1d1f9cd00d
graphics v0.0.11 depth_texture
2026-03-26 09:37:20 -07:00
310d9f837e
graphics: need depth texture
2026-03-26 09:36:38 -07:00
e0c8c92eb1
graphics v0.0.10 depth_texture_view
2026-03-26 07:54:33 -07:00
f40b28b776
graphics: depth_texture_view
2026-03-26 07:53:52 -07:00
33353b36b7
physics v0.0.2 update bnum
2026-03-25 12:27:30 -07:00
68f8b3bc53
graphics v0.0.9 update bnum
2026-03-25 09:28:29 -07:00
d7d1a6f9b6
snf 0.4.0 update bnum
2026-03-25 09:27:36 -07:00
e4e8b70118
common v0.9.0 update bnum
2026-03-25 09:25:54 -07:00
76e50231c2
update deps
2026-03-25 09:25:54 -07:00
170be30284
linear_ops v0.2.0 update bnum
2026-03-25 09:22:17 -07:00
7193b96e7c
fixed_wide v0.3.0 update bnum
2026-03-25 09:20:14 -07:00
b3bccb9f50
fixed_wide: fix compile
2026-03-25 09:20:14 -07:00
8f04516f78
derive debug for FEV
2026-03-25 08:07:46 -07:00
e1313e1e73
physics: add zero time tests
2026-03-25 08:07:46 -07:00
48316a677a
Update bnum to 0.14.3 ( #45 )
...
Rather involved update due to it being the foundation of the physics.
Reviewed-on: #45
Co-authored-by: Rhys Lloyd <krakow20@gmail.com >
Co-committed-by: Rhys Lloyd <krakow20@gmail.com >
2026-03-24 18:02:17 +00:00
9b6be8bc68
physics: use core
2026-03-19 21:37:11 -07:00
93988affd7
physics: fix lint
2026-03-19 11:08:10 -07:00
78a80212d2
setup: use display handle tech
2026-03-19 11:08:10 -07:00
125e718ec8
graphics v0.0.8 dynamic limits + wgpu 29.0.0
2026-03-19 08:10:14 -07:00
0be912cc61
update deps
2026-03-19 07:58:07 -07:00
cd91cca93f
update to wgpu 29.0.0
2026-03-19 07:58:07 -07:00
78d89ed3d9
graphics: dynamic wgpu Limits
2026-03-19 07:35:04 -07:00
87853d3de8
Revert "graphics: use cool macro"
...
This reverts commit 4ebd251273 .
2026-03-19 07:19:33 -07:00
e33a419b99
common v0.8.7 traverse_bvh
2026-03-13 10:17:19 -07:00
797b5d2100
common: bvh: arbitrary traversal
2026-03-13 10:17:19 -07:00
36447a76cf
graphics v0.0.7 surface
2026-03-10 07:50:07 -07:00
44f988ea4a
graphics: common surface code
2026-03-10 07:48:43 -07:00
7c14acb377
graphics v0.0.6 no surface in api
2026-03-09 11:17:46 -07:00
98421ed24a
graphics: use existing encoder
2026-03-09 09:31:10 -07:00
4ebd251273
graphics: use cool macro
2026-03-09 08:49:46 -07:00
05534a4863
graphics: remove SurfaceConfiguration from interfaces
2026-03-09 08:45:29 -07:00
4dab573a3c
fixed_wide: annihilate non-euclid division
2026-03-06 09:10:29 -08:00
841ae94255
rbx_loader v0.10.2 do not generate meshes with no polygons
2026-03-05 08:55:37 -08:00
c44f4863bb
rbx_loader: some meshes have no polygons LOL
2026-03-05 08:54:10 -08:00
298a7fcbde
rbx_loader: do not generate empty polygon groups
2026-03-05 08:24:45 -08:00
7a3ea40551
rbx_loader: simplify union
2026-03-05 08:05:59 -08:00
4615ee24f3
graphics: tweak syntax
2026-03-05 07:47:59 -08:00
251f7cc627
graphics v0.0.5 create texture_color + fix webgl
2026-03-04 09:28:25 -08:00
5519a9c4d9
rbx_loader v0.10.1 improve SurfaceAppearance + allow zero-size mesh
2026-03-04 09:27:18 -08:00
378619045f
graphics: hardcode downlevel to webgl2
2026-03-04 09:23:45 -08:00
67d39d5e03
graphics: create texture_color, distinct from model_color
2026-03-04 09:23:45 -08:00
daeabab337
shader: more intermediate variables for understandability
2026-03-04 09:23:45 -08:00
c3b9496e15
rbx_loader: do not fail zero size meshes & unions
2026-03-04 09:23:45 -08:00
c606adaaeb
rbx_loader: don't fail to load SurfaceAppearance ColorMapContent if NormalMap etc is missing
2026-03-04 09:23:45 -08:00
85589f0b00
rbx_loader: fix typos
2026-03-04 09:23:23 -08:00
9d26e8cf6d
map-tool: disable all image formats except png and jpeg
2026-03-03 14:40:57 -08:00
80c4c1e50d
map-tool v3.0.1 support SurfaceAppearance
2026-03-03 09:26:20 -08:00
0df71c6c57
rbx_loader v0.10.0 support SurfaceAppearance + rbx_mesh CSGMDL5 fix
2026-03-03 09:23:15 -08:00
1a04188b8a
rbx_loader: update rbx_mesh
2026-03-03 09:20:37 -08:00
aae7a23753
map-tool: add command to extract union data
2026-03-03 09:19:38 -08:00