2025-12-28 - 2026-03-28
Overview
6 Pull requests merged by 2 users
Merged
#45 Update bnum to 0.14.3
Merged
#42 Make map tool usable as a library
Merged
#33 Rewrite MeshQuery
Merged
#30 Delete Body.acceleration Field
Merged
#14 Conditionally Advance Body in atomic_internal_instruction StrafeTick
Merged
#25 Implement MinimumDifference Algorithm
6 Issues closed from 1 user
Closed
#16 Simultaneity Breaks Physics
Closed
#9 Physics Bugs
Closed
#11 NoClip
Closed
#28 Body Acceleration Should Not Be Persistent
Closed
#13 StrafeTick Always Advances Body
Closed
#24 [BUG 13] bhop_arcane Fall Through Logs
16 Issues created by 1 user
Opened
#26 MD: Incorrect FEV For Nearly Axis-Aligned Mesh
Opened
#27 MD: Infinite Loop
Opened
#28 Body Acceleration Should Not Be Persistent
Opened
#29 Fly Is Not A MoveState
Opened
#32 Directed Acyclic Graph
Opened
#34 Zones Graphics
Opened
#35 Fix Zero-Time CollisionStart
Opened
#36 Boosters Repeated Activation
Opened
#37 Non-convex BSP Mesh Generation
Opened
#38 Moving Mouse Culls Surf Contact
Opened
#39 Graphics & Input: Minimizing Latency
Opened
#40 Mouse Interpolator Buggy at Low Fps
Opened
#41 Remove Implicit Fixed-Point Conversion
Opened
#43 Map Tool Gets Stuck
Opened
#44 Map Conversion Implicitly Reads Files
Opened
#46 Add Test for div_euclid case
3 Unresolved Conversations
Open
#10
Mesh Format v2
Open
#12
Swimming Variable Update Rate
Open
#23
Add Walking Tests