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78 Commits

Author SHA1 Message Date
a2f96ff6e2 md generic 2025-12-10 14:52:18 -08:00
0e3cdedc05 partially implement md generic 2025-12-10 14:52:14 -08:00
97cec0e709 fix constraints epsilon
these were supposed to be 3 voxels but were on the order of 3 units
2025-12-05 10:34:21 -08:00
8e24739721 handle non-canonnical multi-edge spanning edges 2025-12-05 10:34:21 -08:00
5f2d9d34bb Meshquery::farthest_vert 2025-12-05 10:31:17 -08:00
cd43c5aabe todo 2025-12-05 10:31:17 -08:00
cf4aa8ed16 why 2025-12-05 10:31:17 -08:00
c71e5e9e20 think through simplex constraints 2025-12-04 12:03:38 -08:00
261bc5c845 refactor algorithm to use a struct 2025-12-04 11:21:08 -08:00
6f8c2692ca comments 2025-12-02 10:12:51 -08:00
3dd897b47f comment todos 2025-12-02 10:12:51 -08:00
fcc2348eb0 add unfortunate algorithm 2025-12-02 09:21:42 -08:00
8ca0c94445 remove Eq for MinkowskiFace 2025-11-27 12:15:29 -08:00
463a70c5f4 breakout 2025-11-27 12:15:29 -08:00
643b4fea37 change on_exact signature 2025-11-27 12:15:29 -08:00
1752c51b8f fail without crash 2025-11-27 12:15:29 -08:00
348769a270 no print 2025-11-27 12:15:29 -08:00
7b53d7d595 use new algorithm 2025-11-27 12:15:29 -08:00
18c73b12d8 convert to fev using dumbest algorithm possible 2025-11-27 11:52:28 -08:00
4ff62cc991 negate minkowski input to minimum_difference 2025-11-27 10:11:15 -08:00
a8d9167152 make hint_point consistent with vert 2025-11-27 10:05:13 -08:00
21f4d13ce0 rename variable 2025-11-27 10:05:13 -08:00
84e55c557a physics: derive Eq for Minkowski FEV 2025-11-26 09:45:03 -08:00
f96398cc84 remove indexing 2025-11-25 15:57:14 -08:00
9ff0736d50 put comment back in 2025-11-25 12:12:33 -08:00
c3d390dda0 use struct 2025-11-25 11:50:40 -08:00
eeb47abde1 reduce member fn 2025-11-25 11:43:58 -08:00
567354cebb split reduce 2025-11-25 11:43:47 -08:00
a787bf2ab2 deconstruct 2025-11-25 11:35:11 -08:00
623cc8d822 refactor using Simplex enum 2025-11-25 11:30:24 -08:00
6da4f3b3fb simplify perp 2025-11-25 09:49:30 -08:00
982b837143 fix algorithm 2025-11-25 09:32:25 -08:00
02b52ef748 rename 2025-11-25 09:22:46 -08:00
e32523e626 style 2025-11-25 09:15:25 -08:00
9a0c26cc97 careful relative point opti 2025-11-25 09:15:18 -08:00
45c2fdbb3f work 2025-11-25 09:12:31 -08:00
c1d3045a77 include relative point 2025-11-25 09:09:46 -08:00
f1ca5a3735 fix degenerate case 2025-11-25 09:00:23 -08:00
3fa048434b fix wrong 2025-11-25 09:00:13 -08:00
0909a62caf use min diff 2025-11-25 08:42:05 -08:00
97012940cd implement contains_point 2025-11-25 08:33:10 -08:00
b601667d6a rename variable 2025-11-25 08:32:56 -08:00
6d5c7df14a work 2025-11-25 08:15:45 -08:00
3140c0a552 reduce min dist bit width 2025-11-25 08:15:45 -08:00
f9a92b7a8d FnOnce 2025-11-24 14:34:05 -08:00
1fa6d5c031 fast fail fn 2025-11-24 14:33:57 -08:00
05954bc487 more naming things 2025-11-24 14:18:06 -08:00
e11d96a9b3 refine naming 2025-11-24 14:07:34 -08:00
5ee8a02693 names 2025-11-24 13:58:11 -08:00
efba2a8f19 stuff 2025-11-24 13:54:18 -08:00
de44e19909 switch trait to closures 2025-11-24 13:42:10 -08:00
c7e29d05d4 insane trait just to remove if statements 2025-11-24 13:28:28 -08:00
6171ceab6d refactor calculation result 2025-11-24 13:04:51 -08:00
41aeeefb5b details later 2025-11-24 13:04:51 -08:00
1473fe8fe1 remove is more clear 2025-11-24 13:04:51 -08:00
ac987a2efd remove unused 2025-11-24 13:04:51 -08:00
1050d824e6 work 2025-11-24 13:04:51 -08:00
496f838408 work 2025-11-24 13:04:51 -08:00
38a7aaa046 work 2025-11-24 13:04:51 -08:00
ce246acb43 work 2025-11-24 13:04:51 -08:00
3a7eeaee7f notes 2025-11-24 13:04:51 -08:00
9afbd0a91d zero 2025-11-24 13:04:51 -08:00
2ffa9cbe6c idea 2025-11-24 13:04:51 -08:00
8dee2140e1 eugh 2025-11-24 13:04:51 -08:00
af9f1a218e work 2025-11-24 13:04:51 -08:00
b8442274a5 work 2025-11-24 13:04:51 -08:00
72ba5bad63 work 2025-11-24 13:04:51 -08:00
d7b779170e work 2025-11-24 13:04:51 -08:00
ff28c0a311 wip paste fns 2025-11-24 13:04:51 -08:00
69f49d3dcf no hold ref 2025-11-24 13:04:51 -08:00
a91dfe07ec work 2025-11-24 13:04:51 -08:00
922f80657c work 2025-11-24 13:04:51 -08:00
f05e6b5995 work 2025-11-24 13:04:51 -08:00
e2ba15880a work 2025-11-24 13:04:51 -08:00
749ace538d work 2025-11-24 13:04:51 -08:00
6d9fc38ef1 work 2025-11-24 13:04:51 -08:00
565b53138c work 2025-11-24 13:04:51 -08:00
b0668136d6 wip 2025-11-24 13:04:51 -08:00
24 changed files with 12696 additions and 930 deletions

903
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -11,7 +11,7 @@ id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_session = { path = "../session", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
wgpu = "28.0.0"
wgpu = "27.0.0"
[lints]
workspace = true

View File

@@ -616,7 +616,7 @@ impl GraphicsState{
address_mode_w:wgpu::AddressMode::ClampToEdge,
mag_filter:wgpu::FilterMode::Linear,
min_filter:wgpu::FilterMode::Linear,
mipmap_filter:wgpu::MipmapFilterMode::Linear,
mipmap_filter:wgpu::FilterMode::Linear,
..Default::default()
});
let repeat_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
@@ -626,7 +626,7 @@ impl GraphicsState{
address_mode_w:wgpu::AddressMode::Repeat,
mag_filter:wgpu::FilterMode::Linear,
min_filter:wgpu::FilterMode::Linear,
mipmap_filter:wgpu::MipmapFilterMode::Linear,
mipmap_filter:wgpu::FilterMode::Linear,
anisotropy_clamp:16,
..Default::default()
});
@@ -754,7 +754,7 @@ impl GraphicsState{
&skybox_texture_bind_group_layout,
&model_bind_group_layout,
],
immediate_size:0,
push_constant_ranges:&[],
});
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
@@ -762,7 +762,7 @@ impl GraphicsState{
&camera_bind_group_layout,
&skybox_texture_bind_group_layout,
],
immediate_size:0,
push_constant_ranges:&[],
});
// Create the render pipelines
@@ -793,7 +793,7 @@ impl GraphicsState{
bias:wgpu::DepthBiasState::default(),
}),
multisample:wgpu::MultisampleState::default(),
multiview_mask:None,
multiview:None,
cache:None,
});
let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
@@ -828,7 +828,7 @@ impl GraphicsState{
bias:wgpu::DepthBiasState::default(),
}),
multisample:wgpu::MultisampleState::default(),
multiview_mask:None,
multiview:None,
cache:None,
});
@@ -880,7 +880,7 @@ impl GraphicsState{
camera_buf,
models:Vec::new(),
depth_view,
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
staging_belt:wgpu::util::StagingBelt::new(0x100),
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
samplers:GraphicsSamplers{repeat:repeat_sampler},
temp_squid_texture_view:squid_texture_view,
@@ -918,6 +918,7 @@ impl GraphicsState{
&self.camera_buf,
0,
wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
device,
)
.copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
//This code only needs to run when the uniforms change
@@ -964,7 +965,6 @@ impl GraphicsState{
}),
timestamp_writes:Default::default(),
occlusion_query_set:Default::default(),
multiview_mask:None,
});
rpass.set_bind_group(0,&self.bind_groups.camera,&[]);

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@@ -7,7 +7,6 @@ edition = "2024"
arrayvec = "0.7.6"
glam = "0.30.0"
id = { version = "0.1.0", registry = "strafesnet" }
mlua = { version = "0.11.5", features = ["luau"] }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
[lints]

View File

@@ -3,7 +3,6 @@ mod face_crawler;
mod model;
mod push_solve;
mod minimum_difference;
mod minimum_difference_lua;
pub mod physics;

View File

@@ -3,14 +3,12 @@ use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::integer::{Fixed,Planar64,Planar64Vec3};
use crate::model::{DirectedEdge,FEV,MeshQuery};
// TODO: remove mesh invert
use crate::model::{MinkowskiMesh,MinkowskiVert};
// This algorithm is based on Lua code
// written by Trey Reynolds in 2021
type Simplex<const N:usize,Vert>=[Vert;N];
#[derive(Clone,Copy,Debug)]
#[derive(Clone,Copy)]
enum Simplex1_3<Vert>{
Simplex1(Simplex<1,Vert>),
Simplex2(Simplex<2,Vert>),
@@ -100,51 +98,17 @@ const fn choose_any_direction()->Planar64Vec3{
vec3::X
}
fn narrow_dir2(dir:Vector3<Fixed<2,64>>)->Planar64Vec3{
if dir==vec3::zero(){
return dir.narrow_1().unwrap();
}
let x=dir.x.as_bits().unsigned_abs().bits();
let y=dir.y.as_bits().unsigned_abs().bits();
let z=dir.z.as_bits().unsigned_abs().bits();
let big=x.max(y).max(z);
const MAX_BITS:u32=64+31;
if MAX_BITS<big{
dir>>(big-MAX_BITS)
}else{
dir
}.narrow_1().unwrap()
}
fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
if dir==vec3::zero(){
return dir.narrow_1().unwrap();
}
let x=dir.x.as_bits().unsigned_abs().bits();
let y=dir.y.as_bits().unsigned_abs().bits();
let z=dir.z.as_bits().unsigned_abs().bits();
let big=x.max(y).max(z);
const MAX_BITS:u32=96+31;
if MAX_BITS<big{
dir>>(big-MAX_BITS)
}else{
dir
}.narrow_1().unwrap()
}
fn reduce1<M:MeshQuery>(
[v0]:Simplex<1,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
println!("reduce1");
// --debug.profilebegin("reduceSimplex0")
// local a = a1 - a0
let p0=mesh.vert(v0);
println!("p0={p0}");
// local p = -a
let p=-(p0+point);
println!("p={p}");
// local direction = p
let mut dir=p;
@@ -168,7 +132,6 @@ fn reduce2<M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
println!("reduce2");
// --debug.profilebegin("reduceSimplex1")
// local a = a1 - a0
// local b = b1 - b0
@@ -200,7 +163,7 @@ fn reduce2<M:MeshQuery>(
// -- modify the direction to take into account a0R and b0R
// return direction, a0, a1, b0, b1
return Reduced{
dir:narrow_dir3(direction),
dir:direction.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex2([v0,v1]),
};
}
@@ -226,7 +189,6 @@ fn reduce3<M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
println!("reduce3");
// --debug.profilebegin("reduceSimplex2")
// local a = a1 - a0
// local b = b1 - b0
@@ -267,7 +229,7 @@ fn reduce3<M:MeshQuery>(
// return direction, a0, a1, b0, b1, c0, c1
return Reduced{
dir:narrow_dir2(direction),
dir:direction.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
};
}
@@ -301,14 +263,14 @@ fn reduce3<M:MeshQuery>(
if direction==vec3::zero(){
// direction = uv
return Reduced{
dir:narrow_dir2(uv),
dir:uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex2([v0,v1]),
};
}
// return direction, a0, a1, b0, b1
return Reduced{
dir:narrow_dir3(direction),
dir:direction.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex2([v0,v1]),
};
}
@@ -319,7 +281,7 @@ fn reduce3<M:MeshQuery>(
if dir==vec3::zero(){
// direction = uv
return Reduced{
dir:narrow_dir2(uv),
dir:uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex1([v0]),
};
}
@@ -336,7 +298,6 @@ fn reduce4<M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
)->Reduce<M::Vert>{
println!("reduce4");
// --debug.profilebegin("reduceSimplex3")
// local a = a1 - a0
// local b = b1 - b0
@@ -373,8 +334,8 @@ fn reduce4<M:MeshQuery>(
// if pvw/uvw >= 0 and upw/uvw >= 0 and uvp/uvw >= 0 then
if !pv_w.div_sign(uv_w).is_negative()
&&!up_w.div_sign(uv_w).is_negative()
&&!uv_p.div_sign(uv_w).is_negative(){
||!up_w.div_sign(uv_w).is_negative()
||!uv_p.div_sign(uv_w).is_negative(){
// origin is contained, this is a positive detection
// local direction = Vector3.new(0, 0, 0)
// return direction, a0, a1, b0, b1, c0, c1, d0, d1
@@ -402,6 +363,8 @@ fn reduce4<M:MeshQuery>(
// b0, c0 = c0, d0
// b1, c1 = c1, d1
(v1,v2)=(v2,v3);
}else{
v2=v3;
}
}else{
// elseif wuDist == minDist3 then
@@ -414,6 +377,8 @@ fn reduce4<M:MeshQuery>(
// before [a,b,c,d]
(v1,v2)=(v3,v1);
// after [a,d,b]
}else{
v2=v3;
}
}
@@ -430,15 +395,17 @@ fn reduce4<M:MeshQuery>(
if !uv_up.is_negative()&&!uv_pv.is_negative(){
// local direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1, c0, c1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
return Reduce::Reduced(Reduced{
dir:-uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}
}
// local u_u = u:Dot(u)
@@ -470,20 +437,22 @@ fn reduce4<M:MeshQuery>(
if direction==vec3::zero(){
// direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex2([v0,v1]),
});
return Reduce::Reduced(Reduced{
dir:-uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}
}
// return direction, a0, a1, b0, b1
return Reduce::Reduced(Reduced{
dir:narrow_dir3(direction),
dir:direction.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}
@@ -493,15 +462,17 @@ fn reduce4<M:MeshQuery>(
// if direction.magnitude == 0 then
if dir==vec3::zero(){
// direction = uvw < 0 and uv or -uv
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex1([v0]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
});
return Reduce::Reduced(Reduced{
dir:-uv.narrow_1().unwrap(),
simplex:Simplex1_3::Simplex1([v0]),
});
}
}
// return direction, a0, a1
@@ -531,6 +502,24 @@ impl<Vert> Simplex2_4<Vert>{
}
}
pub fn contains_point<M:MeshQuery>(mesh:&M,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,M>(&-mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
//infinity fev algorithm state transition
#[derive(Debug)]
enum Transition<Vert>{
@@ -683,7 +672,7 @@ fn crawl_to_closest_ev<M:MeshQuery>(mesh:&M,simplex:Simplex<2,M::Vert>,point:Pla
}
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiVert>,point:Planar64Vec3)->FEV::<MinkowskiMesh<'a>>{
fn crawl_to_closest_fev<M:MeshQuery>(mesh:&M,simplex:Simplex<3,M::Vert>,point:Planar64Vec3)->FEV::<M>{
// naively start at the closest vertex
// the closest vertex is not necessarily the one with the fewest boundary hops
// but it doesn't matter, we will get there regardless.
@@ -730,22 +719,12 @@ fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiV
}
}
pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
println!("=== LUA ===");
let (hits,_details)=crate::minimum_difference_lua::minimum_difference_details(mesh,point).unwrap();
println!("=== RUST ===");
let closest_fev_not_inside=closest_fev_not_inside_inner(mesh,point);
assert_eq!(hits,closest_fev_not_inside.is_none(),"algorithms disagree");
closest_fev_not_inside
}
fn closest_fev_not_inside_inner<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
pub fn closest_fev_not_inside<M:MeshQuery>(mesh:&M,point:Planar64Vec3)->Option<FEV<M>>{
const ENABLE_FAST_FAIL:bool=false;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
minimum_difference::<ENABLE_FAST_FAIL,_,M>(&-mesh,point,
// on_exact
|is_intersecting,simplex|{
println!("on_exact is_intersecting={is_intersecting} simplex={simplex:?}");
if is_intersecting{
return None;
}
@@ -756,7 +735,11 @@ fn closest_fev_not_inside_inner<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)-
Simplex1_3::Simplex2([v0,v1])=>{
// invert
let (v0,v1)=(-v0,-v1);
crawl_to_closest_ev(mesh,[v0,v1],point).into()
let ev=crawl_to_closest_ev(mesh,[v0,v1],point);
if !matches!(ev,EV::Edge(_)){
println!("I can't believe it's not an edge!");
}
ev.into()
},
Simplex1_3::Simplex3([v0,v1,v2])=>{
// invert
@@ -764,7 +747,11 @@ fn closest_fev_not_inside_inner<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)-
// Shimmy to the side until you find a face that contains the closest point
// it's ALWAYS representable as a face, but this algorithm may
// return E or V in edge cases but I don't think that will break the face crawler
crawl_to_closest_fev(mesh,[v0,v1,v2],point)
let fev=crawl_to_closest_fev(mesh,[v0,v1,v2],point);
if !matches!(fev,FEV::Face(_)){
println!("I can't believe it's not a face!");
}
fev
},
})
},
@@ -780,24 +767,6 @@ fn closest_fev_not_inside_inner<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)-
)
}
pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
// local function minimumDifference(
// queryP, radiusP,
// queryQ, radiusQ,
@@ -819,7 +788,6 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
if initial_axis==vec3::zero(){
initial_axis=choose_any_direction();
}
println!("initial_axis={initial_axis}");
let last_point=mesh.farthest_vert(-initial_axis);
// this represents the 'a' value in the commented code
let mut last_pos=mesh.vert(last_point);
@@ -828,8 +796,6 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
// exitRadius = testIntersection and 0 or exitRadius or 1/0
// for _ = 1, 100 do
loop{
println!("direction={direction}");
// new_point_p = queryP(-direction)
// new_point_q = queryQ(direction)
// local next_point = new_point_q - new_point_p
@@ -837,11 +803,7 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
let next_pos=mesh.vert(next_point);
// if -direction:Dot(next_point) > (exitRadius + radiusP + radiusQ)*direction.magnitude then
let d=direction.dot(next_pos+point);
let fast_fail=d.is_negative();
println!("ENABLE_FAST_FAIL={ENABLE_FAST_FAIL} fast_fail={fast_fail} next_point={} dot={d}",next_pos+point);
if ENABLE_FAST_FAIL&&fast_fail{
println!("on_fast_fail");
if ENABLE_FAST_FAIL&&direction.dot(next_pos+point).is_negative(){
return on_fast_fail();
}
@@ -850,11 +812,8 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
// if
// direction:Dot(next_point - a) <= 0 or
// absDet(next_point, a, b, c) < 1e-6
let cond1=!direction.dot(next_pos-last_pos).is_positive();
let cond2=simplex_big.det_is_zero(mesh);
println!("cond1={cond1} cond2={cond2}");
if cond1||cond2{
println!("on_exact");
if !direction.dot(next_pos-last_pos).is_positive()
||simplex_big.det_is_zero(mesh){
// Found enough information to compute the exact closest point.
// local norm = direction.unit
// local dist = a:Dot(norm)
@@ -867,7 +826,6 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
match simplex_big.reduce(mesh,point){
// if a and b and c and d then
Reduce::Escape(simplex)=>{
println!("on_escape");
// Enough information to conclude that the meshes are intersecting.
// Topology information is computed if needed.
return on_escape(simplex);
@@ -883,40 +841,4 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
}
}
#[cfg(test)]
mod test{
use super::*;
use crate::model::{PhysicsMesh,PhysicsMeshView};
fn mesh_contains_point(mesh:PhysicsMeshView<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
#[test]
fn test_cube_points(){
let mesh=PhysicsMesh::unit_cube();
let mesh_view=mesh.complete_mesh_view();
for x in -2..=2{
for y in -2..=2{
for z in -2..=2{
let point=vec3::int(x,y,z)>>1;
assert!(mesh_contains_point(mesh_view,point),"Mesh did not contain point {point}");
}
}
}
}
}
// TODO: unit tests

View File

@@ -1,173 +0,0 @@
use mlua::{Lua,FromLuaMulti,IntoLuaMulti,Function,Result as LuaResult,Vector};
use strafesnet_common::integer::{Planar64,Planar64Vec3,FixedFromFloatError};
use crate::model::{MeshQuery,MinkowskiMesh};
pub fn contains_point(
mesh:&MinkowskiMesh,
point:Planar64Vec3,
)->LuaResult<bool>{
Ok(minimum_difference(mesh,point,true)?.hits)
}
pub fn minimum_difference_details(
mesh:&MinkowskiMesh,
point:Planar64Vec3,
)->LuaResult<(bool,Option<Details>)>{
let md=minimum_difference(mesh,point,false)?;
Ok((md.hits,md.details))
}
fn p64v3(v:Vector)->Result<Planar64Vec3,FixedFromFloatError>{
Ok(Planar64Vec3::new([
v.x().try_into()?,
v.y().try_into()?,
v.z().try_into()?,
]))
}
fn vec(v:Planar64Vec3)->Vector{
Vector::new(v.x.into(),v.y.into(),v.z.into())
}
struct MinimumDifference{
hits:bool,
details:Option<Details>
}
pub struct Details{
pub distance:Planar64,
pub p_pos:Planar64Vec3,
pub p_norm:Planar64Vec3,
pub q_pos:Planar64Vec3,
pub q_norm:Planar64Vec3,
}
impl FromLuaMulti for MinimumDifference{
fn from_lua_multi(mut values:mlua::MultiValue,_lua:&Lua)->LuaResult<Self>{
match values.make_contiguous(){
&mut [
mlua::Value::Boolean(hits),
mlua::Value::Nil,
mlua::Value::Nil,
mlua::Value::Nil,
mlua::Value::Nil,
mlua::Value::Nil,
]=>Ok(Self{hits,details:None}),
&mut [
mlua::Value::Boolean(hits),
mlua::Value::Number(distance),
mlua::Value::Vector(p_pos),
mlua::Value::Vector(p_norm),
mlua::Value::Vector(q_pos),
mlua::Value::Vector(q_norm),
]=>Ok(Self{
hits,
details:Some(Details{
distance:distance.try_into().unwrap(),
p_pos:p64v3(p_pos).unwrap(),
p_norm:p64v3(p_norm).unwrap(),
q_pos:p64v3(q_pos).unwrap(),
q_norm:p64v3(q_norm).unwrap(),
}),
}),
&mut [
mlua::Value::Boolean(hits),
mlua::Value::Integer(distance),
mlua::Value::Vector(p_pos),
mlua::Value::Vector(p_norm),
mlua::Value::Vector(q_pos),
mlua::Value::Vector(q_norm),
]=>Ok(Self{
hits,
details:Some(Details{
distance:distance.into(),
p_pos:p64v3(p_pos).unwrap(),
p_norm:p64v3(p_norm).unwrap(),
q_pos:p64v3(q_pos).unwrap(),
q_norm:p64v3(q_norm).unwrap(),
}),
}),
values=>Err(mlua::Error::runtime(format!("Invalid return values: {values:?}"))),
}
}
}
struct Args{
query_p:Function,
radius_p:f64,
query_q:Function,
radius_q:f64,
test_intersection:bool,
}
impl Args{
fn new(
lua:&Lua,
mesh:&'static MinkowskiMesh<'static>,
point:Planar64Vec3,
test_intersection:bool,
)->LuaResult<Self>{
let radius_p=0.0;
let radius_q=0.0;
// Query the farthest point on the mesh in the given direction.
let query_p=lua.create_function(move|_,dir:Option<Vector>|{
let Some(dir)=dir else{
return Ok(vec(mesh.mesh0.hint_point()));
};
let dir=p64v3(dir).unwrap();
let vert_id=mesh.mesh0.farthest_vert(dir);
let dir=mesh.mesh0.vert(vert_id);
Ok(vec(dir))
})?;
// query_q is different since it includes the test point offset.
let query_q=lua.create_function(move|_,dir:Option<Vector>|{
let Some(dir)=dir else{
return Ok(vec(mesh.mesh1.hint_point()+point));
};
let dir=p64v3(dir).unwrap();
let vert_id=mesh.mesh1.farthest_vert(dir);
let dir=mesh.mesh1.vert(vert_id)+point;
Ok(vec(dir))
})?;
Ok(Args{
query_p,
radius_p,
query_q,
radius_q,
test_intersection,
})
}
}
impl IntoLuaMulti for Args{
fn into_lua_multi(self,lua:&Lua)->LuaResult<mlua::MultiValue>{
use mlua::IntoLua;
Ok(mlua::MultiValue::from_vec(vec![
self.query_p.into_lua(lua)?,
self.radius_p.into_lua(lua)?,
self.query_q.into_lua(lua)?,
self.radius_q.into_lua(lua)?,
mlua::Value::Nil,
self.test_intersection.into_lua(lua)?,
]))
}
}
fn minimum_difference(
mesh:&MinkowskiMesh,
point:Planar64Vec3,
test_intersection:bool,
)->LuaResult<MinimumDifference>{
let ctx=init_lua()?;
// SAFETY: mesh lifetime must outlive args usages
let mesh=unsafe{core::mem::transmute(mesh)};
let args=Args::new(&ctx.lua,mesh,point,test_intersection)?;
ctx.f.call(args)
}
struct Ctx{
lua:Lua,
f:Function,
}
fn init_lua()->LuaResult<Ctx>{
static SOURCE:std::sync::LazyLock<String>=std::sync::LazyLock::new(||std::fs::read_to_string("/home/quat/strafesnet/strafe-project/Trey-MinimumDifference.lua").unwrap());
let lua=Lua::new();
lua.sandbox(true)?;
let lib_f=lua.load(SOURCE.as_str()).set_name("Trey-MinimumDifference").into_function()?;
let lib:mlua::Table=lib_f.call(())?;
let f=lib.raw_get("difference")?;
Ok(Ctx{lua,f})
}

View File

@@ -103,21 +103,17 @@ pub trait MeshQuery{
}
#[derive(Debug)]
struct FaceRefs{
// I didn't write it down, but I assume the edges are directed
// clockwise when looking towards the face normal, i.e. right hand rule.
edges:Vec<SubmeshDirectedEdgeId>,
//verts are redundant, use edge[i].verts[0]
//verts:Vec<VertId>,
}
#[derive(Debug)]
struct EdgeRefs{
faces:[SubmeshFaceId;2],//left, right
verts:[SubmeshVertId;2],//start, end
verts:[SubmeshVertId;2],//bottom, top
}
#[derive(Debug)]
struct VertRefs{
faces:Vec<SubmeshFaceId>,
// edges are always directed away from the vert
edges:Vec<SubmeshDirectedEdgeId>,
}
#[derive(Debug)]
@@ -597,7 +593,7 @@ impl core::ops::Neg for MinkowskiVert{
}
}
}
#[derive(Clone,Copy,Debug)]
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiEdge{
VertEdge(SubmeshVertId,SubmeshEdgeId),
EdgeVert(SubmeshEdgeId,SubmeshVertId),
@@ -612,7 +608,7 @@ impl UndirectedEdge for MinkowskiEdge{
}
}
}
#[derive(Clone,Copy,Debug)]
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiDirectedEdge{
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
@@ -645,8 +641,8 @@ pub enum MinkowskiFace{
#[derive(Debug)]
pub struct MinkowskiMesh<'a>{
pub mesh0:TransformedMesh<'a>,
pub mesh1:TransformedMesh<'a>,
mesh0:TransformedMesh<'a>,
mesh1:TransformedMesh<'a>,
}
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
@@ -676,14 +672,8 @@ impl MinkowskiMesh<'_>{
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
}
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?;
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
// TODO: handle unbounded collision using infinity fev
let time=match upper_bound{
Bound::Included(&time)=>time,
Bound::Excluded(&time)=>time,
Bound::Unbounded=>unimplemented!("unbounded collision out"),
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?;
// swap and negate bounds to do a time inversion
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
let infinity_body=-relative_body;

View File

@@ -52,6 +52,7 @@ pub enum SessionControlInstruction{
pub enum SessionPlaybackInstruction{
SkipForward,
SkipBack,
TogglePaused,
DecreaseTimescale,
IncreaseTimescale,
}
@@ -252,14 +253,7 @@ impl InstructionConsumer<Instruction<'_>> for Session{
// don't flush the buffered instructions in the mouse interpolator
// until the mouse is confirmed to be not moving at a later time
// what if they pause for 5ms lmao
match &self.view_state{
ViewState::Play=>{
_=self.simulation.timer.set_paused(ins.time,paused);
},
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,paused);
},
}
_=self.simulation.timer.set_paused(ins.time,paused);
},
Instruction::Control(SessionControlInstruction::CopyRecordingIntoReplayAndSpectate)=> if let ViewState::Play=self.view_state{
// Bind: B
@@ -380,6 +374,14 @@ impl InstructionConsumer<Instruction<'_>> for Session{
},
}
},
Instruction::Playback(SessionPlaybackInstruction::TogglePaused)=>{
match &self.view_state{
ViewState::Play=>(),
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,!replay.simulation.timer.is_paused());
},
}
}
Instruction::ChangeMap(complete_map)=>{
self.clear_recording();
self.change_map(complete_map);

View File

@@ -366,7 +366,7 @@ impl_additive_operator!( Fixed, BitXor, bitxor, Self );
// non-wide operators. The result is the same width as the inputs.
// This macro is not used in the default configuration.
#[expect(unused_macros)]
#[allow(unused_macros)]
macro_rules! impl_multiplicative_operator_not_const_generic {
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
@@ -545,7 +545,7 @@ impl_shift_operator!( Fixed, Shr, shr, Self );
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
#[expect(unused_macros)]
#[allow(unused_macros)]
macro_rules! impl_wide_operators{
($lhs:expr,$rhs:expr)=>{
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{

View File

@@ -12,17 +12,17 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies]
bytemuck = "1.14.3"
glam = "0.30.0"
regex = { version = "1.11.3", default-features = false, features = ["unicode-perl"] }
regex = { version = "1.11.3", default-features = false }
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
rbx_mesh = "0.5.0"
rbx_reflection = "5.0.0"
rbx_reflection_database = "1.0.0"
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
rbx_binary = "2.0.1"
rbx_dom_weak = "4.1.0"
rbx_reflection = "6.1.0"
rbx_reflection_database = "2.0.2"
rbx_xml = "2.0.1"
[lints]
workspace = true

View File

@@ -559,7 +559,7 @@ pub fn convert<'a>(
//just going to leave it like this for now instead of reworking the data structures for this whole thing
let textureless_render_group=render_config_deferred_loader.acquire_render_config_id(None);
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
let basepart=&db.classes["BasePart"];
let baseparts=dom.descendants().filter(|&instance|
db.classes.get(instance.class.as_str()).is_some_and(|class|

View File

@@ -1,6 +1,6 @@
[package]
name = "roblox_emulator"
version = "0.5.2"
version = "0.5.1"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -15,10 +15,10 @@ run-service=[]
glam = "0.30.0"
mlua = { version = "0.11.3", features = ["luau"] }
phf = { version = "0.13.1", features = ["macros"] }
rbx_dom_weak = "4.1.0"
rbx_reflection = "6.1.0"
rbx_reflection_database = "2.0.2"
rbx_types = "3.1.0"
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
rbx_reflection = "5.0.0"
rbx_reflection_database = "1.0.0"
rbx_types = "2.0.0"
[lints]
workspace = true

View File

@@ -52,7 +52,7 @@ impl Context{
}
/// Creates an iterator over all items of a particular class.
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
let Some(superclass)=db.classes.get(superclass)else{
panic!("Invalid class");
};

View File

@@ -37,7 +37,7 @@ impl PartialEq for EnumItem<'_>{
pub struct Enums;
impl Enums{
pub fn get(&self,index:&str)->Option<EnumItems<'static>>{
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
db.enums.get(index).map(|ed|EnumItems{ed})
}
}

View File

@@ -37,7 +37,7 @@ pub fn dom_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut WeakDom)->mlua::Result<T>
}
pub fn class_is_a(class:&str,superclass:&str)->bool{
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
let (Some(class),Some(superclass))=(db.classes.get(class),db.classes.get(superclass))else{
return false;
};
@@ -80,14 +80,14 @@ pub fn find_first_descendant_of_class<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak
}
pub fn find_first_child_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
let superclass_descriptor=db.classes.get(superclass)?;
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|{
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
})
}
pub fn find_first_descendant_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
let superclass_descriptor=db.classes.get(superclass)?;
dom.descendants_of(instance.referent()).find(|inst|{
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
@@ -282,7 +282,7 @@ impl mlua::UserData for Instance{
dom_mut(lua,|dom|{
let instance=this.get(dom)?;
//println!("__index t={} i={index:?}",instance.name);
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
// Find existing property
// Interestingly, ustr can know ahead of time if
@@ -344,7 +344,7 @@ impl mlua::UserData for Instance{
let index_str=&*index.to_str()?;
dom_mut(lua,|dom|{
let instance=this.get_mut(dom)?;
let db=rbx_reflection_database::get().unwrap();
let db=rbx_reflection_database::get();
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
let property=db.superclasses_iter(class).find_map(|cls|
cls.properties.get(index_str)

View File

@@ -13,10 +13,10 @@ futures = "0.3.31"
image = "0.25.2"
image_dds = "0.7.1"
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
rbx_binary = "2.0.1"
rbx_dom_weak = "4.1.0"
rbx_reflection_database = "2.0.2"
rbx_xml = "2.0.1"
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
rbx_reflection_database = "1.0.0"
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }

View File

@@ -28,7 +28,7 @@ strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", o
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
wgpu = "28.0.0"
wgpu = "27.0.0"
winit = "0.30.7"
[profile.dev]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,62 @@
# Blender MTL File: 'teslacyberv3.0.blend'
# Material Count: 6
newmtl Material
Ns 65.476285
Ka 1.000000 1.000000 1.000000
Kd 0.411568 0.411568 0.411568
Ks 0.614679 0.614679 0.614679
Ke 0.000000 0.000000 0.000000
Ni 36.750000
d 1.000000
illum 3
newmtl Материал
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Материал.001
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.026240 0.026240 0.026240
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1
newmtl Материал.002
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.031837 0.032429 0.029425
Ks 0.169725 0.169725 0.169725
Ke 0.000000 0.000000 0.000000
Ni 0.000000
d 1.000000
illum 2
newmtl Материал.003
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.023585 0.083235 0.095923
Ks 1.000000 1.000000 1.000000
Ke 0.000000 0.000000 0.000000
Ni 45.049999
d 1.000000
illum 3
newmtl Материал.004
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

File diff suppressed because it is too large Load Diff

View File

@@ -52,7 +52,7 @@ impl<'a> SetupContextPartial2<'a>{
let required_features=required_features();
//no helper function smh gotta write it myself
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
let adapters=self.instance.enumerate_adapters(self.backends);
let mut chosen_adapter=None;
let mut chosen_adapter_score=0;

View File

@@ -15,7 +15,6 @@ pub enum Instruction{
struct WindowContext<'a>{
manual_mouse_lock:bool,
mouse_pos:glam::DVec2,
simulation_paused:bool,
screen_size:glam::UVec2,
window:&'a winit::window::Window,
physics_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<PhysicsWorkerInstruction,SessionTime>>,
@@ -25,35 +24,6 @@ impl WindowContext<'_>{
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<u32>{
winit::dpi::PhysicalPosition::new(self.screen_size.x/2,self.screen_size.y/2)
}
fn free_mouse(&mut self){
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(true);
}
fn lock_mouse(&mut self){
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(false);
}
fn window_event(&mut self,time:SessionTime,event:winit::event::WindowEvent){
match event{
winit::event::WindowEvent::DroppedFile(path)=>{
@@ -64,10 +34,6 @@ impl WindowContext<'_>{
}
},
winit::event::WindowEvent::Focused(state)=>{
// don't unpause if manually paused
if self.simulation_paused{
return;
}
//pause unpause
self.physics_thread.send(TimedInstruction{
time,
@@ -80,8 +46,35 @@ impl WindowContext<'_>{
..
}=>{
match (logical_key,state){
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>self.free_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>self.lock_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>{
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>{
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::F11),winit::event::ElementState::Pressed)=>{
if self.window.fullscreen().is_some(){
self.window.set_fullscreen(None);
@@ -139,16 +132,7 @@ impl WindowContext<'_>{
if let Some(session_instruction)=match keycode{
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>input_ctrl!(SetJump,s),
// TODO: bind system so playback pausing can use spacebar
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>if s{
let paused=!self.simulation_paused;
self.simulation_paused=paused;
if paused{
self.free_mouse();
}else{
self.lock_mouse();
}
Some(SessionInstructionSubset::Control(SessionControlInstruction::SetPaused(paused)))
}else{None},
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>session_playback!(TogglePaused,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowUp)=>session_playback!(IncreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowDown)=>session_playback!(DecreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowLeft)=>session_playback!(SkipBack,s),
@@ -257,7 +241,6 @@ pub fn worker<'a>(
let mut window_context=WindowContext{
manual_mouse_lock:false,
mouse_pos:glam::DVec2::ZERO,
simulation_paused:false,
//make sure to update this!!!!!
screen_size,
window,