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113 Commits

Author SHA1 Message Date
ab98633c51 bodge surf 2026-03-27 11:34:30 -07:00
288ce04060 graphics: fix fullscreen 2026-03-26 15:54:01 -07:00
4898a5f866 graphics: label depth texture 2026-03-26 11:23:47 -07:00
1d1f9cd00d graphics v0.0.11 depth_texture 2026-03-26 09:37:20 -07:00
310d9f837e graphics: need depth texture 2026-03-26 09:36:38 -07:00
e0c8c92eb1 graphics v0.0.10 depth_texture_view 2026-03-26 07:54:33 -07:00
f40b28b776 graphics: depth_texture_view 2026-03-26 07:53:52 -07:00
33353b36b7 physics v0.0.2 update bnum 2026-03-25 12:27:30 -07:00
68f8b3bc53 graphics v0.0.9 update bnum 2026-03-25 09:28:29 -07:00
d7d1a6f9b6 snf 0.4.0 update bnum 2026-03-25 09:27:36 -07:00
e4e8b70118 common v0.9.0 update bnum 2026-03-25 09:25:54 -07:00
76e50231c2 update deps 2026-03-25 09:25:54 -07:00
170be30284 linear_ops v0.2.0 update bnum 2026-03-25 09:22:17 -07:00
7193b96e7c fixed_wide v0.3.0 update bnum 2026-03-25 09:20:14 -07:00
b3bccb9f50 fixed_wide: fix compile 2026-03-25 09:20:14 -07:00
8f04516f78 derive debug for FEV 2026-03-25 08:07:46 -07:00
e1313e1e73 physics: add zero time tests 2026-03-25 08:07:46 -07:00
48316a677a Update bnum to 0.14.3 (#45)
Rather involved update due to it being the foundation of the physics.

Reviewed-on: #45
Co-authored-by: Rhys Lloyd <krakow20@gmail.com>
Co-committed-by: Rhys Lloyd <krakow20@gmail.com>
2026-03-24 18:02:17 +00:00
9b6be8bc68 physics: use core 2026-03-19 21:37:11 -07:00
93988affd7 physics: fix lint 2026-03-19 11:08:10 -07:00
78a80212d2 setup: use display handle tech 2026-03-19 11:08:10 -07:00
125e718ec8 graphics v0.0.8 dynamic limits + wgpu 29.0.0 2026-03-19 08:10:14 -07:00
0be912cc61 update deps 2026-03-19 07:58:07 -07:00
cd91cca93f update to wgpu 29.0.0 2026-03-19 07:58:07 -07:00
78d89ed3d9 graphics: dynamic wgpu Limits 2026-03-19 07:35:04 -07:00
87853d3de8 Revert "graphics: use cool macro"
This reverts commit 4ebd251273.
2026-03-19 07:19:33 -07:00
e33a419b99 common v0.8.7 traverse_bvh 2026-03-13 10:17:19 -07:00
797b5d2100 common: bvh: arbitrary traversal 2026-03-13 10:17:19 -07:00
36447a76cf graphics v0.0.7 surface 2026-03-10 07:50:07 -07:00
44f988ea4a graphics: common surface code 2026-03-10 07:48:43 -07:00
7c14acb377 graphics v0.0.6 no surface in api 2026-03-09 11:17:46 -07:00
98421ed24a graphics: use existing encoder 2026-03-09 09:31:10 -07:00
4ebd251273 graphics: use cool macro 2026-03-09 08:49:46 -07:00
05534a4863 graphics: remove SurfaceConfiguration from interfaces 2026-03-09 08:45:29 -07:00
4dab573a3c fixed_wide: annihilate non-euclid division 2026-03-06 09:10:29 -08:00
841ae94255 rbx_loader v0.10.2 do not generate meshes with no polygons 2026-03-05 08:55:37 -08:00
c44f4863bb rbx_loader: some meshes have no polygons LOL 2026-03-05 08:54:10 -08:00
298a7fcbde rbx_loader: do not generate empty polygon groups 2026-03-05 08:24:45 -08:00
7a3ea40551 rbx_loader: simplify union 2026-03-05 08:05:59 -08:00
4615ee24f3 graphics: tweak syntax 2026-03-05 07:47:59 -08:00
251f7cc627 graphics v0.0.5 create texture_color + fix webgl 2026-03-04 09:28:25 -08:00
5519a9c4d9 rbx_loader v0.10.1 improve SurfaceAppearance + allow zero-size mesh 2026-03-04 09:27:18 -08:00
378619045f graphics: hardcode downlevel to webgl2 2026-03-04 09:23:45 -08:00
67d39d5e03 graphics: create texture_color, distinct from model_color 2026-03-04 09:23:45 -08:00
daeabab337 shader: more intermediate variables for understandability 2026-03-04 09:23:45 -08:00
c3b9496e15 rbx_loader: do not fail zero size meshes & unions 2026-03-04 09:23:45 -08:00
c606adaaeb rbx_loader: don't fail to load SurfaceAppearance ColorMapContent if NormalMap etc is missing 2026-03-04 09:23:45 -08:00
85589f0b00 rbx_loader: fix typos 2026-03-04 09:23:23 -08:00
9d26e8cf6d map-tool: disable all image formats except png and jpeg 2026-03-03 14:40:57 -08:00
80c4c1e50d map-tool v3.0.1 support SurfaceAppearance 2026-03-03 09:26:20 -08:00
0df71c6c57 rbx_loader v0.10.0 support SurfaceAppearance + rbx_mesh CSGMDL5 fix 2026-03-03 09:23:15 -08:00
1a04188b8a rbx_loader: update rbx_mesh 2026-03-03 09:20:37 -08:00
aae7a23753 map-tool: add command to extract union data 2026-03-03 09:19:38 -08:00
96234f6bb1 rbx_loader: load SurfaceAppearance for MeshParts 2026-03-03 07:12:46 -08:00
1cdd4676d7 map-tool: download SurfaceAppearance content 2026-03-03 07:12:46 -08:00
b7e1c8d723 map-tool: alphabetize content search 2026-03-03 07:12:46 -08:00
f781d104ab roblox_emulator v0.5.3 add execution timeout 2026-03-03 07:12:46 -08:00
a710e33072 roblox_emulator: add script timeout 2026-03-03 07:12:46 -08:00
971e95afd9 rbx_loader: remove stupid RobloxMeshBytes forcing ownership 2026-03-02 16:18:01 -08:00
e8a13d86ec map-tool v3.0.0 custom loaders 2026-03-02 10:51:54 -08:00
2e1e8f524c map-tool: move convert functions to cli 2026-03-02 10:51:54 -08:00
7151c53553 map-tool: edit get_unique_assets to use &WeakDom reference 2026-03-02 10:36:38 -08:00
e06e51628a map-tool: remove get_unique_assets_from_file 2026-03-02 10:36:36 -08:00
ea362d18a8 bsp_loader v0.5.0 custom loaders 2026-03-02 10:23:20 -08:00
13734bfe17 rbx_loader v0.9.0 custom loaders 2026-03-02 10:23:20 -08:00
74bd6d0e84 map-tool: roblox, source optional features 2026-03-02 10:16:39 -08:00
ab09e384d3 rbx_loader: move loader files to map-tool + remove hardcoded file reads 2026-03-02 10:03:15 -08:00
99d38a6eae bsp_loader: move loader files to map-tool + remove hardcoded file reads 2026-03-02 09:45:33 -08:00
e0d1ad48a8 map-tool: accept WeakDom into convert_to_snf 2026-03-02 08:57:11 -08:00
58ea19fbea map-tool: put cli code into modules 2026-03-02 07:57:49 -08:00
d5791ac7a1 map-tool: move converters to folders 2026-03-02 07:40:44 -08:00
db7d7b3b36 Make map tool usable as a library (#42)
Makes map tool work for external libs. It works if you have problems merge it and fix it later.

Reviewed-on: #42
Reviewed-by: Rhys Lloyd <quaternions@noreply@itzana.me>
Co-authored-by: itzaname <me@sliving.io>
Co-committed-by: itzaname <me@sliving.io>
2026-03-01 20:38:05 +00:00
06d0d70791 move required_limits to setup 2026-02-28 18:21:04 -08:00
4aab9679bf graphics v0.0.4 surface errors 2026-02-28 17:53:25 -08:00
d32dcc5a58 graphics: surface all errors in setup 2026-02-28 17:52:08 -08:00
fa43f764f6 graphics v0.0.3 update deps 2026-02-28 15:47:59 -08:00
4ce8516664 common v0.8.6 update deps 2026-02-28 15:47:29 -08:00
d6441c86bc update deps 2026-02-28 15:47:29 -08:00
3371f3359b common v0.8.5 fix set_scale for paused Timer 2026-02-27 09:09:23 -08:00
34d5288620 common: timer: fix set_scale for paused timer 2026-02-27 09:07:59 -08:00
82de08312d v0.8.4 rem_euclid & div_euclid 2026-02-27 08:42:06 -08:00
4b224b1827 common: integer: add rem_euclid & div_euclid to Time 2026-02-27 08:40:16 -08:00
42862ce573 common: annotate more with #[inline] 2026-02-26 09:46:11 -08:00
3690954042 common v0.8.3 Time into float 2026-02-26 08:54:10 -08:00
bfe4b491d7 conveniently convert Time into float 2026-02-26 08:53:42 -08:00
36f44ffd43 common v0.8.2: Ratio64 fixes 2026-02-25 08:56:34 -08:00
7f16468104 common: integer: test Ratio64 from float 2026-02-25 08:48:02 -08:00
a870899743 common: integer: fix Ratio64::mul_int with large numbers 2026-02-25 08:48:02 -08:00
b5431c0732 common: v0.8.1 pub RunState 2026-02-20 07:01:34 -08:00
36ccbdc6b2 print when zero size mesh 2026-02-19 14:40:56 -08:00
a68f009658 ignore empty face 2026-02-19 14:37:15 -08:00
118a1639a7 common: tweak run 2026-02-19 10:11:02 -08:00
3212fb1d41 graphics v0.0.2 2026-02-18 09:20:01 -08:00
424c7ce9a6 refactor setup 2026-02-18 09:19:14 -08:00
3174f9caa9 fix divide by zero 2026-02-18 09:19:14 -08:00
b8e5343464 strafesnet_graphics v0.0.1 2026-02-10 08:54:51 -08:00
51e7703933 graphics: move images and shader 2026-02-10 08:54:51 -08:00
e46f54efe0 graphics: remove settings dep 2026-02-10 08:51:21 -08:00
b2993995bb graphics: remove session dep 2026-02-10 08:44:26 -08:00
7963c3632b PhysicsCamera::set_sensitivity 2026-02-06 09:23:42 -08:00
67680312dd fixed_wide v0.2.2 mul_sign div_sign 2026-02-05 07:36:18 -08:00
1a0a3403f0 specify crate versions in workspace 2026-02-05 07:34:19 -08:00
9e65a6eb95 physics v0.0.1 2026-02-05 07:34:19 -08:00
ebc897aad8 snf v0.3.2 sprint control 2026-02-05 07:28:37 -08:00
23a6655bb0 specify crate versions in workspace 2026-02-05 07:23:27 -08:00
0422c223cd common v0.8.0 2026-02-05 06:58:21 -08:00
5db2ce076d update glam 2026-02-05 06:51:07 -08:00
c98364b68d update deps 2026-02-05 06:42:19 -08:00
b7e8fb6e18 simplify adapter selection with iterators 2026-02-03 10:13:46 -08:00
d343056664 more correct 2026-02-03 08:01:34 -08:00
534f2a2141 fixed: silence lint 2026-01-30 07:52:52 -08:00
79ea88fc74 fixed: remove pub(crate) field visibility 2026-01-30 07:52:42 -08:00
3fd507be94 noclip 2026-01-30 07:33:04 -08:00
73 changed files with 3531 additions and 2871 deletions

1658
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -35,3 +35,23 @@ unused_lifetimes = "warn"
unused_qualifications = "warn"
# variant_size_differences = "warn"
unexpected_cfgs = "warn"
[workspace.dependencies]
glam = "0.32.0"
wgpu = "29.0.0"
# engine
strafesnet_graphics = { path = "engine/graphics", registry = "strafesnet" }
strafesnet_physics = { path = "engine/physics", registry = "strafesnet" }
strafesnet_session = { path = "engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "engine/settings", registry = "strafesnet" }
# lib
fixed_wide = { version = "0.3.0", path = "lib/fixed_wide", registry = "strafesnet" }
linear_ops = { version = "0.2.0", path = "lib/linear_ops", registry = "strafesnet" }
ratio_ops = { version = "0.1.0", path = "lib/ratio_ops", registry = "strafesnet" }
strafesnet_bsp_loader = { version = "0.5.0", path = "lib/bsp_loader", registry = "strafesnet" }
strafesnet_common = { version = "0.9.0", path = "lib/common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.6.0", path = "lib/deferred_loader", registry = "strafesnet" }
strafesnet_rbx_loader = { version = "0.10.2", path = "lib/rbx_loader", registry = "strafesnet" }
strafesnet_snf = { version = "0.4.0", path = "lib/snf", registry = "strafesnet" }

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@@ -1,17 +1,15 @@
[package]
name = "strafesnet_graphics"
version = "0.1.0"
version = "0.0.11"
edition = "2024"
[dependencies]
bytemuck = { version = "1.13.1", features = ["derive"] }
ddsfile = "0.5.1"
glam = "0.30.0"
glam.workspace = true
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_session = { path = "../session", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
wgpu = "28.0.0"
strafesnet_common.workspace = true
wgpu.workspace = true
[lints]
workspace = true

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@@ -44,11 +44,11 @@ struct ModelInstance{
transform:mat4x4<f32>,
normal_transform:mat3x3<f32>,
color:vec4<f32>,
texture_color:vec4<f32>,
}
//my fancy idea is to create a megatexture for each model that includes all the textures each intance will need
//the texture transform then maps the texture coordinates to the location of the specific texture
//group 1 is the model
const MAX_MODEL_INSTANCES=512;
@group(2)
@binding(0)
var<uniform> model_instances: array<ModelInstance, MAX_MODEL_INSTANCES>;
@@ -66,6 +66,7 @@ struct EntityOutputTexture {
@location(3) view: vec3<f32>,
@location(4) color: vec4<f32>,
@location(5) @interpolate(flat) model_color: vec4<f32>,
@location(6) @interpolate(flat) texture_color: vec4<f32>,
};
@vertex
fn vs_entity_texture(
@@ -81,6 +82,7 @@ fn vs_entity_texture(
result.texture = texture;
result.color = color;
result.model_color = model_instances[instance].color;
result.texture_color = model_instances[instance].texture_color;
result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
result.position = camera.proj * camera.view * position;
return result;
@@ -106,7 +108,9 @@ fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
let d = dot(normal, incident);
let reflected = incident - 2.0 * d * normal;
let fragment_color = textureSample(model_texture, model_sampler, vertex.texture)*vertex.color;
let fragment_color = textureSample(model_texture, model_sampler, vertex.texture)*vertex.texture_color;
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
let entity_color = mix(vertex.model_color*vertex.color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a);
let sky_color = vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0);
return mix(sky_color,entity_color,0.5+0.5*abs(d));
}

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@@ -1,15 +1,9 @@
use std::borrow::Cow;
use std::collections::{HashSet,HashMap};
use strafesnet_common::map;
use strafesnet_settings::settings;
use strafesnet_session::session;
use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
pub fn required_limits()->wgpu::Limits{
wgpu::Limits::default()
}
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelOwned,GraphicsVertex};
struct Indices{
count:u32,
@@ -54,6 +48,10 @@ struct GraphicsPipelines{
model:wgpu::RenderPipeline,
}
pub fn view_inv(pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
//f32 good enough for view matrix
glam::Mat4::from_mat3_translation(glam::Mat3::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32),pos)
}
struct GraphicsCamera{
screen_size:glam::UVec2,
fov:glam::Vec2,//slope
@@ -75,15 +73,10 @@ impl GraphicsCamera{
pub fn proj(&self)->glam::Mat4{
perspective_rh(self.fov.x,self.fov.y,0.4,4000.0)
}
pub fn world(&self,pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
//f32 good enough for view matrix
glam::Mat4::from_translation(pos)*glam::Mat4::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32)
}
pub fn to_uniform_data(&self,pos:glam::Vec3,angles:glam::Vec2)->[f32;16*4]{
pub fn to_uniform_data(&self,view_inv:glam::Mat4)->[f32;16*4]{
let proj=self.proj();
let proj_inv=proj.inverse();
let view_inv=self.world(pos,angles);
let view=view_inv.inverse();
let mut raw=[0f32; 16 * 4];
@@ -103,7 +96,7 @@ impl Default for GraphicsCamera{
}
}
const MODEL_BUFFER_SIZE:usize=4*4 + 12 + 4;//let size=std::mem::size_of::<ModelInstance>();
const MODEL_BUFFER_SIZE:usize=4*4 + 12 + 4 + 4;//let size=std::mem::size_of::<ModelInstance>();
const MODEL_BUFFER_SIZE_BYTES:usize=MODEL_BUFFER_SIZE*4;
fn get_instances_buffer_data(instances:&[GraphicsModelOwned])->Vec<f32>{
let mut raw=Vec::with_capacity(MODEL_BUFFER_SIZE*instances.len());
@@ -118,7 +111,9 @@ fn get_instances_buffer_data(instances:&[GraphicsModelOwned])->Vec<f32>{
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.z_axis));
raw.extend_from_slice(&[0.0]);
//color
raw.extend_from_slice(AsRef::<[f32; 4]>::as_ref(&mi.color.get()));
raw.extend_from_slice(AsRef::<[f32; 4]>::as_ref(&mi.color));
//texture color
raw.extend_from_slice(AsRef::<[f32; 4]>::as_ref(&mi.texture_color));
}
raw
}
@@ -132,20 +127,22 @@ pub struct GraphicsState{
camera_buf:wgpu::Buffer,
temp_squid_texture_view:wgpu::TextureView,
models:Vec<GraphicsModel>,
depth:wgpu::Texture,
depth_view:wgpu::TextureView,
staging_belt:wgpu::util::StagingBelt,
model_instances_uniform_len:usize,
}
impl GraphicsState{
const DEPTH_FORMAT:wgpu::TextureFormat=wgpu::TextureFormat::Depth24Plus;
fn create_depth_texture(
config:&wgpu::SurfaceConfiguration,
size:glam::UVec2,
device:&wgpu::Device,
)->wgpu::TextureView{
let depth_texture=device.create_texture(&wgpu::TextureDescriptor{
)->wgpu::Texture{
device.create_texture(&wgpu::TextureDescriptor{
size:wgpu::Extent3d{
width:config.width,
height:config.height,
width:size.x,
height:size.y,
depth_or_array_layers:1,
},
mip_level_count:1,
@@ -153,18 +150,19 @@ impl GraphicsState{
dimension:wgpu::TextureDimension::D2,
format:Self::DEPTH_FORMAT,
usage:wgpu::TextureUsages::RENDER_ATTACHMENT,
label:None,
label:Some("Depth Texture"),
view_formats:&[],
});
depth_texture.create_view(&wgpu::TextureViewDescriptor::default())
})
}
pub const fn depth_texture(&self)->&wgpu::Texture{
&self.depth
}
pub const fn depth_texture_view(&self)->&wgpu::TextureView{
&self.depth_view
}
pub fn clear(&mut self){
self.models.clear();
}
pub fn load_user_settings(&mut self,user_settings:&settings::UserSettings){
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
}
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
//generate texture view per texture
let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
@@ -239,7 +237,8 @@ impl GraphicsState{
let instance=GraphicsModelOwned{
transform:model.transform.into(),
normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
color:GraphicsModelColor4::new(model.color),
color:model.color,
texture_color:glam::Vec4::ONE,
};
//get or create owned mesh map
let owned_mesh_map=owned_mesh_id_from_mesh_id_render_config_id
@@ -269,16 +268,15 @@ impl GraphicsState{
owned_mesh_id
});
let owned_mesh=unique_render_config_models.get_mut(owned_mesh_id.get() as usize).unwrap();
match &mut owned_mesh.polys{
model::PolygonGroup::PolygonList(polygon_list)=>polygon_list.extend(
graphics_group.groups.iter().flat_map(|polygon_group_id|{
mesh.polygon_groups[polygon_group_id.get() as usize].polys()
})
.map(|vertex_id_slice|
vertex_id_slice.to_vec()
)
),
}
let model::PolygonGroup::PolygonList(polygon_list)=&mut owned_mesh.polys;
polygon_list.extend(
graphics_group.groups.iter().flat_map(|polygon_group_id|{
mesh.polygon_groups[polygon_group_id.get() as usize].polys()
})
.map(|vertex_id_slice|
vertex_id_slice.to_vec()
)
);
}
}
owned_mesh_map
@@ -286,10 +284,20 @@ impl GraphicsState{
for owned_mesh_id in owned_mesh_map.values(){
let owned_mesh=unique_render_config_models.get_mut(owned_mesh_id.get() as usize).unwrap();
let render_config=&map.render_configs[owned_mesh.render_config.get() as usize];
if model.color.w==0.0&&render_config.texture.is_none(){
continue;
}
owned_mesh.instances.push(instance.clone());
let no_texture=render_config.texture.is_none();
let instance_clone=if no_texture{
// this model has no chance of affecting pixels on the screen
if model.color.w==0.0{
continue;
}
// hack texture_color to zero to make the texture invisible
let mut instance=instance.clone();
instance.texture_color=glam::Vec4::ZERO;
instance
}else{
instance.clone()
};
owned_mesh.instances.push(instance_clone);
}
}
//check every model to see if it's using the same (texture,color) but has few instances,if it is combine it into one model
@@ -315,7 +323,7 @@ impl GraphicsState{
//separate instances by color
for (instance_id,instance) in model.instances.iter().enumerate(){
let model_instance_list=unique_color
.entry(instance.color)
.entry(instance.hashable_color())
.or_insert_with(||Vec::new());
//add model instance to list
model_instance_list.push((model_id,instance_id));
@@ -404,6 +412,7 @@ impl GraphicsState{
).collect()
));
}
let (color,texture_color)=color.color();
//push model into dedup
deduplicated_models.push(IndexedGraphicsMeshOwnedRenderConfig{
unique_pos,
@@ -416,7 +425,8 @@ impl GraphicsState{
instances:vec![GraphicsModelOwned{
transform:glam::Mat4::IDENTITY,
normal_transform:glam::Mat3::IDENTITY,
color
color,
texture_color,
}],
});
}
@@ -474,16 +484,14 @@ impl GraphicsState{
//.into_iter() the modeldata vec so entities can be /moved/ to models.entities
let mut model_count=0;
let mut instance_count=0;
let uniform_buffer_binding_size=required_limits().max_uniform_buffer_binding_size as usize;
let chunk_size=uniform_buffer_binding_size/MODEL_BUFFER_SIZE_BYTES;
self.models.reserve(models.len());
for model in models.into_iter(){
instance_count+=model.instances.len();
for instances_chunk in model.instances.rchunks(chunk_size){
for instances_chunk in model.instances.rchunks(self.model_instances_uniform_len){
model_count+=1;
let mut model_uniforms=get_instances_buffer_data(instances_chunk);
//TEMP: fill with zeroes to pass validation
model_uniforms.resize(MODEL_BUFFER_SIZE*512,0.0f32);
model_uniforms.resize(MODEL_BUFFER_SIZE*self.model_instances_uniform_len,0.0f32);
let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some(format!("Model{} Buf",model_count).as_str()),
contents:bytemuck::cast_slice(&model_uniforms),
@@ -539,7 +547,9 @@ impl GraphicsState{
pub fn new(
device:&wgpu::Device,
queue:&wgpu::Queue,
config:&wgpu::SurfaceConfiguration,
size:glam::UVec2,
view_format:wgpu::TextureFormat,
limits:wgpu::Limits,
)->Self{
let camera_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
label:None,
@@ -631,10 +641,18 @@ impl GraphicsState{
..Default::default()
});
let model_instances_uniform_len=limits.max_uniform_buffer_binding_size as usize/MODEL_BUFFER_SIZE_BYTES;
// write dynamic value into shader
let shader=format!("
// This is equal to the CHUNK_SIZE constant from graphics.rs
const MAX_MODEL_INSTANCES={model_instances_uniform_len};
")+include_str!("../shaders/shader.wgsl");
// Create the render pipeline
let shader=device.create_shader_module(wgpu::ShaderModuleDescriptor{
label:None,
source:wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("../../../strafe-client/src/shader.wgsl"))),
source:wgpu::ShaderSource::Wgsl(Cow::Owned(shader)),
});
//load textures
@@ -662,10 +680,10 @@ impl GraphicsState{
wgpu::TextureFormat::Astc{
block:AstcBlock::B4x4,
channel:AstcChannel::UnormSrgb,
}=>&include_bytes!("../../../strafe-client/images/astc.dds")[..],
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../../../strafe-client/images/etc2.dds")[..],
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../../../strafe-client/images/bc1.dds")[..],
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../../../strafe-client/images/bgra.dds")[..],
}=>&include_bytes!("../images/astc.dds")[..],
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../images/etc2.dds")[..],
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../images/bc1.dds")[..],
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../images/bgra.dds")[..],
_=>unreachable!(),
};
@@ -708,7 +726,7 @@ impl GraphicsState{
//squid
let squid_texture_view={
let bytes=include_bytes!("../../../strafe-client/images/squid.dds");
let bytes=include_bytes!("../images/squid.dds");
let image=ddsfile::Dds::read(&mut std::io::Cursor::new(bytes)).unwrap();
@@ -750,17 +768,17 @@ impl GraphicsState{
let model_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
bind_group_layouts:&[
&camera_bind_group_layout,
&skybox_texture_bind_group_layout,
&model_bind_group_layout,
Some(&camera_bind_group_layout),
Some(&skybox_texture_bind_group_layout),
Some(&model_bind_group_layout),
],
immediate_size:0,
});
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
bind_group_layouts:&[
&camera_bind_group_layout,
&skybox_texture_bind_group_layout,
Some(&camera_bind_group_layout),
Some(&skybox_texture_bind_group_layout),
],
immediate_size:0,
});
@@ -778,7 +796,7 @@ impl GraphicsState{
fragment:Some(wgpu::FragmentState{
module:&shader,
entry_point:Some("fs_sky"),
targets:&[Some(config.view_formats[0].into())],
targets:&[Some(view_format.into())],
compilation_options:wgpu::PipelineCompilationOptions::default(),
}),
primitive:wgpu::PrimitiveState{
@@ -787,8 +805,8 @@ impl GraphicsState{
},
depth_stencil:Some(wgpu::DepthStencilState{
format:Self::DEPTH_FORMAT,
depth_write_enabled:false,
depth_compare:wgpu::CompareFunction::LessEqual,
depth_write_enabled:Some(false),
depth_compare:Some(wgpu::CompareFunction::LessEqual),
stencil:wgpu::StencilState::default(),
bias:wgpu::DepthBiasState::default(),
}),
@@ -812,7 +830,7 @@ impl GraphicsState{
fragment:Some(wgpu::FragmentState{
module:&shader,
entry_point:Some("fs_entity_texture"),
targets:&[Some(config.view_formats[0].into())],
targets:&[Some(view_format.into())],
compilation_options:wgpu::PipelineCompilationOptions::default(),
}),
primitive:wgpu::PrimitiveState{
@@ -822,8 +840,8 @@ impl GraphicsState{
},
depth_stencil:Some(wgpu::DepthStencilState{
format:Self::DEPTH_FORMAT,
depth_write_enabled:true,
depth_compare:wgpu::CompareFunction::LessEqual,
depth_write_enabled:Some(true),
depth_compare:Some(wgpu::CompareFunction::LessEqual),
stencil:wgpu::StencilState::default(),
bias:wgpu::DepthBiasState::default(),
}),
@@ -833,7 +851,7 @@ impl GraphicsState{
});
let camera=GraphicsCamera::default();
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
let camera_uniforms=camera.to_uniform_data(view_inv(glam::Vec3::ZERO,glam::Vec2::ZERO));
let camera_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some("Camera"),
contents:bytemuck::cast_slice(&camera_uniforms),
@@ -865,7 +883,8 @@ impl GraphicsState{
label:Some("Sky Texture"),
});
let depth_view=Self::create_depth_texture(config,device);
let depth=Self::create_depth_texture(size,device);
let depth_view=depth.create_view(&wgpu::TextureViewDescriptor::default());
Self{
pipelines:GraphicsPipelines{
@@ -879,42 +898,41 @@ impl GraphicsState{
camera,
camera_buf,
models:Vec::new(),
depth,
depth_view,
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
samplers:GraphicsSamplers{repeat:repeat_sampler},
temp_squid_texture_view:squid_texture_view,
model_instances_uniform_len,
}
}
pub fn resize(
&mut self,
device:&wgpu::Device,
config:&wgpu::SurfaceConfiguration,
user_settings:&settings::UserSettings,
size:glam::UVec2,
fov:glam::Vec2,
){
self.depth_view=Self::create_depth_texture(config,device);
self.camera.screen_size=glam::uvec2(config.width,config.height);
self.load_user_settings(user_settings);
self.depth=Self::create_depth_texture(size,device);
self.depth_view=self.depth.create_view(&wgpu::TextureViewDescriptor::default());
self.camera.screen_size=size;
self.camera.fov=fov;
}
pub fn render(
pub fn encode_commands(
&mut self,
encoder:&mut wgpu::CommandEncoder,
view:&wgpu::TextureView,
device:&wgpu::Device,
queue:&wgpu::Queue,
frame_state:session::FrameState,
camera:glam::Mat4,
){
//TODO:use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
// TODO: find a way to call this directly after queue.submit()
self.staging_belt.recall();
// update rotation
let camera_uniforms=self.camera.to_uniform_data(
frame_state.trajectory.extrapolated_position(frame_state.time).map(Into::<f32>::into).to_array().into(),
frame_state.camera.simulate_move_angles(glam::IVec2::ZERO)
);
let camera_uniforms=self.camera.to_uniform_data(camera);
self.staging_belt
.write_buffer(
&mut encoder,
encoder,
&self.camera_buf,
0,
wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
@@ -982,9 +1000,5 @@ impl GraphicsState{
rpass.set_pipeline(&self.pipelines.skybox);
rpass.draw(0..3,0..1);
}
queue.submit(std::iter::once(encoder.finish()));
self.staging_belt.recall();
}
}

View File

@@ -1,2 +1,4 @@
pub mod model;
pub mod setup;
pub mod surface;
pub mod graphics;

View File

@@ -30,19 +30,23 @@ pub struct GraphicsMeshOwnedRenderConfig{
pub render_config:RenderConfigId,
pub instances:Vec<GraphicsModelOwned>,
}
#[derive(Clone,Copy,PartialEq,id::Id)]
pub struct GraphicsModelColor4(glam::Vec4);
impl std::hash::Hash for GraphicsModelColor4{
fn hash<H:std::hash::Hasher>(&self,state:&mut H) {
for &f in self.0.as_ref(){
bytemuck::cast::<f32,u32>(f).hash(state);
}
}
}
impl Eq for GraphicsModelColor4{}
#[derive(Clone)]
pub struct GraphicsModelOwned{
pub transform:glam::Mat4,
pub normal_transform:glam::Mat3,
pub color:GraphicsModelColor4,
pub color:glam::Vec4,
pub texture_color:glam::Vec4,
}
impl GraphicsModelOwned{
pub fn hashable_color(&self)->HashableColor{
HashableColor([bytemuck::cast::<[f32;4],[u32;4]>(self.color.to_array()),bytemuck::cast::<[f32;4],[u32;4]>(self.texture_color.to_array())])
}
}
#[derive(Clone,Copy,Eq,Hash,PartialEq)]
pub struct HashableColor([[u32;4];2]);
impl HashableColor{
pub fn color(self)->(glam::Vec4,glam::Vec4){
let [color,texture_color]=bytemuck::cast::<[[u32;4];2],[[f32;4];2]>(self.0);
(glam::Vec4::from_array(color),glam::Vec4::from_array(texture_color))
}
}

View File

@@ -0,0 +1,116 @@
fn optional_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
}
fn required_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_BC
}
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
wgpu::DownlevelCapabilities{
flags:wgpu::DownlevelFlags::empty(),
shader_model:wgpu::ShaderModel::Sm5,
..wgpu::DownlevelCapabilities::default()
}
}
pub mod step1{
pub fn create_instance()->wgpu::Instance{
Default::default()
}
}
pub mod step2{
pub fn create_surface<'window>(instance:&wgpu::Instance,target:impl Into<wgpu::SurfaceTarget<'window>>)->Result<wgpu::Surface<'window>,wgpu::CreateSurfaceError>{
instance.create_surface(target)
}
}
pub mod step3{
pub async fn pick_adapter(instance:&wgpu::Instance,surface:&wgpu::Surface<'_>)->Option<wgpu::Adapter>{
let backends=wgpu::Backends::from_env().unwrap_or_default();
//TODO: prefer adapter that implements optional features
//let optional_features=optional_features();
let required_features=super::required_features();
let required_downlevel_capabilities=super::required_downlevel_capabilities();
//no helper function smh gotta write it myself
let adapters=instance.enumerate_adapters(backends).await;
let adapter=adapters.into_iter()
// reverse because we want to select adapters that appear first in ties,
// and max_by_key selects the last equal element in the iterator.
.rev()
.filter(|adapter|
adapter.is_surface_supported(surface)
&&adapter.features().contains(required_features)
&&{
let downlevel_capabilities=adapter.get_downlevel_capabilities();
downlevel_capabilities.shader_model>=required_downlevel_capabilities.shader_model
&&downlevel_capabilities.flags.contains(required_downlevel_capabilities.flags)
}
)
.max_by_key(|adapter|match adapter.get_info().device_type{
wgpu::DeviceType::IntegratedGpu=>3,
wgpu::DeviceType::DiscreteGpu=>4,
wgpu::DeviceType::VirtualGpu=>2,
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
})?;
Some(adapter)
}
}
pub mod step4{
pub async fn request_device(adapter:&wgpu::Adapter,limits:wgpu::Limits)->Result<(wgpu::Device,wgpu::Queue),wgpu::RequestDeviceError>{
let optional_features=super::optional_features();
let required_features=super::required_features();
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=limits.using_resolution(adapter.limits());
let (device, queue)=adapter
.request_device(
&wgpu::DeviceDescriptor{
label:None,
required_features:(optional_features&adapter.features())|required_features,
required_limits:needed_limits,
memory_hints:wgpu::MemoryHints::Performance,
trace:wgpu::Trace::Off,
experimental_features:wgpu::ExperimentalFeatures::disabled(),
},
).await?;
Ok((
device,
queue,
))
}
}
pub mod step5{
use crate::surface::Surface;
#[derive(Debug)]
pub struct ErrorSurfaceNotSupported;
impl std::fmt::Display for ErrorSurfaceNotSupported{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"Surface isn't supported by the adapter.")
}
}
pub fn configure_surface<'window>(
adapter:&wgpu::Adapter,
device:&wgpu::Device,
surface:wgpu::Surface<'window>,
(width,height):(u32,u32),
)->Result<Surface<'window>,ErrorSurfaceNotSupported>{
let mut config=surface
.get_default_config(adapter, width, height)
.ok_or(ErrorSurfaceNotSupported)?;
let surface_view_format=config.format.add_srgb_suffix();
config.view_formats.push(surface_view_format);
config.present_mode=wgpu::PresentMode::AutoNoVsync;
surface.configure(device,&config);
Ok(Surface::new(surface,config))
}
}

View File

@@ -0,0 +1,75 @@
/// A texture view which can be targeted by draw calls in the command buffer, and then presented to the surface texture.
pub struct Frame{
surface_texture:wgpu::SurfaceTexture,
view:wgpu::TextureView,
}
impl Frame{
pub const fn view(&self)->&wgpu::TextureView{
&self.view
}
pub fn present(self){
self.surface_texture.present();
}
}
#[derive(Debug)]
pub enum FrameError{
Skip,
DeviceLost,
}
impl core::fmt::Display for FrameError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl core::error::Error for FrameError{}
/// A render surface configuration, containing information such as resolution and pixel format
pub struct Surface<'window>{
surface:wgpu::Surface<'window>,
config:wgpu::SurfaceConfiguration,
}
impl<'window> Surface<'window>{
pub(crate) fn new(
surface:wgpu::Surface<'window>,
config:wgpu::SurfaceConfiguration,
)->Self{
Self{surface,config}
}
#[must_use]
pub fn new_frame(&self,device:&wgpu::Device)->Result<Frame,FrameError>{
let frame=loop{
match self.surface.get_current_texture(){
wgpu::CurrentSurfaceTexture::Success(surface_texture)=>break surface_texture,
// Suboptimal -> surface_texture must be dropped and surface reconfigured
wgpu::CurrentSurfaceTexture::Suboptimal(_)
|wgpu::CurrentSurfaceTexture::Outdated=>{},
wgpu::CurrentSurfaceTexture::Timeout
|wgpu::CurrentSurfaceTexture::Occluded=>return Err(FrameError::Skip),
wgpu::CurrentSurfaceTexture::Lost=>return Err(FrameError::DeviceLost),
wgpu::CurrentSurfaceTexture::Validation=>unreachable!(),
};
self.surface.configure(device,&self.config);
};
let view=frame.texture.create_view(&wgpu::TextureViewDescriptor{
format:Some(self.config.view_formats[0]),
..wgpu::TextureViewDescriptor::default()
});
Ok(Frame{
surface_texture:frame,
view,
})
}
pub const fn size(&self)->glam::UVec2{
glam::uvec2(self.config.width,self.config.height)
}
pub fn view_format(&self)->wgpu::TextureFormat{
self.config.view_formats[0]
}
pub fn configure(&mut self,device:&wgpu::Device,size:glam::UVec2){
self.config.width=size.x.max(1);
self.config.height=size.y.max(1);
self.surface.configure(device,&self.config);
}
}

View File

@@ -1,13 +1,13 @@
[package]
name = "strafesnet_physics"
version = "0.1.0"
version = "0.0.2"
edition = "2024"
[dependencies]
arrayvec = "0.7.6"
glam = "0.30.0"
glam.workspace = true
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_common.workspace = true
[lints]
workspace = true

View File

@@ -86,12 +86,12 @@ impl<T> Trajectory<T>
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
let dt=time-self.time;
self.position
+(self.velocity*dt).map(|elem|elem.divide().clamp_1())
+self.acceleration.map(|elem|(dt*dt*elem/2).divide().clamp_1())
+(self.velocity*dt).map(|elem|elem.divide().clamp_64())
+self.acceleration.map(|elem|(dt*dt*elem/2).divide().clamp_64())
}
pub fn extrapolated_velocity(&self,time:Time<T>)->Planar64Vec3{
let dt=time-self.time;
self.velocity+(self.acceleration*dt).map(|elem|elem.divide().clamp_1())
self.velocity+(self.acceleration*dt).map(|elem|elem.divide().clamp_64())
}
pub fn extrapolated_body(&self,time:Time<T>)->Body<T>{
Body::new(

View File

@@ -1,5 +1,7 @@
use crate::model::{into_giga_time,GigaTime};
use strafesnet_common::integer::{Fixed,Ratio,vec3::Vector3,Planar64Vec3};
use strafesnet_common::integer::fixed_types::{F64_32,F128_64,F256_128};
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::integer::{Ratio,Planar64Vec3};
use crate::physics::{Time,Trajectory};
use crate::mesh_query::{FEV,DirectedEdge,MeshQuery,MeshTopology};
@@ -65,16 +67,16 @@ where
}
}
impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64Vec3,Direction=Planar64Vec3>> FEV<M>
impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=F256_128,Position=Planar64Vec3,Direction=Planar64Vec3>> FEV<M>
where
// This is hardcoded for MinkowskiMesh lol
M::Face:Copy,
M::Edge:Copy,
M::DirectedEdge:Copy,
M::Vert:Copy,
F:core::ops::Mul<Fixed<1,32>,Output=Fixed<4,128>>,
<F as core::ops::Mul<Fixed<1,32>>>::Output:core::iter::Sum,
M::Offset:core::ops::Sub<<F as std::ops::Mul<Fixed<1,32>>>::Output>,
F:core::ops::Mul<F64_32,Output=F256_128>,
<F as core::ops::Mul<F64_32>>::Output:core::iter::Sum,
M::Offset:core::ops::Sub<<F as std::ops::Mul<F64_32>>::Output>,
{
fn next_transition(&self,mesh:&M,trajectory:&Trajectory,lower_bound:Bound<GigaTime>,mut upper_bound:Bound<GigaTime>)->Transition<M>{
//conflicting derivative means it crosses in the wrong direction.
@@ -88,7 +90,7 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
let (n,d)=mesh.face_nd(face_id);
//TODO: use higher precision d value?
//use the mesh transform translation instead of baking it into the d value.
for dt in Fixed::<4,128>::zeroes2((n.dot(trajectory.position)-d)*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
for dt in F256_128::zeroes2((n.dot(trajectory.position)-d)*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
upper_bound=Bound::Included(dt);
best_transition=Transition::Hit(face_id,dt);
@@ -103,7 +105,7 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
//WARNING: d is moved out of the *2 block because of adding two vertices!
//WARNING: precision is swept under the rug!
//wrap for speed
for dt in Fixed::<4,128>::zeroes2(n.dot(trajectory.position*2-(mesh.vert(v0)+mesh.vert(v1))).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
for dt in F256_128::zeroes2(n.dot(trajectory.position*2-(mesh.vert(v0)+mesh.vert(v1))).wrap_256(),n.dot(trajectory.velocity).wrap_256()*2,n.dot(trajectory.acceleration).wrap_256()){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
@@ -126,7 +128,7 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
let n=face_n.cross(edge_n)*((i as i64)*2-1);
//WARNING yada yada d *2
//wrap for speed
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
for dt in F256_128::zeroes2(n.dot(delta_pos).wrap_256(),n.dot(trajectory.velocity).wrap_256()*2,n.dot(trajectory.acceleration).wrap_256()){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Face(edge_face_id),dt);
@@ -138,9 +140,9 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
for (i,&vert_id) in edge_verts.as_ref().iter().enumerate(){
//vertex normal gets parity from vert index
let n=edge_n*(1-2*(i as i64));
for dt in Fixed::<2,64>::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
for dt in F128_64::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4());
let dt=Ratio::new(dt.num.widen_256(),dt.den.widen_256());
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Vert(vert_id),dt);
break;
@@ -154,9 +156,9 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>,Position=Planar64V
mesh.for_each_vert_edge(vert_id,|directed_edge_id|{
//edge is directed away from vertex, but we want the dot product to turn out negative
let n=-mesh.directed_edge_n(directed_edge_id);
for dt in Fixed::<2,64>::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
for dt in F128_64::zeroes2((n.dot(trajectory.position-mesh.vert(vert_id)))*2,n.dot(trajectory.velocity)*2,n.dot(trajectory.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4());
let dt=Ratio::new(dt.num.widen_256(),dt.den.widen_256());
upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
break;

View File

@@ -1,3 +1,4 @@
#[derive(Debug)]
pub enum FEV<M:MeshTopology>{
Vert(M::Vert),
Edge(M::Edge),

View File

@@ -1,3 +1,4 @@
use strafesnet_common::integer::fixed_types::{F128_64,F192_96,F256_128};
use strafesnet_common::integer::vec3;
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::integer::{Fixed,Planar64,Planar64Vec3};
@@ -100,35 +101,35 @@ const fn choose_any_direction()->Planar64Vec3{
vec3::X
}
fn narrow_dir2(dir:Vector3<Fixed<2,64>>)->Planar64Vec3{
fn narrow_dir2(dir:Vector3<F128_64>)->Planar64Vec3{
if dir==vec3::zero(){
return dir.narrow_1().unwrap();
return dir.narrow_64().unwrap();
}
let x=dir.x.as_bits().unsigned_abs().bits();
let y=dir.y.as_bits().unsigned_abs().bits();
let z=dir.z.as_bits().unsigned_abs().bits();
let x=dir.x.as_bits().unsigned_abs().bit_width();
let y=dir.y.as_bits().unsigned_abs().bit_width();
let z=dir.z.as_bits().unsigned_abs().bit_width();
let big=x.max(y).max(z);
const MAX_BITS:u32=64+31;
if MAX_BITS<big{
dir>>(big-MAX_BITS)
}else{
dir
}.narrow_1().unwrap()
}.narrow_64().unwrap()
}
fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
fn narrow_dir3(dir:Vector3<F192_96>)->Planar64Vec3{
if dir==vec3::zero(){
return dir.narrow_1().unwrap();
return dir.narrow_64().unwrap();
}
let x=dir.x.as_bits().unsigned_abs().bits();
let y=dir.y.as_bits().unsigned_abs().bits();
let z=dir.z.as_bits().unsigned_abs().bits();
let x=dir.x.as_bits().unsigned_abs().bit_width();
let y=dir.y.as_bits().unsigned_abs().bit_width();
let z=dir.z.as_bits().unsigned_abs().bit_width();
let big=x.max(y).max(z);
const MAX_BITS:u32=96+31;
if MAX_BITS<big{
dir>>(big-MAX_BITS)
}else{
dir
}.narrow_1().unwrap()
}.narrow_64().unwrap()
}
fn reduce1<M:MeshQuery<Position=Planar64Vec3>>(
@@ -565,8 +566,8 @@ trait Contains{
// convenience type to check if a point is within some threshold of a plane.
struct ThickPlane{
point:Planar64Vec3,
normal:Vector3<Fixed<2,64>>,
epsilon:Fixed<3,96>,
normal:Vector3<F128_64>,
epsilon:F192_96,
}
impl ThickPlane{
fn new<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,[v0,v1,v2]:Simplex<3,M::Vert>)->Self{
@@ -577,7 +578,7 @@ impl ThickPlane{
let normal=(p1-p0).cross(p2-p0);
// Allow ~ 2*sqrt(3) units of thickness on the plane
// This is to account for the variance of two voxels across the longest diagonal
let epsilon=(normal.length()*(Planar64::EPSILON*3)).wrap_3();
let epsilon=(normal.length()*(Planar64::EPSILON*3)).wrap_192();
Self{point,normal,epsilon}
}
}
@@ -590,7 +591,7 @@ impl Contains for ThickPlane{
struct ThickLine{
point:Planar64Vec3,
dir:Planar64Vec3,
epsilon:Fixed<4,128>,
epsilon:F256_128,
}
impl ThickLine{
fn new<M:MeshQuery<Position=Planar64Vec3>>(mesh:&M,[v0,v1]:Simplex<2,M::Vert>)->Self{
@@ -600,7 +601,7 @@ impl ThickLine{
let dir=p1-p0;
// Allow ~ 2*sqrt(3) units of thickness on the plane
// This is to account for the variance of two voxels across the longest diagonal
let epsilon=(dir.length_squared()*(Planar64::EPSILON*3)).widen_4();
let epsilon=(dir.length_squared()*(Planar64::EPSILON*3)).widen_256();
Self{point,dir,epsilon}
}
}
@@ -613,7 +614,7 @@ impl Contains for ThickLine{
struct EVFinder<'a,M,C>{
mesh:&'a M,
constraint:C,
best_distance_squared:Fixed<2,64>,
best_distance_squared:F128_64,
}
impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
@@ -657,7 +658,7 @@ impl<M:MeshQuery<Position=Planar64Vec3>,C:Contains> EVFinder<'_,M,C>
let distance_squared={
let c=diff.cross(edge_n);
//wrap for speed
(c.dot(c)/edge_nn).divide().wrap_2()
(c.dot(c)/edge_nn).divide().wrap_128()
};
if distance_squared<=self.best_distance_squared{
best_transition=EV::Edge(directed_edge_id.as_undirected());

View File

@@ -1,6 +1,8 @@
use core::ops::{Bound,RangeBounds};
use strafesnet_common::integer::{Planar64Vec3,Ratio,Fixed,vec3::Vector3};
use strafesnet_common::integer::fixed_types::{F192_96,F256_128,F512_256};
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::integer::{Planar64Vec3,Ratio,Fixed};
use crate::model::into_giga_time;
use crate::model::{SubmeshVertId,SubmeshEdgeId,SubmeshDirectedEdgeId,SubmeshFaceId,TransformedMesh,GigaTime};
use crate::mesh_query::{MeshQuery,MeshTopology,DirectedEdge,UndirectedEdge};
@@ -142,7 +144,7 @@ impl MinkowskiMesh<'_>{
//WARNING! d outside of *2
//WARNING: truncated precision
//wrap for speed
for dt in Fixed::<4,128>::zeroes2(((n.dot(trajectory.position))*2-d).wrap_4(),n.dot(trajectory.velocity).wrap_4()*2,n.dot(trajectory.acceleration).wrap_4()){
for dt in F256_128::zeroes2(((n.dot(trajectory.position))*2-d).wrap_256(),n.dot(trajectory.velocity).wrap_256()*2,n.dot(trajectory.acceleration).wrap_256()){
if low(&start_time,&dt)&&upp(&dt,&best_time)&&n.dot(trajectory.extrapolated_velocity_ratio_dt(dt)).is_negative(){
best_time=Bound::Included(dt);
best_edge=Some((directed_edge_id,dt));
@@ -159,8 +161,8 @@ impl MinkowskiMesh<'_>{
impl MeshQuery for MinkowskiMesh<'_>{
type Direction=Planar64Vec3;
type Position=Planar64Vec3;
type Normal=Vector3<Fixed<3,96>>;
type Offset=Fixed<4,128>;
type Normal=Vector3<F192_96>;
type Offset=F256_128;
// TODO: relative d
fn face_nd(&self,face_id:MinkowskiFace)->(Self::Normal,Self::Offset){
match face_id{
@@ -176,7 +178,7 @@ impl MeshQuery for MinkowskiMesh<'_>{
let n=edge0_n.cross(edge1_n);
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
((n*(parity as i64*4-2)).widen_3(),((e0d-e1d)*(parity as i64*2-1)).widen_4())
((n*(parity as i64*4-2)).widen_192(),((e0d-e1d)*(parity as i64*2-1)).widen_256())
},
MinkowskiFace::FaceVert(f0,v1)=>{
let (n,d)=self.mesh0.face_nd(f0);
@@ -240,7 +242,7 @@ impl MeshTopology for MinkowskiMesh<'_>{
for face_n in &v1f_n{
//add reflected mesh1 faces
//wrap for speed
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_192());
}
if is_empty_volume(&face_normals){
f(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
@@ -255,7 +257,7 @@ impl MeshTopology for MinkowskiMesh<'_>{
// make a set of faces from mesh1's perspective
for face_n in &v0f_n{
//wrap for speed
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_192());
}
if is_empty_volume(&face_normals){
f(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
@@ -279,7 +281,7 @@ impl MeshTopology for MinkowskiMesh<'_>{
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).as_ref();
AsRefHelper([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let mut best_d:Ratio<F512_256,F512_256>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
for &directed_edge_id0 in &v0e{
@@ -313,7 +315,7 @@ impl MeshTopology for MinkowskiMesh<'_>{
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).as_ref();
AsRefHelper([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let mut best_d:Ratio<F512_256,F512_256>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
for &directed_edge_id1 in &v1e{
@@ -375,7 +377,7 @@ impl MeshTopology for MinkowskiMesh<'_>{
}
}
fn is_empty_volume(normals:&[Vector3<Fixed<3,96>>])->bool{
fn is_empty_volume(normals:&[Vector3<F192_96>])->bool{
let len=normals.len();
for i in 0..len-1{
for j in i+1..len{
@@ -402,6 +404,6 @@ fn is_empty_volume(normals:&[Vector3<Fixed<3,96>>])->bool{
#[test]
fn test_is_empty_volume(){
use strafesnet_common::integer::vec3;
assert!(!is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3()]));
assert!(is_empty_volume(&[vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3(),vec3::NEG_X.widen_3()]));
assert!(!is_empty_volume(&[vec3::X.widen_192(),vec3::Y.widen_192(),vec3::Z.widen_192()]));
assert!(is_empty_volume(&[vec3::X.widen_192(),vec3::Y.widen_192(),vec3::Z.widen_192(),vec3::NEG_X.widen_192()]));
}

View File

@@ -1,4 +1,5 @@
use std::collections::{HashSet,HashMap};
use strafesnet_common::integer::fixed_types::{F128_64,F192_96,F256_128};
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::model::{self,MeshId,PolygonIter};
use strafesnet_common::integer::{self,vec3,Fixed,Planar64,Planar64Vec3,Ratio};
@@ -349,8 +350,8 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
}
//assume face hash is stable, and there are no flush faces...
let face=Face{
normal:(normal/len as i64).divide().narrow_1().unwrap(),
dot:(dot/(len*len) as i64).narrow_1().unwrap(),
normal:(normal/len as i64).divide().narrow_64().unwrap(),
dot:(dot/(len*len) as i64).narrow_64().unwrap(),
};
let face_id=*face_id_from_face.entry(face).or_insert_with(||{
let face_id=MeshFaceId::new(faces.len() as u32);
@@ -461,8 +462,8 @@ impl MeshTopology for PhysicsMeshView<'_>{
#[derive(Debug)]
pub struct PhysicsMeshTransform{
pub vertex:integer::Planar64Affine3,
pub normal:integer::mat3::Matrix3<Fixed<2,64>>,
pub det:Fixed<3,96>,
pub normal:integer::mat3::Matrix3<F128_64>,
pub det:F192_96,
}
impl PhysicsMeshTransform{
pub fn new(transform:integer::Planar64Affine3)->Self{
@@ -489,15 +490,15 @@ impl TransformedMesh<'_>{
transform,
}
}
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<F128_64>>+'a{
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
}
}
impl MeshQuery for TransformedMesh<'_>{
type Direction=Planar64Vec3;
type Position=Planar64Vec3;
type Normal=Vector3<Fixed<3,96>>;
type Offset=Fixed<4,128>;
type Normal=Vector3<F192_96>;
type Offset=F256_128;
fn face_nd(&self,face_id:SubmeshFaceId)->(Self::Normal,Self::Offset){
let (n,d)=self.view.face_nd(face_id);
let transformed_n=self.transform.normal*n;
@@ -506,7 +507,7 @@ impl MeshQuery for TransformedMesh<'_>{
}
fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
// wrap for speed
self.transform.vertex.transform_point3(self.view.vert(vert_id)).wrap_1()
self.transform.vertex.transform_point3(self.view.vert(vert_id)).wrap_64()
}
fn hint_point(&self)->Planar64Vec3{
self.transform.vertex.translation
@@ -553,8 +554,8 @@ impl MeshTopology for TransformedMesh<'_>{
fn edge_verts(&self,edge_id:Self::Edge)->impl AsRef<[Self::Vert;2]>{
self.view.edge_verts(edge_id)
}
fn for_each_face_vert(&self,face_id:Self::Face,f:impl FnMut(Self::Vert)){
self.view.for_each_face_vert(face_id,f)
fn for_each_face_vert(&self,_face_id:Self::Face,_f:impl FnMut(Self::Vert)){
unimplemented!()
}
#[inline]
fn for_each_face_edge(&self,face_id:Self::Face,f:impl FnMut(Self::DirectedEdge)){
@@ -562,8 +563,8 @@ impl MeshTopology for TransformedMesh<'_>{
}
}
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
pub type GigaTime=Ratio<F256_128,F256_128>;
pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{
let r=(time-relative_to).to_ratio();
Ratio::new(r.num.widen_4(),r.den.widen_4())
Ratio::new(r.num.widen_256(),r.den.widen_256())
}

View File

@@ -57,6 +57,9 @@ impl InputState{
fn replace_mouse(&mut self,mouse:MouseState,next_mouse:MouseState){
(self.next_mouse,self.mouse)=(next_mouse,mouse);
}
fn get_control(&self,control:Controls)->bool{
self.controls.contains(control)
}
fn set_control(&mut self,control:Controls,state:bool){
self.controls.set(control,state)
}
@@ -126,8 +129,8 @@ impl TransientAcceleration{
}else{
//normal friction acceleration is clippedAcceleration.dot(normal)*friction
TransientAcceleration::Reachable{
acceleration:target_diff.with_length(accel).divide().wrap_1(),
time:time+Time::from((target_diff.length()/accel).divide().clamp_1())
acceleration:target_diff.with_length(accel).divide().wrap_64(),
time:time+Time::from((target_diff.length()/accel).divide().clamp_64())
}
}
}
@@ -265,6 +268,12 @@ pub struct PhysicsCamera{
impl PhysicsCamera{
const ANGLE_PITCH_LOWER_LIMIT:Angle32=Angle32::NEG_FRAC_PI_2;
const ANGLE_PITCH_UPPER_LIMIT:Angle32=Angle32::FRAC_PI_2;
fn set_sensitivity(&mut self,sensitivity:Ratio64Vec2){
// Calculate nearest mouse position in new sensitivity
self.clamped_mouse_pos.x=(self.clamped_mouse_pos.x as i128*self.sensitivity.x.num() as i128*sensitivity.x.den() as i128/(sensitivity.x.num() as i128*self.sensitivity.x.den() as i128)) as i32;
self.clamped_mouse_pos.y=(self.clamped_mouse_pos.y as i128*self.sensitivity.y.num() as i128*sensitivity.y.den() as i128/(sensitivity.y.num() as i128*self.sensitivity.y.den() as i128)) as i32;
self.sensitivity=sensitivity;
}
pub fn move_mouse(&mut self,mouse_delta:glam::IVec2){
let mut unclamped_mouse_pos=self.clamped_mouse_pos+mouse_delta;
unclamped_mouse_pos.y=unclamped_mouse_pos.y.clamp(
@@ -419,7 +428,7 @@ impl HitboxMesh{
let transform=PhysicsMeshTransform::new(transform);
let transformed_mesh=TransformedMesh::new(mesh.complete_mesh_view(),&transform);
for vert in transformed_mesh.verts(){
aabb.grow(vert.narrow_1().unwrap());
aabb.grow(vert.narrow_64().unwrap());
}
Self{
halfsize:aabb.size()>>1,
@@ -472,12 +481,12 @@ impl StyleHelper for StyleModifiers{
}
fn get_y_control_dir(&self,camera:&PhysicsCamera,controls:Controls)->Planar64Vec3{
(camera.rotation_y()*self.get_control_dir(controls)).wrap_1()
(camera.rotation_y()*self.get_control_dir(controls)).wrap_64()
}
fn get_propulsion_control_dir(&self,camera:&PhysicsCamera,controls:Controls)->Planar64Vec3{
//don't interpolate this! discrete mouse movement, constant acceleration
(camera.rotation()*self.get_control_dir(controls)).wrap_1()
(camera.rotation()*self.get_control_dir(controls)).wrap_64()
}
fn calculate_mesh(&self)->HitboxMesh{
let mesh=match self.hitbox.mesh{
@@ -922,6 +931,9 @@ impl PhysicsState{
pub fn get_finish_time(&self)->Option<run::Time>{
self.run.get_finish_time()
}
fn is_no_clip_enabled(&self)->bool{
self.input_state.get_control(Controls::Sprint)
}
pub fn clear(&mut self){
self.touching.clear();
}
@@ -1106,7 +1118,7 @@ impl PhysicsData{
let mut aabb=aabb::Aabb::default();
let transformed_mesh=TransformedMesh::new(view,transform);
for v in transformed_mesh.verts(){
aabb.grow(v.narrow_1().unwrap());
aabb.grow(v.narrow_64().unwrap());
}
(ConvexMeshId{
model_id,
@@ -1195,6 +1207,11 @@ fn next_instruction_internal(state:&PhysicsState,data:&PhysicsData,time_limit:Ti
let trajectory=state.body.with_acceleration(state.acceleration(data));
//check for collision ends
state.touching.predict_collision_end(&mut collector,&data.models,&data.hitbox_mesh,&trajectory,state.time);
if state.is_no_clip_enabled(){
return collector.take();
}
//check for collision starts
let mut aabb=aabb::Aabb::default();
trajectory.grow_aabb(&mut aabb,state.time,collector.time());
@@ -1234,7 +1251,7 @@ fn contact_normal(
let minkowski=MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh());
// TODO: normalize to i64::MAX>>1
// wrap for speed
minkowski.face_nd(face_id).0.wrap_1()
minkowski.face_nd(face_id).0.wrap_64()
}
fn recalculate_touching(
@@ -1317,7 +1334,7 @@ fn set_velocity_cull(body:&mut Body,touching:&mut TouchingState,models:&PhysicsM
let mut culled=false;
touching.contacts.retain(|convex_mesh_id,face_id|{
let n=contact_normal(models,hitbox_mesh,convex_mesh_id,*face_id);
let r=n.dot(v).is_positive();
let r=(n.dot(v)>>52).is_positive();
if r{
culled=true;
}
@@ -1374,7 +1391,7 @@ fn teleport_to_spawn(
const EPSILON:Planar64=Planar64::raw((1<<32)/16);
let transform=models.get_model_transform(spawn_model_id).ok_or(TeleportToSpawnError::NoModel)?;
//TODO: transform.vertex.matrix3.col(1)+transform.vertex.translation
let point=transform.vertex.transform_point3(vec3::Y).clamp_1()+Planar64Vec3::new([Planar64::ZERO,style.hitbox.halfsize.y+EPSILON,Planar64::ZERO]);
let point=transform.vertex.transform_point3(vec3::Y).clamp_64()+Planar64Vec3::new([Planar64::ZERO,style.hitbox.halfsize.y+EPSILON,Planar64::ZERO]);
teleport(point,move_state,body,touching,run,mode_state,Some(mode),models,hitbox_mesh,bvh,style,camera,input_state,time);
Ok(())
}
@@ -1538,7 +1555,7 @@ fn collision_start_contact(
Some(gameplay_attributes::ContactingBehaviour::Surf)=>(),
Some(gameplay_attributes::ContactingBehaviour::Cling)=>println!("Unimplemented!"),
&Some(gameplay_attributes::ContactingBehaviour::Elastic(elasticity))=>{
let reflected_velocity=body.velocity+((body.velocity-incident_velocity)*Planar64::raw(elasticity as i64+1)).wrap_1();
let reflected_velocity=body.velocity+((body.velocity-incident_velocity)*Planar64::raw(elasticity as i64+1)).wrap_64();
set_velocity(body,touching,models,hitbox_mesh,reflected_velocity);
},
Some(gameplay_attributes::ContactingBehaviour::Ladder(contacting_ladder))=>
@@ -1792,7 +1809,7 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
// manually advance time
let extrapolated_body=state.body.with_acceleration(state.acceleration(data)).extrapolated_body(state.time);
let camera_mat=state.camera.simulate_move_rotation_y(state.input_state.lerp_delta(state.time).x);
if let Some(ticked_velocity)=strafe_settings.tick_velocity(extrapolated_body.velocity,(camera_mat*control_dir).with_length(Planar64::ONE).divide().wrap_1()){
if let Some(ticked_velocity)=strafe_settings.tick_velocity(extrapolated_body.velocity,(camera_mat*control_dir).with_length(Planar64::ONE).divide().wrap_64()){
state.body=extrapolated_body;
//this is wrong but will work ig
//need to note which push planes activate in push solve and keep those
@@ -1862,10 +1879,11 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
state.input_state.set_next_mouse(m);
},
Instruction::Mouse(MouseInstruction::ReplaceMouse{m0,m1})=>{
state.camera.move_mouse(m0.pos-state.input_state.mouse.pos);
state.camera.move_mouse(state.input_state.mouse_delta());
state.camera.move_mouse(m0.pos-state.input_state.next_mouse.pos);
state.input_state.replace_mouse(m0,m1);
},
Instruction::Misc(MiscInstruction::SetSensitivity(sensitivity))=>state.camera.sensitivity=sensitivity,
Instruction::Misc(MiscInstruction::SetSensitivity(sensitivity))=>state.camera.set_sensitivity(sensitivity),
Instruction::SetControl(SetControlInstruction::SetMoveForward(s))=>state.input_state.set_control(Controls::MoveForward,s),
Instruction::SetControl(SetControlInstruction::SetMoveLeft(s))=>state.input_state.set_control(Controls::MoveLeft,s),
Instruction::SetControl(SetControlInstruction::SetMoveBack(s))=>state.input_state.set_control(Controls::MoveBackward,s),
@@ -2002,6 +2020,24 @@ mod test{
),Some(Time::from_secs(2)));
}
#[test]
fn test_collision_zero_time_exact(){
test_collision(Trajectory::new(
int3(0,3,0),
int3(0,-1,0),
vec3::zero(),
Time::ZERO
),Some(Time::from_secs(0)));
}
#[test]
fn test_collision_zero_time_epsilon(){
test_collision(Trajectory::new(
int3(0,3,0)+(vec3::Y>>32),
int3(0,-1,0),
vec3::zero(),
Time::ZERO
),Some(Time::from_secs(0)));
}
#[test]
fn test_collision_small_mv(){
test_collision(Trajectory::new(
int3(0,5,0),

View File

@@ -1,3 +1,4 @@
use strafesnet_common::integer::fixed_types::{F64_32,F128_64,F192_96,F256_128,F320_160};
use strafesnet_common::integer::vec3::{self,Vector3};
use strafesnet_common::integer::{Fixed,Planar64Vec3,Ratio};
use strafesnet_common::ray::Ray;
@@ -12,7 +13,7 @@ use strafesnet_common::ray::Ray;
type Conts<'a>=arrayvec::ArrayVec<&'a Contact,4>;
// hack to allow comparing ratios to zero
const RATIO_ZERO:Ratio<Fixed<1,32>,Fixed<1,32>>=Ratio::new(Fixed::ZERO,Fixed::EPSILON);
const RATIO_ZERO:Ratio<F64_32,F64_32>=Ratio::new(Fixed::ZERO,Fixed::EPSILON);
/// Information about a contact restriction
#[derive(Debug,PartialEq)]
@@ -29,17 +30,17 @@ impl Contact{
normal:self.normal,
}
}
fn relative_dot(&self,direction:Planar64Vec3)->Fixed<2,64>{
fn relative_dot(&self,direction:Planar64Vec3)->F128_64{
(direction-self.velocity).dot(self.normal)
}
/// Calculate the time of intersection. (previously get_touch_time)
fn solve(&self,ray:&Ray)->Ratio<Fixed<2,64>,Fixed<2,64>>{
fn solve(&self,ray:&Ray)->Ratio<F128_64,F128_64>{
(self.position-ray.origin).dot(self.normal)/(ray.direction-self.velocity).dot(self.normal)
}
}
//note that this is horrible with fixed point arithmetic
fn solve1(c0:&Contact)->Option<Ratio<Vector3<Fixed<3,96>>,Fixed<2,64>>>{
fn solve1(c0:&Contact)->Option<Ratio<Vector3<F192_96>,F128_64>>{
let det=c0.normal.dot(c0.velocity);
if det.abs()==Fixed::ZERO{
return None;
@@ -47,7 +48,7 @@ fn solve1(c0:&Contact)->Option<Ratio<Vector3<Fixed<3,96>>,Fixed<2,64>>>{
let d0=c0.normal.dot(c0.position);
Some(c0.normal*d0/det)
}
fn solve2(c0:&Contact,c1:&Contact)->Option<Ratio<Vector3<Fixed<5,160>>,Fixed<4,128>>>{
fn solve2(c0:&Contact,c1:&Contact)->Option<Ratio<Vector3<F320_160>,F256_128>>{
let u0_u1=c0.velocity.cross(c1.velocity);
let n0_n1=c0.normal.cross(c1.normal);
let det=u0_u1.dot(n0_n1);
@@ -58,7 +59,7 @@ fn solve2(c0:&Contact,c1:&Contact)->Option<Ratio<Vector3<Fixed<5,160>>,Fixed<4,1
let d1=c1.normal.dot(c1.position);
Some((c1.normal.cross(u0_u1)*d0+u0_u1.cross(c0.normal)*d1)/det)
}
fn solve3(c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ratio<Vector3<Fixed<4,128>>,Fixed<3,96>>>{
fn solve3(c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ratio<Vector3<F256_128>,F192_96>>{
let n0_n1=c0.normal.cross(c1.normal);
let det=c2.normal.dot(n0_n1);
if det.abs()==Fixed::ZERO{
@@ -70,7 +71,7 @@ fn solve3(c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ratio<Vector3<Fixed<4,128
Some((c1.normal.cross(c2.normal)*d0+c2.normal.cross(c0.normal)*d1+c0.normal.cross(c1.normal)*d2)/det)
}
fn decompose1(point:Planar64Vec3,u0:Planar64Vec3)->Option<[Ratio<Fixed<2,64>,Fixed<2,64>>;1]>{
fn decompose1(point:Planar64Vec3,u0:Planar64Vec3)->Option<[Ratio<F128_64,F128_64>;1]>{
let det=u0.dot(u0);
if det==Fixed::ZERO{
return None;
@@ -78,7 +79,7 @@ fn decompose1(point:Planar64Vec3,u0:Planar64Vec3)->Option<[Ratio<Fixed<2,64>,Fix
let s0=u0.dot(point)/det;
Some([s0])
}
fn decompose2(point:Planar64Vec3,u0:Planar64Vec3,u1:Planar64Vec3)->Option<[Ratio<Fixed<4,128>,Fixed<4,128>>;2]>{
fn decompose2(point:Planar64Vec3,u0:Planar64Vec3,u1:Planar64Vec3)->Option<[Ratio<F256_128,F256_128>;2]>{
let u0_u1=u0.cross(u1);
let det=u0_u1.dot(u0_u1);
if det==Fixed::ZERO{
@@ -88,7 +89,7 @@ fn decompose2(point:Planar64Vec3,u0:Planar64Vec3,u1:Planar64Vec3)->Option<[Ratio
let s1=u0_u1.dot(u0.cross(point))/det;
Some([s0,s1])
}
fn decompose3(point:Planar64Vec3,u0:Planar64Vec3,u1:Planar64Vec3,u2:Planar64Vec3)->Option<[Ratio<Fixed<3,96>,Fixed<3,96>>;3]>{
fn decompose3(point:Planar64Vec3,u0:Planar64Vec3,u1:Planar64Vec3,u2:Planar64Vec3)->Option<[Ratio<F192_96,F192_96>;3]>{
let det=u0.cross(u1).dot(u2);
if det==Fixed::ZERO{
return None;
@@ -151,18 +152,18 @@ const fn get_push_ray_0(point:Planar64Vec3)->Ray{
}
fn get_push_ray_1(point:Planar64Vec3,c0:&Contact)->Option<Ray>{
//wrap for speed
let direction=solve1(c0)?.divide().wrap_1();
let direction=solve1(c0)?.divide().wrap_64();
let [s0]=decompose1(direction,c0.velocity)?;
if s0.lt_ratio(RATIO_ZERO){
return None;
}
let origin=point+solve1(
&c0.relative_to(point),
)?.divide().wrap_1();
)?.divide().wrap_64();
Some(Ray{origin,direction})
}
fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{
let direction=solve2(c0,c1)?.divide().wrap_1();
let direction=solve2(c0,c1)?.divide().wrap_64();
let [s0,s1]=decompose2(direction,c0.velocity,c1.velocity)?;
if s0.lt_ratio(RATIO_ZERO)||s1.lt_ratio(RATIO_ZERO){
return None;
@@ -170,11 +171,11 @@ fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{
let origin=point+solve2(
&c0.relative_to(point),
&c1.relative_to(point),
)?.divide().wrap_1();
)?.divide().wrap_64();
Some(Ray{origin,direction})
}
fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ray>{
let direction=solve3(c0,c1,c2)?.divide().wrap_1();
let direction=solve3(c0,c1,c2)?.divide().wrap_64();
let [s0,s1,s2]=decompose3(direction,c0.velocity,c1.velocity,c2.velocity)?;
if s0.lt_ratio(RATIO_ZERO)||s1.lt_ratio(RATIO_ZERO)||s2.lt_ratio(RATIO_ZERO){
return None;
@@ -183,7 +184,7 @@ fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Optio
&c0.relative_to(point),
&c1.relative_to(point),
&c2.relative_to(point),
)?.divide().wrap_1();
)?.divide().wrap_64();
Some(Ray{origin,direction})
}
@@ -272,10 +273,10 @@ fn get_best_push_ray_and_conts<'a>(
}
}
fn get_first_touch<'a>(contacts:&'a [Contact],ray:&Ray,conts:&Conts)->Option<(Ratio<Fixed<2,64>,Fixed<2,64>>,&'a Contact)>{
fn get_first_touch<'a>(contacts:&'a [Contact],ray:&Ray,conts:&Conts)->Option<(Ratio<F128_64,F128_64>,&'a Contact)>{
contacts.iter()
.filter(|&contact|
!conts.iter().any(|&c|std::ptr::eq(c,contact))
!conts.iter().any(|&c|core::ptr::eq(c,contact))
&&contact.relative_dot(ray.direction).is_negative()
)
.map(|contact|(contact.solve(ray),contact))

View File

@@ -4,12 +4,12 @@ version = "0.1.0"
edition = "2024"
[dependencies]
glam = "0.30.0"
glam.workspace = true
replace_with = "0.1.7"
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_physics = { path = "../physics", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
strafesnet_snf = { path = "../../lib/snf", registry = "strafesnet" }
strafesnet_common.workspace = true
strafesnet_physics.workspace = true
strafesnet_settings.workspace = true
strafesnet_snf.workspace = true
[lints]
workspace = true

View File

@@ -61,6 +61,14 @@ pub struct FrameState{
pub camera:physics::PhysicsCamera,
pub time:PhysicsTime,
}
impl FrameState{
pub fn pos(&self)->glam::Vec3{
self.trajectory.extrapolated_position(self.time).map(Into::<f32>::into).to_array().into()
}
pub fn angles(&self)->glam::Vec2{
self.camera.simulate_move_angles(glam::IVec2::ZERO)
}
}
pub struct Simulation{
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,

View File

@@ -6,8 +6,8 @@ edition = "2024"
[dependencies]
configparser = "3.0.2"
directories = "6.0.0"
glam = "0.30.0"
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
glam.workspace = true
strafesnet_common.workspace = true
[lints]
workspace = true

View File

@@ -4,12 +4,12 @@ version = "0.1.0"
edition = "2024"
[dependencies]
glam = "0.30.0"
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet" }
glam.workspace = true
strafesnet_common.workspace = true
strafesnet_physics.workspace = true
strafesnet_snf.workspace = true
# this is just for the primitive constructor
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet" }
strafesnet_rbx_loader.workspace = true
[lints]
workspace = true

View File

@@ -1,6 +1,6 @@
[package]
name = "strafesnet_bsp_loader"
version = "0.3.1"
version = "0.5.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -10,9 +10,9 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
glam = "0.30.0"
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
glam.workspace = true
strafesnet_common.workspace = true
strafesnet_deferred_loader.workspace = true
vbsp = "0.9.1"
vbsp-entities-css = "0.6.0"
vmdl = "0.2.0"

View File

@@ -1,21 +1,22 @@
use strafesnet_common::integer::Planar64;
use strafesnet_common::{model,integer};
use strafesnet_common::integer::{vec3::Vector3,Fixed,Ratio};
use strafesnet_common::integer::fixed_types::F192_96;
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::integer::{Planar64,Planar64Vec3,Ratio};
use crate::{valve_transform_normal,valve_transform_dist};
#[derive(Hash,Eq,PartialEq)]
struct Face{
normal:integer::Planar64Vec3,
normal:Planar64Vec3,
dot:Planar64,
}
#[derive(Debug)]
struct Faces{
faces:Vec<Vec<integer::Planar64Vec3>>,
faces:Vec<Vec<Planar64Vec3>>,
}
fn solve3(c0:&Face,c1:&Face,c2:&Face)->Option<Ratio<Vector3<Fixed<3,96>>,Fixed<3,96>>>{
fn solve3(c0:&Face,c1:&Face,c2:&Face)->Option<Ratio<Vector3<F192_96>,F192_96>>{
let n0_n1=c0.normal.cross(c1.normal);
let det=c2.normal.dot(n0_n1);
if det.abs().is_zero(){
@@ -82,12 +83,12 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
// test if any *other* faces occlude the intersection
for new_face in &face_list{
// new face occludes intersection point
if (new_face.dot.widen_2()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){
if (new_face.dot.widen_128()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){
// replace one of the faces with the new face
// dont' try to replace face0 because we are exploring that face in particular
if let Some(new_intersection)=solve3(face0,new_face,face2){
// face1 does not occlude (or intersect) the new intersection
if (face1.dot.widen_2()/Planar64::ONE).gt_ratio(face1.normal.dot(new_intersection.num)/new_intersection.den){
if (face1.dot.widen_128()/Planar64::ONE).gt_ratio(face1.normal.dot(new_intersection.num)/new_intersection.den){
face1=new_face;
intersection=new_intersection;
continue 'find;
@@ -95,7 +96,7 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
}
if let Some(new_intersection)=solve3(face0,face1,new_face){
// face2 does not occlude (or intersect) the new intersection
if (face2.dot.widen_2()/Planar64::ONE).gt_ratio(face2.normal.dot(new_intersection.num)/new_intersection.den){
if (face2.dot.widen_128()/Planar64::ONE).gt_ratio(face2.normal.dot(new_intersection.num)/new_intersection.den){
face2=new_face;
intersection=new_intersection;
continue 'find;
@@ -120,7 +121,7 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
continue;
}
// new_face occludes intersection meaning intersection is not on convex solid and face0 is degenrate
if (new_face.dot.widen_2()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){
if (new_face.dot.widen_128()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){
// abort! reject face0 entirely
continue 'face;
}
@@ -138,7 +139,7 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
loop{
// push point onto vertices
// problem: this may push a vertex that does not fit in the fixed point range and is thus meaningless
face.push(intersection.divide().narrow_1().unwrap());
face.push(intersection.divide().narrow_64().unwrap());
// we looped back around to face1, we're done!
if core::ptr::eq(face1,face2){
@@ -204,7 +205,7 @@ impl std::fmt::Display for BrushToMeshError{
}
impl core::error::Error for BrushToMeshError{}
pub fn faces_to_mesh(faces:Vec<Vec<integer::Planar64Vec3>>)->model::Mesh{
pub fn faces_to_mesh(faces:Vec<Vec<Planar64Vec3>>)->model::Mesh{
// generate the mesh
let mut mb=model::MeshBuilder::new();
let color=mb.acquire_color_id(glam::Vec4::ONE);

View File

@@ -1,9 +1,6 @@
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
mod bsp;
mod mesh;
pub mod bsp;
pub mod mesh;
mod brush;
pub mod loader;
const VALVE_SCALE:f32=1.0/16.0;
pub(crate) fn valve_transform_dist(d:f32)->strafesnet_common::integer::Planar64{
@@ -28,28 +25,6 @@ impl std::fmt::Display for ReadError{
}
impl std::error::Error for ReadError{}
#[derive(Debug)]
pub enum LoadError{
Texture(loader::TextureError),
Mesh(loader::MeshError),
}
impl std::fmt::Display for LoadError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for LoadError{}
impl From<loader::TextureError> for LoadError{
fn from(value:loader::TextureError)->Self{
Self::Texture(value)
}
}
impl From<loader::MeshError> for LoadError{
fn from(value:loader::MeshError)->Self{
Self::Mesh(value)
}
}
pub struct Bsp{
bsp:vbsp::Bsp,
case_folded_file_names:std::collections::HashMap<String,String>,
@@ -84,28 +59,6 @@ impl Bsp{
None=>Ok(None),
}
}
pub fn to_snf(&self,failure_mode:LoadFailureMode,vpk_list:&[Vpk])->Result<strafesnet_common::map::CompleteMap,LoadError>{
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
let mut mesh_deferred_loader=MeshDeferredLoader::new();
let map_step1=bsp::convert(
self,
&mut texture_deferred_loader,
&mut mesh_deferred_loader,
);
let mut mesh_loader=loader::MeshLoader::new(loader::BspFinder{bsp:self,vpks:vpk_list},&mut texture_deferred_loader);
let prop_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,failure_mode).map_err(LoadError::Mesh)?;
let map_step2=map_step1.add_prop_meshes(prop_meshes);
let mut texture_loader=loader::TextureLoader::new();
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,failure_mode).map_err(LoadError::Texture)?;
let map=map_step2.add_render_configs_and_textures(render_configs);
Ok(map)
}
}
pub struct Vpk{
vpk:vpk::VPK,

View File

@@ -5,6 +5,8 @@ use strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader;
use crate::valve_transform;
pub use model::Mesh;
fn ingest_vertex(mb:&mut model::MeshBuilder,vertex:&vmdl::vvd::Vertex,color:model::ColorId)->model::VertexId{
let pos=mb.acquire_pos_id(valve_transform(vertex.position.into()));
let normal=mb.acquire_normal_id(valve_transform(vertex.normal.into()));
@@ -17,7 +19,7 @@ fn ingest_vertex(mb:&mut model::MeshBuilder,vertex:&vmdl::vvd::Vertex,color:mode
})
}
pub fn convert_mesh(model:vmdl::Model,deferred_loader:&mut RenderConfigDeferredLoader<Cow<str>>)->model::Mesh{
pub fn convert_mesh(model:vmdl::Model,deferred_loader:&mut RenderConfigDeferredLoader<Cow<str>>)->Mesh{
let texture_paths=model.texture_directories();
if texture_paths.len()!=1{
println!("WARNING: multiple texture paths");

View File

@@ -1,6 +1,6 @@
[package]
name = "strafesnet_common"
version = "0.7.0"
version = "0.9.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -12,10 +12,10 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies]
arrayvec = "0.7.4"
bitflags = "2.6.0"
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", features = ["deferred-division","zeroes","wide-mul"] }
linear_ops = { version = "0.1.1", path = "../linear_ops", registry = "strafesnet", features = ["deferred-division","named-fields"] }
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet" }
glam = "0.30.0"
fixed_wide = { workspace = true, features = ["deferred-division","zeroes","wide-mul"] }
linear_ops = { workspace = true, features = ["deferred-division","named-fields"] }
ratio_ops = { workspace = true }
glam.workspace = true
id = { version = "0.1.0", registry = "strafesnet" }
[lints]

View File

@@ -62,7 +62,7 @@ impl Aabb{
self.min.map_zip(self.max,|(min,max)|min.midpoint(max))
}
#[inline]
pub fn area_weight(&self)->fixed_wide::fixed::Fixed<2,64>{
pub fn area_weight(&self)->fixed_wide::types::F128_64{
let d=self.max-self.min;
d.x*d.y+d.y*d.z+d.z*d.x
}

View File

@@ -3,7 +3,7 @@ use std::collections::BTreeMap;
use crate::aabb::Aabb;
use crate::ray::Ray;
use crate::integer::{Ratio,Planar64};
use crate::integer::{Ratio,Planar64,Planar64Vec3};
use crate::instruction::{InstructionCollector,TimedInstruction};
//da algaritum
@@ -140,33 +140,34 @@ impl<L> BvhNode<L>{
},
}
}
fn populate_nodes<'a,T,F>(
fn populate_nodes<'a,T,IntersectLeaf,IntersectAabb>(
&'a self,
collector:&mut InstructionCollector<&'a L,Ratio<Planar64,Planar64>>,
nodes:&mut BTreeMap<Ratio<Planar64,Planar64>,&'a BvhNode<L>>,
ray:&Ray,
start_time:Ratio<Planar64,Planar64>,
f:&F,
start_point:Planar64Vec3,
collector:&mut InstructionCollector<&'a L,T>,
nodes:&mut BTreeMap<T,&'a BvhNode<L>>,
start_time:T,
intersect_leaf:&IntersectLeaf,
intersect_aabb:&IntersectAabb,
)
where
T:Ord+Copy,
Ratio<Planar64,Planar64>:From<T>,
F:Fn(&L,&Ray)->Option<T>,
IntersectLeaf:Fn(&L)->Option<T>,
IntersectAabb:Fn(&Aabb)->Option<T>,
{
match &self.content{
RecursiveContent::Leaf(leaf)=>if let Some(time)=f(leaf,ray){
let ins=TimedInstruction{time:time.into(),instruction:leaf};
if start_time.lt_ratio(ins.time)&&ins.time.lt_ratio(collector.time()){
RecursiveContent::Leaf(leaf)=>if let Some(time)=intersect_leaf(leaf){
let ins=TimedInstruction{time,instruction:leaf};
if start_time<ins.time&&ins.time<collector.time(){
collector.collect(Some(ins));
}
},
RecursiveContent::Branch(children)=>for child in children{
if child.aabb.contains(ray.origin){
child.populate_nodes(collector,nodes,ray,start_time,f);
if child.aabb.contains(start_point){
child.populate_nodes(start_point,collector,nodes,start_time,intersect_leaf,intersect_aabb);
}else{
// Am I an upcoming superstar?
if let Some(t)=intersect_aabb(ray,&child.aabb){
if start_time.lt_ratio(t)&&t.lt_ratio(collector.time()){
if let Some(t)=intersect_aabb(&child.aabb){
if start_time<t&&t<collector.time(){
nodes.insert(t,child);
}
}
@@ -174,27 +175,29 @@ impl<L> BvhNode<L>{
},
}
}
pub fn sample_ray<T,F>(
/// Traverse the BVH using the given sampling functions.
/// Nodes are tested in order of T returned by IntersectAabb.
/// The algorithm ends when T for the next node to test is
/// greater than the current best collected T from IntersectLeaf.
pub fn traverse<T,IntersectLeaf,IntersectAabb>(
&self,
ray:&Ray,
start_point:Planar64Vec3,
start_time:T,
time_limit:T,
f:F,
intersect_leaf:IntersectLeaf,
intersect_aabb:IntersectAabb,
)->Option<(T,&L)>
where
T:Ord+Copy,
T:From<Ratio<Planar64,Planar64>>,
Ratio<Planar64,Planar64>:From<T>,
F:Fn(&L,&Ray)->Option<T>,
IntersectLeaf:Fn(&L)->Option<T>,
IntersectAabb:Fn(&Aabb)->Option<T>,
{
// source of nondeterminism when Aabb boundaries are coplanar
let mut nodes=BTreeMap::new();
let start_time=start_time.into();
let time_limit=time_limit.into();
let mut collector=InstructionCollector::new(time_limit);
// break open all nodes that contain ray.origin and populate nodes with future intersection times
self.populate_nodes(&mut collector,&mut nodes,ray,start_time,&f);
self.populate_nodes(start_point,&mut collector,&mut nodes,start_time,&intersect_leaf,&intersect_aabb);
// swim through nodes one at a time
while let Some((t,node))=nodes.pop_first(){
@@ -202,18 +205,18 @@ impl<L> BvhNode<L>{
break;
}
match &node.content{
RecursiveContent::Leaf(leaf)=>if let Some(time)=f(leaf,ray){
RecursiveContent::Leaf(leaf)=>if let Some(time)=intersect_leaf(leaf){
let ins=TimedInstruction{time:time.into(),instruction:leaf};
// this lower bound can also be omitted
// but it causes type inference errors lol
if start_time.lt_ratio(ins.time)&&ins.time.lt_ratio(collector.time()){
if start_time<ins.time&&ins.time<collector.time(){
collector.collect(Some(ins));
}
},
// break open the node and predict collisions with the child nodes
RecursiveContent::Branch(children)=>for child in children{
// Am I an upcoming superstar?
if let Some(t)=intersect_aabb(ray,&child.aabb){
if let Some(t)=intersect_aabb(&child.aabb){
// we don't need to check the lower bound
// because child aabbs are guaranteed to be within the parent bounds.
if t<collector.time(){

View File

@@ -66,7 +66,7 @@ impl JumpImpulse{
_mass:Planar64,
)->Planar64Vec3{
match self{
&JumpImpulse::Time(time)=>velocity-(*gravity*time).map(|t|t.divide().clamp_1()),
&JumpImpulse::Time(time)=>velocity-(*gravity*time).map(|t|t.divide().clamp_64()),
&JumpImpulse::Height(height)=>{
//height==-v.y*v.y/(2*g.y);
//use energy to determine max height
@@ -74,10 +74,10 @@ impl JumpImpulse{
let g=gg.sqrt();
let v_g=gravity.dot(velocity);
//do it backwards
let radicand=v_g*v_g+(g*height*2).widen_4();
velocity-(*gravity*(radicand.sqrt().wrap_2()+v_g)/gg).divide().clamp_1()
let radicand=v_g*v_g+(g*height*2).widen_256();
velocity-(*gravity*(radicand.sqrt().wrap_128()+v_g)/gg).divide().clamp_64()
},
&JumpImpulse::Linear(jump_speed)=>velocity+(jump_dir*jump_speed/jump_dir.length()).divide().clamp_1(),
&JumpImpulse::Linear(jump_speed)=>velocity+(jump_dir*jump_speed/jump_dir.length()).divide().clamp_64(),
&JumpImpulse::Energy(_energy)=>{
//calculate energy
//let e=gravity.dot(velocity);
@@ -91,10 +91,10 @@ impl JumpImpulse{
pub fn get_jump_deltav(&self,gravity:&Planar64Vec3,mass:Planar64)->Planar64{
//gravity.length() is actually the proper calculation because the jump is always opposite the gravity direction
match self{
&JumpImpulse::Time(time)=>(gravity.length().wrap_1()*time/2).divide().clamp_1(),
&JumpImpulse::Height(height)=>(gravity.length()*height*2).sqrt().wrap_1(),
&JumpImpulse::Time(time)=>(gravity.length().wrap_64()*time/2).divide().clamp_64(),
&JumpImpulse::Height(height)=>(gravity.length()*height*2).sqrt().wrap_64(),
&JumpImpulse::Linear(deltav)=>deltav,
&JumpImpulse::Energy(energy)=>(energy.sqrt()*2/mass.sqrt()).divide().clamp_1(),
&JumpImpulse::Energy(energy)=>(energy.sqrt()*2/mass.sqrt()).divide().clamp_64(),
}
}
}
@@ -126,10 +126,10 @@ impl JumpSettings{
None=>rel_velocity,
};
let j=boost_vel.dot(jump_dir);
let js=jump_speed.widen_2();
let js=jump_speed.widen_128();
if j<js{
//weak booster: just do a regular jump
boost_vel+jump_dir.with_length(js-j).divide().wrap_1()
boost_vel+jump_dir.with_length(js-j).divide().wrap_64()
}else{
//activate booster normally, jump does nothing
boost_vel
@@ -142,13 +142,13 @@ impl JumpSettings{
None=>rel_velocity,
};
let j=boost_vel.dot(jump_dir);
let js=jump_speed.widen_2();
let js=jump_speed.widen_128();
if j<js{
//speed in direction of jump cannot be lower than amount
boost_vel+jump_dir.with_length(js-j).divide().wrap_1()
boost_vel+jump_dir.with_length(js-j).divide().wrap_64()
}else{
//boost and jump add together
boost_vel+jump_dir.with_length(js).divide().wrap_1()
boost_vel+jump_dir.with_length(js).divide().wrap_64()
}
}
(false,JumpCalculation::Max)=>{
@@ -159,10 +159,10 @@ impl JumpSettings{
None=>rel_velocity,
};
let boost_dot=boost_vel.dot(jump_dir);
let js=jump_speed.widen_2();
let js=jump_speed.widen_128();
if boost_dot<js{
//weak boost is extended to jump speed
boost_vel+jump_dir.with_length(js-boost_dot).divide().wrap_1()
boost_vel+jump_dir.with_length(js-boost_dot).divide().wrap_64()
}else{
//activate booster normally, jump does nothing
boost_vel
@@ -174,7 +174,7 @@ impl JumpSettings{
Some(booster)=>booster.boost(rel_velocity),
None=>rel_velocity,
};
boost_vel+jump_dir.with_length(jump_speed).divide().wrap_1()
boost_vel+jump_dir.with_length(jump_speed).divide().wrap_64()
},
}
}
@@ -267,9 +267,9 @@ pub struct StrafeSettings{
impl StrafeSettings{
pub fn tick_velocity(&self,velocity:Planar64Vec3,control_dir:Planar64Vec3)->Option<Planar64Vec3>{
let d=velocity.dot(control_dir);
let mv=self.mv.widen_2();
let mv=self.mv.widen_128();
match d<mv{
true=>Some(velocity+(control_dir*self.air_accel_limit.map_or(mv-d,|limit|limit.widen_2().min(mv-d))).wrap_1()),
true=>Some(velocity+(control_dir*self.air_accel_limit.map_or(mv-d,|limit|limit.widen_128().min(mv-d))).wrap_64()),
false=>None,
}
}
@@ -290,7 +290,7 @@ pub struct PropulsionSettings{
}
impl PropulsionSettings{
pub fn acceleration(&self,control_dir:Planar64Vec3)->Planar64Vec3{
(control_dir*self.magnitude).clamp_1()
(control_dir*self.magnitude).clamp_64()
}
}
@@ -310,13 +310,13 @@ pub struct WalkSettings{
impl WalkSettings{
pub fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
//TODO: fallible walk accel
let diff_len=target_diff.length().wrap_1();
let diff_len=target_diff.length().wrap_64();
let friction=if diff_len<self.accelerate.topspeed{
self.static_friction
}else{
self.kinetic_friction
};
self.accelerate.accel.min((-gravity.y*friction).clamp_1())
self.accelerate.accel.min((-gravity.y*friction).clamp_64())
}
pub fn get_walk_target_velocity(&self,control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
if control_dir==crate::integer::vec3::zero(){
@@ -332,7 +332,7 @@ impl WalkSettings{
if cr==crate::integer::vec3::zero(){
crate::integer::vec3::zero()
}else{
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_1()
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_64()
}
}else{
crate::integer::vec3::zero()
@@ -341,7 +341,7 @@ impl WalkSettings{
pub fn is_slope_walkable(&self,normal:Planar64Vec3,up:Planar64Vec3)->bool{
//normal is not guaranteed to be unit length
let ny=normal.dot(up);
let h=normal.length().wrap_1();
let h=normal.length().wrap_64();
//remember this is a normal vector
ny.is_positive()&&h*self.surf_dot<ny
}
@@ -368,13 +368,13 @@ impl LadderSettings{
let nnmm=nn*mm;
let d=normal.dot(control_dir);
let mut dd=d*d;
if (self.dot*self.dot*nnmm).clamp_4()<dd{
if (self.dot*self.dot*nnmm).clamp_256()<dd{
if d.is_negative(){
control_dir=Planar64Vec3::new([Planar64::ZERO,mm.clamp_1(),Planar64::ZERO]);
control_dir=Planar64Vec3::new([Planar64::ZERO,mm.clamp_64(),Planar64::ZERO]);
}else{
control_dir=Planar64Vec3::new([Planar64::ZERO,-mm.clamp_1(),Planar64::ZERO]);
control_dir=Planar64Vec3::new([Planar64::ZERO,-mm.clamp_64(),Planar64::ZERO]);
}
dd=(normal.y*normal.y).widen_4();
dd=(normal.y*normal.y).widen_256();
}
//n=d if you are standing on top of a ladder and press E.
//two fixes:
@@ -385,7 +385,7 @@ impl LadderSettings{
if cr==crate::integer::vec3::zero(){
crate::integer::vec3::zero()
}else{
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_1()
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_64()
}
}else{
crate::integer::vec3::zero()
@@ -417,7 +417,7 @@ impl Hitbox{
}
pub fn source()->Self{
Self{
halfsize:((int3(33,73,33)>>1)*VALVE_SCALE).narrow_1().unwrap(),
halfsize:((int3(33,73,33)>>1)*VALVE_SCALE).narrow_64().unwrap(),
mesh:HitboxMesh::Box,
}
}
@@ -538,11 +538,11 @@ impl StyleModifiers{
tick_rate:Ratio64::new(100,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
}),
jump:Some(JumpSettings{
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).narrow_1().unwrap()),
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).narrow_64().unwrap()),
calculation:JumpCalculation::JumpThenBoost,
limit_minimum:true,
}),
gravity:(int3(0,-800,0)*VALVE_SCALE).narrow_1().unwrap(),
gravity:(int3(0,-800,0)*VALVE_SCALE).narrow_64().unwrap(),
mass:int(1),
rocket:None,
walk:Some(WalkSettings{
@@ -565,7 +565,7 @@ impl StyleModifiers{
magnitude:int(12),//?
}),
hitbox:Hitbox::source(),
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).narrow_1().unwrap(),
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).narrow_64().unwrap(),
}
}
pub fn source_surf()->Self{
@@ -574,16 +574,16 @@ impl StyleModifiers{
controls_mask_state:Controls::all(),
strafe:Some(StrafeSettings{
enable:ControlsActivation::full_2d(),
air_accel_limit:Some((int(150)*66*VALVE_SCALE).narrow_1().unwrap()),
air_accel_limit:Some((int(150)*66*VALVE_SCALE).narrow_64().unwrap()),
mv:Planar64::raw(30<<28),
tick_rate:Ratio64::new(66,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
}),
jump:Some(JumpSettings{
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).narrow_1().unwrap()),
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).narrow_64().unwrap()),
calculation:JumpCalculation::JumpThenBoost,
limit_minimum:true,
}),
gravity:(int3(0,-800,0)*VALVE_SCALE).narrow_1().unwrap(),
gravity:(int3(0,-800,0)*VALVE_SCALE).narrow_64().unwrap(),
mass:int(1),
rocket:None,
walk:Some(WalkSettings{
@@ -606,7 +606,7 @@ impl StyleModifiers{
magnitude:int(12),//?
}),
hitbox:Hitbox::source(),
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).narrow_1().unwrap(),
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).narrow_64().unwrap(),
}
}
}

View File

@@ -1,6 +1,12 @@
pub use fixed_wide::fixed::*;
pub use ratio_ops::ratio::{Ratio,Divide,Parity};
pub mod fixed_types{
pub use fixed_wide::types::*;
}
use fixed_wide::types::F128_64;
//integer units
/// specific example of a "default" time type
@@ -56,11 +62,19 @@ impl<T> Time<T>{
pub const fn coerce<U>(self)->Time<U>{
Time::raw(self.0)
}
#[inline]
pub const fn div_euclid(self,other:Self)->Self{
Time::raw(self.0.div_euclid(other.0))
}
#[inline]
pub const fn rem_euclid(self,other:Self)->Self{
Time::raw(self.0.rem_euclid(other.0))
}
}
impl<T> From<Planar64> for Time<T>{
#[inline]
fn from(value:Planar64)->Self{
Self::raw((value*Planar64::raw(1_000_000_000)).clamp_1().to_raw())
Self::raw((value*Planar64::raw(1_000_000_000)).clamp_64().to_raw())
}
}
impl<T> From<Time<T>> for Ratio<Planar64,Planar64>{
@@ -126,10 +140,10 @@ impl_time_additive_assign_operator!(core::ops::AddAssign,add_assign);
impl_time_additive_assign_operator!(core::ops::SubAssign,sub_assign);
impl_time_additive_assign_operator!(core::ops::RemAssign,rem_assign);
impl<T> std::ops::Mul for Time<T>{
type Output=Ratio<Fixed<2,64>,Fixed<2,64>>;
type Output=Ratio<F128_64,F128_64>;
#[inline]
fn mul(self,rhs:Self)->Self::Output{
Ratio::new(Fixed::raw(self.0)*Fixed::raw(rhs.0),Fixed::raw_digit(1_000_000_000i64.pow(2)))
Ratio::new(Fixed::raw(self.0)*Fixed::raw(rhs.0),Fixed::from_u64(1_000_000_000u64.pow(2)))
}
}
macro_rules! impl_time_i64_rhs_operator {
@@ -148,14 +162,28 @@ impl_time_i64_rhs_operator!(Mul,mul);
impl_time_i64_rhs_operator!(Shr,shr);
impl_time_i64_rhs_operator!(Shl,shl);
impl<T> core::ops::Mul<Time<T>> for Planar64{
type Output=Ratio<Fixed<2,64>,Planar64>;
type Output=Ratio<F128_64,Planar64>;
#[inline]
fn mul(self,rhs:Time<T>)->Self::Output{
Ratio::new(self*Fixed::raw(rhs.0),Planar64::raw(1_000_000_000))
}
}
impl<T> From<Time<T>> for f32{
#[inline]
fn from(value:Time<T>)->Self{
value.get() as f32/Time::<T>::ONE_SECOND.get() as f32
}
}
impl<T> From<Time<T>> for f64{
#[inline]
fn from(value:Time<T>)->Self{
value.get() as f64/Time::<T>::ONE_SECOND.get() as f64
}
}
#[cfg(test)]
mod test_time{
use super::*;
use fixed_wide::types::F64_32;
type Time=AbsoluteTime;
#[test]
fn time_from_planar64(){
@@ -170,13 +198,13 @@ mod test_time{
#[test]
fn time_squared(){
let a=Time::from_secs(2);
assert_eq!(a*a,Ratio::new(Fixed::<2,64>::raw_digit(1_000_000_000i64.pow(2))*4,Fixed::<2,64>::raw_digit(1_000_000_000i64.pow(2))));
assert_eq!(a*a,Ratio::new(F128_64::from_u64(1_000_000_000u64.pow(2))*4,F128_64::from_u64(1_000_000_000u64.pow(2))));
}
#[test]
fn time_times_planar64(){
let a=Time::from_secs(2);
let b=Planar64::from(2);
assert_eq!(b*a,Ratio::new(Fixed::<2,64>::raw_digit(1_000_000_000*(1<<32))<<2,Fixed::<1,32>::raw_digit(1_000_000_000)));
assert_eq!(b*a,Ratio::new(F128_64::from_u64(1_000_000_000*(1<<32))<<2,F64_32::from_u64(1_000_000_000)));
}
}
@@ -214,11 +242,11 @@ impl Ratio64{
}
#[inline]
pub const fn mul_int(&self,rhs:i64)->i64{
rhs*self.num/(self.den as i64)
(rhs as i128*self.num as i128/self.den as i128) as i64
}
#[inline]
pub const fn rhs_div_int(&self,rhs:i64)->i64{
rhs*(self.den as i64)/self.num
(rhs as i128*self.den as i128/self.num as i128) as i64
}
#[inline]
pub const fn mul_ref(&self,rhs:&Ratio64)->Ratio64{
@@ -263,7 +291,6 @@ fn integer_decode_f64(f: f64) -> (u64, i16, i8) {
pub enum Ratio64TryFromFloatError{
Nan,
Infinite,
Subnormal,
HighlyNegativeExponent(i16),
HighlyPositiveExponent(i16),
}
@@ -298,8 +325,10 @@ fn ratio64_from_mes((m,e,s):(u64,i16,i8))->Result<Ratio64,Ratio64TryFromFloatErr
Ok(Ratio64::new(num as i64,den as u64).unwrap())
}else if e<0{
// simple exact representation
Ok(Ratio64::new((m as i64)*(s as i64),1<<-e).unwrap())
}else if (64-m.leading_zeros() as i16)+e<64{
// integer
Ok(Ratio64::new((m as i64)*(s as i64)*(1<<e),1).unwrap())
}else{
Err(Ratio64TryFromFloatError::HighlyPositiveExponent(e))
@@ -331,6 +360,29 @@ impl TryFrom<f64> for Ratio64{
}
}
}
#[cfg(test)]
fn req(r0:Ratio64,r1:Ratio64){
println!("r0={r0:?} r1={r1:?}");
assert_eq!(r0.num(),r1.num(),"Nums not eq");
assert_eq!(r0.den(),r1.den(),"Dens not eq");
}
#[test]
fn test_ratio64_from_float(){
req(2.0.try_into().unwrap(),Ratio64::new(2,1).unwrap());
req(1.0.try_into().unwrap(),Ratio64::new(1,1).unwrap());
req(0.5.try_into().unwrap(),Ratio64::new(1,2).unwrap());
req(1.1.try_into().unwrap(),Ratio64::new(2476979795053773,2251799813685248).unwrap());
req(0.8.try_into().unwrap(),Ratio64::new(3602879701896397,4503599627370496).unwrap());
req(0.61.try_into().unwrap(),Ratio64::new(5494391545392005,9007199254740992).unwrap());
req(0.01.try_into().unwrap(),Ratio64::new(5764607523034235,576460752303423488).unwrap());
req(0.001.try_into().unwrap(),Ratio64::new(1152921504606847,1152921504606846976).unwrap());
req(0.00001.try_into().unwrap(),Ratio64::new(89605456633725,8960545663372499267).unwrap());
req(0.00000000001.try_into().unwrap(),Ratio64::new(35204848,3520484800000000213).unwrap());
req(0.000000000000000001.try_into().unwrap(),Ratio64::new(11,10999999999999999213).unwrap());
req(2222222222222.0.try_into().unwrap(),Ratio64::new(2222222222222,1).unwrap());
req(core::f64::consts::PI.try_into().unwrap(),Ratio64::new(884279719003555,281474976710656).unwrap());
}
impl std::ops::Mul<Ratio64> for Ratio64{
type Output=Ratio64;
#[inline]
@@ -520,8 +572,8 @@ fn angle_sin_cos(){
println!("cordic s={} c={}",(s/h).divide(),(c/h).divide());
let (fs,fc)=f.sin_cos();
println!("float s={} c={}",fs,fc);
assert!(close_enough((c/h).divide().wrap_1(),Planar64::raw((fc*((1u64<<32) as f64)) as i64)));
assert!(close_enough((s/h).divide().wrap_1(),Planar64::raw((fs*((1u64<<32) as f64)) as i64)));
assert!(close_enough((c/h).divide().wrap_64(),Planar64::raw((fc*((1u64<<32) as f64)) as i64)));
assert!(close_enough((s/h).divide().wrap_64(),Planar64::raw((fs*((1u64<<32) as f64)) as i64)));
}
test_angle(1.0);
test_angle(std::f64::consts::PI/4.0);
@@ -553,7 +605,7 @@ impl TryFrom<[f32;3]> for Unit32Vec3{
*/
pub type Planar64TryFromFloatError=FixedFromFloatError;
pub type Planar64=fixed_wide::types::I32F32;
pub type Planar64=fixed_wide::types::F64_32;
pub type Planar64Vec3=linear_ops::types::Vector3<Planar64>;
pub type Planar64Mat3=linear_ops::types::Matrix3<Planar64>;
pub mod vec3{
@@ -632,8 +684,8 @@ pub mod mat3{
let (yc,ys)=y.cos_sin();
Planar64Mat3::from_cols([
Planar64Vec3::new([xc,Planar64::ZERO,-xs]),
Planar64Vec3::new([(xs*ys).wrap_1(),yc,(xc*ys).wrap_1()]),
Planar64Vec3::new([(xs*yc).wrap_1(),-ys,(xc*yc).wrap_1()]),
Planar64Vec3::new([(xs*ys).wrap_64(),yc,(xc*ys).wrap_64()]),
Planar64Vec3::new([(xs*yc).wrap_64(),-ys,(xc*yc).wrap_64()]),
])
}
#[inline]
@@ -674,8 +726,8 @@ impl Planar64Affine3{
}
}
#[inline]
pub fn transform_point3(&self,point:Planar64Vec3)->vec3::Vector3<Fixed<2,64>>{
self.translation.widen_2()+self.matrix3*point
pub fn transform_point3(&self,point:Planar64Vec3)->vec3::Vector3<F128_64>{
self.translation.widen_128()+self.matrix3*point
}
}
impl Into<glam::Mat4> for Planar64Affine3{

View File

@@ -53,36 +53,23 @@ impl std::fmt::Display for Error{
impl std::error::Error for Error{}
#[derive(Clone,Copy,Debug)]
enum RunState{
pub enum RunState{
Created,
Started{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Unpaused>},
Finished{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Paused>},
}
#[derive(Clone,Copy,Debug)]
pub struct Run{
state:RunState,
flagged:Option<FlagReason>,
}
impl Run{
pub fn new()->Self{
Self{
state:RunState::Created,
flagged:None,
}
}
impl RunState{
pub fn time(&self,time:PhysicsTime)->Time{
match &self.state{
match &self{
RunState::Created=>Time::ZERO,
RunState::Started{timer}=>timer.time(time),
RunState::Finished{timer}=>timer.time(),
}
}
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
match &self.state{
match &self{
RunState::Created=>{
self.state=RunState::Started{
*self=RunState::Started{
timer:TimerFixed::new(time,Time::ZERO),
};
Ok(())
@@ -93,10 +80,10 @@ impl Run{
}
pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
//this uses Copy
match &self.state{
match &self{
RunState::Created=>Err(Error::NotStarted),
RunState::Started{timer}=>{
self.state=RunState::Finished{
*self=RunState::Finished{
timer:timer.into_paused(time),
};
Ok(())
@@ -104,12 +91,39 @@ impl Run{
RunState::Finished{..}=>Err(Error::AlreadyFinished),
}
}
}
#[derive(Clone,Copy,Debug)]
pub struct Run{
state:RunState,
flag_reason:Option<FlagReason>,
}
impl Run{
pub fn new()->Self{
Self{
state:RunState::Created,
flag_reason:None,
}
}
pub fn time(&self,time:PhysicsTime)->Time{
self.state.time(time)
}
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
self.state.start(time)
}
pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
self.state.finish(time)
}
pub fn flag(&mut self,flag_reason:FlagReason){
//don't replace the first reason the run was flagged
if self.flagged.is_none(){
self.flagged=Some(flag_reason);
if self.flag_reason.is_none(){
self.flag_reason=Some(flag_reason);
}
}
pub fn flag_reason(&self)->Option<FlagReason>{
self.flag_reason
}
pub fn get_finish_time(&self)->Option<Time>{
match &self.state{
RunState::Finished{timer}=>Some(timer.time()),

View File

@@ -69,10 +69,8 @@ impl<In,Out> Scaled<In,Out>
const fn get_scale(&self)->Ratio64{
self.scale
}
fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
let new_time=self.get_time(time);
const fn set_scale(&mut self,new_scale:Ratio64){
self.scale=new_scale;
self.set_time(time,new_time);
}
}
@@ -132,7 +130,7 @@ pub struct TimerFixed<T:TimerState,P:PauseState>{
_paused:P,
}
//scaled timer methods are generic across PauseState
//some scaled timer methods are generic across PauseState
impl<P:PauseState,In,Out> TimerFixed<Scaled<In,Out>,P>
where Time<In>:Copy,
{
@@ -147,8 +145,22 @@ impl<P:PauseState,In,Out> TimerFixed<Scaled<In,Out>,P>
pub const fn get_scale(&self)->Ratio64{
self.state.get_scale()
}
}
// setting the scale of an unpaused timer is different than a paused timer
impl<In,Out> TimerFixed<Scaled<In,Out>,Unpaused>
where Time<In>:Copy,
{
pub fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
self.state.set_scale(time,new_scale)
let new_time=self.state.get_time(time);
self.state.set_scale(new_scale);
self.state.set_time(time,new_time);
}
}
impl<In,Out> TimerFixed<Scaled<In,Out>,Paused>
where Time<In>:Copy,
{
pub fn set_scale(&mut self,new_scale:Ratio64){
self.state.set_scale(new_scale);
}
}
@@ -305,7 +317,7 @@ impl<In,Out> Timer<Scaled<In,Out>>
}
pub fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
match self{
Self::Paused(timer)=>timer.set_scale(time,new_scale),
Self::Paused(timer)=>timer.set_scale(new_scale),
Self::Unpaused(timer)=>timer.set_scale(time,new_scale),
}
}

View File

@@ -1,6 +1,6 @@
[package]
name = "strafesnet_deferred_loader"
version = "0.5.1"
version = "0.6.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -10,7 +10,7 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
strafesnet_common.workspace = true
[lints]
workspace = true

View File

@@ -1,6 +1,6 @@
[package]
name = "fixed_wide"
version = "0.2.1"
version = "0.3.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -14,10 +14,10 @@ wide-mul=[]
zeroes=["dep:arrayvec"]
[dependencies]
bnum = "0.13.0"
bnum = "0.14.3"
arrayvec = { version = "0.7.6", optional = true }
paste = "1.0.15"
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true }
ratio_ops = { workspace = true, optional = true }
[lints]
workspace = true

File diff suppressed because it is too large Load Diff

View File

@@ -1,208 +1,273 @@
use crate::types::I32F32;
use crate::types::I256F256;
use crate::fixed::Fixed;
use crate::types::{F64_32,F128_64,F192_96,F512_256};
#[test]
fn you_can_add_numbers(){
let a=I256F256::from((3i128*2).pow(4));
assert_eq!(a+a,I256F256::from((3i128*2).pow(4)*2));
let a=F512_256::from((3i128*2).pow(4));
assert_eq!(a+a,F512_256::from((3i128*2).pow(4)*2));
}
macro_rules! test_bit_by_bit{
($n:expr,$float:ty,$mantissa_bits:expr)=>{{
const MANT:u64=(1<<$mantissa_bits)-1;
// all bits in range
for i in 0..$n-$mantissa_bits{
let a=Fixed::<{$n/8},{$n>>1}>::from_bits(bnum::cast::As::as_::<bnum::Int::<{$n/8}>>(MANT).shl(i));
let b=(MANT as $float)*(2.0 as $float).powi(i as i32-{$n>>1});
let f:$float=a.into();
assert_eq!(f,b,"F{}_{} Into float {i}",$n,$n>>1);
assert_eq!(a,b.try_into().unwrap(),"F{}_{} From float {i}",$n,$n>>1);
}
// underflow
for i in 0u32..$mantissa_bits{
let a=Fixed::<{$n/8},{$n>>1}>::from_bits(bnum::cast::As::as_::<bnum::Int::<{$n/8}>>(MANT>>i));
let b=((MANT>>i) as $float)*(2.0 as $float).powi(-{$n>>1});
let f:$float=a.into();
assert_eq!(f,b,"Underflow F{}_{} Into float {i}",$n,$n>>1);
assert_eq!(a,b.try_into().unwrap(),"Underflow F{}_{} From float {i}",$n,$n>>1);
}
}};
}
#[test]
fn test_many(){
test_bit_by_bit!(64,f32,24);
test_bit_by_bit!(128,f32,24);
// f32 is reaching its limits here
// test_bit_by_bit!(256,f32,24);
// test_bit_by_bit!(512,f32,24);
test_bit_by_bit!(64,f64,53);
test_bit_by_bit!(128,f64,53);
test_bit_by_bit!(256,f64,53);
test_bit_by_bit!(512,f64,53);
}
#[test]
fn to_f32(){
let a=I256F256::from(1)>>2;
let a=F64_32::ZERO;
let f:f32=a.into();
assert_eq!(f,0.0f32);
let a=F64_32::from(1)>>2;
let f:f32=a.into();
assert_eq!(f,0.25f32);
let f:f32=(-a).into();
assert_eq!(f,-0.25f32);
let a=I256F256::from(0);
let a=F64_32::MIN;
let f:f32=a.into();
assert_eq!(f,i32::MIN as f32);
let a=F512_256::from(1)>>2;
let f:f32=a.into();
assert_eq!(f,0.25f32);
let f:f32=(-a).into();
assert_eq!(f,-0.25f32);
let a=F512_256::from(0);
let f:f32=(-a).into();
assert_eq!(f,0f32);
let a=I256F256::from(237946589723468975i64)<<16;
let a=F512_256::from(237946589723468975i64)<<16;
let f:f32=a.into();
assert_eq!(f,237946589723468975f32*2.0f32.powi(16));
}
#[test]
fn to_f64(){
let a=I256F256::from(1)>>2;
let a=F64_32::ZERO;
let f:f64=a.into();
assert_eq!(f,0.0f64);
let a=F64_32::from(1)>>2;
let f:f64=a.into();
assert_eq!(f,0.25f64);
let f:f64=(-a).into();
assert_eq!(f,-0.25f64);
let a=I256F256::from(0);
let a=F64_32::MIN;
let f:f64=a.into();
assert_eq!(f,i32::MIN as f64);
let a=F512_256::from(1)>>2;
let f:f64=a.into();
assert_eq!(f,0.25f64);
let f:f64=(-a).into();
assert_eq!(f,-0.25f64);
let a=F512_256::from(0);
let f:f64=(-a).into();
assert_eq!(f,0f64);
let a=I256F256::from(237946589723468975i64)<<16;
let a=F512_256::from(237946589723468975i64)<<16;
let f:f64=a.into();
assert_eq!(f,237946589723468975f64*2.0f64.powi(16));
}
#[test]
fn from_f32(){
let a=I256F256::from(1)>>2;
let b:Result<I256F256,_>=0.25f32.try_into();
let a=F64_32::ZERO;
let b:Result<F64_32,_>=0.0f32.try_into();
assert_eq!(b,Ok(a));
let a=I256F256::from(-1)>>2;
let b:Result<I256F256,_>=(-0.25f32).try_into();
let a=F512_256::from(1)>>2;
let b:Result<F512_256,_>=0.25f32.try_into();
assert_eq!(b,Ok(a));
let a=I256F256::from(0);
let b:Result<I256F256,_>=0.try_into();
let a=F512_256::from(-1)>>2;
let b:Result<F512_256,_>=(-0.25f32).try_into();
assert_eq!(b,Ok(a));
let a=I256F256::from(0b101011110101001010101010000000000000000000000000000i64)<<16;
let b:Result<I256F256,_>=(0b101011110101001010101010000000000000000000000000000u64 as f32*2.0f32.powi(16)).try_into();
let a=F512_256::from(0);
let b:Result<F512_256,_>=0.try_into();
assert_eq!(b,Ok(a));
let a=F512_256::from(0b101011110101001010101010000000000000000000000000000i64)<<16;
let b:Result<F512_256,_>=(0b101011110101001010101010000000000000000000000000000u64 as f32*2.0f32.powi(16)).try_into();
assert_eq!(b,Ok(a));
//I32F32::MAX into f32 is truncated into this value
let a=I32F32::raw(0b111111111111111111111111000000000000000000000000000000000000000i64);
let b:Result<I32F32,_>=Into::<f32>::into(I32F32::MAX).try_into();
let a=F64_32::raw(0b111111111111111111111111000000000000000000000000000000000000000i64);
let b:Result<F64_32,_>=Into::<f32>::into(F64_32::MAX).try_into();
assert_eq!(b,Ok(a));
//I32F32::MIN hits a special case since it's not representable as a positive signed integer
//TODO: don't return an overflow because this is technically possible
let _a=I32F32::MIN;
let b:Result<I32F32,_>=Into::<f32>::into(I32F32::MIN).try_into();
let a=F64_32::MIN;
let f:f32=a.into();
let b:Result<F64_32,_>=f.try_into();
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow));
//16 is within the 24 bits of float precision
let b:Result<I32F32,_>=Into::<f32>::into(-I32F32::MIN.widen_2()).try_into();
let a=-F64_32::MIN.widen_128();
let f:f32=a.into();
let b:Result<F64_32,_>=f.try_into();
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow));
let b:Result<I32F32,_>=f32::MIN_POSITIVE.try_into();
let b:Result<F64_32,_>=f32::MIN_POSITIVE.try_into();
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Underflow));
//test many cases
for i in 0..64{
let a=crate::fixed::Fixed::<2,64>::raw_digit(0b111111111111111111111111000000000000000000000000000000000000000i64)<<i;
let a=F128_64::from_u64(0b111111111111111111111111000000000000000000000000000000000000000u64)<<i;
let f:f32=a.into();
let b:Result<crate::fixed::Fixed<2,64>,_>=f.try_into();
let b:Result<F128_64,_>=f.try_into();
assert_eq!(b,Ok(a));
}
}
#[test]
fn from_f64(){
let a=I256F256::from(1)>>2;
let b:Result<I256F256,_>=0.25f64.try_into();
let a=F64_32::ZERO;
let b:Result<F64_32,_>=0.0f64.try_into();
assert_eq!(b,Ok(a));
let a=I256F256::from(-1)>>2;
let b:Result<I256F256,_>=(-0.25f64).try_into();
let a=F512_256::from(1)>>2;
let b:Result<F512_256,_>=0.25f64.try_into();
assert_eq!(b,Ok(a));
let a=I256F256::from(0);
let b:Result<I256F256,_>=0.try_into();
let a=F512_256::from(-1)>>2;
let b:Result<F512_256,_>=(-0.25f64).try_into();
assert_eq!(b,Ok(a));
let a=I256F256::from(0b101011110101001010101010000000000000000000000000000i64)<<16;
let b:Result<I256F256,_>=(0b101011110101001010101010000000000000000000000000000u64 as f64*2.0f64.powi(16)).try_into();
let a=F512_256::from(0);
let b:Result<F512_256,_>=0.try_into();
assert_eq!(b,Ok(a));
let a=F512_256::from(0b101011110101001010101010000000000000000000000000000i64)<<16;
let b:Result<F512_256,_>=(0b101011110101001010101010000000000000000000000000000u64 as f64*2.0f64.powi(16)).try_into();
assert_eq!(b,Ok(a));
}
#[test]
fn you_can_shr_numbers(){
let a=I32F32::from(4);
assert_eq!(a>>1,I32F32::from(2));
let a=F64_32::from(4);
assert_eq!(a>>1,F64_32::from(2));
}
#[test]
fn test_wide_mul(){
let a=I32F32::ONE;
let aa=a.wide_mul_1_1(a);
assert_eq!(aa,crate::types::I64F64::ONE);
let a=F64_32::ONE;
let aa=a.wide_mul_64_64(a);
assert_eq!(aa,F128_64::ONE);
}
#[test]
fn test_wide_div(){
let a=I32F32::ONE*4;
let b=I32F32::ONE*2;
let wide_a=a.wide_mul_1_1(I32F32::ONE);
let wide_b=b.wide_mul_1_1(I32F32::ONE);
let ab=a.wide_div_1_1(b);
assert_eq!(ab,crate::types::I64F64::ONE*2);
let wab=wide_a.wide_div_2_1(b);
assert_eq!(wab,crate::fixed::Fixed::<3,96>::ONE*2);
let awb=a.wide_div_1_2(wide_b);
assert_eq!(awb,crate::fixed::Fixed::<3,96>::ONE*2);
let a=F64_32::ONE*4;
let b=F64_32::ONE*2;
let wide_a=a.wide_mul_64_64(F64_32::ONE);
let wide_b=b.wide_mul_64_64(F64_32::ONE);
let ab=a.wide_div_64_64(b);
assert_eq!(ab,F128_64::ONE*2);
let wab=wide_a.wide_div_128_64(b);
assert_eq!(wab,F192_96::ONE*2);
let awb=a.wide_div_64_128(wide_b);
assert_eq!(awb,F192_96::ONE*2);
}
#[test]
fn test_wide_mul_repeated() {
let a=I32F32::from(2);
let b=I32F32::from(3);
let a=F64_32::from(2);
let b=F64_32::from(3);
let w1=a.wide_mul_1_1(b);
let w2=w1.wide_mul_2_2(w1);
let w3=w2.wide_mul_4_4(w2);
let w1=a.wide_mul_64_64(b);
let w2=w1.wide_mul_128_128(w1);
let w3=w2.wide_mul_256_256(w2);
assert_eq!(w3,I256F256::from((3i128*2).pow(4)));
assert_eq!(w3,F512_256::from((3i128*2).pow(4)));
}
#[test]
fn test_bint(){
let a=I32F32::ONE;
assert_eq!(a*2,I32F32::from(2));
let a=F64_32::ONE;
assert_eq!(a*2,F64_32::from(2));
}
#[test]
fn test_wrap(){
assert_eq!(I32F32::ONE,I256F256::ONE.wrap_1());
assert_eq!(I32F32::NEG_ONE,I256F256::NEG_ONE.wrap_1());
assert_eq!(F64_32::ONE,F512_256::ONE.wrap_64());
assert_eq!(F64_32::NEG_ONE,F512_256::NEG_ONE.wrap_64());
}
#[test]
fn test_narrow(){
assert_eq!(Ok(I32F32::ONE),I256F256::ONE.narrow_1());
assert_eq!(Ok(I32F32::NEG_ONE),I256F256::NEG_ONE.narrow_1());
assert_eq!(Ok(F64_32::ONE),F512_256::ONE.narrow_64());
assert_eq!(Ok(F64_32::NEG_ONE),F512_256::NEG_ONE.narrow_64());
}
#[test]
fn test_widen(){
assert_eq!(I32F32::ONE.widen_8(),I256F256::ONE);
assert_eq!(I32F32::NEG_ONE.widen_8(),I256F256::NEG_ONE);
assert_eq!(F64_32::ONE.widen_512(),F512_256::ONE);
assert_eq!(F64_32::NEG_ONE.widen_512(),F512_256::NEG_ONE);
}
#[test]
fn test_clamp(){
assert_eq!(I32F32::ONE,I256F256::ONE.clamp_1());
assert_eq!(I32F32::NEG_ONE,I256F256::NEG_ONE.clamp_1());
assert_eq!(F64_32::ONE,F512_256::ONE.clamp_64());
assert_eq!(F64_32::NEG_ONE,F512_256::NEG_ONE.clamp_64());
}
#[test]
fn test_sqrt(){
let a=I32F32::ONE*4;
assert_eq!(a.sqrt(),I32F32::from(2));
let a=F64_32::ONE*4;
assert_eq!(a.sqrt(),F64_32::from(2));
}
#[test]
fn test_sqrt_zero(){
let a=I32F32::ZERO;
assert_eq!(a.sqrt(),I32F32::ZERO);
let a=F64_32::ZERO;
assert_eq!(a.sqrt(),F64_32::ZERO);
}
#[test]
fn test_sqrt_low(){
let a=I32F32::HALF;
let a=F64_32::HALF;
let b=a.fixed_mul(a);
assert_eq!(b.sqrt(),a);
}
fn find_equiv_sqrt_via_f64(n:I32F32)->I32F32{
fn find_equiv_sqrt_via_f64(n:F64_32)->F64_32{
//GIMME THEM BITS BOY
let &[bits]=n.to_bits().to_bits().digits();
let ibits=bits as i64;
let ibits=i64::from_le_bytes(n.to_bits().to_bytes());
let f=(ibits as f64)/((1u64<<32) as f64);
let f_ans=f.sqrt();
let i=(f_ans*((1u64<<32) as f64)) as i64;
let r=I32F32::from_bits(bnum::BInt::<1>::from(i));
let i=(f_ans*((1u64<<32) as f64)) as u64;
let r=F64_32::from_u64(i);
//mimic the behaviour of the algorithm,
//return the result if it truncates to the exact answer
if (r+I32F32::EPSILON).wide_mul_1_1(r+I32F32::EPSILON)==n.wide_mul_1_1(I32F32::ONE){
return r+I32F32::EPSILON;
if (r+F64_32::EPSILON).wide_mul_64_64(r+F64_32::EPSILON)==n.wide_mul_64_64(F64_32::ONE){
return r+F64_32::EPSILON;
}
if (r-I32F32::EPSILON).wide_mul_1_1(r-I32F32::EPSILON)==n.wide_mul_1_1(I32F32::ONE){
return r-I32F32::EPSILON;
if (r-F64_32::EPSILON).wide_mul_64_64(r-F64_32::EPSILON)==n.wide_mul_64_64(F64_32::ONE){
return r-F64_32::EPSILON;
}
return r;
}
fn test_exact(n:I32F32){
fn test_exact(n:F64_32){
assert_eq!(n.sqrt(),find_equiv_sqrt_via_f64(n));
}
#[test]
fn test_sqrt_exact(){
//43
for i in 0..((i64::MAX as f32).ln() as u32){
let n=I32F32::from_bits(bnum::BInt::<1>::from((i as f32).exp() as i64));
let n=F64_32::from_u64((i as f32).exp() as u64);
test_exact(n);
}
}
#[test]
fn test_sqrt_max(){
let a=I32F32::MAX;
let a=F64_32::MAX;
test_exact(a);
}
#[test]
@@ -210,9 +275,9 @@ fn test_sqrt_max(){
fn test_zeroes_normal(){
// (x-1)*(x+1)
// x^2-1
let zeroes=I32F32::zeroes2(I32F32::NEG_ONE,I32F32::ZERO,I32F32::ONE);
let zeroes=F64_32::zeroes2(F64_32::NEG_ONE,F64_32::ZERO,F64_32::ONE);
assert_eq!(zeroes,arrayvec::ArrayVec::from_iter([I32F32::NEG_ONE,I32F32::ONE]));
let zeroes=I32F32::zeroes2(I32F32::NEG_ONE*3,I32F32::ONE*2,I32F32::ONE);
let zeroes=F64_32::zeroes2(F64_32::NEG_ONE*3,F64_32::ONE*2,F64_32::ONE);
assert_eq!(zeroes,arrayvec::ArrayVec::from_iter([I32F32::NEG_ONE*3,I32F32::ONE]));
}
#[test]
@@ -220,25 +285,25 @@ fn test_zeroes_normal(){
fn test_zeroes_deferred_division(){
// (x-1)*(x+1)
// x^2-1
let zeroes=I32F32::zeroes2(I32F32::NEG_ONE,I32F32::ZERO,I32F32::ONE);
let zeroes=F64_32::zeroes2(F64_32::NEG_ONE,F64_32::ZERO,F64_32::ONE);
assert_eq!(
zeroes,
arrayvec::ArrayVec::from_iter([
ratio_ops::ratio::Ratio::new(I32F32::ONE*2,I32F32::NEG_ONE*2),
ratio_ops::ratio::Ratio::new(I32F32::ONE*2,I32F32::ONE*2),
ratio_ops::ratio::Ratio::new(F64_32::ONE*2,F64_32::NEG_ONE*2),
ratio_ops::ratio::Ratio::new(F64_32::ONE*2,F64_32::ONE*2),
])
);
}
#[test]
fn test_debug(){
assert_eq!(format!("{:?}",I32F32::EPSILON),"0.00000001");
assert_eq!(format!("{:?}",I32F32::ONE),"1.00000000");
assert_eq!(format!("{:?}",I32F32::TWO),"2.00000000");
assert_eq!(format!("{:?}",I32F32::MAX),"7fffffff.ffffffff");
assert_eq!(format!("{:?}",I32F32::try_from(core::f64::consts::PI).unwrap()),"3.243f6a88");
assert_eq!(format!("{:?}",I32F32::NEG_EPSILON),"-0.00000001");
assert_eq!(format!("{:?}",I32F32::NEG_ONE),"-1.00000000");
assert_eq!(format!("{:?}",I32F32::NEG_TWO),"-2.00000000");
assert_eq!(format!("{:?}",I32F32::MIN),"-80000000.00000000");
assert_eq!(format!("{:?}",F64_32::EPSILON),"0.00000001");
assert_eq!(format!("{:?}",F64_32::ONE),"1.00000000");
assert_eq!(format!("{:?}",F64_32::TWO),"2.00000000");
assert_eq!(format!("{:?}",F64_32::MAX),"7fffffff.ffffffff");
assert_eq!(format!("{:?}",F64_32::try_from(core::f64::consts::PI).unwrap()),"3.243f6a88");
assert_eq!(format!("{:?}",F64_32::NEG_EPSILON),"-0.00000001");
assert_eq!(format!("{:?}",F64_32::NEG_ONE),"-1.00000000");
assert_eq!(format!("{:?}",F64_32::NEG_TWO),"-2.00000000");
assert_eq!(format!("{:?}",F64_32::MIN),"-80000000.00000000");
}

View File

@@ -1,4 +1,7 @@
pub type I32F32=crate::fixed::Fixed<1,32>;
pub type I64F64=crate::fixed::Fixed<2,64>;
pub type I128F128=crate::fixed::Fixed<4,128>;
pub type I256F256=crate::fixed::Fixed<8,256>;
use crate::fixed::BNUM_DIGIT_WIDTH;
pub type F64_32=crate::fixed::Fixed<{64/BNUM_DIGIT_WIDTH},32>;
pub type F128_64=crate::fixed::Fixed<{128/BNUM_DIGIT_WIDTH},64>;
pub type F192_96=crate::fixed::Fixed<{192/BNUM_DIGIT_WIDTH},96>;
pub type F256_128=crate::fixed::Fixed<{256/BNUM_DIGIT_WIDTH},128>;
pub type F320_160=crate::fixed::Fixed<{320/BNUM_DIGIT_WIDTH},160>;
pub type F512_256=crate::fixed::Fixed<{512/BNUM_DIGIT_WIDTH},256>;

View File

@@ -1,18 +1,19 @@
use crate::fixed::Fixed;
use crate::fixed::BNUM_DIGIT_WIDTH;
use arrayvec::ArrayVec;
use std::cmp::Ordering;
macro_rules! impl_zeroes{
($n:expr)=>{
impl Fixed<$n,{$n*32}>{
impl Fixed<{$n/BNUM_DIGIT_WIDTH},{$n>>1}>{
#[inline]
pub fn zeroes2(a0:Self,a1:Self,a2:Self)->ArrayVec<<Self as core::ops::Div>::Output,2>{
let a2pos=match a2.cmp(&Self::ZERO){
Ordering::Greater=>true,
Ordering::Equal=>return ArrayVec::from_iter(Self::zeroes1(a0,a1).into_iter()),
Ordering::Equal=>return ArrayVec::from_iter(Self::zeroes1(a0,a1)),
Ordering::Less=>false,
};
let radicand=a1*a1-a2*a0*4;
let radicand=a1*a1-((a2*a0)<<2);
match radicand.cmp(&<Self as core::ops::Mul>::Output::ZERO){
Ordering::Greater=>{
// using wrap because sqrt always halves the number of leading digits.
@@ -21,21 +22,21 @@ macro_rules! impl_zeroes{
let planar_radicand=radicand.sqrt().[<wrap_ $n>]();
}
//sort roots ascending and avoid taking the difference of large numbers
let zeroes=match (a2pos,Self::ZERO<a1){
(true, true )=>[(-a1-planar_radicand)/(a2*2),(a0*2)/(-a1-planar_radicand)],
(true, false)=>[(a0*2)/(-a1+planar_radicand),(-a1+planar_radicand)/(a2*2)],
(false,true )=>[(a0*2)/(-a1-planar_radicand),(-a1-planar_radicand)/(a2*2)],
(false,false)=>[(-a1+planar_radicand)/(a2*2),(a0*2)/(-a1+planar_radicand)],
let zeroes=match (a2pos,a1.is_positive()){
(true, true )=>[(-a1-planar_radicand)/(a2<<1),(a0<<1)/(-a1-planar_radicand)],
(true, false)=>[(a0<<1)/(-a1+planar_radicand),(-a1+planar_radicand)/(a2<<1)],
(false,true )=>[(a0<<1)/(-a1-planar_radicand),(-a1-planar_radicand)/(a2<<1)],
(false,false)=>[(-a1+planar_radicand)/(a2<<1),(a0<<1)/(-a1+planar_radicand)],
};
ArrayVec::from_iter(zeroes)
},
Ordering::Equal=>ArrayVec::from_iter([(a1)/(a2*-2)]),
Ordering::Equal=>ArrayVec::from_iter([(a1)/(-a2<<1)]),
Ordering::Less=>ArrayVec::new_const(),
}
}
#[inline]
pub fn zeroes1(a0:Self,a1:Self)->ArrayVec<<Self as core::ops::Div>::Output,1>{
if a1==Self::ZERO{
if a1.is_zero(){
ArrayVec::new_const()
}else{
ArrayVec::from_iter([(-a0)/(a1)])
@@ -44,10 +45,10 @@ macro_rules! impl_zeroes{
}
};
}
impl_zeroes!(1);
impl_zeroes!(2);
impl_zeroes!(3);
impl_zeroes!(4);
impl_zeroes!(64);
impl_zeroes!(128);
impl_zeroes!(192);
impl_zeroes!(256);
//sqrt doubles twice!
//impl_zeroes!(5);
//impl_zeroes!(6);

View File

@@ -1,6 +1,6 @@
[package]
name = "linear_ops"
version = "0.1.1"
version = "0.2.0"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -14,12 +14,12 @@ fixed-wide=["dep:fixed_wide","dep:paste"]
deferred-division=["dep:ratio_ops"]
[dependencies]
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true }
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", optional = true }
ratio_ops = { workspace = true, optional = true }
fixed_wide = { workspace = true, optional = true }
paste = { version = "1.0.15", optional = true }
[dev-dependencies]
fixed_wide = { path = "../fixed_wide", registry = "strafesnet", features = ["wide-mul"] }
fixed_wide = { workspace = true, features = ["wide-mul"] }
[lints]
workspace = true

View File

@@ -5,17 +5,17 @@ macro_rules! impl_fixed_wide_vector_not_const_generic {
(),
$n:expr
) => {
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$n,{$n*32}>>{
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<{$n>>3},{$n>>1}>>{
#[inline]
pub fn length(self)-><fixed_wide::fixed::Fixed::<$n,{$n*32}> as core::ops::Mul>::Output{
pub fn length(self)-><fixed_wide::fixed::Fixed::<{$n>>3},{$n>>1}> as core::ops::Mul>::Output{
self.length_squared().sqrt_unchecked()
}
#[inline]
pub fn with_length<U,V>(self,length:U)-><Vector<N,V> as core::ops::Div<<fixed_wide::fixed::Fixed::<$n,{$n*32}> as core::ops::Mul>::Output>>::Output
pub fn with_length<U,V>(self,length:U)-><Vector<N,V> as core::ops::Div<<fixed_wide::fixed::Fixed::<{$n>>3},{$n>>1}> as core::ops::Mul>::Output>>::Output
where
fixed_wide::fixed::Fixed<$n,{$n*32}>:core::ops::Mul<U,Output=V>,
fixed_wide::fixed::Fixed<{$n>>3},{$n>>1}>:core::ops::Mul<U,Output=V>,
U:Copy,
V:core::ops::Div<<fixed_wide::fixed::Fixed::<$n,{$n*32}> as core::ops::Mul>::Output>,
V:core::ops::Div<<fixed_wide::fixed::Fixed::<{$n>>3},{$n>>1}> as core::ops::Mul>::Output>,
{
self*length/self.length()
}
@@ -27,7 +27,7 @@ macro_rules! impl_fixed_wide_vector_not_const_generic {
#[macro_export(local_inner_macros)]
macro_rules! macro_4 {
( $macro: ident, $any:tt ) => {
$crate::macro_repeated!($macro,$any,1,2,3,4);
$crate::macro_repeated!($macro,$any,64,128,192,256);
}
}
@@ -39,40 +39,40 @@ macro_rules! impl_fixed_wide_vector {
// I LOVE NOT BEING ABLE TO USE CONST GENERICS
$crate::macro_repeated!(
impl_narrow_not_const_generic,(),
(2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),(16,1),(17,1),
(3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),(15,2),(16,2),
(4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),(14,3),(15,3),(16,3),
(5,4),(6,4),(7,4),(8,4),(9,4),(10,4),(11,4),(12,4),(13,4),(14,4),(15,4),(16,4),
(6,5),(7,5),(8,5),(9,5),(10,5),(11,5),(12,5),(13,5),(14,5),(15,5),(16,5),
(7,6),(8,6),(9,6),(10,6),(11,6),(12,6),(13,6),(14,6),(15,6),(16,6),
(8,7),(9,7),(10,7),(11,7),(12,7),(13,7),(14,7),(15,7),(16,7),
(9,8),(10,8),(11,8),(12,8),(13,8),(14,8),(15,8),(16,8),
(10,9),(11,9),(12,9),(13,9),(14,9),(15,9),(16,9),
(11,10),(12,10),(13,10),(14,10),(15,10),(16,10),
(12,11),(13,11),(14,11),(15,11),(16,11),
(13,12),(14,12),(15,12),(16,12),
(14,13),(15,13),(16,13),
(15,14),(16,14),
(16,15)
(128,64),(192,64),(256,64),(320,64),(384,64),(448,64),(512,64),(576,64),(640,64),(704,64),(768,64),(832,64),(896,64),(960,64),(1024,64),(1088,64),
(192,128),(256,128),(320,128),(384,128),(448,128),(512,128),(576,128),(640,128),(704,128),(768,128),(832,128),(896,128),(960,128),(1024,128),
(256,192),(320,192),(384,192),(448,192),(512,192),(576,192),(640,192),(704,192),(768,192),(832,192),(896,192),(960,192),(1024,192),
(320,256),(384,256),(448,256),(512,256),(576,256),(640,256),(704,256),(768,256),(832,256),(896,256),(960,256),(1024,256),
(384,320),(448,320),(512,320),(576,320),(640,320),(704,320),(768,320),(832,320),(896,320),(960,320),(1024,320),
(448,384),(512,384),(576,384),(640,384),(704,384),(768,384),(832,384),(896,384),(960,384),(1024,384),
(512,448),(576,448),(640,448),(704,448),(768,448),(832,448),(896,448),(960,448),(1024,448),
(576,512),(640,512),(704,512),(768,512),(832,512),(896,512),(960,512),(1024,512),
(640,576),(704,576),(768,576),(832,576),(896,576),(960,576),(1024,576),
(704,640),(768,640),(832,640),(896,640),(960,640),(1024,640),
(768,704),(832,704),(896,704),(960,704),(1024,704),
(832,768),(896,768),(960,768),(1024,768),
(896,832),(960,832),(1024,832),
(960,896),(1024,896),
(1024,960)
);
$crate::macro_repeated!(
impl_widen_not_const_generic,(),
(1,2),
(1,3),(2,3),
(1,4),(2,4),(3,4),
(1,5),(2,5),(3,5),(4,5),
(1,6),(2,6),(3,6),(4,6),(5,6),
(1,7),(2,7),(3,7),(4,7),(5,7),(6,7),
(1,8),(2,8),(3,8),(4,8),(5,8),(6,8),(7,8),
(1,9),(2,9),(3,9),(4,9),(5,9),(6,9),(7,9),(8,9),
(1,10),(2,10),(3,10),(4,10),(5,10),(6,10),(7,10),(8,10),(9,10),
(1,11),(2,11),(3,11),(4,11),(5,11),(6,11),(7,11),(8,11),(9,11),(10,11),
(1,12),(2,12),(3,12),(4,12),(5,12),(6,12),(7,12),(8,12),(9,12),(10,12),(11,12),
(1,13),(2,13),(3,13),(4,13),(5,13),(6,13),(7,13),(8,13),(9,13),(10,13),(11,13),(12,13),
(1,14),(2,14),(3,14),(4,14),(5,14),(6,14),(7,14),(8,14),(9,14),(10,14),(11,14),(12,14),(13,14),
(1,15),(2,15),(3,15),(4,15),(5,15),(6,15),(7,15),(8,15),(9,15),(10,15),(11,15),(12,15),(13,15),(14,15),
(1,16),(2,16),(3,16),(4,16),(5,16),(6,16),(7,16),(8,16),(9,16),(10,16),(11,16),(12,16),(13,16),(14,16),(15,16),
(1,17)
(64,128),
(64,192),(128,192),
(64,256),(128,256),(192,256),
(64,320),(128,320),(192,320),(256,320),
(64,384),(128,384),(192,384),(256,384),(320,384),
(64,448),(128,448),(192,448),(256,448),(320,448),(384,448),
(64,512),(128,512),(192,512),(256,512),(320,512),(384,512),(448,512),
(64,576),(128,576),(192,576),(256,576),(320,576),(384,576),(448,576),(512,576),
(64,640),(128,640),(192,640),(256,640),(320,640),(384,640),(448,640),(512,640),(576,640),
(64,704),(128,704),(192,704),(256,704),(320,704),(384,704),(448,704),(512,704),(576,704),(640,704),
(64,768),(128,768),(192,768),(256,768),(320,768),(384,768),(448,768),(512,768),(576,768),(640,768),(704,768),
(64,832),(128,832),(192,832),(256,832),(320,832),(384,832),(448,832),(512,832),(576,832),(640,832),(704,832),(768,832),
(64,896),(128,896),(192,896),(256,896),(320,896),(384,896),(448,896),(512,896),(576,896),(640,896),(704,896),(768,896),(832,896),
(64,960),(128,960),(192,960),(256,960),(320,960),(384,960),(448,960),(512,960),(576,960),(640,960),(704,960),(768,960),(832,960),(896,960),
(64,1024),(128,1024),(192,1024),(256,1024),(320,1024),(384,1024),(448,1024),(512,1024),(576,1024),(640,1024),(704,1024),(768,1024),(832,1024),(896,1024),(960,1024),
(64,1088)
);
impl<const N:usize,T:fixed_wide::fixed::Wrap<U>,U> fixed_wide::fixed::Wrap<Vector<N,U>> for Vector<N,T>
{
@@ -98,17 +98,17 @@ macro_rules! impl_narrow_not_const_generic{
($lhs:expr,$rhs:expr)
)=>{
paste::item!{
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$lhs,{$lhs*32}>>{
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<{$lhs>>3},{$lhs>>1}>>{
#[inline]
pub fn [<wrap_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{
pub fn [<wrap_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<{$rhs>>3},{$rhs>>1}>>{
self.map(|t|t.[<wrap_ $rhs>]())
}
#[inline]
pub fn [<narrow_ $rhs>](self)->Vector<N,Result<fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>,fixed_wide::fixed::NarrowError>>{
pub fn [<narrow_ $rhs>](self)->Vector<N,Result<fixed_wide::fixed::Fixed<{$rhs>>3},{$rhs>>1}>,fixed_wide::fixed::NarrowError>>{
self.map(|t|t.[<narrow_ $rhs>]())
}
#[inline]
pub fn [<clamp_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{
pub fn [<clamp_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<{$rhs>>3},{$rhs>>1}>>{
self.map(|t|t.[<clamp_ $rhs>]())
}
}
@@ -123,9 +123,9 @@ macro_rules! impl_widen_not_const_generic{
($lhs:expr,$rhs:expr)
)=>{
paste::item!{
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$lhs,{$lhs*32}>>{
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<{$lhs>>3},{$lhs>>1}>>{
#[inline]
pub fn [<widen_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{
pub fn [<widen_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<{$rhs>>3},{$rhs>>1}>>{
self.map(|t|t.[<widen_ $rhs>]())
}
}

View File

@@ -1,9 +1,9 @@
use crate::types::{Matrix3,Matrix3x2,Matrix3x4,Matrix4x2,Vector3};
type Planar64=fixed_wide::types::I32F32;
type Planar64Wide1=fixed_wide::types::I64F64;
type Planar64=fixed_wide::types::F64_32;
type Planar64Wide1=fixed_wide::types::F128_64;
//type Planar64Wide2=fixed_wide::types::I128F128;
type Planar64Wide3=fixed_wide::types::I256F256;
type Planar64Wide3=fixed_wide::types::F512_256;
#[test]
fn wide_vec3(){
@@ -72,7 +72,7 @@ fn wide_matrix_det(){
]);
// In[2]:= Det[{{1, 2, 3}, {4, 5, 7}, {6, 8, 9}}]
// Out[2]= 7
assert_eq!(m.det(),fixed_wide::fixed::Fixed::<3,96>::from(7));
assert_eq!(m.det(),fixed_wide::types::F192_96::from(7));
}
#[test]

View File

@@ -1,6 +1,6 @@
[package]
name = "strafesnet_rbx_loader"
version = "0.7.0"
version = "0.10.2"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -11,13 +11,13 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies]
bytemuck = "1.14.3"
glam = "0.30.0"
glam.workspace = true
regex = { version = "1.11.3", default-features = false, features = ["unicode-perl"] }
rbx_mesh = "0.5.0"
rbx_mesh = "0.6.0"
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
strafesnet_common.workspace = true
strafesnet_deferred_loader.workspace = true
rbx_binary = "2.0.1"
rbx_dom_weak = "4.1.0"
rbx_reflection = "6.1.0"

View File

@@ -25,6 +25,8 @@ pub struct RecoverableErrors{
pub unsupported_class:HashSet<String>,
/// A decal has an invalid / missing property.
pub decal_property:Vec<InstancePath>,
/// A SurfaceAppearance has an invalid / missing property.
pub surface_appearance_property:Vec<InstancePath>,
/// A decal has an invalid normal_id.
pub normal_id:Vec<NormalIdError>,
/// A texture has an invalid / missing property.
@@ -58,6 +60,7 @@ impl RecoverableErrors{
self.meshpart_content.len()+
self.unsupported_class.len()+
self.decal_property.len()+
self.surface_appearance_property.len()+
self.normal_id.len()+
self.texture_property.len()+
self.mode_id_parse_int.len()+
@@ -145,6 +148,7 @@ impl core::fmt::Display for RecoverableErrors{
}
}
write_instance_path_error!(f,self,decal_property,"Decal is","Decals are","missing a property");
write_instance_path_error!(f,self,surface_appearance_property,"SurfaceAppearance is","SurfaceAppearances are","missing a property");
write_bespoke_error!(f,self,normal_id,"Decal","Decals","NormalId is invalid",path,normal_id);
write_instance_path_error!(f,self,texture_property,"Texture is","Textures are","missing a property");
write_bespoke_error!(f,self,mode_id_parse_int,"ModeId","ModeIds","failed to parse",context,error);

View File

@@ -1,41 +1,22 @@
use std::io::Read;
use rbx_dom_weak::WeakDom;
use roblox_emulator::context::Context;
use strafesnet_common::map::CompleteMap;
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
pub use error::RecoverableErrors;
pub use roblox_emulator::runner::Error as RunnerError;
mod rbx;
mod mesh;
pub mod rbx;
pub mod mesh;
mod error;
mod union;
pub mod loader;
pub mod union;
pub mod primitives;
pub mod data{
pub struct RobloxMeshBytes(Vec<u8>);
impl RobloxMeshBytes{
pub fn new(bytes:Vec<u8>)->Self{
Self(bytes)
}
pub(crate) fn cursor(self)->std::io::Cursor<Vec<u8>>{
std::io::Cursor::new(self.0)
}
}
}
pub struct Model{
dom:WeakDom,
}
impl Model{
fn new(dom:WeakDom)->Self{
pub fn new(dom:WeakDom)->Self{
Self{dom}
}
pub fn to_snf(&self,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
to_snf(self,failure_mode)
}
}
impl AsRef<WeakDom> for Model{
fn as_ref(&self)->&WeakDom{
@@ -66,9 +47,6 @@ impl Place{
}
Ok(errors)
}
pub fn to_snf(&self,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
to_snf(self,failure_mode)
}
}
impl AsRef<WeakDom> for Place{
fn as_ref(&self)->&WeakDom{
@@ -83,72 +61,3 @@ impl From<Model> for Place{
}
}
}
#[derive(Debug)]
pub enum ReadError{
RbxBinary(rbx_binary::DecodeError),
RbxXml(rbx_xml::DecodeError),
Io(std::io::Error),
UnknownFileFormat,
}
impl std::fmt::Display for ReadError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ReadError{}
pub fn read<R:Read>(input:R)->Result<Model,ReadError>{
let mut buf=std::io::BufReader::new(input);
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
match peek.get(0..8){
Some(b"<roblox!")=>rbx_binary::from_reader(buf).map(Model::new).map_err(ReadError::RbxBinary),
Some(b"<roblox ")=>rbx_xml::from_reader_default(buf).map(Model::new).map_err(ReadError::RbxXml),
_=>Err(ReadError::UnknownFileFormat),
}
}
#[derive(Debug)]
pub enum LoadError{
Texture(loader::TextureError),
Mesh(loader::MeshError),
}
impl std::fmt::Display for LoadError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for LoadError{}
impl From<loader::TextureError> for LoadError{
fn from(value:loader::TextureError)->Self{
Self::Texture(value)
}
}
impl From<loader::MeshError> for LoadError{
fn from(value:loader::MeshError)->Self{
Self::Mesh(value)
}
}
fn to_snf(dom:impl AsRef<WeakDom>,failure_mode:LoadFailureMode)->Result<(CompleteMap,RecoverableErrors),LoadError>{
let dom=dom.as_ref();
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
let mut mesh_deferred_loader=MeshDeferredLoader::new();
let map_step1=rbx::convert(
dom,
&mut texture_deferred_loader,
&mut mesh_deferred_loader,
);
let mut mesh_loader=loader::MeshLoader::new();
let meshpart_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,failure_mode).map_err(LoadError::Mesh)?;
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(meshpart_meshes);
let mut texture_loader=loader::TextureLoader::new();
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,failure_mode).map_err(LoadError::Texture)?;
Ok(map_step2.add_render_configs_and_textures(render_configs))
}

View File

@@ -5,11 +5,73 @@ use strafesnet_common::aabb::Aabb;
use strafesnet_common::integer::vec3;
use strafesnet_common::model::{self,ColorId,IndexedVertex,PolygonGroup,PolygonList,RenderConfigId,VertexId};
use crate::loader::MeshWithSize;
use crate::rbx::RobloxPartDescription;
#[derive(Hash,Eq,PartialEq)]
pub enum MeshType<'a>{
FileMesh,
Union{
mesh_data:&'a [u8],
physics_data:&'a [u8],
size_float_bits:[u32;3],
part_texture_description:RobloxPartDescription,
},
}
#[derive(Hash,Eq,PartialEq)]
pub struct MeshIndex<'a>{
pub mesh_type:MeshType<'a>,
pub content:&'a str,
}
impl MeshIndex<'_>{
pub fn file_mesh(content:&str)->MeshIndex<'_>{
MeshIndex{
mesh_type:MeshType::FileMesh,
content,
}
}
pub fn union<'a>(
content:&'a str,
mesh_data:&'a [u8],
physics_data:&'a [u8],
size:&rbx_dom_weak::types::Vector3,
part_texture_description:RobloxPartDescription,
)->MeshIndex<'a>{
MeshIndex{
mesh_type:MeshType::Union{
mesh_data,
physics_data,
size_float_bits:[size.x.to_bits(),size.y.to_bits(),size.z.to_bits()],
part_texture_description,
},
content,
}
}
}
#[derive(Clone)]
pub struct MeshWithSize{
mesh:model::Mesh,
size:strafesnet_common::integer::Planar64Vec3,
}
impl MeshWithSize{
pub(crate) const fn new(
mesh:model::Mesh,
size:strafesnet_common::integer::Planar64Vec3,
)->Self{
Self{mesh,size}
}
pub const fn mesh(&self)->&model::Mesh{
&self.mesh
}
pub const fn size(&self)->strafesnet_common::integer::Planar64Vec3{
self.size
}
}
#[derive(Debug)]
pub enum Error{
RbxMesh(rbx_mesh::mesh::Error)
NoPolygons,
RbxMesh(rbx_mesh::mesh::Error),
}
impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
@@ -60,6 +122,10 @@ fn ingest_vertices_truncated2(
))).collect()
}
fn new_polygon_list_checked(list:Vec<model::IndexedVertexList>)->Option<PolygonList>{
(!list.is_empty()).then_some(PolygonList::new(list))
}
fn ingest_faces2_lods3(
polygon_groups:&mut Vec<PolygonGroup>,
vertex_id_map:&HashMap<rbx_mesh::mesh::VertexId2,VertexId>,
@@ -67,21 +133,21 @@ fn ingest_faces2_lods3(
lods:&[rbx_mesh::mesh::Lod3],
){
//faces have to be split into polygon groups based on lod
polygon_groups.extend(lods.windows(2).map(|lod_pair|
PolygonGroup::PolygonList(PolygonList::new(faces[lod_pair[0].0 as usize..lod_pair[1].0 as usize].iter().filter_map(|rbx_mesh::mesh::Face2(v0,v1,v2)|
polygon_groups.extend(lods.windows(2).filter_map(|lod_pair|
Some(PolygonGroup::PolygonList(new_polygon_list_checked(faces[lod_pair[0].0 as usize..lod_pair[1].0 as usize].iter().filter_map(|rbx_mesh::mesh::Face2(v0,v1,v2)|
Some(vec![*vertex_id_map.get(&v0)?,*vertex_id_map.get(&v1)?,*vertex_id_map.get(&v2)?])
).collect()))
).collect())?))
))
}
pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<MeshWithSize,Error>{
pub fn convert(roblox_mesh_bytes:&[u8])->Result<MeshWithSize,Error>{
//generate that mesh boi
let mut polygon_groups=Vec::new();
let mut mb=model::MeshBuilder::new();
match rbx_mesh::read_versioned(roblox_mesh_bytes.cursor()).map_err(Error::RbxMesh)?{
match rbx_mesh::read_versioned(std::io::Cursor::new(roblox_mesh_bytes)).map_err(Error::RbxMesh)?{
rbx_mesh::mesh::Mesh::V1(mesh)=>{
let color_id=mb.acquire_color_id(glam::Vec4::ONE);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.vertices.chunks_exact(3).filter_map(|trip|{
let polygon_list=new_polygon_list_checked(mesh.vertices.chunks_exact(3).filter_map(|trip|{
let mut ingest_vertex1=|vertex:&rbx_mesh::mesh::Vertex1|{
let vertex=IndexedVertex{
pos:mb.acquire_pos_id(vec3::try_from_f32_array(vertex.pos).ok()?),
@@ -92,7 +158,10 @@ pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<MeshWithS
Some(mb.acquire_vertex_id(vertex))
};
Some(vec![ingest_vertex1(&trip[0])?,ingest_vertex1(&trip[1])?,ingest_vertex1(&trip[2])?])
}).collect())));
}).collect());
if let Some(polygon_list)=polygon_list{
polygon_groups.push(PolygonGroup::PolygonList(polygon_list));
}
},
rbx_mesh::mesh::Mesh::V2(mesh)=>{
let vertex_id_map=match mesh.header.sizeof_vertex{
@@ -104,9 +173,12 @@ pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<MeshWithS
rbx_mesh::mesh::SizeOfVertex2::Full=>ingest_vertices2(mesh.vertices,&mut mb),
};
//one big happy group for all the faces
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().filter_map(|face|
let polygon_list=new_polygon_list_checked(mesh.faces.into_iter().filter_map(|face|
Some(vec![*vertex_id_map.get(&face.0)?,*vertex_id_map.get(&face.1)?,*vertex_id_map.get(&face.2)?])
).collect())));
).collect());
if let Some(polygon_list)=polygon_list{
polygon_groups.push(PolygonGroup::PolygonList(polygon_list));
}
},
rbx_mesh::mesh::Mesh::V3(mesh)=>{
let vertex_id_map=match mesh.header.sizeof_vertex{
@@ -127,6 +199,9 @@ pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<MeshWithS
ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
},
}
if polygon_groups.is_empty(){
return Err(Error::NoPolygons);
}
let mesh=mb.build(
polygon_groups,
//these should probably be moved to the model...

View File

@@ -519,7 +519,7 @@ pub fn unit_cylinder(face_descriptions:CubeFaceDescription)->Mesh{
(glam::vec2(-x as f32,y as f32).normalize()+1.0)/2.0
)
);
let pos=mb.acquire_pos_id($end+vec3::int(0,-x,y).with_length(Planar64::ONE).divide().wrap_1());
let pos=mb.acquire_pos_id($end+vec3::int(0,-x,y).with_length(Planar64::ONE).divide().wrap_64());
mb.acquire_vertex_id(IndexedVertex{pos,tex,normal,color})
}).collect();
@@ -560,9 +560,9 @@ pub fn unit_cylinder(face_descriptions:CubeFaceDescription)->Mesh{
let mut polygon_list=Vec::with_capacity(CubeFaceDescription::FACES);
for $loop in -GON..GON{
// lo Z
let lz_dir=$lo_dir.with_length(Planar64::ONE).divide().wrap_1();
let lz_dir=$lo_dir.with_length(Planar64::ONE).divide().wrap_64();
// hi Z
let hz_dir=$hi_dir.with_length(Planar64::ONE).divide().wrap_1();
let hz_dir=$hi_dir.with_length(Planar64::ONE).divide().wrap_64();
// pos
let lx_lz_pos=mb.acquire_pos_id(vec3::NEG_X+lz_dir);

View File

@@ -1,6 +1,6 @@
use std::collections::HashMap;
use crate::error::{RecoverableErrors,CFrameError,CFrameErrorType,DuplicateStageError,InstancePath,NormalIdError,Planar64ConvertError,ParseIntContext,ShapeError};
use crate::loader::{MeshWithSize,MeshIndex};
use crate::mesh::{MeshWithSize,MeshIndex};
use crate::primitives::{self,CubeFace,CubeFaceDescription,WedgeFaceDescription,CornerWedgeFaceDescription,FaceDescription,Primitives};
use strafesnet_common::map;
use strafesnet_common::model;
@@ -31,11 +31,11 @@ fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_we
Ok(Planar64Affine3::new(
Planar64Mat3::from_cols([
(vec3::try_from_f32_array([cf.orientation.x.x,cf.orientation.y.x,cf.orientation.z.x])?
*integer::try_from_f32(size.x/2.0)?).narrow_1().unwrap(),//.map_err(Planar64ConvertError::Narrow)?
*integer::try_from_f32(size.x/2.0)?).narrow_64().unwrap(),//.map_err(Planar64ConvertError::Narrow)?
(vec3::try_from_f32_array([cf.orientation.x.y,cf.orientation.y.y,cf.orientation.z.y])?
*integer::try_from_f32(size.y/2.0)?).narrow_1().unwrap(),//.map_err(Planar64ConvertError::Narrow)?
*integer::try_from_f32(size.y/2.0)?).narrow_64().unwrap(),//.map_err(Planar64ConvertError::Narrow)?
(vec3::try_from_f32_array([cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z])?
*integer::try_from_f32(size.z/2.0)?).narrow_1().unwrap(),//.map_err(Planar64ConvertError::Narrow)?
*integer::try_from_f32(size.z/2.0)?).narrow_64().unwrap(),//.map_err(Planar64ConvertError::Narrow)?
]),
vec3::try_from_f32_array([cf.position.x,cf.position.y,cf.position.z])?
))
@@ -508,6 +508,43 @@ fn get_texture_description<'a>(
}
part_texture_description
}
fn get_surface_appearance<'a>(
recoverable_errors:&mut RecoverableErrors,
db:&rbx_reflection::ReflectionDatabase,
dom:&'a rbx_dom_weak::WeakDom,
object:&rbx_dom_weak::Instance,
)->Option<&'a str>{
//use the biggest one and cut it down later...
let decal=&db.classes["SurfaceAppearance"];
let surface_appearances=object.children().iter().filter_map(|&referent|{
let instance=dom.get_by_ref(referent)?;
db.classes.get(instance.class.as_str()).is_some_and(|class|
db.has_superclass(class,decal)
).then_some(instance)
});
for surface_appearance in surface_appearances{
// SurfaceAppearance should always have these properties,
// but it is not guaranteed by the rbx_dom_weak data structure.
let (
Some(rbx_dom_weak::types::Variant::Content(color_map)),
// Some(rbx_dom_weak::types::Variant::Content(_metalness_map)),
// Some(rbx_dom_weak::types::Variant::Content(_normal_map)),
// Some(rbx_dom_weak::types::Variant::Content(_roughness_map)),
)=(
surface_appearance.properties.get(&static_ustr("ColorMapContent")),
// surface_appearance.properties.get(&static_ustr("MetalnessMapContent")),
// surface_appearance.properties.get(&static_ustr("NormalMapContent")),
// surface_appearance.properties.get(&static_ustr("RoughnessMapContent")),
)else{
recoverable_errors.surface_appearance_property.push(InstancePath::new(dom,surface_appearance));
continue;
};
if let Some(texture_id)=get_content_url(color_map){
return Some(texture_id);
}
}
None
}
enum Shape{
Primitive(Primitives),
MeshPart,
@@ -706,7 +743,8 @@ pub fn convert<'a>(
""
}
};
let texture_asset_id=get_content_url(texture_content);
// load SurfaceAppearance and then fall back to mesh texture
let texture_asset_id=get_surface_appearance(&mut recoverable_errors,db,dom,object).or_else(||get_content_url(texture_content));
(
MeshAvailability::DeferredMesh(render_config_deferred_loader.acquire_render_config_id(texture_asset_id)),
mesh_deferred_loader.acquire_mesh_id(MeshIndex::file_mesh(mesh_asset_id)),
@@ -783,11 +821,11 @@ fn acquire_mesh_id_from_render_config_id(
render:RenderConfigId,
)->Option<MeshIdWithSize>{
//ignore meshes that fail to load completely for now
loaded_meshes.get(&old_mesh_id).map(|&MeshWithSize{ref mesh,size}|MeshIdWithSize{
loaded_meshes.get(&old_mesh_id).map(|mesh_with_size|MeshIdWithSize{
mesh:*mesh_id_from_render_config_id.entry(old_mesh_id).or_insert_with(||HashMap::new())
.entry(render).or_insert_with(||{
let mesh_id=model::MeshId::new(primitive_meshes.len() as u32);
let mut mesh_clone=mesh.clone();
let mut mesh_clone=mesh_with_size.mesh().clone();
//set the render group lool
if let Some(graphics_group)=mesh_clone.graphics_groups.first_mut(){
graphics_group.render=render;
@@ -795,7 +833,7 @@ fn acquire_mesh_id_from_render_config_id(
primitive_meshes.push(mesh_clone);
mesh_id
}),
size,
size:mesh_with_size.size(),
})
}
fn acquire_union_id_from_render_config_id(
@@ -806,11 +844,11 @@ fn acquire_union_id_from_render_config_id(
part_texture_description:RobloxPartDescription,
)->Option<MeshIdWithSize>{
//ignore uniones that fail to load completely for now
loaded_meshes.get(&old_union_id).map(|&MeshWithSize{ref mesh,size}|MeshIdWithSize{
loaded_meshes.get(&old_union_id).map(|mesh_with_size|MeshIdWithSize{
mesh:*union_id_from_render_config_id.entry(old_union_id).or_insert_with(||HashMap::new())
.entry(part_texture_description.clone()).or_insert_with(||{
let union_id=model::MeshId::new(primitive_meshes.len() as u32);
let mut union_clone=mesh.clone();
let mut union_clone=mesh_with_size.mesh().clone();
//set the render groups
for (graphics_group,maybe_face_texture_description) in union_clone.graphics_groups.iter_mut().zip(part_texture_description.0){
if let Some(face_texture_description)=maybe_face_texture_description{
@@ -820,7 +858,7 @@ fn acquire_union_id_from_render_config_id(
primitive_meshes.push(union_clone);
union_id
}),
size,
size:mesh_with_size.size(),
})
}
pub struct PartialMap1<'a>{
@@ -867,19 +905,19 @@ impl PartialMap1<'_>{
deferred_model_deferred_attributes.model.mesh,
deferred_model_deferred_attributes.render
)?;
Some(ModelDeferredAttributes{
mesh,
deferred_attributes:deferred_model_deferred_attributes.model.deferred_attributes,
color:deferred_model_deferred_attributes.model.color,
transform:Planar64Affine3::new(
Planar64Mat3::from_cols([
(deferred_model_deferred_attributes.model.transform.matrix3.x_axis*2/mesh_size.x).divide().narrow_1().unwrap(),
(deferred_model_deferred_attributes.model.transform.matrix3.y_axis*2/mesh_size.y).divide().narrow_1().unwrap(),
(deferred_model_deferred_attributes.model.transform.matrix3.z_axis*2/mesh_size.z).divide().narrow_1().unwrap(),
]),
deferred_model_deferred_attributes.model.transform.translation
),
})
let mut model=deferred_model_deferred_attributes.model;
model.mesh=mesh;
// avoid devide by zero but introduce more edge cases. not sure what the correct thing to do here is.
if mesh_size.x!=integer::Fixed::ZERO{
model.transform.matrix3.x_axis=(model.transform.matrix3.x_axis*2/mesh_size.x).divide().narrow_64().unwrap();
}
if mesh_size.y!=integer::Fixed::ZERO{
model.transform.matrix3.y_axis=(model.transform.matrix3.y_axis*2/mesh_size.y).divide().narrow_64().unwrap();
}
if mesh_size.z!=integer::Fixed::ZERO{
model.transform.matrix3.z_axis=(model.transform.matrix3.z_axis*2/mesh_size.z).divide().narrow_64().unwrap();
}
Some(model)
}).chain(self.deferred_unions_deferred_attributes.into_iter().flat_map(|deferred_union_deferred_attributes|{
//meshes need to be cloned from loaded_meshes with a new id when they are used with a new render_id
//insert into primitive_meshes
@@ -890,19 +928,19 @@ impl PartialMap1<'_>{
deferred_union_deferred_attributes.model.mesh,
deferred_union_deferred_attributes.render
)?;
Some(ModelDeferredAttributes{
mesh,
deferred_attributes:deferred_union_deferred_attributes.model.deferred_attributes,
color:deferred_union_deferred_attributes.model.color,
transform:Planar64Affine3::new(
Planar64Mat3::from_cols([
(deferred_union_deferred_attributes.model.transform.matrix3.x_axis*2/size.x).divide().narrow_1().unwrap(),
(deferred_union_deferred_attributes.model.transform.matrix3.y_axis*2/size.y).divide().narrow_1().unwrap(),
(deferred_union_deferred_attributes.model.transform.matrix3.z_axis*2/size.z).divide().narrow_1().unwrap(),
]),
deferred_union_deferred_attributes.model.transform.translation
),
})
let mut model=deferred_union_deferred_attributes.model;
model.mesh=mesh;
// avoid devide by zero but introduce more edge cases. not sure what the correct thing to do here is.
if size.x!=integer::Fixed::ZERO{
model.transform.matrix3.x_axis=(model.transform.matrix3.x_axis*2/size.x).divide().narrow_64().unwrap();
}
if size.y!=integer::Fixed::ZERO{
model.transform.matrix3.y_axis=(model.transform.matrix3.y_axis*2/size.y).divide().narrow_64().unwrap();
}
if size.z!=integer::Fixed::ZERO{
model.transform.matrix3.z_axis=(model.transform.matrix3.z_axis*2/size.z).divide().narrow_64().unwrap();
}
Some(model)
}))
.chain(self.primitive_models_deferred_attributes.into_iter())
.filter_map(|model_deferred_attributes|{

View File

@@ -1,4 +1,4 @@
use crate::loader::MeshWithSize;
use crate::mesh::MeshWithSize;
use crate::rbx::RobloxPartDescription;
use crate::primitives::{CUBE_DEFAULT_VERTICES,CUBE_DEFAULT_POLYS,FaceDescription};
@@ -104,7 +104,7 @@ fn build_mesh2(
if let Some(normal_id)=normal_agreement_checker.into_agreed_normal(){
polygon_groups_normal_id[normal_id as usize-1].push(face);
}else{
panic!("Empty face!");
print!("[union] Empty face!");
}
}
Ok(())
@@ -158,12 +158,16 @@ fn build_mesh5(
if let Some(normal_id)=normal_agreement_checker.into_agreed_normal(){
polygon_groups_normal_id[normal_id as usize-1].push(face);
}else{
panic!("Empty face!");
print!("[union] Empty face!");
}
}
Ok(())
}
fn new_polygon_list_checked(list:Vec<model::IndexedVertexList>)->Option<PolygonList>{
(!list.is_empty()).then_some(PolygonList::new(list))
}
const NORMAL_FACES:usize=6;
impl std::error::Error for Error{}
pub fn convert(
@@ -172,12 +176,12 @@ pub fn convert(
size:glam::Vec3,
RobloxPartDescription(part_texture_description):RobloxPartDescription,
)->Result<MeshWithSize,Error>{
let mut polygon_groups_normal_id:[_;NORMAL_FACES]=[vec![],vec![],vec![],vec![],vec![],vec![]];
// build graphics and physics meshes
let mut mb=MeshBuilder::new();
// graphics
let graphics_groups=if !roblox_mesh_data.is_empty(){
let (polygon_groups_normal_id,graphics_groups)=if !roblox_mesh_data.is_empty(){
let mut polygon_groups_normal_id:[_;NORMAL_FACES]=[vec![],vec![],vec![],vec![],vec![],vec![]];
// create per-face texture coordinate affine transforms
let cube_face_description=part_texture_description.map(|opt|opt.map(|mut t|{
t.transform.set_size(1.0,1.0);
@@ -193,20 +197,26 @@ pub fn convert(
rbx_mesh::mesh_data::MeshData::CSGMDL(rbx_mesh::mesh_data::CSGMDL::V4(mesh_data4))=>build_mesh2(&mut mb,&mut polygon_groups_normal_id,&cube_face_description,mesh_data4.mesh)?,
rbx_mesh::mesh_data::MeshData::CSGMDL(rbx_mesh::mesh_data::CSGMDL::V5(mesh_data4))=>build_mesh5(&mut mb,&mut polygon_groups_normal_id,&cube_face_description,mesh_data4)?,
};
(0..NORMAL_FACES).map(|polygon_group_id|{
model::IndexedGraphicsGroup{
render:cube_face_description[polygon_group_id].as_ref().map_or(RenderConfigId::new(0),|face_description|face_description.render),
groups:vec![PolygonGroupId::new(polygon_group_id as u32)]
}
}).collect()
let graphics_groups=polygon_groups_normal_id
.iter()
.enumerate()
.filter(|&(_,group)|!group.is_empty())
.enumerate()
.map(|(polygon_group_id,(normal_id,_))|{
model::IndexedGraphicsGroup{
render:cube_face_description[normal_id].as_ref().map_or(RenderConfigId::new(0),|face_description|face_description.render),
groups:vec![PolygonGroupId::new(polygon_group_id as u32)]
}
}).collect();
(polygon_groups_normal_id,graphics_groups)
}else{
Vec::new()
([vec![],vec![],vec![],vec![],vec![],vec![]],Vec::new())
};
//physics
let polygon_groups_normal_it=polygon_groups_normal_id.into_iter().map(|faces|
let polygon_groups_normal_it=polygon_groups_normal_id.into_iter().filter_map(|faces|
// graphics polygon groups (to be rendered)
Ok(PolygonGroup::PolygonList(PolygonList::new(faces)))
Some(PolygonGroup::PolygonList(new_polygon_list_checked(faces)?))
);
let polygon_groups:Vec<PolygonGroup>=if !roblox_physics_data.is_empty(){
let physics_data=rbx_mesh::read_physics_data_versioned(
@@ -225,12 +235,12 @@ pub fn convert(
rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::V7(meshes))
=>meshes.meshes,
};
let physics_convex_meshes_it=physics_convex_meshes.into_iter().map(|mesh|{
let physics_convex_meshes_it=physics_convex_meshes.into_iter().filter_map(|mesh|{
// this can be factored out of the loop but I am lazy
let color=mb.acquire_color_id(glam::Vec4::ONE);
let tex=mb.acquire_tex_id(glam::Vec2::ZERO);
// physics polygon groups (to do physics)
Ok(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|[PhysicsDataVertexId(vertex_id0),PhysicsDataVertexId(vertex_id1),PhysicsDataVertexId(vertex_id2)]|{
let polygons=mesh.faces.into_iter().map(|[PhysicsDataVertexId(vertex_id0),PhysicsDataVertexId(vertex_id1),PhysicsDataVertexId(vertex_id2)]|{
let face=[
mesh.vertices.get(vertex_id0 as usize).ok_or(Error::MissingVertexId(vertex_id0))?,
mesh.vertices.get(vertex_id1 as usize).ok_or(Error::MissingVertexId(vertex_id1))?,
@@ -243,9 +253,14 @@ pub fn convert(
let pos=mb.acquire_pos_id(vec3::try_from_f32_array(vertex_pos.to_array()).map_err(Error::Planar64Vec3)?);
Ok(mb.acquire_vertex_id(IndexedVertex{pos,tex,normal,color}))
}).collect()
}).collect::<Result<_,_>>()?)))
}).collect::<Result<_,_>>();
let polygon_list=match polygons{
Ok(polygons)=>new_polygon_list_checked(polygons)?,
Err(e)=>return Some(Err(e)),
};
Some(Ok(PolygonGroup::PolygonList(polygon_list)))
});
polygon_groups_normal_it.chain(physics_convex_meshes_it).collect::<Result<_,_>>()?
polygon_groups_normal_it.map(Ok).chain(physics_convex_meshes_it).collect::<Result<_,_>>()?
}else{
// generate a unit cube as default physics
let pos_list=CUBE_DEFAULT_VERTICES.map(|pos|mb.acquire_pos_id(pos>>1));
@@ -255,9 +270,9 @@ pub fn convert(
let polygon_group=PolygonGroup::PolygonList(PolygonList::new(CUBE_DEFAULT_POLYS.map(|poly|poly.map(|[pos_id,_]|
mb.acquire_vertex_id(IndexedVertex{pos:pos_list[pos_id as usize],tex,normal,color})
).to_vec()).to_vec()));
polygon_groups_normal_it.chain([Ok(polygon_group)]).collect::<Result<_,_>>()?
polygon_groups_normal_it.chain([polygon_group]).collect()
};
let physics_groups=(NORMAL_FACES..polygon_groups.len()).map(|id|model::IndexedPhysicsGroup{
let physics_groups=(graphics_groups.len()..polygon_groups.len()).map(|id|model::IndexedPhysicsGroup{
groups:vec![PolygonGroupId::new(id as u32)]
}).collect();
let mesh=mb.build(
@@ -265,8 +280,5 @@ pub fn convert(
graphics_groups,
physics_groups,
);
Ok(MeshWithSize{
mesh,
size:vec3::ONE,
})
Ok(MeshWithSize::new(mesh,vec3::ONE))
}

View File

@@ -1,6 +1,6 @@
[package]
name = "roblox_emulator"
version = "0.5.2"
version = "0.5.3"
edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0"
@@ -12,7 +12,7 @@ default=["run-service"]
run-service=[]
[dependencies]
glam = "0.30.0"
glam.workspace = true
mlua = { version = "0.11.3", features = ["luau"] }
phf = { version = "0.13.1", features = ["macros"] }
rbx_dom_weak = "4.1.0"

View File

@@ -101,7 +101,19 @@ impl Runnable<'_>{
.set_name(name).into_function().map_err(Error::RustLua)?;
// TODO: set_environment without losing the ability to print from Lua
let thread=self.lua.create_thread(f).map_err(Error::RustLua)?;
// set timeout
let start=std::time::Instant::now();
self.lua.set_interrupt(move|lua|{
if std::time::Duration::from_secs(1)<start.elapsed(){
lua.remove_interrupt();
return Err(mlua::Error::runtime("timeout"));
}
Ok(mlua::VmState::Continue)
});
thread.resume::<mlua::MultiValue>(()).map_err(|error|Error::Lua{source,error})?;
self.lua.remove_interrupt();
// wait() is called from inside Lua and goes to a rust function that schedules the thread and then yields
// No need to schedule the thread here
Ok(())

View File

@@ -1,6 +1,6 @@
[package]
name = "strafesnet_snf"
version = "0.3.1"
version = "0.4.0"
edition = "2024"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@@ -8,7 +8,7 @@ edition = "2024"
[dependencies]
binrw = "0.15.0"
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
strafesnet_common.workspace = true
[lints]
workspace = true

View File

@@ -386,7 +386,7 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
let mut aabb=Aabb::default();
for &pos in &mesh.unique_pos{
aabb.grow(model.transform.transform_point3(pos).narrow_1().unwrap());
aabb.grow(model.transform.transform_point3(pos).narrow_64().unwrap());
}
Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
}).collect::<Result<Vec<_>,_>>()?;

View File

@@ -1,35 +1,76 @@
[package]
name = "map-tool"
version = "1.7.2"
version = "3.0.1"
edition = "2024"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[features]
default = ["cli","source","roblox"]
roblox = [
"dep:strafesnet_rbx_loader",
"dep:rbx_asset",
"dep:rbx_binary",
"dep:rbx_dom_weak",
"dep:rbx_reflection_database",
"dep:rbx_xml",
"dep:rbxassetid",
]
source = [
"dep:strafesnet_bsp_loader",
"dep:vbsp",
"dep:vbsp-entities-css",
"dep:vmdl",
"dep:vmt-parser",
"dep:vpk",
"dep:vtf",
"tokio/sync",
]
cli = [
"dep:clap",
"dep:futures",
"tokio/macros",
"tokio/rt-multi-thread",
"tokio/fs",
]
[lib]
name = "map_tool"
[[bin]]
name = "map-tool"
required-features = ["cli"]
[dependencies]
strafesnet_deferred_loader.workspace = true
strafesnet_snf.workspace = true
anyhow = "1.0.75"
clap = { version = "4.4.2", features = ["derive"] }
clap = { version = "4.4.2", features = ["derive"], optional = true }
flate2 = "1.0.27"
futures = "0.3.31"
image = "0.25.2"
image_dds = "0.7.1"
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
rbx_binary = "2.0.1"
rbx_dom_weak = "4.1.0"
rbx_reflection_database = "2.0.2"
rbx_xml = "2.0.1"
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
strafesnet_rbx_loader = { version = "0.7.0", path = "../lib/rbx_loader", registry = "strafesnet" }
strafesnet_snf = { version = "0.3.1", path = "../lib/snf", registry = "strafesnet" }
futures = { version = "0.3.31", optional = true }
image = { version = "0.25.2", features = ["png", "jpeg"], default-features = false }
image_dds = { version = "0.7.1", features = ["ddsfile","encode"], default-features = false }
thiserror = "2.0.11"
tokio = { version = "1.43.0", features = ["macros", "rt-multi-thread", "fs"] }
vbsp = "0.9.1"
vbsp-entities-css = "0.6.0"
vmdl = "0.2.0"
vmt-parser = "0.2.0"
vpk = "0.3.0"
vtf = "0.3.0"
tokio = { version = "1.43.0", features = ["time"] }
# roblox
strafesnet_rbx_loader = { workspace = true, optional = true }
rbx_asset = { version = "0.5.0", registry = "strafesnet", optional = true }
rbx_binary = { version = "2.0.1", optional = true }
rbx_dom_weak = { version = "4.1.0", optional = true }
rbx_reflection_database = { version = "2.0.2", optional = true }
rbx_xml = { version = "2.0.1", optional = true }
rbxassetid = { version = "0.1.0", registry = "strafesnet", optional = true }
# source
strafesnet_bsp_loader = { workspace = true, optional = true }
vbsp = { version = "0.9.1", optional = true }
vbsp-entities-css = { version = "0.6.0", optional = true }
vmdl = { version = "0.2.0", optional = true }
vmt-parser = { version = "0.2.0", optional = true }
vpk = { version = "0.3.0", optional = true }
vtf = { version = "0.3.0", optional = true }
#[profile.release]
#lto = true

4
map-tool/src/lib.rs Normal file
View File

@@ -0,0 +1,4 @@
#[cfg(feature="roblox")]
pub mod roblox;
#[cfg(feature="source")]
pub mod source;

View File

@@ -1,30 +1,31 @@
mod roblox;
mod source;
use clap::{Parser,Subcommand};
use anyhow::Result as AResult;
#[derive(Parser)]
#[command(author, version, about, long_about = None)]
#[command(propagate_version = true)]
struct Cli {
#[command(author,version,about,long_about=None)]
#[command(propagate_version=true)]
struct Cli{
#[command(subcommand)]
command: Commands,
command:Commands,
}
#[derive(Subcommand)]
enum Commands{
#[command(flatten)]
Roblox(roblox::Commands),
#[cfg(feature="roblox")]
Roblox(map_tool::roblox::Commands),
#[command(flatten)]
Source(source::Commands),
#[cfg(feature="source")]
Source(map_tool::source::Commands),
}
#[tokio::main]
async fn main()->AResult<()>{
let cli=Cli::parse();
match cli.command{
#[cfg(feature="roblox")]
Commands::Roblox(commands)=>commands.run().await,
#[cfg(feature="source")]
Commands::Source(commands)=>commands.run().await,
}
}

View File

@@ -1,34 +1,29 @@
use std::path::{Path,PathBuf};
use std::io::{Cursor,Read,Seek};
use std::collections::HashSet;
use clap::{Args,Subcommand};
use std::path::PathBuf;
use std::io::Cursor;
use anyhow::Result as AResult;
use rbx_dom_weak::Instance;
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
use rbxassetid::RobloxAssetId;
use tokio::io::AsyncReadExt;
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
// disallow non-static lifetimes
fn static_ustr(s:&'static str)->rbx_dom_weak::Ustr{
rbx_dom_weak::ustr(s)
}
use super::{convert_texture_to_dds,get_unique_assets};
use super::{ConvertTextureError,UniqueAssets};
const DOWNLOAD_LIMIT:usize=16;
#[derive(Subcommand)]
#[derive(clap::Subcommand)]
pub enum Commands{
RobloxToSNF(RobloxToSNFSubcommand),
DownloadAssets(DownloadAssetsSubcommand),
ExtractUnionData(ExtractUnionData),
}
#[derive(Args)]
pub struct RobloxToSNFSubcommand {
#[derive(clap::Args)]
pub struct RobloxToSNFSubcommand{
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
}
#[derive(Args)]
#[derive(clap::Args)]
pub struct DownloadAssetsSubcommand{
#[arg(required=true)]
roblox_files:Vec<PathBuf>,
@@ -39,6 +34,13 @@ pub struct DownloadAssetsSubcommand{
#[arg(long,group="cookie",required=true)]
cookie_file:Option<PathBuf>,
}
#[derive(clap::Args)]
pub struct ExtractUnionData{
#[arg(long)]
output_folder:PathBuf,
#[arg(long)]
input_file:PathBuf,
}
impl Commands{
pub async fn run(self)->AResult<()>{
@@ -52,6 +54,7 @@ impl Commands{
subcommand.cookie_file,
).await?,
).await,
Commands::ExtractUnionData(subcommand)=>extract_union_data(subcommand.input_file,subcommand.output_folder).await,
}
}
}
@@ -66,148 +69,6 @@ async fn cookie_from_args(literal:Option<String>,environment:Option<String>,file
Ok(rbx_asset::cookie::Cookie::new(cookie))
}
#[expect(dead_code)]
#[derive(Debug)]
enum LoadDomError{
IO(std::io::Error),
Binary(rbx_binary::DecodeError),
Xml(rbx_xml::DecodeError),
UnknownFormat,
}
fn load_dom<R:Read+Seek>(mut input:R)->Result<rbx_dom_weak::WeakDom,LoadDomError>{
let mut first_8=[0u8;8];
input.read_exact(&mut first_8).map_err(LoadDomError::IO)?;
input.rewind().map_err(LoadDomError::IO)?;
match &first_8{
b"<roblox!"=>rbx_binary::from_reader(input).map_err(LoadDomError::Binary),
b"<roblox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(LoadDomError::Xml),
_=>Err(LoadDomError::UnknownFormat),
}
}
/* The ones I'm interested in:
Beam.Texture
Decal.Texture
FileMesh.MeshId
FileMesh.TextureId
MaterialVariant.ColorMap
MaterialVariant.MetalnessMap
MaterialVariant.NormalMap
MaterialVariant.RoughnessMap
MeshPart.MeshId
MeshPart.TextureID
ParticleEmitter.Texture
Sky.MoonTextureId
Sky.SkyboxBk
Sky.SkyboxDn
Sky.SkyboxFt
Sky.SkyboxLf
Sky.SkyboxRt
Sky.SkyboxUp
Sky.SunTextureId
SurfaceAppearance.ColorMap
SurfaceAppearance.MetalnessMap
SurfaceAppearance.NormalMap
SurfaceAppearance.RoughnessMap
SurfaceAppearance.TexturePack
*/
/* These properties now use Content
BaseWrap.CageMeshContent
Decal.TextureContent
ImageButton.ImageContent
ImageLabel.ImageContent
MeshPart.MeshContent
MeshPart.TextureContent
SurfaceAppearance.ColorMapContent
SurfaceAppearance.MetalnessMapContent
SurfaceAppearance.NormalMapContent
SurfaceAppearance.RoughnessMapContent
WrapLayer.ReferenceMeshContent
*/
fn accumulate_content(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let rbx_dom_weak::types::ContentType::Uri(uri)=content.value()else{
println!("ContentType is not Uri");
return;
};
let Ok(asset_id)=uri.parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::ContentId(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let Ok(asset_id)=content.as_str().parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
async fn read_entire_file(path:impl AsRef<Path>)->Result<Cursor<Vec<u8>>,std::io::Error>{
let mut file=tokio::fs::File::open(path).await?;
let mut data=Vec::new();
file.read_to_end(&mut data).await?;
Ok(Cursor::new(data))
}
#[derive(Default)]
struct UniqueAssets{
meshes:HashSet<RobloxAssetId>,
unions:HashSet<RobloxAssetId>,
textures:HashSet<RobloxAssetId>,
}
impl UniqueAssets{
fn collect(&mut self,object:&Instance){
match object.class.as_str(){
"Beam"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"Decal"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"Texture"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"),
"MeshPart"=>{
accumulate_content(&mut self.textures,object,"TextureContent");
accumulate_content(&mut self.meshes,object,"MeshContent");
},
"SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"),
"ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"Sky"=>{
accumulate_content_id(&mut self.textures,object,"MoonTextureId");
accumulate_content_id(&mut self.textures,object,"SkyboxBk");
accumulate_content_id(&mut self.textures,object,"SkyboxDn");
accumulate_content_id(&mut self.textures,object,"SkyboxFt");
accumulate_content_id(&mut self.textures,object,"SkyboxLf");
accumulate_content_id(&mut self.textures,object,"SkyboxRt");
accumulate_content_id(&mut self.textures,object,"SkyboxUp");
accumulate_content_id(&mut self.textures,object,"SunTextureId");
},
"UnionOperation"=>accumulate_content_id(&mut self.unions,object,"AssetId"),
_=>(),
}
}
}
#[expect(dead_code)]
#[derive(Debug)]
enum UniqueAssetError{
IO(std::io::Error),
LoadDom(LoadDomError),
}
async fn unique_assets(path:&Path)->Result<UniqueAssets,UniqueAssetError>{
// read entire file
let mut assets=UniqueAssets::default();
let data=read_entire_file(path).await.map_err(UniqueAssetError::IO)?;
let dom=load_dom(data).map_err(UniqueAssetError::LoadDom)?;
for object in dom.into_raw().1.into_values(){
assets.collect(&object);
}
Ok(assets)
}
enum DownloadType{
Texture(RobloxAssetId),
Mesh(RobloxAssetId),
@@ -253,7 +114,6 @@ async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,dow
let asset_id=download_instruction.asset_id();
// if not, download file
let mut retry=0;
const BACKOFF_MUL:f32=1.3956124250860895286;//exp(1/3)
let mut backoff=1000f32;
loop{
let asset_result=context.get_asset(rbx_asset::cookie::GetAssetRequest{
@@ -276,7 +136,7 @@ async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,dow
}
println!("Hit roblox rate limit, waiting {:.0}ms...",backoff);
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
backoff*=BACKOFF_MUL;
backoff*=super::BACKOFF_MUL;
retry+=1;
}else{
stats.failed_downloads+=1;
@@ -292,47 +152,27 @@ async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,dow
}
}
}
#[derive(Debug,thiserror::Error)]
enum ConvertTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("Image error {0:?}")]
Image(#[from]image::ImageError),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
}
async fn convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:DownloadResult)->Result<(),ConvertTextureError>{
async fn cli_convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:DownloadResult)->Result<(),CliConvertTextureError>{
let data=match download_result{
DownloadResult::Cached(path)=>tokio::fs::read(path).await?,
DownloadResult::Data(data)=>data,
DownloadResult::Failed=>return Ok(()),
};
// image::ImageFormat::Png
// image::ImageFormat::Jpeg
let image=image::load_from_memory(&data)?.to_rgba8();
// pick format
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
//this fails if the image dimensions are not a multiple of 4
let dds=image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
let dds=convert_texture_to_dds(&data)?;
let file_name=format!("textures/{asset_id}.dds");
let mut file=std::fs::File::create(file_name)?;
dds.write(&mut file)?;
tokio::fs::write(file_name,&dds).await?;
Ok(())
}
#[derive(Debug,thiserror::Error)]
enum CliConvertTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("ConvertTexture error {0:?}")]
ConvertTexture(#[from]ConvertTextureError),
}
async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->AResult<()>{
tokio::try_join!(
tokio::fs::create_dir_all("downloaded_textures"),
@@ -356,27 +196,19 @@ async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->A
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let send=send_assets.clone();
tokio::spawn(async move{
let result=unique_assets(path.as_path()).await;
let result=match tokio::fs::read(&path).await{
Ok(data)=>super::load_dom(&data).map(|dom|get_unique_assets(&dom)).map_err(|e|format!("{e:?}")),
Err(e)=>Err(format!("{e:?}")),
};
_=send.send(result).await;
drop(permit);
});
}
});
// download manager
// insert into global unique assets guy
// add to download queue if the asset is globally unique and does not already exist on disk
let mut stats=Stats::default();
let context=rbx_asset::cookie::Context::new(cookie);
let mut globally_unique_assets=UniqueAssets::default();
// pop a job = retry_queue.pop_front() or ingest(recv.recv().await)
// SLOW MODE:
// acquire all permits
// drop all permits
// pop one job
// if it succeeds go into fast mode
// FAST MODE:
// acquire one permit
// pop a job
let download_thread=tokio::spawn(async move{
while let Some(result)=recv_assets.recv().await{
let unique_assets=match result{
@@ -410,7 +242,7 @@ async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->A
SEM.add_permits(thread_limit);
while let (Ok(permit),Some((asset_id,download_result)))=(SEM.acquire().await,recv_texture.recv().await){
tokio::spawn(async move{
let result=convert_texture(asset_id,download_result).await;
let result=cli_convert_texture(asset_id,download_result).await;
drop(permit);
result.unwrap();
});
@@ -420,51 +252,6 @@ async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->A
Ok(())
}
#[derive(Debug)]
#[expect(dead_code)]
enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
RobloxRead(strafesnet_rbx_loader::ReadError),
RobloxLoad(strafesnet_rbx_loader::LoadError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
struct Errors{
script_errors:Vec<strafesnet_rbx_loader::RunnerError>,
convert_errors:strafesnet_rbx_loader::RecoverableErrors,
}
fn convert_to_snf(path:&Path,output_folder:PathBuf)->Result<Errors,ConvertError>{
let entire_file=std::fs::read(path).map_err(ConvertError::IO)?;
let model=strafesnet_rbx_loader::read(
entire_file.as_slice()
).map_err(ConvertError::RobloxRead)?;
let mut place=strafesnet_rbx_loader::Place::from(model);
let script_errors=place.run_scripts().unwrap_or_else(|e|vec![e]);
let (map,convert_errors)=place.to_snf(LoadFailureMode::DefaultToNone).map_err(ConvertError::RobloxLoad)?;
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
Ok(Errors{
script_errors,
convert_errors,
})
}
async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
let start=std::time::Instant::now();
@@ -477,17 +264,27 @@ async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let output_folder=output_folder.clone();
tokio::task::spawn_blocking(move||{
let result=convert_to_snf(path.as_path(),output_folder);
let result=std::fs::read(&path).and_then(|data|{
super::load_dom(&data).map_err(|e|std::io::Error::other(e))
.and_then(|dom|convert_to_snf(dom).map_err(|e|std::io::Error::other(e)))
.and_then(|output|{
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
std::fs::write(dest,&output.snf)?;
Ok(output)
})
});
drop(permit);
match result{
Ok(errors)=>{
for error in errors.script_errors{
Ok(output)=>{
for error in output.script_errors{
println!("Script error: {error}");
}
let error_count=errors.convert_errors.count();
let error_count=output.convert_errors.count();
if error_count!=0{
println!("Error count: {error_count}");
println!("Errors: {}",errors.convert_errors);
println!("Errors: {}",output.convert_errors);
}
},
Err(e)=>println!("Convert error: {e:?}"),
@@ -499,3 +296,88 @@ async fn roblox_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf)->AResult<()>{
println!("elapsed={:?}", start.elapsed());
Ok(())
}
#[expect(dead_code)]
#[derive(Debug)]
pub enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
RobloxLoadMesh(super::loader::MeshError),
RobloxLoadTexture(super::loader::TextureError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
pub struct ConvertOutput{
pub snf:Vec<u8>,
pub script_errors:Vec<strafesnet_rbx_loader::RunnerError>,
pub convert_errors:strafesnet_rbx_loader::RecoverableErrors,
}
pub fn convert_to_snf(dom:rbx_dom_weak::WeakDom)->Result<ConvertOutput,ConvertError>{
const FAILURE_MODE:LoadFailureMode=LoadFailureMode::DefaultToNone;
// run scripts
let model=strafesnet_rbx_loader::Model::new(dom);
let mut place=strafesnet_rbx_loader::Place::from(model);
let script_errors=place.run_scripts().unwrap_or_else(|e|vec![e]);
// convert
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
let mut mesh_deferred_loader=MeshDeferredLoader::new();
let map_step1=strafesnet_rbx_loader::rbx::convert(
place.as_ref(),
&mut texture_deferred_loader,
&mut mesh_deferred_loader,
);
let mut mesh_loader=super::loader::MeshLoader::new();
let meshpart_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,FAILURE_MODE).map_err(ConvertError::RobloxLoadMesh)?;
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(meshpart_meshes);
let mut texture_loader=super::loader::TextureLoader::new();
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,FAILURE_MODE).map_err(ConvertError::RobloxLoadTexture)?;
let (map,convert_errors)=map_step2.add_render_configs_and_textures(render_configs);
let mut snf_buf=Vec::new();
strafesnet_snf::map::write_map(Cursor::new(&mut snf_buf),map).map_err(ConvertError::SNFMap)?;
Ok(ConvertOutput{
snf:snf_buf,
script_errors,
convert_errors,
})
}
async fn extract_union_data(input_file:PathBuf,output_folder:PathBuf)->AResult<()>{
let data=tokio::fs::read(&input_file).await?;
let dom=rbx_binary::from_reader(Cursor::new(data))?;
let &[referent]=dom.root().children()else{
panic!("Expected one child");
};
let Some(instance)=dom.get_by_ref(referent)else{
panic!("Missing instance");
};
let output_file=output_folder.join(input_file.file_stem().unwrap());
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get(&rbx_dom_weak::ustr("PhysicsData")){
let mut physics_data_path=output_file.clone();
physics_data_path.set_extension("physicsdata");
tokio::fs::write(physics_data_path,data).await?;
}
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get(&rbx_dom_weak::ustr("MeshData")){
let mut mesh_data_path=output_file.clone();
mesh_data_path.set_extension("meshdata");
tokio::fs::write(mesh_data_path,data).await?;
}
Ok(())
}

View File

@@ -1,10 +1,8 @@
use std::io::Read;
use rbxassetid::{RobloxAssetId,RobloxAssetIdParseErr};
use strafesnet_common::model::Mesh;
use strafesnet_deferred_loader::{loader::Loader,texture::Texture};
use crate::data::RobloxMeshBytes;
use crate::rbx::RobloxPartDescription;
use strafesnet_rbx_loader::mesh::{MeshIndex,MeshType,MeshWithSize};
// disallow non-static lifetimes
fn static_ustr(s:&'static str)->rbx_dom_weak::Ustr{
@@ -18,6 +16,7 @@ fn read_entire_file(path:impl AsRef<std::path::Path>)->Result<Vec<u8>,std::io::E
Ok(data)
}
#[expect(dead_code)]
#[derive(Debug)]
pub enum TextureError{
Io(std::io::Error),
@@ -58,12 +57,13 @@ impl Loader for TextureLoader{
}
}
#[expect(dead_code)]
#[derive(Debug)]
pub enum MeshError{
Io(std::io::Error),
RobloxAssetIdParse(RobloxAssetIdParseErr),
Mesh(crate::mesh::Error),
Union(crate::union::Error),
Mesh(strafesnet_rbx_loader::mesh::Error),
Union(strafesnet_rbx_loader::union::Error),
DecodeBinary(rbx_binary::DecodeError),
OneChildPolicy,
MissingInstance,
@@ -84,13 +84,13 @@ impl From<RobloxAssetIdParseErr> for MeshError{
Self::RobloxAssetIdParse(value)
}
}
impl From<crate::mesh::Error> for MeshError{
fn from(value:crate::mesh::Error)->Self{
impl From<strafesnet_rbx_loader::mesh::Error> for MeshError{
fn from(value:strafesnet_rbx_loader::mesh::Error)->Self{
Self::Mesh(value)
}
}
impl From<crate::union::Error> for MeshError{
fn from(value:crate::union::Error)->Self{
impl From<strafesnet_rbx_loader::union::Error> for MeshError{
fn from(value:strafesnet_rbx_loader::union::Error)->Self{
Self::Union(value)
}
}
@@ -100,53 +100,6 @@ impl From<rbx_binary::DecodeError> for MeshError{
}
}
#[derive(Hash,Eq,PartialEq)]
pub enum MeshType<'a>{
FileMesh,
Union{
mesh_data:&'a [u8],
physics_data:&'a [u8],
size_float_bits:[u32;3],
part_texture_description:RobloxPartDescription,
},
}
#[derive(Hash,Eq,PartialEq)]
pub struct MeshIndex<'a>{
mesh_type:MeshType<'a>,
content:&'a str,
}
impl MeshIndex<'_>{
pub fn file_mesh(content:&str)->MeshIndex<'_>{
MeshIndex{
mesh_type:MeshType::FileMesh,
content,
}
}
pub fn union<'a>(
content:&'a str,
mesh_data:&'a [u8],
physics_data:&'a [u8],
size:&rbx_dom_weak::types::Vector3,
part_texture_description:RobloxPartDescription,
)->MeshIndex<'a>{
MeshIndex{
mesh_type:MeshType::Union{
mesh_data,
physics_data,
size_float_bits:[size.x.to_bits(),size.y.to_bits(),size.z.to_bits()],
part_texture_description,
},
content,
}
}
}
#[derive(Clone)]
pub struct MeshWithSize{
pub(crate) mesh:Mesh,
pub(crate) size:strafesnet_common::integer::Planar64Vec3,
}
pub struct MeshLoader;
impl MeshLoader{
pub fn new()->Self{
@@ -163,11 +116,11 @@ impl Loader for MeshLoader{
let RobloxAssetId(asset_id)=index.content.parse()?;
let file_name=format!("meshes/{}",asset_id);
let data=read_entire_file(file_name)?;
crate::mesh::convert(RobloxMeshBytes::new(data))?
strafesnet_rbx_loader::mesh::convert(&data)?
},
MeshType::Union{mut physics_data,mut mesh_data,size_float_bits,part_texture_description}=>{
// decode asset
let size=glam::Vec3::from_array(size_float_bits.map(f32::from_bits));
let size=size_float_bits.map(f32::from_bits).into();
if !index.content.is_empty()&&(physics_data.is_empty()||mesh_data.is_empty()){
let RobloxAssetId(asset_id)=index.content.parse()?;
let file_name=format!("unions/{}",asset_id);
@@ -189,9 +142,9 @@ impl Loader for MeshLoader{
mesh_data=data.as_ref();
}
}
crate::union::convert(physics_data,mesh_data,size,part_texture_description)?
strafesnet_rbx_loader::union::convert(physics_data,mesh_data,size,part_texture_description)?
}else{
crate::union::convert(physics_data,mesh_data,size,part_texture_description)?
strafesnet_rbx_loader::union::convert(physics_data,mesh_data,size,part_texture_description)?
}
},
};

210
map-tool/src/roblox/mod.rs Normal file
View File

@@ -0,0 +1,210 @@
#[cfg(feature="cli")]
mod cli;
#[cfg(feature="cli")]
pub use cli::Commands;
#[cfg(feature="cli")]
mod loader;
use std::io::{Cursor,Read,Seek};
use std::collections::HashSet;
pub use rbxassetid::RobloxAssetId;
use rbx_dom_weak::Instance;
// disallow non-static lifetimes
fn static_ustr(s:&'static str)->rbx_dom_weak::Ustr{
rbx_dom_weak::ustr(s)
}
#[derive(Debug)]
pub enum LoadDomError{
IO(std::io::Error),
Binary(rbx_binary::DecodeError),
Xml(rbx_xml::DecodeError),
UnknownFormat,
}
impl std::fmt::Display for LoadDomError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for LoadDomError{}
pub fn load_dom(data:&[u8])->Result<rbx_dom_weak::WeakDom,LoadDomError>{
let mut input=Cursor::new(data);
let mut first_8=[0u8;8];
input.read_exact(&mut first_8).map_err(LoadDomError::IO)?;
input.rewind().map_err(LoadDomError::IO)?;
match &first_8{
b"<roblox!"=>rbx_binary::from_reader(input).map_err(LoadDomError::Binary),
b"<roblox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(LoadDomError::Xml),
_=>Err(LoadDomError::UnknownFormat),
}
}
fn accumulate_content(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let rbx_dom_weak::types::ContentType::Uri(uri)=content.value()else{
println!("ContentType is not Uri");
return;
};
let Ok(asset_id)=uri.parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&'static str){
let Some(rbx_dom_weak::types::Variant::ContentId(content))=object.properties.get(&static_ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let Ok(asset_id)=content.as_str().parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
#[derive(Default)]
pub struct UniqueAssets{
pub meshes:HashSet<RobloxAssetId>,
pub unions:HashSet<RobloxAssetId>,
pub textures:HashSet<RobloxAssetId>,
}
impl UniqueAssets{
fn collect(&mut self,object:&Instance){
match object.class.as_str(){
"Beam"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"Decal"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"),
"MeshPart"=>{
accumulate_content(&mut self.textures,object,"TextureContent");
accumulate_content(&mut self.meshes,object,"MeshContent");
},
"ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"),
"Sky"=>{
accumulate_content_id(&mut self.textures,object,"MoonTextureId");
accumulate_content_id(&mut self.textures,object,"SkyboxBk");
accumulate_content_id(&mut self.textures,object,"SkyboxDn");
accumulate_content_id(&mut self.textures,object,"SkyboxFt");
accumulate_content_id(&mut self.textures,object,"SkyboxLf");
accumulate_content_id(&mut self.textures,object,"SkyboxRt");
accumulate_content_id(&mut self.textures,object,"SkyboxUp");
accumulate_content_id(&mut self.textures,object,"SunTextureId");
},
"SurfaceAppearance"=>{
accumulate_content(&mut self.textures,object,"ColorMapContent");
accumulate_content(&mut self.textures,object,"MetalnessMapContent");
accumulate_content(&mut self.textures,object,"NormalMapContent");
accumulate_content(&mut self.textures,object,"RoughnessMapContent");
}
"Texture"=>accumulate_content(&mut self.textures,object,"TextureContent"),
"UnionOperation"=>accumulate_content_id(&mut self.unions,object,"AssetId"),
_=>(),
}
}
}
pub fn get_unique_assets(dom:&rbx_dom_weak::WeakDom)->UniqueAssets{
let mut assets=UniqueAssets::default();
for object in dom.descendants(){
assets.collect(object);
}
assets
}
#[derive(Debug,thiserror::Error)]
pub enum ConvertTextureError{
#[error("Image error {0:?}")]
Image(#[from]image::ImageError),
#[error("DDS encode error {0:?}")]
DDSEncode(#[from]image_dds::error::SurfaceError),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
}
pub fn convert_texture_to_dds(data:&[u8])->Result<Vec<u8>,ConvertTextureError>{
let image=image::load_from_memory(data)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
let dds=image_dds::SurfaceRgba8{
width:image.width(),
height:image.height(),
depth:1,
layers:1,
mipmaps:1,
data:image.as_raw(),
}.encode(format,image_dds::Quality::Slow,image_dds::Mipmaps::GeneratedAutomatic)?.to_dds()?;
let mut buf=Vec::new();
dds.write(&mut Cursor::new(&mut buf))?;
Ok(buf)
}
#[derive(Debug)]
pub enum DownloadAssetError{
Get(rbx_asset::cookie::GetError),
IO(std::io::Error),
}
impl std::fmt::Display for DownloadAssetError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for DownloadAssetError{}
pub async fn download_asset(context:&rbx_asset::cookie::Context,asset_id:u64)->Result<Vec<u8>,DownloadAssetError>{
let data=context.get_asset(rbx_asset::cookie::GetAssetRequest{
asset_id,
version:None,
}).await.map_err(DownloadAssetError::Get)?;
Ok(data.to_vec().map_err(DownloadAssetError::IO)?)
}
pub(crate) const BACKOFF_MUL:f32=1.3956124250860895286;//exp(1/3)
const RETRY_LIMIT:u32=12;
pub enum DownloadRetryResult{
Ok(Vec<u8>),
TimedOut,
}
pub async fn download_asset_retry(context:&rbx_asset::cookie::Context,asset_id:u64)->Result<DownloadRetryResult,DownloadAssetError>{
let mut retry=0u32;
let mut backoff=1000f32;
loop{
match context.get_asset(rbx_asset::cookie::GetAssetRequest{
asset_id,
version:None,
}).await{
Ok(data)=>{
let bytes=data.to_vec().map_err(DownloadAssetError::IO)?;
break Ok(DownloadRetryResult::Ok(bytes));
},
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body}))=>{
if status_code.as_u16()==429{
if retry==RETRY_LIMIT{
break Ok(DownloadRetryResult::TimedOut);
}
tokio::time::sleep(std::time::Duration::from_millis(backoff as u64)).await;
backoff*=BACKOFF_MUL;
retry+=1;
}else{
break Err(DownloadAssetError::Get(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::Details{status_code,url_and_body})));
}
},
Err(e)=>{
break Err(DownloadAssetError::Get(e));
},
}
}
}

View File

@@ -1,514 +0,0 @@
use std::path::{Path,PathBuf};
use std::borrow::Cow;
use clap::{Args,Subcommand};
use anyhow::Result as AResult;
use futures::StreamExt;
use strafesnet_bsp_loader::loader::BspFinder;
use strafesnet_deferred_loader::loader::Loader;
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
use vbsp_entities_css::Entity;
#[derive(Subcommand)]
pub enum Commands{
SourceToSNF(SourceToSNFSubcommand),
ExtractTextures(ExtractTexturesSubcommand),
VPKContents(VPKContentsSubcommand),
BSPContents(BSPContentsSubcommand),
}
#[derive(Args)]
pub struct SourceToSNFSubcommand {
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(Args)]
pub struct ExtractTexturesSubcommand{
#[arg(required=true)]
bsp_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(Args)]
pub struct VPKContentsSubcommand {
#[arg(long)]
input_file:PathBuf,
}
#[derive(Args)]
pub struct BSPContentsSubcommand {
#[arg(long)]
input_file:PathBuf,
}
impl Commands{
pub async fn run(self)->AResult<()>{
match self{
Commands::SourceToSNF(subcommand)=>source_to_snf(subcommand.input_files,subcommand.output_folder,subcommand.vpks).await,
Commands::ExtractTextures(subcommand)=>extract_textures(subcommand.bsp_files,subcommand.vpks).await,
Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
Commands::BSPContents(subcommand)=>bsp_contents(subcommand.input_file),
}
}
}
enum VMTContent{
VMT(String),
VTF(String),
Patch(vmt_parser::material::PatchMaterial),
Unsupported,//don't want to deal with whatever vmt variant
Unresolved,//could not locate a texture because of vmt content
}
impl VMTContent{
fn vtf(opt:Option<String>)->Self{
match opt{
Some(s)=>Self::VTF(s),
None=>Self::Unresolved,
}
}
}
fn get_some_texture(material:vmt_parser::material::Material)->VMTContent{
//just grab some texture from somewhere for now
match material{
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
_=>unreachable!(),
}
}
#[derive(Debug,thiserror::Error)]
enum GetVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("Utf8 error {0:?}")]
Utf8(#[from]std::str::Utf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt not found")]
NotFound,
}
fn get_vmt(finder:BspFinder,search_name:&str)->Result<vmt_parser::material::Material,GetVMTError>{
let vmt_data=finder.find(search_name)?.ok_or(GetVMTError::NotFound)?;
//decode vmt and then write
let vmt_str=core::str::from_utf8(&vmt_data)?;
let material=vmt_parser::from_str(vmt_str)?;
//println!("vmt material={:?}",material);
Ok(material)
}
#[derive(Debug,thiserror::Error)]
enum LoadVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("GetVMT error {0:?}")]
GetVMT(#[from]GetVMTError),
#[error("FromUtf8 error {0:?}")]
FromUtf8(#[from]std::string::FromUtf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt unsupported")]
Unsupported,
#[error("Vmt unresolved")]
Unresolved,
#[error("Vmt not found")]
NotFound,
}
fn recursive_vmt_loader<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,material:vmt_parser::material::Material)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
match get_some_texture(material){
VMTContent::VMT(mut s)=>{
s.make_ascii_lowercase();
recursive_vmt_loader(finder,get_vmt(finder,&s)?)
},
VMTContent::VTF(s)=>{
let mut texture_file_name=PathBuf::from("materials");
texture_file_name.push(s);
texture_file_name.set_extension("vtf");
texture_file_name.as_mut_os_str().make_ascii_lowercase();
Ok(finder.find(texture_file_name.to_str().unwrap())?)
},
VMTContent::Patch(mat)=>recursive_vmt_loader(finder,
mat.resolve(|search_name|{
let name_lowercase=search_name.to_lowercase();
match finder.find(&name_lowercase)?{
Some(bytes)=>Ok(String::from_utf8(bytes.into_owned())?),
None=>Err(LoadVMTError::NotFound),
}
})?
),
VMTContent::Unsupported=>Err(LoadVMTError::Unsupported),
VMTContent::Unresolved=>Err(LoadVMTError::Unresolved),
}
}
fn load_texture<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,texture_name:&str)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
let mut texture_file_name=PathBuf::from("materials");
//lower case
texture_file_name.push(texture_name);
texture_file_name.as_mut_os_str().make_ascii_lowercase();
//remove stem and search for both vtf and vmt files
let stem=texture_file_name.file_stem().unwrap().to_owned();
texture_file_name.pop();
texture_file_name.push(stem);
if let Some(stuff)=finder.find(texture_file_name.to_str().unwrap())?{
return Ok(Some(stuff));
}
// search for both vmt,vtf
let mut texture_file_name_vmt=texture_file_name.clone();
texture_file_name_vmt.set_extension("vmt");
let get_vmt_result=get_vmt(finder,texture_file_name_vmt.to_str().unwrap());
match get_vmt_result{
Ok(material)=>{
let vmt_result=recursive_vmt_loader(finder,material);
match vmt_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
// try looking for vtf
let mut texture_file_name_vtf=texture_file_name.clone();
texture_file_name_vtf.set_extension("vtf");
let get_vtf_result=get_vmt(finder,texture_file_name_vtf.to_str().unwrap());
match get_vtf_result{
Ok(material)=>{
let vtf_result=recursive_vmt_loader(finder,material);
match vtf_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
Ok(None)
}
#[derive(Debug,thiserror::Error)]
enum ExtractTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("MeshLoad error {0:?}")]
MeshLoad(#[from]strafesnet_bsp_loader::loader::MeshError),
#[error("Load VMT error {0:?}")]
LoadVMT(#[from]LoadVMTError),
}
async fn gimme_them_textures(path:&Path,vpk_list:&[strafesnet_bsp_loader::Vpk],send_texture:tokio::sync::mpsc::Sender<(Vec<u8>,String)>)->Result<(),ExtractTextureError>{
let bsp=vbsp::Bsp::read(tokio::fs::read(path).await?.as_ref())?;
let loader_bsp=strafesnet_bsp_loader::Bsp::new(bsp);
let bsp=loader_bsp.as_ref();
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
for texture in bsp.textures(){
texture_deferred_loader.acquire_render_config_id(Some(Cow::Borrowed(texture.name())));
}
let mut mesh_deferred_loader=MeshDeferredLoader::new();
for name in &bsp.static_props.dict.name{
mesh_deferred_loader.acquire_mesh_id(name.as_str());
}
for raw_ent in &bsp.entities{
let model=match raw_ent.parse(){
Ok(Entity::Cycler(brush))=>brush.model,
Ok(Entity::EnvSprite(brush))=>brush.model,
Ok(Entity::FuncBreakable(brush))=>brush.model,
Ok(Entity::FuncBrush(brush))=>brush.model,
Ok(Entity::FuncButton(brush))=>brush.model,
Ok(Entity::FuncDoor(brush))=>brush.model,
Ok(Entity::FuncDoorRotating(brush))=>brush.model,
Ok(Entity::FuncIllusionary(brush))=>brush.model,
Ok(Entity::FuncMonitor(brush))=>brush.model,
Ok(Entity::FuncMovelinear(brush))=>brush.model,
Ok(Entity::FuncPhysbox(brush))=>brush.model,
Ok(Entity::FuncPhysboxMultiplayer(brush))=>brush.model,
Ok(Entity::FuncRotButton(brush))=>brush.model,
Ok(Entity::FuncRotating(brush))=>brush.model,
Ok(Entity::FuncTracktrain(brush))=>brush.model,
Ok(Entity::FuncTrain(brush))=>brush.model,
Ok(Entity::FuncWall(brush))=>brush.model,
Ok(Entity::FuncWallToggle(brush))=>brush.model,
Ok(Entity::FuncWaterAnalog(brush))=>brush.model,
Ok(Entity::PropDoorRotating(brush))=>brush.model,
Ok(Entity::PropDynamic(brush))=>brush.model,
Ok(Entity::PropDynamicOverride(brush))=>brush.model,
Ok(Entity::PropPhysics(brush))=>brush.model,
Ok(Entity::PropPhysicsMultiplayer(brush))=>brush.model,
Ok(Entity::PropPhysicsOverride(brush))=>brush.model,
Ok(Entity::PropRagdoll(brush))=>brush.model,
Ok(Entity::TriggerGravity(brush))=>brush.model,
Ok(Entity::TriggerHurt(brush))=>brush.model,
Ok(Entity::TriggerLook(brush))=>brush.model,
Ok(Entity::TriggerMultiple(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerOnce(brush))=>brush.model,
Ok(Entity::TriggerProximity(brush))=>brush.model,
Ok(Entity::TriggerPush(brush))=>brush.model,
Ok(Entity::TriggerSoundscape(brush))=>brush.model,
Ok(Entity::TriggerTeleport(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerVphysicsMotion(brush))=>brush.model,
Ok(Entity::TriggerWind(brush))=>brush.model,
_=>continue,
};
match model.chars().next(){
Some('*')=>(),
_=>{
mesh_deferred_loader.acquire_mesh_id(model);
},
}
}
let finder=BspFinder{
bsp:&loader_bsp,
vpks:vpk_list
};
let mut mesh_loader=strafesnet_bsp_loader::loader::ModelLoader::new(finder);
// load models and collect requested textures
for model_path in mesh_deferred_loader.into_indices(){
let model:vmdl::Model=match mesh_loader.load(model_path){
Ok(model)=>model,
Err(e)=>{
println!("Model={model_path} Load model error: {e}");
continue;
},
};
for texture in model.textures(){
for search_path in &texture.search_paths{
let mut path=PathBuf::from(search_path.as_str());
path.push(texture.name.as_str());
let path=path.to_str().unwrap().to_owned();
texture_deferred_loader.acquire_render_config_id(Some(Cow::Owned(path)));
}
}
}
for texture_path in texture_deferred_loader.into_indices(){
match load_texture(finder,&texture_path){
Ok(Some(texture))=>send_texture.send(
(texture.into_owned(),texture_path.into_owned())
).await.unwrap(),
Ok(None)=>(),
Err(e)=>println!("Texture={texture_path} Load error: {e}"),
}
}
Ok(())
}
#[derive(Debug,thiserror::Error)]
enum ConvertTextureError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("Vtf error {0:?}")]
Vtf(#[from]vtf::Error),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
}
async fn convert_texture(texture:Vec<u8>,write_file_name:impl AsRef<Path>)->Result<(),ConvertTextureError>{
let image=vtf::from_bytes(&texture)?.highres_image.decode(0)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
//this fails if the image dimensions are not a multiple of 4
let dds = image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
//write dds
let mut dest=PathBuf::from("textures");
dest.push(write_file_name);
dest.set_extension("dds");
std::fs::create_dir_all(dest.parent().unwrap())?;
let mut writer=std::io::BufWriter::new(std::fs::File::create(dest)?);
dds.write(&mut writer)?;
Ok(())
}
async fn read_vpks(vpk_paths:Vec<PathBuf>,thread_limit:usize)->Vec<strafesnet_bsp_loader::Vpk>{
futures::stream::iter(vpk_paths).map(|vpk_path|async{
// idk why it doesn't want to pass out the errors but this is fatal anyways
tokio::task::spawn_blocking(move||Ok::<_,vpk::Error>(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(&vpk_path)?))).await.unwrap().unwrap()
})
.buffer_unordered(thread_limit)
.collect().await
}
async fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
tokio::try_join!(
tokio::fs::create_dir_all("extracted_textures"),
tokio::fs::create_dir_all("textures"),
tokio::fs::create_dir_all("meshes"),
)?;
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=read_vpks(vpk_paths,thread_limit).await.leak();
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
let mut it=paths.into_iter();
let extract_thread=tokio::spawn(async move{
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let send=send_texture.clone();
tokio::spawn(async move{
let result=gimme_them_textures(&path,vpk_list,send).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Map={path:?} Decode error: {e:?}"),
}
});
}
});
// convert images
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some((data,dest)))=(SEM.acquire().await,recv_texture.recv().await){
// TODO: dedup dest?
tokio::spawn(async move{
let result=convert_texture(data,dest).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
extract_thread.await?;
_=SEM.acquire_many(thread_limit as u32).await?;
Ok(())
}
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
let vpk_index=vpk::VPK::read(&vpk_path)?;
for (label,entry) in vpk_index.tree.into_iter(){
println!("vpk label={} entry={:?}",label,entry);
}
Ok(())
}
fn bsp_contents(path:PathBuf)->AResult<()>{
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
println!("file_name={:?}",file_name);
}
Ok(())
}
#[derive(Debug)]
#[expect(dead_code)]
enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
BspRead(strafesnet_bsp_loader::ReadError),
BspLoad(strafesnet_bsp_loader::LoadError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
async fn convert_to_snf(path:&Path,vpk_list:&[strafesnet_bsp_loader::Vpk],output_folder:PathBuf)->AResult<()>{
let entire_file=tokio::fs::read(path).await?;
let bsp=strafesnet_bsp_loader::read(
std::io::Cursor::new(entire_file)
).map_err(ConvertError::BspRead)?;
let map=bsp.to_snf(LoadFailureMode::DefaultToNone,vpk_list).map_err(ConvertError::BspLoad)?;
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
Ok(())
}
async fn source_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=read_vpks(vpk_paths,thread_limit).await.leak();
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let output_folder=output_folder.clone();
tokio::spawn(async move{
let result=convert_to_snf(path.as_path(),vpk_list,output_folder).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
println!("elapsed={:?}", start.elapsed());
Ok(())
}

348
map-tool/src/source/cli.rs Normal file
View File

@@ -0,0 +1,348 @@
use std::borrow::Cow;
use std::io::Cursor;
use std::path::PathBuf;
use strafesnet_deferred_loader::loader::Loader;
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
use vbsp_entities_css::Entity;
use anyhow::Result as AResult;
use futures::StreamExt;
use super::{convert_texture_to_dds,load_texture};
use super::{BspFinder,ConvertTextureError,LoadVMTError};
#[derive(clap::Subcommand)]
pub enum Commands{
SourceToSNF(SourceToSNFSubcommand),
ExtractTextures(ExtractTexturesSubcommand),
VPKContents(VPKContentsSubcommand),
BSPContents(BSPContentsSubcommand),
}
#[derive(clap::Args)]
pub struct SourceToSNFSubcommand{
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(clap::Args)]
pub struct ExtractTexturesSubcommand{
#[arg(required=true)]
bsp_files:Vec<PathBuf>,
#[arg(long)]
vpks:Vec<PathBuf>,
}
#[derive(clap::Args)]
pub struct VPKContentsSubcommand{
#[arg(long)]
input_file:PathBuf,
}
#[derive(clap::Args)]
pub struct BSPContentsSubcommand{
#[arg(long)]
input_file:PathBuf,
}
impl Commands{
pub async fn run(self)->AResult<()>{
match self{
Commands::SourceToSNF(subcommand)=>source_to_snf(subcommand.input_files,subcommand.output_folder,subcommand.vpks).await,
Commands::ExtractTextures(subcommand)=>extract_textures(subcommand.bsp_files,subcommand.vpks).await,
Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
Commands::BSPContents(subcommand)=>bsp_contents(subcommand.input_file),
}
}
}
#[derive(Debug,thiserror::Error)]
enum ExtractTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("MeshLoad error {0:?}")]
MeshLoad(#[from]super::loader::MeshError),
#[error("Load VMT error {0:?}")]
LoadVMT(#[from]LoadVMTError),
}
async fn gimme_them_textures(path:&std::path::Path,vpk_list:&[strafesnet_bsp_loader::Vpk],send_texture:tokio::sync::mpsc::Sender<(Vec<u8>,String)>)->Result<(),ExtractTextureError>{
let bsp=vbsp::Bsp::read(tokio::fs::read(path).await?.as_ref())?;
let loader_bsp=strafesnet_bsp_loader::Bsp::new(bsp);
let bsp=loader_bsp.as_ref();
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
for texture in bsp.textures(){
texture_deferred_loader.acquire_render_config_id(Some(Cow::Borrowed(texture.name())));
}
let mut mesh_deferred_loader=MeshDeferredLoader::new();
for name in &bsp.static_props.dict.name{
mesh_deferred_loader.acquire_mesh_id(name.as_str());
}
for raw_ent in &bsp.entities{
let model=match raw_ent.parse(){
Ok(Entity::Cycler(brush))=>brush.model,
Ok(Entity::EnvSprite(brush))=>brush.model,
Ok(Entity::FuncBreakable(brush))=>brush.model,
Ok(Entity::FuncBrush(brush))=>brush.model,
Ok(Entity::FuncButton(brush))=>brush.model,
Ok(Entity::FuncDoor(brush))=>brush.model,
Ok(Entity::FuncDoorRotating(brush))=>brush.model,
Ok(Entity::FuncIllusionary(brush))=>brush.model,
Ok(Entity::FuncMonitor(brush))=>brush.model,
Ok(Entity::FuncMovelinear(brush))=>brush.model,
Ok(Entity::FuncPhysbox(brush))=>brush.model,
Ok(Entity::FuncPhysboxMultiplayer(brush))=>brush.model,
Ok(Entity::FuncRotButton(brush))=>brush.model,
Ok(Entity::FuncRotating(brush))=>brush.model,
Ok(Entity::FuncTracktrain(brush))=>brush.model,
Ok(Entity::FuncTrain(brush))=>brush.model,
Ok(Entity::FuncWall(brush))=>brush.model,
Ok(Entity::FuncWallToggle(brush))=>brush.model,
Ok(Entity::FuncWaterAnalog(brush))=>brush.model,
Ok(Entity::PropDoorRotating(brush))=>brush.model,
Ok(Entity::PropDynamic(brush))=>brush.model,
Ok(Entity::PropDynamicOverride(brush))=>brush.model,
Ok(Entity::PropPhysics(brush))=>brush.model,
Ok(Entity::PropPhysicsMultiplayer(brush))=>brush.model,
Ok(Entity::PropPhysicsOverride(brush))=>brush.model,
Ok(Entity::PropRagdoll(brush))=>brush.model,
Ok(Entity::TriggerGravity(brush))=>brush.model,
Ok(Entity::TriggerHurt(brush))=>brush.model,
Ok(Entity::TriggerLook(brush))=>brush.model,
Ok(Entity::TriggerMultiple(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerOnce(brush))=>brush.model,
Ok(Entity::TriggerProximity(brush))=>brush.model,
Ok(Entity::TriggerPush(brush))=>brush.model,
Ok(Entity::TriggerSoundscape(brush))=>brush.model,
Ok(Entity::TriggerTeleport(brush))=>brush.model.unwrap_or_default(),
Ok(Entity::TriggerVphysicsMotion(brush))=>brush.model,
Ok(Entity::TriggerWind(brush))=>brush.model,
_=>continue,
};
match model.chars().next(){
Some('*')=>(),
_=>{
mesh_deferred_loader.acquire_mesh_id(model);
},
}
}
let finder=BspFinder{
bsp:&loader_bsp,
vpks:vpk_list
};
let mut mesh_loader=super::loader::ModelLoader::new(finder);
// load models and collect requested textures
for model_path in mesh_deferred_loader.into_indices(){
let model:vmdl::Model=match mesh_loader.load(model_path){
Ok(model)=>model,
Err(e)=>{
println!("Model={model_path} Load model error: {e}");
continue;
},
};
for texture in model.textures(){
for search_path in &texture.search_paths{
let mut path=PathBuf::from(search_path.as_str());
path.push(texture.name.as_str());
let path=path.to_str().unwrap().to_owned();
texture_deferred_loader.acquire_render_config_id(Some(Cow::Owned(path)));
}
}
}
for texture_path in texture_deferred_loader.into_indices(){
match load_texture(finder,&texture_path){
Ok(Some(texture))=>send_texture.send(
(texture.into_owned(),texture_path.into_owned())
).await.unwrap(),
Ok(None)=>(),
Err(e)=>println!("Texture={texture_path} Load error: {e}"),
}
}
Ok(())
}
#[derive(Debug,thiserror::Error)]
enum CliConvertTextureError{
#[error("Io error {0:?}")]
Io(#[from]std::io::Error),
#[error("ConvertTexture error {0:?}")]
ConvertTexture(#[from]ConvertTextureError),
}
async fn cli_convert_texture(texture:Vec<u8>,write_file_name:impl AsRef<std::path::Path>)->Result<(),CliConvertTextureError>{
let dds=convert_texture_to_dds(&texture)?;
let mut dest=PathBuf::from("textures");
dest.push(write_file_name);
dest.set_extension("dds");
std::fs::create_dir_all(dest.parent().unwrap())?;
std::fs::write(&dest,&dds)?;
Ok(())
}
async fn async_read_vpks(vpk_paths:Vec<PathBuf>,thread_limit:usize)->Vec<strafesnet_bsp_loader::Vpk>{
futures::stream::iter(vpk_paths).map(|vpk_path|async{
tokio::task::spawn_blocking(move||Ok::<_,vpk::Error>(strafesnet_bsp_loader::Vpk::new(vpk::VPK::read(&vpk_path)?))).await.unwrap().unwrap()
})
.buffer_unordered(thread_limit)
.collect().await
}
async fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
tokio::try_join!(
tokio::fs::create_dir_all("extracted_textures"),
tokio::fs::create_dir_all("textures"),
tokio::fs::create_dir_all("meshes"),
)?;
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=async_read_vpks(vpk_paths,thread_limit).await.leak();
let (send_texture,mut recv_texture)=tokio::sync::mpsc::channel(thread_limit);
let mut it=paths.into_iter();
let extract_thread=tokio::spawn(async move{
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let send=send_texture.clone();
tokio::spawn(async move{
let result=gimme_them_textures(&path,vpk_list,send).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Map={path:?} Decode error: {e:?}"),
}
});
}
});
// convert images
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some((data,dest)))=(SEM.acquire().await,recv_texture.recv().await){
// TODO: dedup dest?
tokio::spawn(async move{
let result=cli_convert_texture(data,dest).await;
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
extract_thread.await?;
_=SEM.acquire_many(thread_limit as u32).await?;
Ok(())
}
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
let vpk_index=vpk::VPK::read(&vpk_path)?;
for (label,entry) in vpk_index.tree.into_iter(){
println!("vpk label={} entry={:?}",label,entry);
}
Ok(())
}
fn bsp_contents(path:PathBuf)->AResult<()>{
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
println!("file_name={:?}",file_name);
}
Ok(())
}
async fn source_to_snf(paths:Vec<PathBuf>,output_folder:PathBuf,vpk_paths:Vec<PathBuf>)->AResult<()>{
let start=std::time::Instant::now();
let thread_limit=std::thread::available_parallelism()?.get();
// load vpk list and leak for static lifetime
let vpk_list:&[strafesnet_bsp_loader::Vpk]=async_read_vpks(vpk_paths,thread_limit).await.leak();
let mut it=paths.into_iter();
static SEM:tokio::sync::Semaphore=tokio::sync::Semaphore::const_new(0);
SEM.add_permits(thread_limit);
while let (Ok(permit),Some(path))=(SEM.acquire().await,it.next()){
let output_folder=output_folder.clone();
tokio::spawn(async move{
let result=match tokio::fs::read(&path).await{
Ok(data)=>convert_to_snf(&data,vpk_list).map_err(|e|anyhow::anyhow!("{e:?}")).and_then(|snf_buf|{
let mut dest=output_folder;
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
std::fs::write(dest,&snf_buf)?;
Ok(())
}),
Err(e)=>Err(e.into()),
};
drop(permit);
match result{
Ok(())=>(),
Err(e)=>println!("Convert error: {e:?}"),
}
});
}
_=SEM.acquire_many(thread_limit as u32).await.unwrap();
println!("elapsed={:?}", start.elapsed());
Ok(())
}
#[expect(dead_code)]
#[derive(Debug)]
pub enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
BspRead(strafesnet_bsp_loader::ReadError),
BspLoadMesh(super::loader::MeshError),
BspLoadTexture(super::loader::TextureError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
pub fn convert_to_snf(bsp_data:&[u8],vpk_list:&[strafesnet_bsp_loader::Vpk])->Result<Vec<u8>,ConvertError>{
const FAILURE_MODE:LoadFailureMode=LoadFailureMode::DefaultToNone;
let bsp=strafesnet_bsp_loader::read(
Cursor::new(bsp_data)
).map_err(ConvertError::BspRead)?;
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
let mut mesh_deferred_loader=MeshDeferredLoader::new();
let map_step1=strafesnet_bsp_loader::bsp::convert(
&bsp,
&mut texture_deferred_loader,
&mut mesh_deferred_loader,
);
let mut mesh_loader=super::loader::MeshLoader::new(BspFinder{bsp:&bsp,vpks:vpk_list},&mut texture_deferred_loader);
let prop_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,FAILURE_MODE).map_err(ConvertError::BspLoadMesh)?;
let map_step2=map_step1.add_prop_meshes(prop_meshes);
let mut texture_loader=super::loader::TextureLoader::new();
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,FAILURE_MODE).map_err(ConvertError::BspLoadTexture)?;
let map=map_step2.add_render_configs_and_textures(render_configs);
let mut snf_buf=Vec::new();
strafesnet_snf::map::write_map(Cursor::new(&mut snf_buf),map).map_err(ConvertError::SNFMap)?;
Ok(snf_buf)
}

View File

@@ -1,10 +1,10 @@
use std::{borrow::Cow, io::Read};
use strafesnet_common::model::Mesh;
use strafesnet_deferred_loader::{loader::Loader,texture::Texture};
use crate::{Bsp,Vpk};
use super::BspFinder;
#[expect(dead_code)]
#[derive(Debug)]
pub enum TextureError{
Io(std::io::Error),
@@ -40,6 +40,7 @@ impl Loader for TextureLoader{
}
}
#[expect(dead_code)]
#[derive(Debug)]
pub enum MeshError{
Io(std::io::Error),
@@ -71,33 +72,6 @@ impl From<vbsp::BspError> for MeshError{
}
}
#[derive(Clone,Copy)]
pub struct BspFinder<'bsp,'vpk>{
pub bsp:&'bsp Bsp,
pub vpks:&'vpk [Vpk],
}
impl<'bsp,'vpk> BspFinder<'bsp,'vpk>{
pub fn find<'a>(&self,path:&str)->Result<Option<Cow<'a,[u8]>>,vbsp::BspError>
where
'bsp:'a,
'vpk:'a,
{
// search bsp
if let Some(data)=self.bsp.pack_get(path)?{
return Ok(Some(Cow::Owned(data)));
}
//search each vpk
for vpk in self.vpks{
if let Some(vpk_entry)=vpk.tree_get(path){
return Ok(Some(vpk_entry.get()?));
}
}
Ok(None)
}
}
pub struct ModelLoader<'bsp,'vpk>{
finder:BspFinder<'bsp,'vpk>,
}
@@ -154,10 +128,10 @@ impl MeshLoader<'_,'_,'_,'_>{
impl Loader for MeshLoader<'_,'_,'_,'_>{
type Error=MeshError;
type Index<'a>=&'a str where Self:'a;
type Resource=Mesh;
type Resource=strafesnet_bsp_loader::mesh::Mesh;
fn load<'a>(&'a mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
let model=ModelLoader::new(self.finder).load(index)?;
let mesh=crate::mesh::convert_mesh(model,&mut self.deferred_loader);
let mesh=strafesnet_bsp_loader::mesh::convert_mesh(model,&mut self.deferred_loader);
Ok(mesh)
}
}

247
map-tool/src/source/mod.rs Normal file
View File

@@ -0,0 +1,247 @@
#[cfg(feature="cli")]
mod cli;
#[cfg(feature="cli")]
pub use cli::Commands;
#[cfg(feature="cli")]
mod loader;
use std::path::PathBuf;
use std::borrow::Cow;
use std::io::Cursor;
use strafesnet_bsp_loader::{Bsp,Vpk};
#[derive(Clone,Copy)]
pub struct BspFinder<'bsp,'vpk>{
pub bsp:&'bsp Bsp,
pub vpks:&'vpk [Vpk],
}
impl<'bsp,'vpk> BspFinder<'bsp,'vpk>{
pub fn find<'a>(&self,path:&str)->Result<Option<Cow<'a,[u8]>>,vbsp::BspError>
where
'bsp:'a,
'vpk:'a,
{
// search bsp
if let Some(data)=self.bsp.pack_get(path)?{
return Ok(Some(Cow::Owned(data)));
}
//search each vpk
for vpk in self.vpks{
if let Some(vpk_entry)=vpk.tree_get(path){
return Ok(Some(vpk_entry.get()?));
}
}
Ok(None)
}
}
enum VMTContent{
VMT(String),
VTF(String),
Patch(vmt_parser::material::PatchMaterial),
Unsupported,//don't want to deal with whatever vmt variant
Unresolved,//could not locate a texture because of vmt content
}
impl VMTContent{
fn vtf(opt:Option<String>)->Self{
match opt{
Some(s)=>Self::VTF(s),
None=>Self::Unresolved,
}
}
}
fn get_some_texture(material:vmt_parser::material::Material)->VMTContent{
//just grab some texture from somewhere for now
match material{
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
_=>unreachable!(),
}
}
#[derive(Debug,thiserror::Error)]
pub enum GetVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("Utf8 error {0:?}")]
Utf8(#[from]std::str::Utf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt not found")]
NotFound,
}
fn get_vmt(finder:BspFinder,search_name:&str)->Result<vmt_parser::material::Material,GetVMTError>{
let vmt_data=finder.find(search_name)?.ok_or(GetVMTError::NotFound)?;
//decode vmt and then write
let vmt_str=core::str::from_utf8(&vmt_data)?;
let material=vmt_parser::from_str(vmt_str)?;
Ok(material)
}
#[derive(Debug,thiserror::Error)]
pub enum LoadVMTError{
#[error("Bsp error {0:?}")]
Bsp(#[from]vbsp::BspError),
#[error("GetVMT error {0:?}")]
GetVMT(#[from]GetVMTError),
#[error("FromUtf8 error {0:?}")]
FromUtf8(#[from]std::string::FromUtf8Error),
#[error("Vdf error {0:?}")]
Vdf(#[from]vmt_parser::VdfError),
#[error("Vmt unsupported")]
Unsupported,
#[error("Vmt unresolved")]
Unresolved,
#[error("Vmt not found")]
NotFound,
}
fn recursive_vmt_loader<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,material:vmt_parser::material::Material)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
match get_some_texture(material){
VMTContent::VMT(mut s)=>{
s.make_ascii_lowercase();
recursive_vmt_loader(finder,get_vmt(finder,&s)?)
},
VMTContent::VTF(s)=>{
let mut texture_file_name=PathBuf::from("materials");
texture_file_name.push(s);
texture_file_name.set_extension("vtf");
texture_file_name.as_mut_os_str().make_ascii_lowercase();
Ok(finder.find(texture_file_name.to_str().unwrap())?)
},
VMTContent::Patch(mat)=>recursive_vmt_loader(finder,
mat.resolve(|search_name|{
let name_lowercase=search_name.to_lowercase();
match finder.find(&name_lowercase)?{
Some(bytes)=>Ok(String::from_utf8(bytes.into_owned())?),
None=>Err(LoadVMTError::NotFound),
}
})?
),
VMTContent::Unsupported=>Err(LoadVMTError::Unsupported),
VMTContent::Unresolved=>Err(LoadVMTError::Unresolved),
}
}
pub fn load_texture<'bsp,'vpk,'a>(finder:BspFinder<'bsp,'vpk>,texture_name:&str)->Result<Option<Cow<'a,[u8]>>,LoadVMTError>
where
'bsp:'a,
'vpk:'a,
{
let mut texture_file_name=PathBuf::from("materials");
//lower case
texture_file_name.push(texture_name);
texture_file_name.as_mut_os_str().make_ascii_lowercase();
//remove stem and search for both vtf and vmt files
let stem=texture_file_name.file_stem().unwrap().to_owned();
texture_file_name.pop();
texture_file_name.push(stem);
if let Some(stuff)=finder.find(texture_file_name.to_str().unwrap())?{
return Ok(Some(stuff));
}
// search for both vmt,vtf
let mut texture_file_name_vmt=texture_file_name.clone();
texture_file_name_vmt.set_extension("vmt");
let get_vmt_result=get_vmt(finder,texture_file_name_vmt.to_str().unwrap());
match get_vmt_result{
Ok(material)=>{
let vmt_result=recursive_vmt_loader(finder,material);
match vmt_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
// try looking for vtf
let mut texture_file_name_vtf=texture_file_name.clone();
texture_file_name_vtf.set_extension("vtf");
let get_vtf_result=get_vmt(finder,texture_file_name_vtf.to_str().unwrap());
match get_vtf_result{
Ok(material)=>{
let vtf_result=recursive_vmt_loader(finder,material);
match vtf_result{
Ok(Some(stuff))=>return Ok(Some(stuff)),
Ok(None)
|Err(LoadVMTError::NotFound)=>(),
|Err(LoadVMTError::GetVMT(GetVMTError::NotFound))=>(),
Err(e)=>return Err(e),
}
}
|Err(GetVMTError::NotFound)=>(),
Err(e)=>Err(e)?,
}
Ok(None)
}
#[derive(Debug,thiserror::Error)]
pub enum ConvertTextureError{
#[error("Vtf error {0:?}")]
Vtf(#[from]vtf::Error),
#[error("DDS encode error {0:?}")]
DDSEncode(#[from]image_dds::error::SurfaceError),
#[error("DDS create error {0:?}")]
DDS(#[from]image_dds::CreateDdsError),
#[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error),
}
pub fn convert_texture_to_dds(vtf_data:&[u8])->Result<Vec<u8>,ConvertTextureError>{
let vtf_vec=vtf_data.to_vec();
let image=vtf::from_bytes(&vtf_vec)?.highres_image.decode(0)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
let dds=image_dds::SurfaceRgba8{
width:image.width(),
height:image.height(),
depth:1,
layers:1,
mipmaps:1,
data:image.as_raw(),
}.encode(format,image_dds::Quality::Slow,image_dds::Mipmaps::GeneratedAutomatic)?.to_dds()?;
let mut buf=Vec::new();
dds.write(&mut Cursor::new(&mut buf))?;
Ok(buf)
}
pub fn read_vpks(vpk_paths:&[PathBuf])->Result<Vec<Vpk>,vpk::Error>{
vpk_paths.iter().map(|vpk_path|{
Ok(Vpk::new(vpk::VPK::read(vpk_path)?))
}).collect()
}

View File

@@ -16,19 +16,19 @@ source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
[dependencies]
glam = "0.30.0"
glam.workspace = true
parking_lot = "0.12.1"
pollster = "0.4.0"
strafesnet_bsp_loader = { path = "../lib/bsp_loader", registry = "strafesnet", optional = true }
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
strafesnet_deferred_loader = { path = "../lib/deferred_loader", registry = "strafesnet", optional = true }
strafesnet_graphics = { path = "../engine/graphics", registry = "strafesnet" }
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", optional = true }
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
wgpu = "28.0.0"
strafesnet_bsp_loader = { workspace = true, optional = true }
strafesnet_common.workspace = true
strafesnet_deferred_loader = { workspace = true, optional = true }
strafesnet_graphics.workspace = true
strafesnet_physics.workspace = true
strafesnet_rbx_loader = { workspace = true, optional = true }
strafesnet_session.workspace = true
strafesnet_settings.workspace = true
strafesnet_snf = { workspace = true, optional = true }
wgpu.workspace = true
winit = "0.30.7"
[profile.dev]

View File

@@ -20,8 +20,7 @@ WorkerDescription{
pub fn new(
mut graphics:graphics::GraphicsState,
mut config:wgpu::SurfaceConfiguration,
surface:wgpu::Surface<'_>,
mut surface:strafesnet_graphics::surface::Surface<'_>,
device:wgpu::Device,
queue:wgpu::Queue,
)->crate::compat_worker::INWorker<'_,Instruction>{
@@ -34,29 +33,22 @@ pub fn new(
Instruction::Resize(size,user_settings)=>{
println!("Resizing to {:?}",size);
let t0=std::time::Instant::now();
config.width=size.width.max(1);
config.height=size.height.max(1);
surface.configure(&device,&config);
graphics.resize(&device,&config,&user_settings);
let size=glam::uvec2(size.width,size.height);
surface.configure(&device,size);
let size=surface.size();
let fov=user_settings.calculate_fov(1.0,&size).as_vec2();
graphics.resize(&device,size,fov);
println!("Resize took {:?}",t0.elapsed());
}
Instruction::Render(frame_state)=>{
//this has to go deeper somehow
let frame=match surface.get_current_texture(){
Ok(frame)=>frame,
Err(_)=>{
surface.configure(&device,&config);
surface
.get_current_texture()
.expect("Failed to acquire next surface texture!")
}
};
let view=frame.texture.create_view(&wgpu::TextureViewDescriptor{
format:Some(config.view_formats[0]),
..wgpu::TextureViewDescriptor::default()
});
let frame=surface.new_frame(&device).expect("Error creating new frame");
graphics.render(&view,&device,&queue,frame_state);
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
graphics.encode_commands(&mut encoder,frame.view(),graphics::view_inv(frame_state.pos(),frame_state.angles()));
queue.submit([encoder.finish()]);
frame.present();
}

View File

@@ -9,5 +9,5 @@ mod graphics_worker;
const TITLE:&'static str=concat!("Strafe Client v",env!("CARGO_PKG_VERSION"));
fn main(){
setup::setup_and_start(TITLE);
pollster::block_on(setup::setup_and_start(TITLE));
}

View File

@@ -1,199 +1,44 @@
fn optional_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
}
fn required_features()->wgpu::Features{
wgpu::Features::TEXTURE_COMPRESSION_BC
}
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
wgpu::DownlevelCapabilities{
flags:wgpu::DownlevelFlags::empty(),
shader_model:wgpu::ShaderModel::Sm5,
..wgpu::DownlevelCapabilities::default()
}
}
use strafesnet_graphics::setup;
const LIMITS:wgpu::Limits=wgpu::Limits::defaults();
struct SetupContextPartial1{
backends:wgpu::Backends,
instance:wgpu::Instance,
}
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
let mut attr=winit::window::WindowAttributes::default();
attr=attr.with_title(title);
event_loop.create_window(attr)
}
fn create_instance()->SetupContextPartial1{
let backends=wgpu::Backends::from_env().unwrap_or_default();
SetupContextPartial1{
backends,
instance:Default::default(),
}
}
impl SetupContextPartial1{
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
Ok(SetupContextPartial2{
backends:self.backends,
surface:self.instance.create_surface(window)?,
instance:self.instance,
})
}
}
struct SetupContextPartial2<'a>{
backends:wgpu::Backends,
instance:wgpu::Instance,
surface:wgpu::Surface<'a>,
}
impl<'a> SetupContextPartial2<'a>{
fn pick_adapter(self)->SetupContextPartial3<'a>{
let adapter;
//TODO: prefer adapter that implements optional features
//let optional_features=optional_features();
let required_features=required_features();
//no helper function smh gotta write it myself
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
let mut chosen_adapter=None;
let mut chosen_adapter_score=0;
for adapter in adapters {
if !adapter.is_surface_supported(&self.surface) {
continue;
}
let score=match adapter.get_info().device_type{
wgpu::DeviceType::IntegratedGpu=>3,
wgpu::DeviceType::DiscreteGpu=>4,
wgpu::DeviceType::VirtualGpu=>2,
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
};
let adapter_features=adapter.features();
if chosen_adapter_score<score&&adapter_features.contains(required_features) {
chosen_adapter_score=score;
chosen_adapter=Some(adapter);
}
}
if let Some(maybe_chosen_adapter)=chosen_adapter{
adapter=maybe_chosen_adapter;
}else{
panic!("No suitable GPU adapters found on the system!");
}
let adapter_info=adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
let required_downlevel_capabilities=required_downlevel_capabilities();
let downlevel_capabilities=adapter.get_downlevel_capabilities();
assert!(
downlevel_capabilities.shader_model >= required_downlevel_capabilities.shader_model,
"Adapter does not support the minimum shader model required to run this example: {:?}",
required_downlevel_capabilities.shader_model
);
assert!(
downlevel_capabilities
.flags
.contains(required_downlevel_capabilities.flags),
"Adapter does not support the downlevel capabilities required to run this example: {:?}",
required_downlevel_capabilities.flags - downlevel_capabilities.flags
);
SetupContextPartial3{
surface:self.surface,
adapter,
}
}
}
struct SetupContextPartial3<'a>{
surface:wgpu::Surface<'a>,
adapter:wgpu::Adapter,
}
impl<'a> SetupContextPartial3<'a>{
fn request_device(self)->SetupContextPartial4<'a>{
let optional_features=optional_features();
let required_features=required_features();
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
let (device, queue)=pollster::block_on(self.adapter
.request_device(
&wgpu::DeviceDescriptor{
label:None,
required_features:(optional_features&self.adapter.features())|required_features,
required_limits:needed_limits,
memory_hints:wgpu::MemoryHints::Performance,
trace:wgpu::Trace::Off,
experimental_features:wgpu::ExperimentalFeatures::disabled(),
},
))
.expect("Unable to find a suitable GPU adapter!");
SetupContextPartial4{
surface:self.surface,
adapter:self.adapter,
device,
queue,
}
}
}
struct SetupContextPartial4<'a>{
surface:wgpu::Surface<'a>,
adapter:wgpu::Adapter,
device:wgpu::Device,
queue:wgpu::Queue,
}
impl<'a> SetupContextPartial4<'a>{
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
let mut config=self.surface
.get_default_config(&self.adapter, size.width, size.height)
.expect("Surface isn't supported by the adapter.");
let surface_view_format=config.format.add_srgb_suffix();
config.view_formats.push(surface_view_format);
config.present_mode=wgpu::PresentMode::AutoNoVsync;
self.surface.configure(&self.device, &config);
SetupContext{
surface:self.surface,
device:self.device,
queue:self.queue,
config,
}
}
}
pub struct SetupContext<'a>{
pub surface:wgpu::Surface<'a>,
pub device:wgpu::Device,
pub queue:wgpu::Queue,
pub config:wgpu::SurfaceConfiguration,
}
pub fn setup_and_start(title:&str){
pub async fn setup_and_start(title:&str){
let event_loop=winit::event_loop::EventLoop::new().unwrap();
println!("Initializing the surface...");
let partial_1=create_instance();
let window=create_window(title,&event_loop).unwrap();
let partial_2=partial_1.create_surface(&window).unwrap();
println!("Initializing the surface...");
let partial_3=partial_2.pick_adapter();
let desc=wgpu::InstanceDescriptor::new_with_display_handle_from_env(Box::new(event_loop.owned_display_handle()));
let instance=wgpu::Instance::new(desc);
let partial_4=partial_3.request_device();
let surface=setup::step2::create_surface(&instance,&window).unwrap();
let adapter=setup::step3::pick_adapter(&instance,&surface).await.expect("No suitable GPU adapters found on the system!");
let adapter_info=adapter.get_info();
println!("Using {} ({:?})",adapter_info.name,adapter_info.backend);
let (device,queue)=setup::step4::request_device(&adapter,LIMITS).await.unwrap();
let size=window.inner_size();
let setup_context=partial_4.configure_surface(&size);
let surface=setup::step5::configure_surface(&adapter,&device,surface,(size.width,size.height)).unwrap();
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
//the thread that spawns the physics thread
let mut window_thread=crate::window::worker(
&window,
setup_context,
device,
queue,
surface,
LIMITS,
);
for arg in std::env::args().skip(1){

View File

@@ -239,7 +239,10 @@ impl WindowContext<'_>{
}
pub fn worker<'a>(
window:&'a winit::window::Window,
setup_context:crate::setup::SetupContext<'a>,
device:wgpu::Device,
queue:wgpu::Queue,
surface:strafesnet_graphics::surface::Surface<'a>,
limits:wgpu::Limits,
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>{
// WindowContextSetup::new
#[cfg(feature="user-install")]
@@ -249,12 +252,13 @@ pub fn worker<'a>(
let user_settings=directories.settings();
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
graphics.load_user_settings(&user_settings);
let screen_size=surface.size();
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&device,&queue,screen_size,surface.view_format(),limits);
//WindowContextSetup::into_context
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
let graphics_thread=crate::graphics_worker::new(graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
let fov=user_settings.calculate_fov(1.0,&screen_size).as_vec2();
graphics.resize(&device,screen_size,fov);
let graphics_thread=crate::graphics_worker::new(graphics,surface,device,queue);
let mut window_context=WindowContext{
manual_mouse_lock:false,
mouse_pos:glam::DVec2::ZERO,