf<R:BinReaderExt>(mut input:R)->Result<(file::Header,SNF),Error>{
let file:file::Header=input.read_le().map_err(|e|Error::Header(file::Error::InvalidHeader(e)))?;
let snf=match file.fourcc(){
file::FourCC::Map=>SNF::Map(map::StreamableMap::new(input).map_err(Error::Map)?),
file::FourCC::Bot=>SNF::Bot(bot::StreamableBot::new(input).map_err(Error::Bot)?),
};
Ok((file,snf))
pub fn read_snf<R:BinReaderExt>(input:R)->Result<SNF<R>,Error>{
let file=file::File::new(input).map_err(Error::Header)?;
Ok(match file.fourcc(){
file::FourCC::Map=>SNF::Map(map::StreamableMap::new(file).map_err(Error::Map)?),
file::FourCC::Bot=>SNF::Bot(bot::StreamableBot::new(file).map_err(Error::Bot)?),
})
}
pub fn read_map<R:BinReaderExt>(mut input:R)->Result<(file::Header,map::StreamableMap),Error>{
let file:file::Header=input.read_le().map_err(|e|Error::Header(file::Error::InvalidHeader(e)))?;
let map=match file.fourcc(){
file::FourCC::Map=>map::StreamableMap::new(input).map_err(Error::Map)?,
_=>return Err(Error::UnexpectedFourCC)
};
Ok((file,map))
pub fn read_map<R:BinReaderExt>(input:R)->Result<map::StreamableMap<R>,Error>{
let file=file::File::new(input).map_err(Error::Header)?;
match file.fourcc(){
file::FourCC::Map=>Ok(map::StreamableMap::new(file).map_err(Error::Map)?),
_=>Err(Error::UnexpectedFourCC)
}
}
pub fn read_bot<R:BinReaderExt>(mut input:R)->Result<(file::Header,bot::StreamableBot),Error>{
let file:file::Header=input.read_le().map_err(|e|Error::Header(file::Error::InvalidHeader(e)))?;
let bot=match file.fourcc(){
file::FourCC::Bot=>bot::StreamableBot::new(input).map_err(Error::Bot)?,
_=>return Err(Error::UnexpectedFourCC)
};
Ok((file,bot))
pub fn read_bot<R:BinReaderExt>(input:R)->Result<bot::StreamableBot<R>,Error>{
let file=file::File::new(input).map_err(Error::Header)?;
match file.fourcc(){
file::FourCC::Bot=>Ok(bot::StreamableBot::new(file).map_err(Error::Bot)?),
_=>Err(Error::UnexpectedFourCC)
}
}
#[cfg(test)]

View File

@@ -155,27 +155,31 @@ struct Region{
}
//code deduplication reused in into_complete_map
pub fn read_region<R:BinReaderExt>(mut data:R)->Result<Vec<(model::ModelId,model::Model)>,Error>{
fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
//load region from disk
//parse the models and determine what resources need to be loaded
//load resources into self.resources
//return Region
let region:Region=data.read_le().map_err(Error::InvalidData)?;
let mut block=file.block_reader(block_id).map_err(Error::File)?;
let region:Region=block.read_le().map_err(Error::InvalidData)?;
Ok(region.models.into_iter().map(|(model_id,model)|
(model::ModelId::new(model_id),model.into())
).collect())
}
pub fn read_mesh<R:BinReaderExt>(mut data:R)->Result<model::Mesh,Error>{
let mesh:newtypes::model::Mesh=data.read_le().map_err(Error::InvalidData)?;
fn read_mesh<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<model::Mesh,Error>{
let mut block=file.block_reader(block_id).map_err(Error::File)?;
let mesh:newtypes::model::Mesh=block.read_le().map_err(Error::InvalidData)?;
Ok(mesh.into())
}
pub fn read_texture<R:BinReaderExt>(mut data:R)->Result<Vec<u8>,Error>{
fn read_texture<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<u8>,Error>{
let mut block=file.block_reader(block_id).map_err(Error::File)?;
let mut texture=Vec::new();
data.read_to_end(&mut texture).map_err(Error::IO)?;
block.read_to_end(&mut texture).map_err(Error::IO)?;
Ok(texture)
}
pub struct StreamableMap{
pub struct StreamableMap<R:BinReaderExt>{
file:crate::file::File<R>,
//this includes every platform... move the unconstrained datas to their appropriate data block?
modes:gameplay_modes::NormalizedModes,
//this is every possible attribute... need some sort of streaming system
@@ -188,10 +192,10 @@ pub struct StreamableMap{
resource_blocks:ResourceMap<BlockId>,
//resource_external:ResourceMap<ResourceId>,
}
impl StreamableMap{
pub(crate) fn new<R:BinReaderExt>(mut data:R)->Result<Self,Error>{
impl<R:BinReaderExt> StreamableMap<R>{
pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
//assume the file seek is in the right place to start reading a map header
let header:MapHeader=data.read_le().map_err(Error::InvalidHeader)?;
let header:MapHeader=file.data_mut().read_le().map_err(Error::InvalidHeader)?;
let modes=header.modes.into_iter().map(TryInto::try_into).collect::<Result<_,_>>().map_err(Error::InvalidMode)?;
let attributes=header.attributes.into_iter().map(Into::into).collect();
let render_configs=header.render_configs.into_iter().map(Into::into).collect();
@@ -218,6 +222,7 @@ impl StreamableMap{
}
}
Ok(Self{
file,
modes:gameplay_modes::NormalizedModes::new(modes),
attributes,
render_configs,
@@ -231,13 +236,18 @@ impl StreamableMap{
self.bvh.sample_aabb(aabb,&mut |&block_id|block_ids.push(block_id));
block_ids
}
pub fn get_mesh_block_id<R:BinReaderExt>(&self,mesh_id:model::MeshId)->Result<&BlockId,Error>{
self.resource_blocks.meshes.get(&mesh_id).ok_or(Error::InvalidMeshId(mesh_id))
pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
read_region(&mut self.file,block_id)
}
pub fn get_texture_block_id<R:BinReaderExt>(&self,texture_id:model::TextureId)->Result<&BlockId,Error>{
self.resource_blocks.textures.get(&texture_id).ok_or(Error::InvalidTextureId(texture_id))
pub fn load_mesh(&mut self,mesh_id:model::MeshId)->Result<model::Mesh,Error>{
let block_id=*self.resource_blocks.meshes.get(&mesh_id).ok_or(Error::InvalidMeshId(mesh_id))?;
read_mesh(&mut self.file,block_id)
}
pub fn into_complete_map<R:BinReaderExt>(self,header:&crate::file::Header,mut data:R)->Result<strafesnet_common::map::CompleteMap,Error>{
pub fn load_texture(&mut self,texture_id:model::TextureId)->Result<Vec<u8>,Error>{
let block_id=*self.resource_blocks.textures.get(&texture_id).ok_or(Error::InvalidTextureId(texture_id))?;
read_texture(&mut self.file,block_id)
}
pub fn into_complete_map(mut self)->Result<strafesnet_common::map::CompleteMap,Error>{
let mut block_ids=Vec::new();
self.bvh.into_visitor(&mut |block_id|block_ids.push(block_id));
//count on reading the file in sequential order being fastest
@@ -245,9 +255,7 @@ impl StreamableMap{
//load all regions
let mut model_pairs=HashMap::new();
for block_id in block_ids{
let block_info=header.block_info(block_id).map_err(Error::File)?;
let block=block_info.take_seek(&mut data).map_err(Error::IO)?;
model_pairs.extend(read_region(block)?);
model_pairs.extend(read_region(&mut self.file,block_id)?);
}
let mut models=Vec::with_capacity(model_pairs.len());
for model_id in 0..model_pairs.len() as u32{
@@ -259,18 +267,14 @@ impl StreamableMap{
for mesh_id in 0..self.resource_blocks.meshes.len() as u32{
let mesh_id=model::MeshId::new(mesh_id);
let block_id=self.resource_blocks.meshes[&mesh_id];
let block_info=header.block_info(block_id).map_err(Error::File)?;
let block=block_info.take_seek(&mut data).map_err(Error::IO)?;
meshes.push(read_mesh(block)?);
meshes.push(read_mesh(&mut self.file,block_id)?);
};
//load all textures
let mut textures=Vec::with_capacity(self.resource_blocks.textures.len());
for texture_id in 0..self.resource_blocks.textures.len() as u32{
let texture_id=model::TextureId::new(texture_id);
let block_id=self.resource_blocks.textures[&texture_id];
let block_info=header.block_info(block_id).map_err(Error::File)?;
let block=block_info.take_seek(&mut data).map_err(Error::IO)?;
textures.push(read_texture(block)?);
textures.push(read_texture(&mut self.file,block_id)?);
}
Ok(strafesnet_common::map::CompleteMap{
modes:self.modes,

View File

@@ -88,11 +88,6 @@ pub enum Instruction{
PracticeFly,
#[brw(magic=14u8)]
SetSensitivity(super::integer::Ratio64Vec2),
#[brw(magic=15u8)]
SetSprint(
#[br(map=bool_from_u8)]
#[bw(map=bool_into_u8)]
bool),
#[brw(magic=255u8)]
Idle,
}
@@ -121,7 +116,6 @@ impl TryInto<strafesnet_common::physics::Instruction> for Instruction{
Instruction::SetMoveForward(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveForward(state.into())),
Instruction::SetJump(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetJump(state.into())),
Instruction::SetZoom(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetZoom(state.into())),
Instruction::SetSprint(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetSprint(state.into())),
Instruction::Reset=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Reset),
Instruction::Restart(mode_id)=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Restart(strafesnet_common::gameplay_modes::ModeId::new(mode_id))),
Instruction::Spawn(mode_id,stage_id)=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Spawn(
@@ -148,7 +142,6 @@ impl TryFrom<strafesnet_common::physics::Instruction> for Instruction{
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveForward(state))=>Ok(Instruction::SetMoveForward(state.into())),
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetJump(state))=>Ok(Instruction::SetJump(state.into())),
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetZoom(state))=>Ok(Instruction::SetZoom(state.into())),
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetSprint(state))=>Ok(Instruction::SetSprint(state.into())),
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Reset)=>Ok(Instruction::Reset),
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Restart(mode_id))=>Ok(Instruction::Restart(mode_id.get())),
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Spawn(mode_id,stage_id))=>Ok(Instruction::Spawn(

View File

@@ -18,10 +18,10 @@ rbx_dom_weak = "4.1.0"
rbx_reflection_database = "2.0.2"
rbx_xml = "2.0.1"
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
strafesnet_bsp_loader.workspace = true
strafesnet_deferred_loader.workspace = true
strafesnet_rbx_loader.workspace = true
strafesnet_snf.workspace = true
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
strafesnet_rbx_loader = { version = "0.7.0", path = "../lib/rbx_loader", registry = "strafesnet" }
strafesnet_snf = { version = "0.3.1", path = "../lib/snf", registry = "strafesnet" }
thiserror = "2.0.11"
tokio = { version = "1.43.0", features = ["macros", "rt-multi-thread", "fs"] }
vbsp = "0.9.1"

View File

@@ -16,18 +16,18 @@ source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
[dependencies]
glam.workspace = true
glam = "0.30.0"
parking_lot = "0.12.1"
pollster = "0.4.0"
strafesnet_bsp_loader = { workspace = true, optional = true }
strafesnet_common.workspace = true
strafesnet_deferred_loader = { workspace = true, optional = true }
strafesnet_graphics.workspace = true
strafesnet_physics.workspace = true
strafesnet_rbx_loader = { workspace = true, optional = true }
strafesnet_session.workspace = true
strafesnet_settings.workspace = true
strafesnet_snf = { workspace = true, optional = true }
strafesnet_bsp_loader = { path = "../lib/bsp_loader", registry = "strafesnet", optional = true }
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
strafesnet_deferred_loader = { path = "../lib/deferred_loader", registry = "strafesnet", optional = true }
strafesnet_graphics = { path = "../engine/graphics", registry = "strafesnet" }
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", optional = true }
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
wgpu = "28.0.0"
winit = "0.30.7"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,62 @@
# Blender MTL File: 'teslacyberv3.0.blend'
# Material Count: 6
newmtl Material
Ns 65.476285
Ka 1.000000 1.000000 1.000000
Kd 0.411568 0.411568 0.411568
Ks 0.614679 0.614679 0.614679
Ke 0.000000 0.000000 0.000000
Ni 36.750000
d 1.000000
illum 3
newmtl Материал
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Материал.001
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.026240 0.026240 0.026240
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1
newmtl Материал.002
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.031837 0.032429 0.029425
Ks 0.169725 0.169725 0.169725
Ke 0.000000 0.000000 0.000000
Ni 0.000000
d 1.000000
illum 2
newmtl Материал.003
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.023585 0.083235 0.095923
Ks 1.000000 1.000000 1.000000
Ke 0.000000 0.000000 0.000000
Ni 45.049999
d 1.000000
illum 3
newmtl Материал.004
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

File diff suppressed because it is too large Load Diff

View File

@@ -37,8 +37,7 @@ pub fn new(
config.width=size.width.max(1);
config.height=size.height.max(1);
surface.configure(&device,&config);
let fov=user_settings.calculate_fov(1.0,&glam::uvec2(config.width,config.height)).as_vec2();
graphics.resize(&device,&config,fov);
graphics.resize(&device,&config,&user_settings);
println!("Resize took {:?}",t0.elapsed());
}
Instruction::Render(frame_state)=>{
@@ -57,7 +56,7 @@ pub fn new(
..wgpu::TextureViewDescriptor::default()
});
graphics.render(&view,&device,&queue,graphics::view_inv(frame_state.pos(),frame_state.angles()));
graphics.render(&view,&device,&queue,frame_state);
frame.present();
}

View File

@@ -9,5 +9,5 @@ mod graphics_worker;
const TITLE:&'static str=concat!("Strafe Client v",env!("CARGO_PKG_VERSION"));
fn main(){
pollster::block_on(setup::setup_and_start(TITLE));
setup::setup_and_start(TITLE);
}

View File

@@ -77,5 +77,8 @@ pub fn new<'a>(
run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot));
}
}
//whatever just do it
session.debug_raycast_print_model_id_if_changed(ins.time);
})
}

View File

@@ -1,38 +1,199 @@
use strafesnet_graphics::setup;
fn optional_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
}
fn required_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_BC
}
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
wgpu::DownlevelCapabilities{
flags:wgpu::DownlevelFlags::empty(),
shader_model:wgpu::ShaderModel::Sm5,
..wgpu::DownlevelCapabilities::default()
}
}
struct SetupContextPartial1{
backends:wgpu::Backends,
instance:wgpu::Instance,
}
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
let mut attr=winit::window::WindowAttributes::default();
attr=attr.with_title(title);
event_loop.create_window(attr)
}
fn create_instance()->SetupContextPartial1{
let backends=wgpu::Backends::from_env().unwrap_or_default();
SetupContextPartial1{
backends,
instance:Default::default(),
}
}
impl SetupContextPartial1{
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
Ok(SetupContextPartial2{
backends:self.backends,
surface:self.instance.create_surface(window)?,
instance:self.instance,
})
}
}
struct SetupContextPartial2<'a>{
backends:wgpu::Backends,
instance:wgpu::Instance,
surface:wgpu::Surface<'a>,
}
impl<'a> SetupContextPartial2<'a>{
fn pick_adapter(self)->SetupContextPartial3<'a>{
let adapter;
pub async fn setup_and_start(title:&str){
//TODO: prefer adapter that implements optional features
//let optional_features=optional_features();
let required_features=required_features();
//no helper function smh gotta write it myself
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
let mut chosen_adapter=None;
let mut chosen_adapter_score=0;
for adapter in adapters {
if !adapter.is_surface_supported(&self.surface) {
continue;
}
let score=match adapter.get_info().device_type{
wgpu::DeviceType::IntegratedGpu=>3,
wgpu::DeviceType::DiscreteGpu=>4,
wgpu::DeviceType::VirtualGpu=>2,
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
};
let adapter_features=adapter.features();
if chosen_adapter_score<score&&adapter_features.contains(required_features) {
chosen_adapter_score=score;
chosen_adapter=Some(adapter);
}
}
if let Some(maybe_chosen_adapter)=chosen_adapter{
adapter=maybe_chosen_adapter;
}else{
panic!("No suitable GPU adapters found on the system!");
}
let adapter_info=adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
let required_downlevel_capabilities=required_downlevel_capabilities();
let downlevel_capabilities=adapter.get_downlevel_capabilities();
assert!(
downlevel_capabilities.shader_model >= required_downlevel_capabilities.shader_model,
"Adapter does not support the minimum shader model required to run this example: {:?}",
required_downlevel_capabilities.shader_model
);
assert!(
downlevel_capabilities
.flags
.contains(required_downlevel_capabilities.flags),
"Adapter does not support the downlevel capabilities required to run this example: {:?}",
required_downlevel_capabilities.flags - downlevel_capabilities.flags
);
SetupContextPartial3{
surface:self.surface,
adapter,
}
}
}
struct SetupContextPartial3<'a>{
surface:wgpu::Surface<'a>,
adapter:wgpu::Adapter,
}
impl<'a> SetupContextPartial3<'a>{
fn request_device(self)->SetupContextPartial4<'a>{
let optional_features=optional_features();
let required_features=required_features();
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
let (device, queue)=pollster::block_on(self.adapter
.request_device(
&wgpu::DeviceDescriptor{
label:None,
required_features:(optional_features&self.adapter.features())|required_features,
required_limits:needed_limits,
memory_hints:wgpu::MemoryHints::Performance,
trace:wgpu::Trace::Off,
experimental_features:wgpu::ExperimentalFeatures::disabled(),
},
))
.expect("Unable to find a suitable GPU adapter!");
SetupContextPartial4{
surface:self.surface,
adapter:self.adapter,
device,
queue,
}
}
}
struct SetupContextPartial4<'a>{
surface:wgpu::Surface<'a>,
adapter:wgpu::Adapter,
device:wgpu::Device,
queue:wgpu::Queue,
}
impl<'a> SetupContextPartial4<'a>{
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
let mut config=self.surface
.get_default_config(&self.adapter, size.width, size.height)
.expect("Surface isn't supported by the adapter.");
let surface_view_format=config.format.add_srgb_suffix();
config.view_formats.push(surface_view_format);
config.present_mode=wgpu::PresentMode::AutoNoVsync;
self.surface.configure(&self.device, &config);
SetupContext{
surface:self.surface,
device:self.device,
queue:self.queue,
config,
}
}
}
pub struct SetupContext<'a>{
pub surface:wgpu::Surface<'a>,
pub device:wgpu::Device,
pub queue:wgpu::Queue,
pub config:wgpu::SurfaceConfiguration,
}
pub fn setup_and_start(title:&str){
let event_loop=winit::event_loop::EventLoop::new().unwrap();
let window=create_window(title,&event_loop).unwrap();
println!("Initializing the surface...");
let instance=setup::step1::create_instance();
let partial_1=create_instance();
let surface=setup::step2::create_surface(&instance,&window).unwrap();
let window=create_window(title,&event_loop).unwrap();
let adapter=setup::step3::pick_adapter(&instance,&surface).await.expect("No suitable GPU adapters found on the system!");
let partial_2=partial_1.create_surface(&window).unwrap();
let (device,queue)=setup::step4::request_device(&adapter).await;
let partial_3=partial_2.pick_adapter();
let partial_4=partial_3.request_device();
let size=window.inner_size();
let config=setup::step5::configure_surface(&adapter,&device,&surface,(size.width,size.height));
let setup_context=partial_4.configure_surface(&size);
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
//the thread that spawns the physics thread
let mut window_thread=crate::window::worker(
&window,
device,
queue,
surface,
config,
setup_context,
);
for arg in std::env::args().skip(1){

View File

@@ -86,6 +86,29 @@ fn vs_entity_texture(
return result;
}
@group(1)
@binding(0)
var<uniform> model_instance: ModelInstance;
struct DebugEntityOutput {
@builtin(position) position: vec4<f32>,
@location(1) normal: vec3<f32>,
@location(2) view: vec3<f32>,
};
@vertex
fn vs_debug(
@location(0) pos: vec3<f32>,
@location(1) normal: vec3<f32>,
) -> DebugEntityOutput {
var position: vec4<f32> = model_instance.transform * vec4<f32>(pos, 1.0);
var result: DebugEntityOutput;
result.normal = model_instance.normal_transform * normal;
result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
result.position = camera.proj * camera.view * position;
return result;
}
//group 2 is the skybox texture
@group(1)
@binding(0)
@@ -110,3 +133,8 @@ fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
}
@fragment
fn fs_debug(vertex: DebugEntityOutput) -> @location(0) vec4<f32> {
return model_instance.color;
}

View File

@@ -15,7 +15,6 @@ pub enum Instruction{
struct WindowContext<'a>{
manual_mouse_lock:bool,
mouse_pos:glam::DVec2,
simulation_paused:bool,
screen_size:glam::UVec2,
window:&'a winit::window::Window,
physics_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<PhysicsWorkerInstruction,SessionTime>>,
@@ -25,35 +24,6 @@ impl WindowContext<'_>{
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<u32>{
winit::dpi::PhysicalPosition::new(self.screen_size.x/2,self.screen_size.y/2)
}
fn free_mouse(&mut self){
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(true);
}
fn lock_mouse(&mut self){
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(false);
}
fn window_event(&mut self,time:SessionTime,event:winit::event::WindowEvent){
match event{
winit::event::WindowEvent::DroppedFile(path)=>{
@@ -64,10 +34,6 @@ impl WindowContext<'_>{
}
},
winit::event::WindowEvent::Focused(state)=>{
// don't unpause if manually paused
if self.simulation_paused{
return;
}
//pause unpause
self.physics_thread.send(TimedInstruction{
time,
@@ -80,8 +46,35 @@ impl WindowContext<'_>{
..
}=>{
match (logical_key,state){
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>self.free_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>self.lock_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>{
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>{
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::F11),winit::event::ElementState::Pressed)=>{
if self.window.fullscreen().is_some(){
self.window.set_fullscreen(None);
@@ -138,18 +131,8 @@ impl WindowContext<'_>{
if let Some(session_instruction)=match keycode{
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>input_ctrl!(SetJump,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Shift)=>input_ctrl!(SetSprint,s),
// TODO: bind system so playback pausing can use spacebar
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>if s{
let paused=!self.simulation_paused;
self.simulation_paused=paused;
if paused{
self.free_mouse();
}else{
self.lock_mouse();
}
Some(SessionInstructionSubset::Control(SessionControlInstruction::SetPaused(paused)))
}else{None},
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>session_playback!(TogglePaused,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowUp)=>session_playback!(IncreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowDown)=>session_playback!(DecreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowLeft)=>session_playback!(SkipBack,s),
@@ -239,10 +222,7 @@ impl WindowContext<'_>{
}
pub fn worker<'a>(
window:&'a winit::window::Window,
device:wgpu::Device,
queue:wgpu::Queue,
surface:wgpu::Surface<'a>,
config:wgpu::SurfaceConfiguration,
setup_context:crate::setup::SetupContext<'a>,
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>{
// WindowContextSetup::new
#[cfg(feature="user-install")]
@@ -252,17 +232,15 @@ pub fn worker<'a>(
let user_settings=directories.settings();
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&device,&queue,&config);
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
graphics.load_user_settings(&user_settings);
//WindowContextSetup::into_context
let screen_size=glam::uvec2(config.width,config.height);
let fov=user_settings.calculate_fov(1.0,&screen_size).as_vec2();
graphics.resize(&device,&config,fov);
let graphics_thread=crate::graphics_worker::new(graphics,config,surface,device,queue);
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
let graphics_thread=crate::graphics_worker::new(graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
let mut window_context=WindowContext{
manual_mouse_lock:false,
mouse_pos:glam::DVec2::ZERO,
simulation_paused:false,
//make sure to update this!!!!!
screen_size,
window,